It's probably worth stating that the Model 2 hardware was about $15000, and the Sega Saturn was $399. So I think the saturn actually puts up a pretty good fight here.
Yeah, looking at it today its easy to say "look how terrible it is"...but back then, when we knew we wouldn't get 100% faithful arcade translations of certain games, it was amazing to be able to play a good version of Daytona USA at home. Good memories of me and some friends playing all night trying to beat each others times.
The important thing to remember is that us gamers in 1995 were comparing the Saturn to the SNES, Megadrive - NOT the arcade machines. Sure, I wished for the most accurate port possible, but just to have these 3D titles in the home was superb.
3do was the same generation as the Saturn and PS1. Need for Speed came out in 1994 before Daytona did for the Saturn. So it's an apt comparison. And gaming magazines trashed the Saturn version of Daytona, until Virtua Fighter Remix and the Lobotomy FPS games came out people believe that the 3do was the superior than the Saturn in 3d cause Daytona and Virtua Fighter were bad ports
+Frozen Retro ! for the time, it was really close, not shit at all, cause previous gen systems trying to recreate arcade were way less accurate. To me the real difference is the fps.
Well, had the Saturn's two video cards not shared the same memory bus, they could have done much more. But, they took out the idea of it in fear that developers would not know how to program with multi-core specs.
Another case of you had to be there. Daytona USA was a system seller for the Saturn. Of course it's like half as good as the arcade but it didn't matter back then. The arcade was like the future back then and no console port would ever be as good anyway.
No...... this was a huge deception..... everyone complained at that time...... they HAD to make a decent conversion but failed miserably and this sealed the fate of the saturn on the very beginning.
Umm... where is your evidence that "everyone complained"? It received good reviews in the gaming press and everyone I knew was happy to have a proper 3D arcade game in their home. I suspect you are either too young to remember, or just have a poor memory.
Yes, Saturn Daytona USA was rough around the edges, the resolution was lower, the polygons blockier, the frame rate stuck at 20fps...yet, despite it all, this is an excellent arcade translation. The tracks are fully present, all the details are still there, all 40 race cars are on the track, jostling and smashing into one another. The car handling, controls, and ability to suffer damage - all perfect. This game plays like a dream. And that was a real surprise, given the many compromises made to what was, essentially, a rushed-to-market launch title (the JP release was even more jittery; the US version was more smoothed out and is the Daytona to get). Add in the extra game modes, the computer AI (which is nasty on its hardest setting), the spectacular 20-car crashes, the bonus cars, and the horses, and you have a really great videogame. And, honestly, in all the years I've popped in Saturn Daytona at home, I've never heard a single person complain about the graphics. They're too busy having fun. Now to compare Saturn Daytona to the Japanese Circuit Edition...that's the real debate.
Circuit edition is another and diferent game. Daytone CCE lost the arcade impact fun. Its more beautifull using the Sega Rally system, but no more fun.
As a new Saturn collector I just got the game (JP system and version of the game) and I cant believe how rushed of a port it was. I was thinking of getting circuit edition since everyone said it had more content and fixed issues in the original... but is it worth getting if it's a completely different game?
danny boy, these kids will never understand, theyre too worried about how 58/60 FPS means the game is garbage, and how resolution is something they think they understand. Gaming in my eyes is dead because of these garbage "gamers/sheep". I have a name for them, theyre the "Madcodauto" type of gamers. The ones who think buying COD, Madden, and GTA, makes them hardcore gamers. We have forgotten more than theyll ever know and experience in the world of gaming
@@EliteGamersUnitedi have twelve and i dont think this shit i only mind if the game is freaking good. I grown up playing on 25 fps or above and i dont even mind,dont think for the graphics,dont think for the freaking framerate,think about the GAME.
Model 2 has magnificent power for 1993, and Daytona USA is looking stunning, even from late 90s... I cant belive that it really so beautiful and runs at 60 FPS. Incredible achievments, i have no words. Model 2 looks like a technical jump from 1993 like 8800GTX in 2006.
I played the Saturn port today for the first time since 1995, and I'm not surprised I liked it back then. To me the most important factor was that it played well and felt just like Daytona and that is still the case.
Nicolas Sky I never had a Saturn and in 1995 I was barely playing on a first generation Sega Genesis that belonged to my father. It wasn't until 1998 my father bought us a Sony PlayStation. I believe the Saturn (although considered a failure by Sega and a commercial failure) was another underated home console from Sega. The biggest problem with the Saturn was it's architecture. The Saturn was a nightmare for programmers to develop games for which really hurt the Saturn at the time. The Sega Saturn and the Sony PlayStation were both released in 1995 and the Nintendo 64 was released a year later in 1996 which meant that the Sega Saturn was a failure almost right from it's launch. Because of its complex architecture no programmer wanted to fuck with the Saturn. So pretty much every developer said screw this thing we're gonna make our games for Sony and Nintendo. So pretty much the only company making games for the Saturn ended up being Sega themselves. Yeah Daytona USA for Saturn looks good for a 5th gen console. Certainly better than anything on the Sony PlayStation at that time or N64.
thank's god the Saturn architecture is a nightmare ! developers had to be creative, comptetent to develop on this machine, it's for what the library is globaly realy good. I prefere that than shit-games pretty but deeply empty like on Playstation.
dude, you dont know the deception that this horrible conversion was.... people were awaiting for a decent conversion and came this piece of trash...... the pop up made this game almost unplayable ....... i was an unhappy owner of saturn at the time and had to buy other games, like sega rally, wipeout and panzer dragoon 2 that were good games for saturn
People can say whatever they want about this conversion, for me, it was the best conversion of a coin op on a home machine. Sega Rally run smoother, true, but Sega Rally did not run 40 cars all together in same race... If you look the graphic and the details and the full coin op animations that Sega brought on Sega Saturn with Daytona Usa, there is enough to make that game a miracle of developing. Sega Saturn with Daytona Usa brought the entire atmosphere of the original coin op on a home machine, only one years later the release of the game on the "arcade rooms" ... Any other conversions of Daytona for console ( i'm not including the XBOX360 AND PS3 VERSIONS , BECAUSE THEY ARE NOT CONVERSIONS BUT THEY ARE JUST EMULATION) , was sucks , even the Dreamcast conversion had nothing to share with the original game, so this version, was really the best work made by Sega
The arcade version is better in every way - however, the Saturn version is perfectly respectable in every way. A very good port! Also, I have great memories of both versions! Great game!
You can't open an entertainment center today, be it in a mall, playground, family restaurant, you name it, and not have multiplayer Daytona. That's how timeless is that game. The Saturn conversion was done under incredibly pressure and scrutiny and, for the most part, it passed the test. It helped position the system and, although it was criticized, everybody wanted it. The only thing that should've been fixed before release is the short draw distance. All other flaws are minor, in perspective
I'm one of the Saturn's biggest cheerleaders, but Daytona USA honestly wasn't its finest hour. It was 100% capable of pulling off a nearly arcade-perfect version of this game, and while this one is very playable and fairly fun, it was a bit of a missed opportunity on the framerate and adding home-console-exclusive extras.
Oh come on Baron, the Saturn could never do anything close to Model2. Processor was nowhere near as powerful. Display resolution was much lower. Colour depth far lower. Geometry transformations and DSP geometry processing a lot lower. It couldn't do anti-aliasing, didn't have the bandwidth to do Z Buffering. The list is endless. Saturn lacked a lot of the hardware features contained within Model2. Daytona on the Saturn was rushed and could have been better but it was never going to be "a nearly arcade perfect version" of the game.
Daytona and virtua fighter were the reasons i bought a saturn, i loved that system had nearly every game for it back then too, brilliant system and the system that got me into digital movies because it was capable of playing movies via video cd with the mpeg card, those were the day's! Good days indeed.
Que coisa pavorosa essa versão do Segasatan... provavelmente foi lançado as pressas igual o Cruis'n USA. O modo que o carro faz a curva no Segasatan parece que flutua, o cenário sendo "construido" (No Arcade tambem tem disso, mas o Draw Distance é maior, não sei se é esse o nome) e outras bizarrices... Mas falando do jogo, mesmo sendo de 1993 seria o primeiro game que jogaria se eu entrasse em um estabelecimento de fliperamas.
It is a really good arcade conversation but I wonder why they made the cars thinner and the colours darker. I presume font sizes and brightness is adjusted for most common home TV size and set up vs arcade environment.
yep the saturn's version is under in term of graphism, draw distance, framerate, fps and everything, but Daytona USA on Satun do everything what Ridge Racer don't ....a perfect gameplay, fun, options, contains .... so congrat Sega
completely rushed port but an excellent game for the saturn! i love much the arcade but the saturn conversion was the first oportunity to play this game in your home
Matthew Kelman while we are pointing out the obvious, the model 2 was the most advanced arcade cabinet and light years ahead of any competitor, it also cost $30,000.....the Saturn was $400
@@yanceyboyz i'll point out the obvious too by saying that the PS1 could handle a decent port of ridge racer, yet the saturn can't handle daytona. It's still a shittly made port, not worse hardware
Ridge Racer’s port had the advantage of being based on a game that was run on what was essentially PS1 hardware, so if that didn’t turn out near perfect something was seriously wrong.
@@64bitmodels66 Ridge racer had way less cars on the tracm, was on an easier to develop for console, on an arcade board based on that console, with a cheaper arcade game that looked far worse.
26 years later and i still enjoy playing the Saturn version, i still have my original copy of the game too! Although tbf, i still have my original Saturn and all my games too so....
Estava jogando Daytona CCE ontem mesmo. Sem duvidas o arcade e bem mais bonito, mas o jogo era bonito para a época. Uma coisa que não apareceu no video foina deformação do carro. Este jogo é um daqueles casos em que você estranha a jogabilidade da primeira jogada, insiste, reclama de o carro não poder tocar a grama(se tocar perde o controle) mas não para de jogar. os gráficos do Saturn envelheceram bem mal,mas recomendo conferir a versão CCE que vem com algumas melhorias em relação a esta. Os videos do canal estão cada dia melhores. Se continuar nesse ritmo de evolução em breve estará no mesmo nivel do gaming palooza Empire ou ate melhor.
To be fair, Daytona on the Saturn was always going to have limitations. I owned it and played it well. Yes, the colour scheme at times seems like everything's dimmed by a shadow (compared to the arcade version). The frame rate and clipping can at times make for a off putting port, but I actually liked the game. Oh, and the lower rez of the saturn was always going to affect the arcades' smooth and fluid movement in a game that is fast and often frantic. The thrill of having a 3D arcade game in your bedroom was the thing of dreams 3 decades ago :) And Daytona delivered this dream and made it a reality. Yes, the game is rough around the edges in places, but I reckon this gives Daytona on the Saturn it's charm - and at times adds to the realism where you actually feel like your in that car.
+Hank Hulaid Well it may look rough around the edges, but the first version is actually more faithful to the arcade then Daytona CCE, be it graphically or gameplay-wise. I remember I was really disappointed when I got CCE back in 1996 because it just wasn't as fun as the first version.
I played the Saturn version first back in the day when I got a Saturn so it’s still my favorite version. Yes I see it’s flaws, but the experience was so great regardless
Besides Virtua Fighter Remix this was my first game for the Saturn console back in 1995 and I loved it. Although it's good I had no clue or comparison to the Arcade version, it's miles ahead of the console port, lol. In the Saturn version many times the cars dont seem standing/driving straight, lol.
Sadly this conversion didn't win Saturn that all important first impression next to PS1's Ridge Racer. Although I find saturn Daytona a much better game despite the clipping.
Greetings from Indonesia🇮🇩, Southeast Asian. I Still Remember this Arcade SEGA Daytona USA, one of the BEST 90s Game... until I was in Kindergarten and Elementary School in the mid 2000s, this Arcade still exists, i play this at Timezone Game Center. And now i have this Game in My Laptop but this is PC Version, the Graphic it look like at SEGA Saturn. Nostalgic Arcade 90s. By the way, i fastest 3'21"24 at Expert Course with Manual-4 Red Car in My Laptop.
IF you take into comparison this (arcade) vs others, this is how it goes - Arcade vs Saturn - Arcade wins Arcade vs Dreamcast - Dreamcast due to the fact that it was more worked upon and it had more tracks (similar to Daytona USA 2 OTE/PE if I recall correctly) Arcade vs PS3 - tied as both are literally the same Arcade vs Xbox 360/Xbox One - tied as both are literally the same.
Sure the saturn version looks bad compared to the arcade but if you know the history behind this, in actuality it is pretty impressive. i say that because Sega released this for the Saturn as incomplete. They rush released it meaning it could of looked better. Much better.
Sega would've been better using the Saturns sprite scaling etc to do a Mode 7 style conversion like Street Racer. Worked perfect for their fighting games etc to keep FPS smooth.
This game got panned back in the day for being massively inferior to the arcade, and they were right that it was. But age has actually been very good to this game because it still plays very well especially considering that it only runs at 20 frames per second. Like all Sega arcade racing games it was and still is way too short. Not really a great deal for $50 back in the day, but Ridge Racer wasn't much better of a deal either though it was much closer graphically to the arcade since it only had ONE track!
A versão do Saturn esta consideravelmente inferior a do Arcade, mas, convenhamos, até a chegada do Dreamcast, nenhum console conseguia rodar um porte similar ao do Arcade. Os Arcades da SEGA eram muito a frente do seu tempo.
As far as the Saturn version goes it's highly playable, but damn that frame rate really takes away from the awesome arcade expirience, I mean not even 30fps...sad the home version was rushed, I recommend Daytona USA CE for anyone looking to get the Saturn version although the handling is kinda sketchy, but that one's better optimized at a solid 30fps, overall though the best version for the home is the downloadable PS3 version, but for a physical copy the Dreamcast is the best and even looks better than the arcade one
This is the game that pretty much decided Saturn wasn't going to last. If they came out of the gate with a good Port of Daytona USA they may have very well beaten out the PlayStation
A versão do arcade ficou bem superior,mas a versão do Saturn da pra se divertir,eu gosto da versão Daytona usa edition pro Saturn essa ficou bem legal apesar do carro ter ficado um pouco pequeno.
Blame the scumbag SEGA USA director back then. He was too fucking short sighted and incompetent he didn't know the Saturn was designed for 2D gameplay in the first place. A lot of awesome 2D games were released for this platform, but the jackass didn't want them in, saying "THAT SHIT ISN"T 3D, FUCK OFF!". You have no idea how much I want to beat him up, he's part of the reason SEGA left the console wars.
ahhh shit man, I didn't know this, but I am totally with you on your comment.. If the Saturn had done well, then maybe even e dreamcast might have even lived on (scenario being playstation didn't do quite as well).. The dreamcast was the first console where I truly thought "Shit.. I'm playing an arcade game on my TV!"
Daytona on the Saturn provides a good life lesson about rush jobs. Take the time and do things right in the first place, because the evidence of a rush job can linger forever. The mess Sega made of their biggest launch title and potentially the biggest game of that generation will never be forgotten
Model 2 pcbs used roms and so had direct access to data. It was not necessary to store lots of things at once in RAM like on a CD based console. Yes, the sat version suffered from MANY frames being cut. Pace is not fluid like the arcade version no way. Same reason why there's no Neo.Geo port for any CD based console (incl. NGCD) that shows every frame of animation of the cart version. Ram at the time was costly and we paid the price at the time...
The Model 2 version is the better version, no doubt. The Saturn version is GREAT as well though. One thing though, the Saturn version is SO much easier, I dont know how you finished 30th, lol. It's pretty much impossible to finish 1st in the Model 2 version when only doing 8 laps. It CAN be done in Grand Prix or endurance mode, but I doubt it can be done in the 8 lap mode. Saturn on the other hand, its VERY much doable to finish 1st while running 8 laps. The CPU players are just plain easier on the Saturn. Which isnt a knock or bad thing, but it is a fact. So finishing 30th, lol. You must have problems using a controller, lol. I had this game on the Saturn when it was new (and still do), and I can dominate on the Saturn. Model 2 on the other hand (I have it on my Arcade machine), and the CPU drivers dont change in difficulty whether you play in easy, med, or hard. The only thing that changes is you get more time. Overall BOTH versions are great and I LOVE them, but the Model 2 version IS better. I just had to comment about HOW bad you did on the easier Saturn version, lol. Not hating, just poking fun. 😉
Arcade version is clearly better, but the Saturn version still looks decent considering the Saturn was not anywhere near as powerful as Sega's Model 2 arcade board.
glad I got the left one on PS3. regreted not getting After Burner since it's not available on PSN, hoping a second chance on PS4, same for the Simpsons Arcade game.
Acho feio até hoje estes pneus saindo pra fora da carenagem do carro... joguei ambas a versões, primeiro no Saturn e anos depois no arcade, naquele gabinete bacana e era muito divertido, mas sempre joguei no fim de noite, então não lembro se era divertido devido ao alcool no sangue kkkkkk
I wish someone would take the Saturn version to the absolute top end of what the Saturn could do, and do it using the original version, the re-release was just an insult to true Daytona USA fans. At least the original Saturn version played very much the same as the arcade version, it just needs to be properly finished and link mode added the way it shouldve been from the start.
Agree! I personally think that re release, besides better framerate and drawing distance, even looks worse ( extremely simple car models, weaker textures, nothing like Daytona at all!).
What are people writing that the dedicated board and set up for one game where every component is created to create the best game, so making you want to part with more money, compares it to a home system that plugs in to a home TV from the 80s, which were never going to give arcade quality, and comes on a CD. Look at home computer game graphics now and to how they were in the 80's, Sega made a great home machine with, for the time, really great versions of arcade games to play in your home.
Why no one ever mentions the engine sound that gives you headaches and is not even remotely faithful to the arcade? For being a console with all those chips I expected a better sound...
It's probably worth stating that the Model 2 hardware was about $15000, and the Sega Saturn was $399. So I think the saturn actually puts up a pretty good fight here.
Yeah, looking at it today its easy to say "look how terrible it is"...but back then, when we knew we wouldn't get 100% faithful arcade translations of certain games, it was amazing to be able to play a good version of Daytona USA at home. Good memories of me and some friends playing all night trying to beat each others times.
The important thing to remember is that us gamers in 1995 were comparing the Saturn to the SNES, Megadrive - NOT the arcade machines. Sure, I wished for the most accurate port possible, but just to have these 3D titles in the home was superb.
No. We were comparing it to Ridge Racer on the PlayStation and Need for Speed on the 3DO and whatever pipe dream we had of the N64
@@BurritoKingdom I think he meant before they came out on the west and the 3do was not like the 3 other consoles, so let's forget about it.
3do was the same generation as the Saturn and PS1. Need for Speed came out in 1994 before Daytona did for the Saturn. So it's an apt comparison. And gaming magazines trashed the Saturn version of Daytona, until Virtua Fighter Remix and the Lobotomy FPS games came out people believe that the 3do was the superior than the Saturn in 3d cause Daytona and Virtua Fighter were bad ports
@@BurritoKingdom until the remakes came out of course
No way a home console of that era could come close to Model 2.
Well,believe it!Cause' it's true.
+Frozen Retro ! for the time, it was really close, not shit at all, cause previous gen systems trying to recreate arcade were way less accurate. To me the real difference is the fps.
Frozen Retro !
i played too at home and i was delighted, just a point of view on expectations, yours were higher.
Dreamcast..
Well, had the Saturn's two video cards not shared the same memory bus, they could have done much more. But, they took out the idea of it in fear that developers would not know how to program with multi-core specs.
Another case of you had to be there. Daytona USA was a system seller for the Saturn. Of course it's like half as good as the arcade but it didn't matter back then. The arcade was like the future back then and no console port would ever be as good anyway.
right
Well said!
No...... this was a huge deception..... everyone complained at that time...... they HAD to make a decent conversion but failed miserably and this sealed the fate of the saturn on the very beginning.
Umm... where is your evidence that "everyone complained"? It received good reviews in the gaming press and everyone I knew was happy to have a proper 3D arcade game in their home. I suspect you are either too young to remember, or just have a poor memory.
They had both good reviews, you have a bad memory ....
Yes, Saturn Daytona USA was rough around the edges, the resolution was lower, the polygons blockier, the frame rate stuck at 20fps...yet, despite it all, this is an excellent arcade translation. The tracks are fully present, all the details are still there, all 40 race cars are on the track, jostling and smashing into one another. The car handling, controls, and ability to suffer damage - all perfect. This game plays like a dream. And that was a real surprise, given the many compromises made to what was, essentially, a rushed-to-market launch title (the JP release was even more jittery; the US version was more smoothed out and is the Daytona to get). Add in the extra game modes, the computer AI (which is nasty on its hardest setting), the spectacular 20-car crashes, the bonus cars, and the horses, and you have a really great videogame. And, honestly, in all the years I've popped in Saturn Daytona at home, I've never heard a single person complain about the graphics. They're too busy having fun. Now to compare Saturn Daytona to the Japanese Circuit Edition...that's the real debate.
Circuit edition is another and diferent game. Daytone CCE lost the arcade impact fun. Its more beautifull using the Sega Rally system, but no more fun.
As a new Saturn collector I just got the game (JP system and version of the game) and I cant believe how rushed of a port it was. I was thinking of getting circuit edition since everyone said it had more content and fixed issues in the original... but is it worth getting if it's a completely different game?
@@tvescolinha sega rally is amazing, but not with daytona USA style.
danny boy, these kids will never understand, theyre too worried about how 58/60 FPS means the game is garbage, and how resolution is something they think they understand. Gaming in my eyes is dead because of these garbage "gamers/sheep".
I have a name for them, theyre the "Madcodauto" type of gamers. The ones who think buying COD, Madden, and GTA, makes them hardcore gamers. We have forgotten more than theyll ever know and experience in the world of gaming
@@EliteGamersUnitedi have twelve and i dont think this shit i only mind if the game is freaking good.
I grown up playing on 25 fps or above and i dont even mind,dont think for the graphics,dont think for the freaking framerate,think about the GAME.
Without any doubt my favorite 3D arcade racing game!!
I f****** ♥ Daytona USA!!
Me too!
Me too! But they removed it from the arcade to dead heat. :( but I like dead heat too
iPlaySEGA!! I prefer Ridge Racer.... ;3
Me too
Model 2 has magnificent power for 1993, and Daytona USA is looking stunning, even from late 90s... I cant belive that it really so beautiful and runs at 60 FPS. Incredible achievments, i have no words. Model 2 looks like a technical jump from 1993 like 8800GTX in 2006.
I played the Saturn port today for the first time since 1995, and I'm not surprised I liked it back then. To me the most important factor was that it played well and felt just like Daytona and that is still the case.
The Saturn port not is perfect, but is a very good racing game. Saturn rocks!
I don't like Saturn version I like arcade
I don't like Saturn version I like arcade
Nicolas Sky I never had a Saturn and in 1995 I was barely playing on a first generation Sega Genesis that belonged to my father. It wasn't until 1998 my father bought us a Sony PlayStation. I believe the Saturn (although considered a failure by Sega and a commercial failure) was another underated home console from Sega. The biggest problem with the Saturn was it's architecture. The Saturn was a nightmare for programmers to develop games for which really hurt the Saturn at the time. The Sega Saturn and the Sony PlayStation were both released in 1995 and the Nintendo 64 was released a year later in 1996 which meant that the Sega Saturn was a failure almost right from it's launch. Because of its complex architecture no programmer wanted to fuck with the Saturn. So pretty much every developer said screw this thing we're gonna make our games for Sony and Nintendo. So pretty much the only company making games for the Saturn ended up being Sega themselves. Yeah Daytona USA for Saturn looks good for a 5th gen console. Certainly better than anything on the Sony PlayStation at that time or N64.
thank's god the Saturn architecture is a nightmare ! developers had to be creative, comptetent to develop on this machine, it's for what the library is globaly realy good. I prefere that than shit-games pretty but deeply empty like on Playstation.
dude, you dont know the deception that this horrible conversion was.... people were awaiting for a decent conversion and came this piece of trash...... the pop up made this game almost unplayable ....... i was an unhappy owner of saturn at the time and had to buy other games, like sega rally, wipeout and panzer dragoon 2 that were good games for saturn
This version on Saturn got the handling right. Circuit Edition never feels quite right.
I think before 1998-99, when Dreamcast and Voodoo 3 has released - no one Hardware in the world can close match a Model 2 srandarts.
Voodoo 2 could have done it in 1997.
People can say whatever they want about this conversion, for me, it was the best conversion of a coin op on a home machine.
Sega Rally run smoother, true, but Sega Rally did not run 40 cars all together in same race...
If you look the graphic and the details and the full coin op animations that Sega brought on Sega Saturn with Daytona Usa, there is enough to make that game a miracle of developing.
Sega Saturn with Daytona Usa brought the entire atmosphere of the original coin op on a home machine, only one years later the release of the game on the "arcade rooms" ... Any other conversions of Daytona for console ( i'm not including the XBOX360 AND PS3 VERSIONS , BECAUSE THEY ARE NOT CONVERSIONS BUT THEY ARE JUST EMULATION) , was sucks , even the Dreamcast conversion had nothing to share with the original game, so this version, was really the best work made by Sega
The arcade version is better in every way - however, the Saturn version is perfectly respectable in every way. A very good port! Also, I have great memories of both versions! Great game!
Yo what's up youtuners I just came by to tell ya'll that... SEGA IS RELEASING DAYTONA USA 3 TO THE ARCADE!!!!!!!!!!!
its a shame it sucked
The Saturn version is like: Turok Racing.
Wtf? That thing exists?
Of course not XD.
You can't open an entertainment center today, be it in a mall, playground, family restaurant, you name it, and not have multiplayer Daytona. That's how timeless is that game. The Saturn conversion was done under incredibly pressure and scrutiny and, for the most part, it passed the test. It helped position the system and, although it was criticized, everybody wanted it. The only thing that should've been fixed before release is the short draw distance. All other flaws are minor, in perspective
DAYYYTONNAAAAAAAAA
remember listening to that when I entered any arcade in the 90s
fucking memories!!!!!
Sega Saturn did a great job bringing this home. Would of been kool if Sega would of released it for the 32X.
I think if we had a 32X version it would look like a Virtua Racing mod
Lol it’d be a funny retrospective
I'm one of the Saturn's biggest cheerleaders, but Daytona USA honestly wasn't its finest hour. It was 100% capable of pulling off a nearly arcade-perfect version of this game, and while this one is very playable and fairly fun, it was a bit of a missed opportunity on the framerate and adding home-console-exclusive extras.
Oh come on Baron, the Saturn could never do anything close to Model2. Processor was nowhere near as powerful. Display resolution was much lower. Colour depth far lower. Geometry transformations and DSP geometry processing a lot lower.
It couldn't do anti-aliasing, didn't have the bandwidth to do Z Buffering. The list is endless. Saturn lacked a lot of the hardware features contained within Model2.
Daytona on the Saturn was rushed and could have been better but it was never going to be "a nearly arcade perfect version" of the game.
Daytona and virtua fighter were the reasons i bought a saturn, i loved that system had nearly every game for it back then too, brilliant system and the system that got me into digital movies because it was capable of playing movies via video cd with the mpeg card, those were the day's! Good days indeed.
Being able to play this game at home during that time was ground breaking.
Saturn version its great. Lot of fun and all the arcade feeling.
Primeiro game que joguei na geração 32bits, ouvir essa música da uma nostalgia
Que coisa pavorosa essa versão do Segasatan... provavelmente foi lançado as pressas igual o Cruis'n USA. O modo que o carro faz a curva no Segasatan parece que flutua, o cenário sendo "construido" (No Arcade tambem tem disso, mas o Draw Distance é maior, não sei se é esse o nome) e outras bizarrices...
Mas falando do jogo, mesmo sendo de 1993 seria o primeiro game que jogaria se eu entrasse em um estabelecimento de fliperamas.
Se tivesse pra playstation 3 comprava na hora jogaço muito bom jogava muito nos shoppings é demais
Tem para ps3
Just can not seem to beat Model 2! lol
It is a really good arcade conversation but I wonder why they made the cars thinner and the colours darker. I presume font sizes and brightness is adjusted for most common home TV size and set up vs arcade environment.
Daytona usa arcade was away of it's time. Really impressive!!! still looks awesome nowadays, I always loved it's textures.
yep the saturn's version is under in term of graphism, draw distance, framerate, fps and everything, but Daytona USA on Satun do everything what Ridge Racer don't ....a perfect gameplay, fun, options, contains .... so congrat Sega
A versão do Arcade é sem dúvida melhor, porém a versão do Saturn é muito legal e pra época lá divertia e diverte até hj!
completely rushed port but an excellent game for the saturn! i love much the arcade but the saturn conversion was the first oportunity to play this game in your home
The Saturn version runs at around 20 frames per second and has lower draw distance while the Arcade version runs at 60 frames per second.
Matthew Kelman while we are pointing out the obvious, the model 2 was the most advanced arcade cabinet and light years ahead of any competitor, it also cost $30,000.....the Saturn was $400
@@yanceyboyz i'll point out the obvious too by saying that the PS1 could handle a decent port of ridge racer, yet the saturn can't handle daytona. It's still a shittly made port, not worse hardware
Ridge Racer’s port had the advantage of being based on a game that was run on what was essentially PS1 hardware, so if that didn’t turn out near perfect something was seriously wrong.
@@64bitmodels66 Ridge racer had way less cars on the tracm, was on an easier to develop for console, on an arcade board based on that console, with a cheaper arcade game that looked far worse.
The Saturn was so powerful. But the arcade definitely wins. The arcade version was brighter and crispier than it's Saturn counter part.
26 years later and i still enjoy playing the Saturn version, i still have my original copy of the game too! Although tbf, i still have my original Saturn and all my games too so....
Estava jogando Daytona CCE ontem mesmo. Sem duvidas o arcade e bem mais bonito, mas o jogo era bonito para a época. Uma coisa que não apareceu no video foina deformação do carro. Este jogo é um daqueles casos em que você estranha a jogabilidade da primeira jogada, insiste, reclama de o carro não poder tocar a grama(se tocar perde o controle) mas não para de jogar. os gráficos do Saturn envelheceram bem mal,mas recomendo conferir a versão CCE que vem com algumas melhorias em relação a esta. Os videos do canal estão cada dia melhores. Se continuar nesse ritmo de evolução em breve estará no mesmo nivel do gaming palooza Empire ou ate melhor.
É verdade
A Versão do arcade é um pouco melhor mais nos anos 90 ter um Saturno em casa era quase ter um Arcade era a alegria de poucos Brasileiros !
To be fair, Daytona on the Saturn was always going to have limitations. I owned it and played it well. Yes, the colour scheme at times seems like everything's dimmed by a shadow (compared to the arcade version). The frame rate and clipping can at times make for a off putting port, but I actually liked the game. Oh, and the lower rez of the saturn was always going to affect the arcades' smooth and fluid movement in a game that is fast and often frantic.
The thrill of having a 3D arcade game in your bedroom was the thing of dreams 3 decades ago :) And Daytona delivered this dream and made it a reality. Yes, the game is rough around the edges in places, but I reckon this gives Daytona on the Saturn it's charm - and at times adds to the realism where you actually feel like your in that car.
The graphics in the Saturn version always remind me of Driver on the PS1.
No way Driver on PS1 look way better than the Saturn port of Daytona.
I agree, Driver has better graphics. I was referring more to how the far away polygons suddenly pop up out of nowhere. Driver 2 also had this.
Oh okay cause Sega Saturn/PC Daytona look like the first season of South Park.
I loved this so much when it came out on Saturn and thought it was arcade-perfect when I was playing it back in '95... I was wrong... lol.
+ronjon83
Might not be perfect, but its pretty damn good for the time. Never played the Saturn version, but it looks fun just like the Arcade version.
+Hank Hulaid Well it may look rough around the edges, but the first version is actually more faithful to the arcade then Daytona CCE, be it graphically or gameplay-wise. I remember I was really disappointed when I got CCE back in 1996 because it just wasn't as fun as the first version.
Agree I thought it looked amazing when it came out.
@@iiiiii1449
Y se veía increíble en 1995.
Ten en cuenta que el sega model 2 costaba más de $15.000
arcade better graphics and fluid gameplay but saturn has better music and new game mode
I played the Saturn version first back in the day when I got a Saturn so it’s still my favorite version. Yes I see it’s flaws, but the experience was so great regardless
Definitely will always prefer the ARC over the SAT...
Yeah, me too man
Saturn version is super fun still. I have it to this day. Back in the day I didn't even think about the crappy graphics
Wow! There was pop up in the Arcade version? I don't remember that!
Besides Virtua Fighter Remix this was my first game for the Saturn console back in 1995 and I loved it. Although it's good I had no clue or comparison to the Arcade version, it's miles ahead of the console port, lol. In the Saturn version many times the cars dont seem standing/driving straight, lol.
Sadly this conversion didn't win Saturn that all important first impression next to PS1's Ridge Racer. Although I find saturn Daytona a much better game despite the clipping.
yea I played this a 100 more times then ridge racer
Best arcade ever!
The Saturn version while kinda of bad, is still completely playable, and that is one game I plan on getting for my Sega Saturn hopefully next month
Greetings from Indonesia🇮🇩, Southeast Asian. I Still Remember this Arcade SEGA Daytona USA, one of the BEST 90s Game... until I was in Kindergarten and Elementary School in the mid 2000s, this Arcade still exists, i play this at Timezone Game Center. And now i have this Game in My Laptop but this is PC Version, the Graphic it look like at SEGA Saturn. Nostalgic Arcade 90s.
By the way, i fastest 3'21"24 at Expert Course with Manual-4 Red Car in My Laptop.
Daytona best game 😊
aguardando comparativos do Dead or alive ,Virtua fighter 2 , Fighter Viper e Last Bronx Model 2 vs saturn!!
With higher resolution graphics and better draw distance, the arcade version is the best
God imagine this demo song playing and playing again and again I'll go crazy
I remember this in Playdium with the full four player cars. I was such an ass and used the secret code on the 4 keys to unsuspecting opponents lol.
IF you take into comparison this (arcade) vs others, this is how it goes -
Arcade vs Saturn - Arcade wins
Arcade vs Dreamcast - Dreamcast due to the fact that it was more worked upon and it had more tracks (similar to Daytona USA 2 OTE/PE if I recall correctly)
Arcade vs PS3 - tied as both are literally the same
Arcade vs Xbox 360/Xbox One - tied as both are literally the same.
Sure the saturn version looks bad compared to the arcade but if you know the history behind this, in actuality it is pretty impressive. i say that because Sega released this for the Saturn as incomplete. They rush released it meaning it could of looked better. Much better.
I personally like this although the press back then criticized Daytona too much.They sent people to Ridge Racer and Ps1.
+Maxi Ascanity I love that sweet music
how about a comparison of Daytona (Arcade) Vs Daytona CCE (Saturn)
Sega would've been better using the Saturns sprite scaling etc to do a Mode 7 style conversion like Street Racer. Worked perfect for their fighting games etc to keep FPS smooth.
This game looked so impressive in the Arcade.
Same thing.
Same goes the Xbox Live Arcade.
Jeeeeez model 2 was like 5 years ahead of its time.
This game got panned back in the day for being massively inferior to the arcade, and they were right that it was. But age has actually been very good to this game because it still plays very well especially considering that it only runs at 20 frames per second. Like all Sega arcade racing games it was and still is way too short. Not really a great deal for $50 back in the day, but Ridge Racer wasn't much better of a deal either though it was much closer graphically to the arcade since it only had ONE track!
A versão do Saturn esta consideravelmente inferior a do Arcade, mas, convenhamos, até a chegada do Dreamcast, nenhum console conseguia rodar um porte similar ao do Arcade. Os Arcades da SEGA eram muito a frente do seu tempo.
Eu queria que tivesse saido um port pro ps2,ele concerteza rodaria de boa o game sem downgrades
I remember being so utterly disapointed when the saturn was released. I thought the home console was going to be exactly like the arcade.
At least is fun and it has a god like soundtrack. Mitsuyoshi the GOAT
Adoro a versao do saturn mesmo se os gráficos são horríveis.
O que importa é a jogabilidade
É verdade
great comparison here!
the arcade version is way better it's smoother with better frame rate and more solid graphics
As far as the Saturn version goes it's highly playable, but damn that frame rate really takes away from the awesome arcade expirience, I mean not even 30fps...sad the home version was rushed, I recommend Daytona USA CE for anyone looking to get the Saturn version although the handling is kinda sketchy, but that one's better optimized at a solid 30fps, overall though the best version for the home is the downloadable PS3 version, but for a physical copy the Dreamcast is the best and even looks better than the arcade one
as duas versoes sao fodas, mas a de arcade eh mais fluida, se eu nao me engano teve uma versao de dreamcast tbm bonitona rodando a 60 fps
Of course the 3D rendering is better than the console port.
On the saturn the colours are slightly more saturated.
same right
Arcade in the 90s beat any console back then but now since arcades barely exist anymore the console wins
Best Arcade racing game ever !
Seria legal poder ver a versão original e a Circuit Edition lado a lado.
This is the game that pretty much decided Saturn wasn't going to last. If they came out of the gate with a good Port of Daytona USA they may have very well beaten out the PlayStation
A versão do arcade ficou bem superior,mas a versão do Saturn da pra se divertir,eu gosto da versão Daytona usa edition pro Saturn essa ficou bem legal apesar do carro ter ficado um pouco pequeno.
I tell you this. Even with the Saturn 15fps it played exactly like the arcade. Slide-Show-naaaaaaaa is gonna win...... Tu tu tu
The audio is slower on the Sega Saturn version
I played the dear life out of the Saturn version.
The draw distance in the saturn version is just jokes :p
It wasn't designed for 3D gameplay.
Funny how they released so many 3d games for it then?
Blame the scumbag SEGA USA director back then. He was too fucking short sighted and incompetent he didn't know the Saturn was designed for 2D gameplay in the first place. A lot of awesome 2D games were released for this platform, but the jackass didn't want them in, saying "THAT SHIT ISN"T 3D, FUCK OFF!". You have no idea how much I want to beat him up, he's part of the reason SEGA left the console wars.
ahhh shit man, I didn't know this, but I am totally with you on your comment.. If the Saturn had done well, then maybe even e dreamcast might have even lived on (scenario being playstation didn't do quite as well).. The dreamcast was the first console where I truly thought "Shit.. I'm playing an arcade game on my TV!"
@@-nottobetakenseriously-7179 Yes it was.
Daytona on the Saturn provides a good life lesson about rush jobs. Take the time and do things right in the first place, because the evidence of a rush job can linger forever. The mess Sega made of their biggest launch title and potentially the biggest game of that generation will never be forgotten
iirc, the arcade version ran at 60 fps while the saturn ran at a cinematic 24 fps
It actually runs at a steady locked 20 FPS.
Aayan L looks really cool at 20fps but i'm still prefer the 60fps of arcade version. Good port for saturn
but the sega saturn has a better sound the model 2
Model 2 pcbs used roms and so had direct access to data. It was not necessary to store lots of things at once in RAM like on a CD based console. Yes, the sat version suffered from MANY frames being cut. Pace is not fluid like the arcade version no way. Same reason why there's no Neo.Geo port for any CD based console (incl. NGCD) that shows every frame of animation of the cart version. Ram at the time was costly and we paid the price at the time...
They could have at least made the Saturn version car move around faster rather then looking like it’s going over speed bumps
Amazing port on Saturn
The Model 2 version is the better version, no doubt. The Saturn version is GREAT as well though.
One thing though, the Saturn version is SO much easier, I dont know how you finished 30th, lol. It's pretty much impossible to finish 1st in the Model 2 version when only doing 8 laps. It CAN be done in Grand Prix or endurance mode, but I doubt it can be done in the 8 lap mode.
Saturn on the other hand, its VERY much doable to finish 1st while running 8 laps. The CPU players are just plain easier on the Saturn. Which isnt a knock or bad thing, but it is a fact. So finishing 30th, lol. You must have problems using a controller, lol. I had this game on the Saturn when it was new (and still do), and I can dominate on the Saturn.
Model 2 on the other hand (I have it on my Arcade machine), and the CPU drivers dont change in difficulty whether you play in easy, med, or hard. The only thing that changes is you get more time.
Overall BOTH versions are great and I LOVE them, but the Model 2 version IS better. I just had to comment about HOW bad you did on the easier Saturn version, lol. Not hating, just poking fun. 😉
If you watch this in 480p 30 frames per second both versions look extremely close. 😉
Arcade version is clearly better, but the Saturn version still looks decent considering the Saturn was not anywhere near as powerful as Sega's Model 2 arcade board.
BEST SEGA ARCADE
NEXT OUT RUN 2 ARCADE VS XBOX360
The arcade looks better
glad I got the left one on PS3. regreted not getting After Burner since it's not available on PSN, hoping a second chance on PS4, same for the Simpsons Arcade game.
I got the left one on Xbox 360 via Xbox One Backwards compatibility.
Acho feio até hoje estes pneus saindo pra fora da carenagem do carro... joguei ambas a versões, primeiro no Saturn e anos depois no arcade, naquele gabinete bacana e era muito divertido, mas sempre joguei no fim de noite, então não lembro se era divertido devido ao alcool no sangue kkkkkk
I wish someone would take the Saturn version to the absolute top end of what the Saturn could do, and do it using the original version, the re-release was just an insult to true Daytona USA fans. At least the original Saturn version played very much the same as the arcade version, it just needs to be properly finished and link mode added the way it shouldve been from the start.
Agree! I personally think that re release, besides better framerate and drawing distance, even looks worse ( extremely simple car models, weaker textures, nothing like Daytona at all!).
What are people writing that the dedicated board and set up for one game where every component is created to create the best game, so making you want to part with more money, compares it to a home system that plugs in to a home TV from the 80s, which were never going to give arcade quality, and comes on a CD. Look at home computer game graphics now and to how they were in the 80's, Sega made a great home machine with, for the time, really great versions of arcade games to play in your home.
Why no one ever mentions the engine sound that gives you headaches and is not even remotely faithful to the arcade?
For being a console with all those chips I expected a better sound...
Arcade wins. The Arcades always be spanking home consoles.
Sega after noticed that Daytona doesn't run on Saturn "hmm, if i remove 90% of draw distance... low fps and void but it works ok, fair enough"
That's the reason why, for example, we never saw an home port of the first Virtua Striker game on the Saturn, if you think about it...
Damn, the car looks almost PS2 quality in the arcade version