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Space Engineers Building an Automatic Drill Rig | Timer Blocks and Event Controllers Tutorial Part 2

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  • Опубліковано 13 сер 2024

КОМЕНТАРІ • 2

  • @listerman
    @listerman Місяць тому

    Thanks for the tutorial.
    For your “issue” of not knowing it has finished.
    Maybe add an extra event controller to check if all pistons (depth and width) are “fully” extended and have it trigger an extra timerblock to retract all, stop rotors and drills.
    That would be a nice sign that it has finished

    • @sh3rmangaming
      @sh3rmangaming  Місяць тому

      Agreed when i was building and testing the rigs i hadn't kept the world open for the full 24 hours needed for the rig to finish the entire hole. The mobile version we build in episode 3 takes this into account and sends a message using the broadcast controller when finished so you can make a trip out to get the rig to move. By implementing the event controller for detecting max width to turn off the standard max depth event controller and adding a new hole finnished event controller we can trigger the reset function. For the mobile version we are also using event controllers for pass number 2 finishing so you can be forewarned about the impending completion of the rig and place the way-point for the rigs next target and add it to the ai blocks to hopefully keep the rig running perpetually.