How to make Oil Spill Materials in Blender!
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- Опубліковано 19 лют 2022
- How to make Oil Spill Materials in Blender
If you want to see more Blender related stuff:
Current projects of mine: / bbbn192
Downloadable projects of mine: gumroad.com/bbbn19
#blender #shaders
Another banger tut, thanks man!
Another great vid! You’re really keeping ‘m coming super fast. Respect the amount of work, thanks!
Excellent tutorials man, really really high quality teaching. Keep it up
Looks very good!
Thank you very much for your great tutorials :)
This is awesome man, thank you so much
clear and concise -- thank you!
Awesome tut, thanks!
Thank you! great tutorial.
Thank u , i learning a new shading
I love your tutorial, keep ip up !
INCREIBLE TUTORIAL! MUCHISIMAS GRACIAS!
Nice job!
Thank you
love this, excellent :)
your voice is so soothing
Great video
Your voice is soo soothing
So true
@@prinxe9466 Sooo huh...
I'm old and new at this. Super tutorial, Thanks!
Curious, why the emission shader if it's at black and dropped to 0.00 strength?
thank you
Nice
I love this tutorial. I have 1 question; after adding the math node and set the #frame speed, how can I make the animation loop seamlessly? I'd like to know if it's possible... Thank you in advance.
if I wanted to use this for an eye, is there a way to have it "flow" away from the pupil?
I was wondering if you could have a tutorial on how to make spit? Like from the xenomorph?
You could probably use this and change the numbers around
@near gameplays I wanted more so some string like material that was thick at the ends
I'd really like if you could explain in your tutorials what the nodes you use do. You make really cool things but personally at the end of the video I haven't learned much. Maybe it's just my problem, and I apologize if that's so.
Bruh imagine if every tutorial had to explain every little thing because simple minded people like you exist and can't comprehend basic things
@@kyliepeirce7455 no need to insult people for raising a fair point. I also think this tutorial is missing some information, like why the emission shader set to black is necessary
Can someone help me out? How can i animate it so thats its in a loop
i want to animate it from a frame of 0-100
Nice