Creepy Moments # 20

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  • Опубліковано 3 гру 2024

КОМЕНТАРІ • 351

  • @Penguindude1
    @Penguindude1 4 роки тому +249

    I like how the letter Bowser gives you after World 7 starts with "Yo!"

  • @sammer1097
    @sammer1097 4 роки тому +338

    I never understood why the Bowser fight in this game is so widely hated. I think making him break through his own floor is a really clever idea and I consider this a far better fight than those showdowns on the bridges. It _actually feels like a fight._

    • @suckerman7gm
      @suckerman7gm 4 роки тому +23

      Yes. That Bowser fight is my favourite after the Clown Car.

    • @robertlauncher
      @robertlauncher 4 роки тому +44

      It’s hated? Never heard that before

    • @user-pr6gn2un8z
      @user-pr6gn2un8z 4 роки тому +3

      It's such a cool idea :0

    • @_piranha
      @_piranha 3 роки тому +20

      The Clown Car fight is the best 2d bowser fight imo, this comes right after, but having Bowser have *attack patterns* makes the battle have much more depth imo.
      But the 3D games knock each of these fights out of the water imo, 3D Land's is really underrated with that epic final music, the platform gauntlet with bowser firing at you, and then the final push to the finish with him chasing you to stop Mario from pushing the button.
      Galaxy 1 and 2 had absolutely *stellar* final bowser battles, with the music too, especially in 2 where you have to dodge shockwaves, and essentially battle it out with Mario and Bowser launching meteors at one another.
      Sunshine's fight is just weird, i didn't really like it.
      64 is more nostalgia acting but having the platform crumble more and more everytime bowser comes back, and the bombs having larger and larger space between them made the battle pretty long and you had to be precise to launch him right.
      And then you got Odyssey, where you punch the shit out of him, he fakes you out sometimes, and once you get the hat it's essentially a boxing match which is pretty novel.

    • @robertlauncher
      @robertlauncher 3 роки тому +12

      @@_piranha I raise you Yoshi’s Island for best 2D Bowser fight. Baby or not, that second phase is great

  • @thel-iteralone4592
    @thel-iteralone4592 4 роки тому +347

    Recently, videos showing an anti-piracy screen of Mario Party DS have gained a lot of popularity, which reminds me that anti-piracy screens in video games make for some very creepy moments.

    • @dmansuperich2800
      @dmansuperich2800 4 роки тому +83

      Although the Mario Party DS one is fake I would too love to see some real ones that have the same creep factor.

    • @UltraHylia
      @UltraHylia 4 роки тому +40

      There's an Animal Crossing: Wild World one that's oddly realistic. The entire thing is implemented into the in-game dialogue at the beginning (the Animal Crossing games often break the fourth wall, the most prominent example being Mr Resetti, so this works well) and the screen at the end is completely black other than the white text saying the anti-piracy message. It's still somewhat disturbing without being outright scary and it fits into the game itself very well.

    • @ace-trainer-aj
      @ace-trainer-aj 4 роки тому +13

      The anti piracy theme is so creepy kids would be traumatised for the rest of their lives.

    • @tripper8001
      @tripper8001 4 роки тому +3

      I want to be an episode

    • @Sean_Bird
      @Sean_Bird 4 роки тому +5

      Yeah, I’ve seen those too! They are all quite well made.

  • @PlazyFella
    @PlazyFella 4 роки тому +195

    I remember playing the GBA version when I was a kid and when it came to Big Bertha, every time she ate Mario I kept mistaking one small animation or whatever for splashing into the water as an angel representing Mario's death or something and it kinda creeped me out. Pausing at 3:37 can show what I mean.

  • @logans.7932
    @logans.7932 4 роки тому +136

    I’d like to imagine that Angry Sun coming up from the ground is because it’s actually some type of subterranean creature that can levitate. It’s huge lion-like mane makes it look like a sun, so foolish animals that it eats or kills for prey/fun don’t notice that “the sun” has suddenly appeared 40 ft. above their head. Also, it can’t exactly tell the difference between a plumber and a koopa, they’re both the same shade of red when looked at from above. Just a fan theory.

    • @agentblackbird9435
      @agentblackbird9435 4 роки тому +12

      So kind of like a Solrock?

    • @RF-Ataraxia
      @RF-Ataraxia 4 роки тому +18

      I REALLY like this idea, it makes so much sense, but I'd like to add that, maybe it *does* see the difference between a Koopa and a plumber, but it just doesn't care, or something

  • @theballisticbalmy4940
    @theballisticbalmy4940 4 роки тому +78

    I actually watched the cartoon as a kid before playing the game... And I distinctly remember the sun in the cartoon chasing the bros in the episode where the Koopalings kidnap the prince of Giant Land, and I was terrified of him. When I played the game for the first time as a kid, I was less terrified and more like "Ohhh, that's where he came from in the show." and I thought it was cool. Big Bertha still terrifies me though.

  • @robertlauncher
    @robertlauncher 4 роки тому +58

    I feel like something that helps World 8’s dangerous and ominous feel in this incarnation is the difficulty. I have a theory that Bowser was just broken after this game, because the finale never gets this brutal again. It’s like the Koopa King is tossing every last obstacle, every defense at his disposal at you, and when you beat him this time, his motivation starts waning over the rest of the series.

    • @suckerman7gm
      @suckerman7gm 3 роки тому +4

      I mean, yeah. NSMB's Bowser battles are now just copy paste.
      First phase is a carbon copy of SMB1 Bowser battle
      Second phase is someone makes Bowser bigger and you either survive until you hit another switch to defeat him or just beat his ass personally.

  • @ToxicAce1652
    @ToxicAce1652 4 роки тому +143

    Mario quite literally went to hell and back for the princess.

    • @ToxicAce1652
      @ToxicAce1652 3 роки тому +3

      @Nathan Becerra If Peach Pulled that on me, she would've walked home. Or just next time I just wouldn't have saved her.

    • @iamanotherperson8331
      @iamanotherperson8331 3 роки тому

      @@ToxicAce1652 same.

    • @Luigiofthegods
      @Luigiofthegods 3 роки тому +2

      And later went to heaven and back for her after going to hell and back _again_

  • @PikangsFutaba
    @PikangsFutaba 4 роки тому +119

    That Bowser's theme is very iconic (before Smash Ultimate it also made it in the prologue boss fight in Super Mario RPG).

    • @tailpig6417
      @tailpig6417 2 роки тому +3

      And it was remixed as the fake Bowser theme in Paper Mario 64

    • @Murr248
      @Murr248 2 роки тому +2

      It also was used as his boss theme in All Star’s Version of Super Mario Bros 1.

    • @tailpig6417
      @tailpig6417 2 роки тому +2

      @@Murr248 You're confusing things, All Stars version of SMB1 uses an original theme. SMM2 uses the SMB3 final boss theme for SMB1 final boss

  • @gamerguyandsomenumbers
    @gamerguyandsomenumbers 4 роки тому +116

    I still have this game for my GBA, and honestly it's still my favorite version.

    • @HulluHapua
      @HulluHapua 4 роки тому +7

      The text before ending actually says princess is saved in the GBA one.

    • @GiantBluebird
      @GiantBluebird 4 роки тому +6

      @@HulluHapua yeah it doesn't play the joke on you in that game lol

    • @gamerguyandsomenumbers
      @gamerguyandsomenumbers 4 роки тому +12

      @Vitor Martins *J U S T W H A T I N E E D E D !*

    • @GiantBluebird
      @GiantBluebird 4 роки тому +11

      @Vitor Martins "Aww, Mama mia!"

    • @ericwijaya2119
      @ericwijaya2119 3 роки тому +2

      @Vitor Martins i cant stand the princess even more.
      Peach? More like b*tch.

  • @NoctournalDonut
    @NoctournalDonut 4 роки тому +59

    I can see the World 7 Mini-Fortress as this: A curse has been inflected onto it, and it wiped everyone out, including even undead entities like Boos. The timer counting down in that level could be how long you got before you are irreversibly cursed as well. (Mario dying from Time Out is just a filter to hide the TRUE aftermath.) Once you reach the survivor of the curse (Boom-Boom), his mind has been infected by the curse, and you have to take him out as he makes a mad dash towards you... Thankfully, the curse is more or less destroyed once you collapse the fortress.
    ...Merry Christmas?

  • @dmansuperich2800
    @dmansuperich2800 4 роки тому +56

    I'm surprised you didn't mention the easter egg of the chain chomps breaking away from their chian after tugging on it for too long.

  • @eltiolavara9
    @eltiolavara9 4 роки тому +67

    oh wow i also thought world 8 felt really weird when i was a kid, especially in the NES version where the lava almost looks like blood, the sky is pitch black and there's no grass or green

    • @AbsnormalCoolest
      @AbsnormalCoolest 4 роки тому +3

      god damn that’s some real creepy pasta S H I T

    • @eltiolavara9
      @eltiolavara9 4 роки тому +3

      @@AbsnormalCoolest yeah i guess these cliches came from there

  • @SilverHeavyLobster
    @SilverHeavyLobster 4 роки тому +39

    I played the GBA version of the game first, and I think world 8 was probably the first time I was creepped out by a game. Before that point, the game was bright and colourful, then it hits you with the unexpected letter from Bowser, and you're sent to a dark hostile world filled with fire, lava, skulls, and no regular levels in sight. The combination of creepy imagery (for a kid my age), the high difficulty and such a deviation from all the other worlds made a lasting impression on me. But yeah, like you said, it doesn't hit as hard with modern mario games anymore since it's so cliché by this point.

    • @zitherq5761
      @zitherq5761 3 роки тому +1

      That's really good point. It really does make more chaotic seeming. You have whats just a tank as the starting level. It already is suprising considering its autoscrolling just like the airships,
      but now the first level you deal with is a ship. Very out of the ordinary compared to the 7 lands before it.
      Also The two main overworld themes also don't make an appearance in World 8.
      You have a couple "regular" levels but with darker color palettes with dark background. 8-1 using white outlines on pipes and other surfaces with the only accompanying colors being black. More of an NES exclusive detail lol
      Even with enemies like cannon balls, bo-ombs, they don't stand out as much in the environments of world 8

  • @bald_peter
    @bald_peter 4 роки тому +131

    I've always felt a little creeped about nes games in general. Especially ones that couldn't put a background up so thet just opt for a black void... those give me the creeps

    • @joshshrum2764
      @joshshrum2764 4 роки тому +6

      And Undertale, does it on purpose to make things more tense in battle.

    • @cbbblue8348
      @cbbblue8348 4 роки тому +7

      Black void just makes everything a jumpscare

    • @bald_peter
      @bald_peter 4 роки тому +2

      @@JVANKO-2600 I know I wouldn't, that doll enemy was creepy

    • @Chaos_Seven
      @Chaos_Seven 3 роки тому +6

      So it's not just me. Having not grown up with games from the days before 3D graphics, I find them to be unintentionally unsettling at times.

    • @FrangoTraidor
      @FrangoTraidor 3 роки тому +1

      concentrate on the task at hand and you shall not be scared

  • @BladeShadowWing
    @BladeShadowWing 4 роки тому +21

    As much as I played SMB3 on the SNES, I never knew that the Hammer Bro arena changed on the water segments.
    You learn something new everyday.

    • @JSmashi
      @JSmashi 4 роки тому +3

      Yes you do

  • @Jetman27
    @Jetman27 4 роки тому +16

    "Wandering around after the aftermath"
    Gosh i cried just for reading that

  • @WhiteFangofWar
    @WhiteFangofWar 4 роки тому +14

    Big Bertha was probably the beginning of my long-standing fear of big underwater monsters that eat you. Big Bubba in SM64 continued this trend, and then Dianoga and Drugon in Star Wars cemented it. World 8/Dark Land is certainly a step up from World 8 in the original game, and the final world in SMB 2 was a fluffy cloud heaven, the inverse of this one. No other world in Mario has been quite this hellish, with all the skulls and fire. It would have been neat if they'd had a dark level representing each world, and surely the hypothetical 8-3 would have brought Big Bertha back with a vengeance.

  • @shinysilverstardust
    @shinysilverstardust 4 роки тому +22

    The only moment in Mario games that really scared me was the Bonefin battle in mario galaxy.
    Skeleton fish scared the crap out of me.

  • @sirleycastro2417
    @sirleycastro2417 4 роки тому +40

    This channel has almost no memes in the comment section, congratulations for being so classic guys!

    • @laylover7621
      @laylover7621 4 роки тому +20

      Yeah meme comments get old quick

    • @JAMESGamingLV2
      @JAMESGamingLV2 4 роки тому +13

      Now someone is definitely gonna comment "Reddit Keanu Chungus Wholesome 100 Moment
      Edit: Thanks for the gold"
      You'll be the cause of it

    • @sirleycastro2417
      @sirleycastro2417 4 роки тому +2

      @@JAMESGamingLV2 You're welcome!

    • @laylover7621
      @laylover7621 4 роки тому +3

      @@JAMESGamingLV2 Reddit Keanu Chungus Wholesome 100
      Edit: I know this is cliché, but thanks for the gold kind stranger

    • @_piranha
      @_piranha 3 роки тому +8

      @@LucasRCD I don't think he hates memes, it's just that youtube comments ALWAYS have the same memes over and over.
      "Nobody :, i'm about to end this man's whole carrier, allow us to introduce ourselves, girls : "omg he didn't cry at titanic" boys :"
      There's a bit more but it's literally always the same thing

  • @johnangelotenorio
    @johnangelotenorio 3 роки тому +4

    What makes the Big Bertha stages more scary in the original NES version is that the water is not transparent. You can't see the big fish except for it's fin just above the water like a menacing shark until it jumps out to take you in a single bite.

    • @zitherq5761
      @zitherq5761 3 роки тому +1

      Totally! And You can lose track more easily what is under the water. You are more likely to question if you are standing on ground underwater.

  • @daesplays8737
    @daesplays8737 4 роки тому +12

    Luigi was in the World 7 mini-fortress before Mario, and that's canon.

    • @fIorapetals
      @fIorapetals 4 роки тому +3

      I agree with that! (Danganronpa reference, hehe. I really do accept that canon though ^.^)

    • @boomerboy9214
      @boomerboy9214 Рік тому

      maybe thats why there's barely any enemies there? because luigi was the one that killed them?

  • @LokiThePug
    @LokiThePug 4 роки тому +10

    It gets as scary as a game about a plumber fighting a huge dragon spiked turtle creature to save a princess can get

  • @jackmoon824
    @jackmoon824 4 роки тому +31

    0:19 Don't worry, me too.

    • @TheCommenterSam
      @TheCommenterSam 3 роки тому

      Me too! I prefers the SNES version over the original, as the graphic and music are improved in many ways. The NES does a few things better in term of atmosphere like the Hand levels, but the rest are outdone by the SNES (and by extension GBA) version.

  • @Alpdude
    @Alpdude 4 роки тому +3

    I wholeheartedly agree with this video. SMB3 was a lot darker than the rest of the series. Part of the reason why it's special to me. More immersive, more atmospheric.

  • @trueblueryu5713
    @trueblueryu5713 4 роки тому +43

    I don’t see why it would be sacrilege to say you prefer the All Stars version. Aside from maybe some music not being quite as good due to the instrumentation, it’s more visually pleasing and seems to have less graphical glitches, so I’d say it’s fair for people to like one over the other.
    No, Sacrilege would be like me thinking Mario Land 2: 6 Golden coins is better than Mario 3... still salty we didn’t get a Land 2 aesthetic in Mario Maker 2

    • @SuperZombieBros
      @SuperZombieBros 3 роки тому +3

      Super Mario Land 2 has a lot going for it so I wouldn’t blame you. If it were just a bit longer and a bit more difficult then I would flat out agree that it’s better.

    • @randomnerd4600
      @randomnerd4600 3 роки тому

      if by "graphical glitches" you mean sprite flicker... then you should know that some people do actually like seeing it

  • @agenericdude
    @agenericdude 4 роки тому +4

    Guess this is the perfect time i can share this little moment of me being a silly kid. Back when i reached Big Bertha's stage for the first time, i thought that the splash effect that stays still when she gets Mario wasn't a splash effect. I'm not sure how 8 years old me saw bones instead. I just... Man, i was not a bright kid.

  • @MarcelEnigma
    @MarcelEnigma 4 роки тому +2

    Once I was scared about the Musikbox Item Theme in SMB 3. I hated this tune for Years in my Childhood. Now I am 35 and found out, that it's the Mario Theme in general, just slowed down...

  • @sosams
    @sosams 4 роки тому +57

    I prefer the GBA version of the game, honestly.

    • @Borti_Ovi
      @Borti_Ovi 4 роки тому +14

      While the GBA version is a great alternative (it even has bonus levels if you get it on the WiiU Eshop), I personally can’t stand the constant Mario/Luigi voice clips.

    • @ChillstoneBlakeBlast
      @ChillstoneBlakeBlast 4 роки тому +1

      @@Borti_Ovi the E-reader Levels are included in the WiiU Eshop.

    • @sotoroiguess69
      @sotoroiguess69 4 роки тому +2

      im pretty sure that the GBA version is the All Stars Version?

    • @bald_peter
      @bald_peter 4 роки тому +13

      AHHH, THAT'S JUST WHAT I NEEDED

    • @Borti_Ovi
      @Borti_Ovi 4 роки тому +5

      @@bald_peter
      Lucky! Lucky! Lucky! Lucky! LuCky! LUckY!! LucKY!! LUCKY!! LUCKY!! LUCKY!!!

  • @SteelCrustacean
    @SteelCrustacean 4 роки тому +4

    Honestly, the creepiest part about Mario games, to me, originated from this game specifically: the body-swallowing bass. It eats you _whole,_ and you're dead. Imagine being Mario in that situation. At least with Cheep-Cheeps, they would maybe bite out a considerable chunk of flesh, but no, the giant bass immediately consumes and digests you, in mere seconds.
    Edit: no, I hadn't gotten to that part of the video yet.

  • @SamsarasArt
    @SamsarasArt 3 роки тому +2

    You know what would honestly be really creepy? Have the boss of that world 7 fortress also be another empty room with no sign of life. Only the orb is there. Yeah gameplay wise means there's no boss fight but it would be unsettling as fuck. Not to mention the boss fights in Mario 3 are relatively simple and easy so doing something like this won't deprive the player much gameplay wise since you already encounter boom boom numerous times throughout the game so the player doesn't miss out on anything unique.

  • @TheCow-j1l
    @TheCow-j1l 4 роки тому +3

    >Mario Bros. 3 was the scariest of the classic games.
    glad to know I wasn't the only one who thought that, going from the pastel and vibrant colors from mario world to the mostly faded colors from the original nes version was quite an experience to me.

  • @marcst3199
    @marcst3199 3 роки тому +2

    The empty Fortress was my first thought when thinking of creppy momemts in Mario Bros 3.
    For same reason I found the first minutes of Super Metroid when there are no enemies the creepiest Moments of that Game too

  • @TheRadicalOneNG
    @TheRadicalOneNG 4 роки тому +4

    I'm genuinely impressed you got to World 2 without running.

  • @TeamBlueToad
    @TeamBlueToad 4 роки тому +4

    When i go through an empty level in any video game, i mostly think that the enemies aren't visible, but they're still there and they're watching every step you take. It's weird, i know.

  • @ChillstoneBlakeBlast
    @ChillstoneBlakeBlast 4 роки тому +7

    The world 7 Letter scared the hell out of me because I was staying up all night when playing...

  • @lovelovemiraclesunsetgirl
    @lovelovemiraclesunsetgirl 4 роки тому +1

    i completely agree on smb3 _(and i think smw to a lesser extent, but that game has yoshi which offsets it a lot)_ having an oddly unsettling feel sometimes, especially towards the last few worlds i feel it starts feeling increasingly isolated and both dark land and that tower are two of the big examples why to me
    i think ice land is another one, though - its map music has always really chilled me and it gives it the feel of being trapped in the middle of nowhere in a snowstorm rather than the jolly and upbeat atmosphere most mario snow levels go for
    that and the abandoned fortress have always stuck with me as really spooky, i'm glad you decided to talk about this game's penchant for that stuff !

  • @Igorcastrochucre
    @Igorcastrochucre 4 роки тому +2

    Old Mario games are the equivalent of that era of rubberhose animation where they aimed to be as dark as possible Disney's Spooky Scary Skeletons and Fleischer's Wanna be a member, basically very little regard to whom it might scary.

  • @getsufuma2597
    @getsufuma2597 4 роки тому +5

    I definitely agree with you on the darker tone this game has compared to the other Mario games. I wouldn't call it scary, but it definitely has a creepy vibe at times.

  • @Twilumina
    @Twilumina 4 роки тому +1

    That mini fortress you mentioned creeped me out, but for childhood me, the sky tower was the worst. I still don't know what it was about that place that made me so uneasy.

  • @Random-ig2qb
    @Random-ig2qb 4 роки тому +2

    Dark World Sun = Black Hole Sun. Oh, won't it come wash the rain away.

  • @gravity8120
    @gravity8120 4 роки тому +2

    With Mario 3 canonically being a play, I wouldn't be surprised if they felt like doing some scary, creepy things would be perfectly acceptable.

  • @theantgre
    @theantgre 3 роки тому +1

    I just needed to look at the thumbnail to know you were going to talk about that empty castle level. So scary...

  • @XelchanTheBrave
    @XelchanTheBrave 4 роки тому +3

    I came into this video shaking my head... but it's true, World 8 and the empty fortress are indeed eerie. Also, I'd argue the skulls and the grabby hands might as well have been one of the earliest examples of "Dark Nintendo".

  • @luilui5780
    @luilui5780 4 роки тому +5

    I remember being scared of a lot of these things when I was younger

  • @rmzing
    @rmzing 4 роки тому +2

    Every second of this damn video gave me chills. Super Mario All-Stars was my very first game. I remember having a nightmare where something so bad happened that my cries transcended normal human bawling and became the castle throne music from this version of the game.

  • @ericwijaya2119
    @ericwijaya2119 4 роки тому +1

    One of the creepy Mario moments is the Sunken Ghost Ship level from Mario World. It's hinted very well that the level is one of the Airship levels from mario 3. Meaning that yes, YOU DID SINK THE AIRSHIP, CANONICALLY KILLING ALL THE CREWMEMBERS ON BOARD, AND ALL THE DEAD CREWMEMBERS REINCARNATED AS BOOS.
    I know Bowser and his goons don't mean well, but they don't deserve the fate of death man.

  • @kirbykops3680
    @kirbykops3680 3 роки тому +1

    World 7's mini castle caused fear in me and my older brother because, one: we didn't know what to do; two: there were no enemies at all; and three: The Timer...

  • @WilliamPorygon
    @WilliamPorygon 4 роки тому

    The thing about SMB3 that scared me as a kid was the Game Genie codes that had a side-effect of causing the game to pause itself and become impossible to unpause after beating Bowser, unless you stood right in front of the door to Peach's room and held up to enter the instant it opened up.

  • @cattygaming2769
    @cattygaming2769 4 роки тому +9

    Crap the beginning jumpscared me somehow xD

  • @ShadowBaofu
    @ShadowBaofu 4 роки тому +1

    I always liked the little sprite flip Big Bertha/Boss Bass did after it ate you. Kinda like an alligator death roll.

  • @TheBlackSeraph
    @TheBlackSeraph 4 роки тому +3

    11:56 If the original developers originally viewed 8-1 as a dense forest, then why are there hills in the background (in both versions)? The forest background in the SMAS is pretty cool but probably should have been used in a different level.

  • @DoctorNovakaine
    @DoctorNovakaine 4 роки тому +2

    I can't say Super Mario Bros 3 ever really creeped me out in the "viscerally disturbing" sense, but Boss Bass/Big Bertha makes me paranoid every damn time I see it.

  • @zeldasmetaknight
    @zeldasmetaknight 4 роки тому +3

    There’s a mod on NSMB Wii that adds the angry sun, but they also added a twin brother called “the mad moon”, there was one level that had both of them together trying to kill you.

    • @crazymanwerido4522
      @crazymanwerido4522 4 роки тому

      That makes me think of the boss fight in Kirby's Adventure where you fight the sun and moon.

    • @zeldasmetaknight
      @zeldasmetaknight 4 роки тому +1

      Mr shine and Mr bright are classic Kirby bosses although tough at times they are simple to defeat.
      On the mode “Newer Smb Wii” The angry sun will swoop down, shoot fireballs, and can’t be killed easily without a star or shell.
      The mad moon is the same thing but with ice.
      On the one of the final levels Grey mountains both are on the same screen as the levels challenge.

  • @ace-trainer-aj
    @ace-trainer-aj 4 роки тому

    3:45 That sudden shift in the mood creeped me out!

  • @haydenboggs3271
    @haydenboggs3271 4 роки тому

    The sound Bowser makes after going through the floor... it sounds like him screaming as he's falling to his death...
    I miss these days in video games.

  • @robertlauncher
    @robertlauncher 4 роки тому +2

    My fear were the walking flames. They creep me out, fire growing legs like that
    Also I grew up with Allstars so this is immensely nostalgic. To this day, the Allstars remixes are my favorite versions of a lot of these classic tunes. The Mario 3 Athletic theme, the Mario 2 Overworld, the original Mario theme, the Koopaling Boss music

  • @UnclePhil73
    @UnclePhil73 3 роки тому +1

    I will agree, the straight up hell theme of the final world freaked me out a little too compared to the cuteness and straightforward nature of the previous worlds

  • @commitsniff370
    @commitsniff370 4 роки тому +1

    If mario 3 is scary, then the sims series is the embodiment of dread and despair

  • @robertlauncher
    @robertlauncher 4 роки тому

    0:58 Especially helpful in Mario 3 if you want to experience all eight worlds and don’t want to marathon it in a day

  • @Wiimeiser
    @Wiimeiser 4 роки тому +1

    1:23 is an understatement. Nintendo seems hellbent on considering almost everything pre-Galaxy nothing more than early installment weirdness...
    13:10 It's because the spawner only exists at the start of the level IIRC, so using the shortcut removes the sun from memory

  • @Sazandora123
    @Sazandora123 4 роки тому +1

    I, too, prefer the SNES SMB3 over the original version. All-Stars SMB3 just looks and sounds so gorgeous. And I must say, I was never more than just a slight bit unnerved by the final world. Didn't think it to be all that creepy, but it was a massive tonal shift alright...

  • @mastercain829
    @mastercain829 3 роки тому

    Great video Bro, i thought that i was the only one that thinks the ambience of super mario bros 3 was the darkest of the series (i was particullary afraid of the water and airship levels by its dark ambience)
    PD:3:43 and 18:14 XD

  • @garrysucks4190
    @garrysucks4190 3 роки тому +1

    12:46 Maybe that sun was so pissed off he skipped to the other side of the earth since this is nighttime and the opposite of that is sunny and it'd take a veeeeeery long way to get here, which is even scarier considering the size of the earth. Even if this was a stage show, it feels pretty scary to think that the sun came all the way from the other side to here within minutes, let alone seconds.

  • @ratte6090
    @ratte6090 6 місяців тому

    bowser just sending a kidnapping notification letter starting with "Yo!" and ending with "Ha ha ha!" has got to be the most Bowser thing I've ever read lmao

  • @Jexel999
    @Jexel999 4 роки тому

    Merry Christmas!! Thanksgiving for another great video !!

  • @paulnewton2284
    @paulnewton2284 2 роки тому +1

    Themes of final levels/worlds in mainline Mario games:
    SMB: It just uses generic field assets, but it feels far more like a fortified battleground than the other worlds. 8-3 is especially pronounced in this regard.
    SMB2J: Sky themed. Makes Bowser's castle seem more impregnable.
    SMB2A: Also sky themed. Wart's castle gives off similar vibes.
    SMB3: Hell itself.
    SMBW: A deep, dark cave that rose out of the ocean.
    SML: Uhhhh the last level is a shmup in an airplane so sky themed I guess?
    SML2: Wario's castle feels dark and twisted in a way that even many of Bowser's castles fail to match.
    SM64: Bowser in the Sky doesn't really feel like it's in the sky? I don't know how to describe it.
    SMS: Corona Mountain, the first of many volcanic final worlds.
    NSMB: Not quite volcanic, not quite hellish, but it does feel like a dark, dangerous wasteland.
    SMG: Uhhhh space I guess? I don't remember the Galaxy games that well and IIRC the last level is kind of a gauntlet of various trials.
    SMG2: I remember even less about Gravity Generator
    NSMBW: Volcano.
    NSMB2: Volcano.
    SM3DL: The world map is incredibly bare bones and the levels themselves are kinda all over the place but the last level or two are just kinda lava castles
    NSMBU: Peach's castle which is now inexplicably a bog-standard lava castle in a volcano.
    SM3DW: World Bowser's carvinalesque theme is really unique and interesting, but not particularly intimidating. And it's preceded by World Castle which is basically just "lava castle but really big."
    SMO: The friggin moon. Which inexplicably has a lava cave.

  • @autusticrat
    @autusticrat 4 роки тому +1

    I remember seeing boos for the first time. I went through a pipe and they followed me through the floor and I was terrified.

  • @Davtwan
    @Davtwan 4 роки тому +3

    I’m pretty sure you can spit in the air while in a crowd, and it would land on someone who was scared of Big Bertha.

  • @petersilie304
    @petersilie304 3 роки тому +1

    Interesting. The castle theme was later used in Six Golden Coins in Mario's Castle. It also shared some stage patterns, too.
    Ah, those memories... :)

  • @zeldasmetaknight
    @zeldasmetaknight 4 роки тому +2

    Mario has a evil sun
    Zelda has a evil moon

    • @nikokuma1087
      @nikokuma1087 3 роки тому

      kirby has both in a cuter form

  • @joshshrum2764
    @joshshrum2764 4 роки тому +1

    All i can think of when you said Mario 3, is creepy is the AVGN review, also yeah fighting the hammer bros is always a nightmare.

  • @GBomberFlora
    @GBomberFlora 4 роки тому

    The fortress theme, the Pipe Land fortress, and Bowser's castle had always made me feel uneasy.

  • @QuiltedDusknoir
    @QuiltedDusknoir 3 роки тому

    If I saw that Bowser letter as a kid, I'd have nightmares for weeks. I had nightmares from Boom Boom's boss battle and the game over screen. Mario's death sprite still gives me the creeps to this day.

  • @Mecceldorf
    @Mecceldorf 4 роки тому +1

    I get what you mean with the world 7 and 8 fortress. They give me Tourian 2 vibes...

  • @babzaisyalley5757
    @babzaisyalley5757 3 роки тому

    the airship theme and koopalings sprites in the allstars/advance version of Mario 3 terrified me as a child.

  • @LeoSmashRoyale
    @LeoSmashRoyale 3 роки тому

    I can see why some people prefer the All-Stars version. However, the "16-bit" sound effects, just sound...weaker...for some reason to me. The 8-bit sounds are the ones I love the most. Give me the 16 bit visuals with 8-bit sound and it'd be perfect! Love your videos man!

  • @Lizuma
    @Lizuma 2 роки тому

    I honestly love those strange, creepier moments in Super Mario Bros 3, its both fascinating and eerie to me at the same time and makes me more curious about the area, or imagining things about it. Super Mario Galaxy and Yoshi's Island in World 6 also had those places, and they've really stood out to me!
    I was playing Super Mario Bros 3 my first time without knowledge about it, so a lot of things surprised me. It was the NES version on my 3DS. I got badly stuck on a few levels I may have had to look up though, especially that World 7 fortress...there was no way I was figuring that one out. Then before the last world, I'm sitting there expecting another letter from the princess when suddenly Im startled by the flashing red and music! Then am thrown into a very creepy world with lava and skulls...I was expecting a very cool (and perfectly ominous) lava world since Ive played later Mario games before this one, but not with an atmosphere THAT creepy. I bet if Yoshi's Island had different world map themes for each area too, there wouldve been some unsettling music in the last world to make the already spooky land even more creepy and ominous! The creepiness in the last world of both of those games made me so much more interested and actually pretty excited to journey through them before reaching Bowser, the final battle!
    Okay, that thing the princess says at the end of SMB 3 also seriously caught me off guard. My thoughts were something like "Wait what?" "I didnt win?" "This is a trick! It wasnt really her!" and I was expecting Bowser to return with a real final boss fight or something? The thoughts were really quick. And then it turns out she was kidding and there were the credits...ok then
    Even though creepy places are, well, creepy, I still look forward to them in Mario games!

  • @szy3993
    @szy3993 4 роки тому +5

    more awesomeness

  • @kingofcrap4414
    @kingofcrap4414 4 роки тому

    Super Mario Bros 3 is my favorite Mario game ever due to its strange, eerie nature. I don't think any other Mario game was ever able to recapture its power.

  • @YukiSenmatsu
    @YukiSenmatsu 4 роки тому +4

    Not gonna lie, those hands that grabbed Mario scared me when I was a smol danshi

  • @paulnewton2284
    @paulnewton2284 2 роки тому

    I think the distinction between the Hell of SMB3 and later final worlds is that most of the later ones are more natural. They're usually volcanic rather than infernal in nature.

  • @vigo2669
    @vigo2669 2 роки тому

    14:19 That's an interesting theory. That they were going to make regular levels in world 8 based on the 7 past worlds. They might've been going this way, but ran out of space on the cartridge for more levels (despite there being beta levels still left in the final game).

  • @catthem
    @catthem 3 роки тому

    That ghost fort is real creepy. I’ve always skipped that world with the flute though, so I never played that fort

  • @_darkblue1688
    @_darkblue1688 Рік тому

    so i'm not the only one who was unnerved by that abandoned world 7 fortress, thank god

  • @reesewhittington6778
    @reesewhittington6778 4 роки тому +1

    12:50
    i was gonna say that hes having a tryst with gaia but this works too

  • @frds_skce
    @frds_skce 4 роки тому +5

    Man, i used to SMB3 as a snes game. It just felt too different in nes and sometime it spoilt the mood for me. But in my personal preference, i like the GBA version, despite the downgrade of sound quality

  • @Ixapter
    @Ixapter 3 роки тому

    2:50 = My sentiments exactly! Anyway, a lot of these things unnerved me as well.

  • @Max_Bros250
    @Max_Bros250 8 місяців тому

    The other thing that makes more misterious about the No souls in Fortress 7, is that there are still enemies elements, like the Boo platforms, the spheres of the spinning Discs and the canddles

  • @MBison-im2qy
    @MBison-im2qy 4 роки тому +1

    You climb the tower of Babel and storm heaven, it's kinda creepy.

  • @MacGuffinExMachina
    @MacGuffinExMachina 4 роки тому +1

    This game and other NES games sometimes make me uneasy in a fun way. Castlevania is another. It has to be the NES versions though. SNES had everything really colorful and friendly.

  • @iLiokardo
    @iLiokardo 3 роки тому

    The King Theme gives me chills.

  • @MLmaster135
    @MLmaster135 4 роки тому +1

    i always felt the good/somewhat superior version of mario bros 3 was the one where you could play the mario vs luigi minigame, thus forcing the other player to lose(i think that was the snes/nes version from when i was a little kid in daycare)- however the gba is deff one of the best versions of smb3 due to being able to carry many items+the world panels becoming gold after beating the game
    even today i still wonder if hammer mario will ever come back cuz that's one of the most powerful mario power up in existence

  • @CopiousDoinksLLC
    @CopiousDoinksLLC 6 місяців тому

    For me, the creepiest part of Super Mario Brothers 3 was the Spiral Tower from World 5 but it's way scarier in the original NES version. There's one room just before you enter the final outside area that is just a dark room with nothing in it except two burned out light globes. It's actually kind of peaceful and serene but also weirdly ominous, especially considering the background of that area is noticeably darker than the area before it. It's almost like a little haunted attic.

  • @someguy764
    @someguy764 4 роки тому +1

    Fun fact: in the gba version upon entering the regular level map in world 8, a cutscene happens where in the darkness you see peach screaming for mario before dissapearing.

  • @JAMESGamingLV2
    @JAMESGamingLV2 4 роки тому +1

    10:29
    Are we gonna ignore him calling the autoscroll "he"

  • @loneshewolf74
    @loneshewolf74 3 роки тому

    I was a teenager when I first played this game, and I thought Dark Land was totally cool because it was so evil-looking. And when I watched the cartoon based off the game the music for Dark Land's map would was even edgier whenever it played because it sounded orchestrated instead of 8-bit.
    But how I hated that speeding airship that would send you plummeting to your doom if you missed the platforms by half an inch. so I'd always make sure I had a P wing so I could fly through the whole level. Just watching Git just manage to land on them without messing up made my heart jump. And when he "accidentally" fell to his death it was so funny I forgot to laugh.

  • @konoikurozora5851
    @konoikurozora5851 4 роки тому +2

    Hmmm you say that in the empty fortress, you feel as if something very bad happened and you're walking around in the aftermath... Things like that make me actually feel like the opposite, and I think it makes it even scarier.
    Basically, I feel like something so terrible is ABOUT to happen, that all regular inhabitants/ennemies of the area have fled, and I barged in just in time to get the blunt of that catastrophe.

  • @doozy5184
    @doozy5184 3 роки тому

    One weird thing about this game is that it's the only one to really feature military weapons.
    You have cannons, missile launchers, tanks and even GUNS on the tanks. Bowser really went all out this time.

  • @EdmondDantes224
    @EdmondDantes224 9 місяців тому

    So there's one more reason the final Bowser fight might leave an impression on eighties kids.
    A lot of us had this thing called a Game Genie. And well... using it came with a price. A price the code book even warns you about:
    For some reason, using the game genie makes it so that after the door opens, you have to enter it IMMEDIATELY or the game will pause.... forever. Even if you unpause, it will immediately re-pause.
    As a kid this got me in a habit of standing in front of that door and continually hitting UP whenever Bowser went thru the floor, just so I could actually beat the game.