Spine 2d tutorial Full rigging process with IK Constraints

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  • Опубліковано 2 жов 2024
  • Rigging Tracer using Spine 2d
    More complex rigging • Spine 2d Tutorial: Fea...
    Rigging Knee with IK Constraints • Spine 2D: Tracer(Overw...
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КОМЕНТАРІ • 80

  • @armanimationn
    @armanimationn  Рік тому

    Download project
    www.armanimation.com/product-page/tracer-full-spine-2d-project

  • @serijas737
    @serijas737 3 роки тому +6

    No much talking. Just in-depth teaching by showing, explanation where it's supposed to be, calm environment, no distractions. One of the best tutorials for rigging out there.

  • @sevvallbr
    @sevvallbr 5 місяців тому

    giving shortcuts on the screen would be good, there are many app does this. it was really difficult for me to figure it out the right shortcuts :( but thanks a lot

  • @AhmedAnimates
    @AhmedAnimates 3 роки тому +3

    i really thank u for this full rigging tutorials ..... as a new spine user thats a great help :)

  • @Raidoven
    @Raidoven 2 роки тому +3

    i cant see what keys you're pressing :C
    at 0:55, you press something that allows you to create a bone, but you dont say or show what key you're pressing. what key is it?

    • @armanimationn
      @armanimationn  2 роки тому

      Sorry for that, press N to enter bone create mode

    • @חנה-ז1ת
      @חנה-ז1ת 2 роки тому

      @@armanimationn Sorry, and how about recreate a bone? It's when you split one into piecies and then recreate

    • @armanimationn
      @armanimationn  2 роки тому

      @@חנה-ז1ת to redraw the bone hold alt key

    • @חנה-ז1ת
      @חנה-ז1ת 2 роки тому

      @@armanimationn Thank you!

  • @ol0lOvOl0lo
    @ol0lOvOl0lo 2 роки тому +1

    There is a checker in spine, where it shows all key shortcuts you press , can you please enable it, so it'll be easier to follow ) Thanks in advance

  • @wes3927
    @wes3927 3 роки тому +3

    These Streams are perfect! I'm not ready to go and work 24/7, so being able to go back and follow step by step, as well as pause the video when I need to really helps! I'm 100% new and over the last week your tutorials have been killer!
    Also, once rigged the legs bend the wrong way when I move the hip, like an ostrich. How would I fix this?

  • @waelxcm
    @waelxcm 3 роки тому +2

    when suddenly everything clicks and u start anticipating his next moves u realize that u got the grasp of it! and u feel happy and proud! 😏 thank u for taking the time and explaining slowly, that made it much MUCH easier to understand and follow!
    (oh and i hear u talking about discord is there any way i can join your server to learn more from u guys?)

  • @myfatsushi
    @myfatsushi 2 роки тому +3

    I'm brand new to Spine (and animation) and this is so useful! Thank you so much and please keep doing streams like this. Not only do I get to see how things are done, but also get a sense of what's possible without feeling so overwhelmed at the task of learning how to animate characters.

    • @armanimationn
      @armanimationn  2 роки тому

      Thanks your opinion really matters 😊

  • @comunahistoria2431
    @comunahistoria2431 3 роки тому +1

    I'm a new Spine user and this video helped me a lot! Thanks :)

  • @snaggytoothy
    @snaggytoothy 4 місяці тому

    18:58 GOT 'EM

  • @thuthaophan2963
    @thuthaophan2963 3 роки тому +1

    Hi, can I ask a question that when I creat bind the finger bones into finger, later that I rotate that bone, just like you did in 15:47, but only the bone rotate separately, the finger doesn't go with that bone, I checked Pose key, the finger bend well with the bone but when I go to rotate mode, only the bone move, the finger don't, do u know why I have such situation like that? I'm just newbie so hope this doesn't bother u, thank you!

    • @armanimationn
      @armanimationn  3 роки тому +1

      Check Bone Compensation settings they must be disabled en.esotericsoftware.com/spine-tools#Compensation

    • @thuthaophan2963
      @thuthaophan2963 3 роки тому

      @@armanimationn i did it, thank you so muchhhh

  • @mcvideos4602
    @mcvideos4602 Рік тому

    can you point me to a video that explains how to mesh an image to a bone completely?

    • @armanimationn
      @armanimationn  Рік тому

      maybe this one ua-cam.com/video/EINSFrcznYs/v-deo.html
      I dont have one

  • @Rubidev
    @Rubidev 2 роки тому +1

    Your works are amazing. I wish I could watch your full videos to follow your footsteps. Will there be an option like a playlist for full timelapse? It would be greaate though. As a one day spine learner I am so blessed with what I did my project:)

  • @4chandrakant
    @4chandrakant 5 місяців тому

    when u r using short cut then u should also tell that to ur viewers because its new for them

    • @armanimationn
      @armanimationn  5 місяців тому

      That's a great suggestion i am improving the quality of the videos everyday. Just sometimes I don't have time to plan or perfect the video

  • @thelamb4446
    @thelamb4446 Рік тому

    [43:33] IK Constraints on foot

  • @flaviokonti5522
    @flaviokonti5522 3 роки тому +1

    Full streams are great for we can see issues you have and how you deal with them, so this was really helpfull to me. Also one can just speed up the video.
    I would just maybe suggest for you to add some annotations in the description so people can navigate easier and rewatch specific parts

    • @armanimationn
      @armanimationn  3 роки тому

      Thank you for suggestions will also consider those for streams

  • @aladecuervo
    @aladecuervo Рік тому

    Awesome tutorial. Thanks a lot, every minute of this worth. Really great, thanks a lot!

  • @shtyrec
    @shtyrec 5 місяців тому

    How you return previous position of bones?

    • @armanimationn
      @armanimationn  5 місяців тому

      ua-cam.com/users/shortsW-ST709eZKc?feature=share

  • @minderleister9255
    @minderleister9255 Рік тому

    i have no mesh tool, where is it???

  • @williamsolawale
    @williamsolawale 4 місяці тому

    Wonderful Tutorial.....Please how did you manage to use a single bone for two different images and the previous bone change when selected in [2:47]

    • @armanimationn
      @armanimationn  4 місяці тому

      I used Weight

    • @williamsolawale
      @williamsolawale 4 місяці тому

      @@armanimationn Thanks for your reply and how do i do that please?

    • @armanimationn
      @armanimationn  4 місяці тому +1

      @@williamsolawale select a mesh. Click the G button on the keyboard, then click on the bind button in the opened weights View. select the bones you want to bind and click the bind button again

    • @williamsolawale
      @williamsolawale 4 місяці тому

      @@armanimationn wow...Thanks a lot it worked like magic☺

  • @andresuaza
    @andresuaza 2 роки тому

    After watching this session (not a tutorial IMO). I feel I re-learnt Spine in an absolutely different way. Thank you for sharing and making this!

  • @Raidoven
    @Raidoven 2 роки тому

    im sorry, is there a place where you have all the shortcuts and keystrokes? im watching just the first 10 minutes and struggling to google and find out what you're doing

    • @armanimationn
      @armanimationn  2 роки тому

      Sorry for that, I dont have such file available.

  • @IAmSetas
    @IAmSetas Рік тому

    Man, this is the best video I have seen so far. Maybe you sound a little bit strange. Sorry. But the material You are telling is amazing. I haven't seen anything like this in these details. Usually, it's abstract, fast-forward, or smaller not important polishing details. But here I can see the whole workflow and priorities (I can see of course you are squeezing yourself in this time frame).
    Of course, this tutorial is not about painting. But I'm very interested, how do you decide on cuttings on the painted model (I don't know what it's called). While it's hard sometimes to decide which part should be on top or down and which place at the part is the best for spiting (but this is the step before importing to spine of course).
    But hell this is informative. I will watch all your videos. If it makes sense for you from an economical or any other aspect please bring as much information as possible :D
    Thank you for providing this material. Great work.
    I'm just a beginner in animation, but this helps to understand better the process. Let's see if I'm able to put this into the action later.

    • @armanimationn
      @armanimationn  Рік тому +1

      The longest, informative and honest feedback on my channel. Thanks 🙏

  • @jackmg
    @jackmg Рік тому

    "Sorry for keyboard, I will take care of it later" that keyboard was never seen again.
    Real talk tho, just jumped onto these- looking good so far.

    • @armanimationn
      @armanimationn  Рік тому

      I got better mic, that filters keyboard sounds. The keyboard is the same, my old friend

  • @sanabwun
    @sanabwun Рік тому

    this was super helpful, thank you

  • @apostrow1
    @apostrow1 2 роки тому

    Thanks! Everything looks great!

  • @חנה-ז1ת
    @חנה-ז1ת 2 роки тому

    Thanks a lot, this is incredible!

  • @a7ingoba275
    @a7ingoba275 2 роки тому +1

    Plz tell me does he have a personal channel?

    • @armanimationn
      @armanimationn  2 роки тому

      Sorry, Who?

    • @IAmSetas
      @IAmSetas Рік тому

      @@armanimationn You sound too professional for youtube ;D

  • @RTX2080TIGAMES
    @RTX2080TIGAMES Рік тому

    Thank you

  • @darrylblake9680
    @darrylblake9680 3 роки тому +1

    I'm new to Spine, but how in the lordy heck do you move bones around if I've accidentally missed a art piece or connected it to the wrong art.
    Right now, I have no idea, I've tried dragging the bone hierarchy on top of the existing art piece and nothing. I've read that I can reset the parent, but I don't know how to do that. Right now, the only way I know how to fix it is start from scratch. Which sucks when you've spent an hour creating a rig and find out something is wrong.

    • @armanimationn
      @armanimationn  3 роки тому

      Please tell me at what second i do that so i can better understand what you mean

    • @darrylblake9680
      @darrylblake9680 3 роки тому

      @@armanimationn Oh, it's not anything you did in your tutorial. I've created a character and set up all the bones. But at the end, I noticed that my root bone is not connected to the hips. How do I add that bone and all of it's children to an existing art piece ( that I had missed)

    • @armanimationn
      @armanimationn  3 роки тому +1

      @@darrylblake9680 select hip click P that will enter parenting mode now select a bone to place all that tree into the newly selected bone

    • @darrylblake9680
      @darrylblake9680 3 роки тому

      @@armanimationn THANK YOU!! You have no idea how long I've been trying to figure this out with no success. There is hardly anything online. Written or videos when it comes to "mistakes". Alot of good videos showing how to do something, but nothing if that "something" goes wrong.
      One last thing, I don't know if I missed it or its my inexperience with Spine. AT the 55 min mark, you grab your root bone and your character bends its knees while the feet remained planted. But when I try and do it, the whole character just moves downward.
      What am I doing wrong?
      Thanks again

    • @armanimationn
      @armanimationn  3 роки тому +1

      @@darrylblake9680 for that you need an IK setup

  • @flaviokonti5522
    @flaviokonti5522 3 роки тому

    This is very helpfull, thank you and I just subbed

  • @earenith
    @earenith 2 роки тому

    Hola! no puedo mover con el pincel los puntos de la malla, sabrías decirme por que? Solo me deja mover uno a uno

    • @armanimationn
      @armanimationn  2 роки тому

      Tal vez el tamaño del pincel está muy pequena?

  • @andrwood374
    @andrwood374 3 роки тому

    thx u for this video!

  • @arthursteshov3615
    @arthursteshov3615 2 роки тому

    excellent, Arman!

  • @a7ingoba275
    @a7ingoba275 2 роки тому

    somebody knows how he set the bone to the initial angle after modifying the weight with a hotkey?whats the hotkey plz tell me !!thx!!

    • @armanimationn
      @armanimationn  2 роки тому +1

      Select the bone(or multiple) before weighting, hit ctrl c. That will copy transform. Weight the mesh move bone to test it. Then select the bone and hit ctrl v

    • @a7ingoba275
      @a7ingoba275 2 роки тому

      @@armanimationn thank u so much!

  • @nvqktcq
    @nvqktcq 3 роки тому

    thank you so much!

  • @ОльгаФ-ш8э
    @ОльгаФ-ш8э 2 роки тому

    Hey! cool lesson! can you share images for animation?

    • @armanimationn
      @armanimationn  2 роки тому

      Check this drive.google.com/open?id=1I52HTmkjxh-SSavqSMwEil4MED4hPGGY

  • @fadilamosvi6451
    @fadilamosvi6451 Рік тому

    U r amazing