Under Night In-Birth 2 Yuzuriha Combo Guide

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  • Опубліковано 15 вер 2024
  • Holds are not needed anymore, they're mostly from muscle memory.
    Credit to Ruric, Carp, Ghost, ChaseRLewis, and all the other Yuzu chads in the discord for most of the combos.

КОМЕНТАРІ • 17

  • @hideharu-xiii8852
    @hideharu-xiii8852 7 місяців тому +7

    First Under Night game and my fingers are hating me for picking Yuzuriha to main, but this guide will definitely make things easier. Appreciate it brother

  • @zachstarattack7320
    @zachstarattack7320 6 місяців тому +6

    ITTTSSS TIIIIMEEEE!! She and eltnum make me feel happy. will look into dis

  • @alexbowers8630
    @alexbowers8630 Місяць тому

    I picked up Yuzu as a pocket and kept accidentally getting cool things to happen. Now it's time to make them happen

  • @therainbowsonicbrony
    @therainbowsonicbrony 7 місяців тому +1

    Amazing vid thanks so much

  • @tylerp3650
    @tylerp3650 4 місяці тому

    That ENDER you do I can not get down for my life and idk why

    • @Eidonix
      @Eidonix 26 днів тому

      For Slash Ender 236ABAC 236A+D, you input 236A~B~A~C 236A+D.
      If short slashes are coming out, you're probably inputting A~B~A~C too quickly.
      Source: The Thirty Minute Yuzu by Ruric

  • @Fullmetalobiwan
    @Fullmetalobiwan 4 місяці тому

    the standing b always wiffs at the end of the first bnb what am I doing wrong?

  • @lakeyaellis528
    @lakeyaellis528 5 місяців тому +2

    Whats does [C] mean?

  • @darkjak6780
    @darkjak6780 Місяць тому

    What does the w mean in the notations

  • @raphu2272
    @raphu2272 6 місяців тому

    Is there a way to know which i should prioritize firsr? Since I wont be able to memorize them all

    • @raphu2272
      @raphu2272 6 місяців тому +1

      or which combos are better than others

    • @iframes7
      @iframes7 6 місяців тому +4

      I'd say it depends on your skill level and in which situations you find yourself the most.
      The best combo is the one that you can always do from start to finish without dropping, so there's nothing wrong with doing the day 0 combo or an easier variation of another combo. As you get better by playing, you will learn the execution requirements to pull of more difficult/damaging combos without dropping them.
      As for priority, try and learn combos that start from the situations that you find yourself the most. For example, landing a 5A, 2A or throw is much more common than landing a raw 236C, so you wanna learn a good combo that starts off of 5A, 2A or throw, since you'll be doing that much more than raw 236C