Discord - discordapp.com/invite/5k2323h This tutorial was inspired by a tweet from Dood Creates! Thank you for your sage advice! twitter.com/DoodCreates/status/1638853952874876930
A WAYYYYYY better way to do this is to reserve the road layer for splines only and set it to affect landscape! You’d still want to paint the road though
@@TheosGaming1 just wondered if you found "affect landscape option" New to this, have a map in advanced stages and looking for Road Tutorials, this one is great but on reading the comments I came across the one saying their is an easier option but need a little more info so wondered if you had any success - cheers for any info.
@@TheosGaming1What I did was I right clicked on the road layer, and reserved it for splines. So if I raise or lower the road, the land will come with it. Maybe see if that works for you?
Thak you so much Pete, I watched other tutorials were they teached how to make roads, but in none of them did they show you how to cross them. Nice vid
thanks for this, your video that showed how to change the graphics helped my computer run uefn without crashing so now i can actually use these tutorials
I am trying to figure out how to select all segments on a spline... but I have two different splines. One is for the road and another for something else. I just want to select all the segments from the road only. Is there a way to do this? Can I use different layers for splines. I only see that you can reserve one layer for splines. Not really understanding this. Thank you for any help!
If you select the Control Point, and in the details panel click on the Segments button towards the top of the panel, it should select only the segments belonging to that specific spline. Hope this helps.
Hey, so this may help you. Under Landscape mode, select Landscape Layer and go to Paint. 2. Then, you should see the Material that the Landscape has. Look at the names, you should see Layer1, Layer2, etc... 3. Still in Landscape mode, you want to click on the Manage tab, and have Splines selected. 4. Select a Segment. In the Details panel, look for Layer Deformation. You see the Layer Name field? Type in Layer1 and press enter. 5. If you remember from Step 2, Layer1 is the first layer texture under Landscape Material. 6. What Layer Deformation will do is remove the grass from the segment area and place the texture you added in the Layer Name field, which was Layer1. See if that helps you, the idea is not have to manually paint the dirt around all the roads, sometimes you may want to do that but usually you want to avoid that work if possible. Hope this helps, there is a decent in-depth video on this very thing, search in UA-cam for uefn splines roads
You may want to try using the T Road Section mesh that Fortnite provides under Environments->Landscape->Spline Meshes. 1. In your map, select the Control Point you want the T mesh to be in. 2. Under the details panel, go to Landscape Spline Meshes. And click the Plus sign to add a new mesh slot. 3. Open the new item, click the small arrow to open the item up. First property you will see is a the Mesh prop. 4. Click on the drop down and select the T Mesh, just search road, and you will see all of them. Add the Road T Section mesh. 5. Now with the Control Point selected, click either the left, right or bottom side of the T Section Mesh point, and you should see the road magically show up connected to the new intersection. Hope this helps, there is a decent in-depth video on this very thing, search in UA-cam for uefn splines roads
I CANNOT FIGURE THIS OUT! Everyone doing these tutorials has a details tab under which they do everything and I literally don’t. Under my item label there is nothing no details tab
Discord - discordapp.com/invite/5k2323h
This tutorial was inspired by a tweet from Dood Creates! Thank you for your sage advice!
twitter.com/DoodCreates/status/1638853952874876930
the link is expired
I'm going to be using this for sure!
Im making a map for my friends and i and after i make the roads im going to figure out how to import the island into creative 1.0
Mustard!!!
A WAYYYYYY better way to do this is to reserve the road layer for splines only and set it to affect landscape! You’d still want to paint the road though
Thanks for sharing! I’m learning as I go! Love that there are easier ways out there! Much appreciated!
Where is the "affect landscape" option?
@@TheosGaming1 just wondered if you found "affect landscape option"
New to this, have a map in advanced stages and looking for Road Tutorials, this one is great but on reading the comments I came across the one saying their is an easier option but need a little more info so wondered if you had any success - cheers for any info.
@@myhealth_matters still nothing sadly :(
@@TheosGaming1What I did was I right clicked on the road layer, and reserved it for splines. So if I raise or lower the road, the land will come with it. Maybe see if that works for you?
Thak you so much Pete, I watched other tutorials were they teached how to make roads, but in none of them did they show you how to cross them. Nice vid
Glad it helped!
thanks for this, your video that showed how to change the graphics helped my computer run uefn without crashing so now i can actually use these tutorials
Glad to hear that!
YOO thank you SM for your tutorials man great stuff! You should make a tutorial on how to build with friends in UEFN
Will do! And thank you!! Hope you have been well!
this really inspired me to put the new forgis on the jeep
How about using the smoothing tool instead of noise? I feel that’d help with the gaps under the roads
Thank you for making this
Of course!
Thank you very much for the tutorial. I‘m waiting for this opportunity like forever. But I‘m still afraid to use the engine 😂
Where are you people seeing the word “create” when right clicking the layer? All I see is every option except for “create”
What you have to do is go to edit layers click the edit layers and add landscape edit layer splines
Hey Directing Pete, is there any way to remove the path on the sides of the road pieces?
how would one go about T sections and stuff like that? I'm trying to make a tilted towers type POI and the roads are giving me lots of trouble
Can u do a tutorial on Terrain rivers and stuff like that but from full custom water
Yes coming this week!
Does anyone know why roads collision breaks for long roads or on higher altitudes? Game instance is high and i can build high
Is there a way to drive a car in the game . Like a car that's bot even in the game
this is great
Thank you!
Is there a reason i cant add a second layer??
is it possible to make just the landscape in UEFN and then load that terrain as a template into fortnite creative?
mine keeps saying flip selected segments and i cant import the mesh
I dont have all the painting tools. I only have the grass and the gravel. Do you know how i can get them all?
What if i dont want curves but intersections like a 4 way stop?
Does noise work instead to get rid of grass or only smooth
How do you pull up the details tab
it doesnt work for me, whenever i drag the road straight into the mesh, the details tab dissapears
I am not sure if you are actually dragging. But it’s just control click. No dragging. Maybe that’s the issue?
I am trying to figure out how to select all segments on a spline... but I have two different splines. One is for the road and another for something else. I just want to select all the segments from the road only. Is there a way to do this? Can I use different layers for splines. I only see that you can reserve one layer for splines. Not really understanding this. Thank you for any help!
If you select the Control Point, and in the details panel click on the Segments button towards the top of the panel, it should select only the segments belonging to that specific spline. Hope this helps.
Is there a way to make the roads less wide?.
Select your Control Point and under the Details panel look for Half-Width, you can set the width of the road there. Hope this helps.
when i try and remove grass from the roads it doesnt work
Hey, so this may help you. Under Landscape mode, select Landscape Layer and go to Paint.
2. Then, you should see the Material that the Landscape has. Look at the names, you should see Layer1, Layer2, etc...
3. Still in Landscape mode, you want to click on the Manage tab, and have Splines selected.
4. Select a Segment. In the Details panel, look for Layer Deformation. You see the Layer Name field? Type in Layer1 and press enter.
5. If you remember from Step 2, Layer1 is the first layer texture under Landscape Material.
6. What Layer Deformation will do is remove the grass from the segment area and place the texture you added in the Layer Name field, which was Layer1.
See if that helps you, the idea is not have to manually paint the dirt around all the roads, sometimes you may want to do that but usually you want to avoid that work if possible.
Hope this helps, there is a decent in-depth video on this very thing, search in UA-cam for uefn splines roads
Man youre a life saver!
I had a question about intersecting roads and crosswalks. How to get that perfect + shape
Did you figure it out?
You may want to try using the T Road Section mesh that Fortnite provides under Environments->Landscape->Spline Meshes.
1. In your map, select the Control Point you want the T mesh to be in.
2. Under the details panel, go to Landscape Spline Meshes. And click the Plus sign to add a new mesh slot.
3. Open the new item, click the small arrow to open the item up. First property you will see is a the Mesh prop.
4. Click on the drop down and select the T Mesh, just search road, and you will see all of them. Add the Road T Section mesh.
5. Now with the Control Point selected, click either the left, right or bottom side of the T Section Mesh point,
and you should see the road magically show up connected to the new intersection.
Hope this helps, there is a decent in-depth video on this very thing, search in UA-cam for uefn splines roads
I CANNOT FIGURE THIS OUT! Everyone doing these tutorials has a details tab under which they do everything and I literally don’t. Under my item label there is nothing no details tab
ua-cam.com/video/Kj7UJCqCKH8/v-deo.html reset your workspace. Follow this tutorial I made
How do I connect my roads to let’s say a parking lot ? These roads gotta go to somewhere
i cant create layers?
How do you add a pirate ship
Go to prefabs and search pirate ships
What if you don’t have discord
i found a better/quicker way.
Same. I learning fast and then my videos are getting outdated as I learn more haha.
First
I don't know if it's just me. I'm keeping a bug where the terrain is all pointy and stuff???? I don't know if it's a bug or not.
Are you you using medo island?
My options to splines won’t work it won’t let me click on it pls help