18:40 the reason you couldn’t pick up the cart contraption is because the contraption item would hold so much data, it wouldn’t fit in an inventory packet, so the game would kick you. It would effectively ban you from the server because the client couldn’t get your inventory when you joined the server.
They should really consider zipping the data and putting it in a base64 string or something. I'd imagine the compressibility of the JSON (especially if it's chests full of the same items) would far outstrip the efficiency loss of B64.
@@lucasc8972 actually those are called bookbans. Areabans are when you place signs or heads or something in an area so people entering the chunk get kicked
I'm an automation designer/programmer, mostly with Siemens, it's amazing how a game can recreate what we do irl. There should be more of these mods/games to get kids into the beautiful world of industrial automation
Ive experienced this the other way around, used to playing automation games like this and briefly worked on a factory, was damn surprised how close to my automation real life machines and production lines work.
I was one of those kids (now 24 year old). I had started playing minecraft since the beta and ever since I was amazed by the logic in redstone. Today I mostly dwelve in programming and electronics like microcontrollers, which are very similar to redstone. It was awesome to go to college and learn about logic gates after I had already known about them from minecraft. It had really surprised me about how much I already knew. To this day I still hold a grudge to my sibling deleting all my minecraft saves, most of which had some sort of redstone contraption. Would be nice to basically time travel back to those days and see how my brain used to problem solve back then.
@@TheGoodMorty There are so many great factory builder games. Satisfactory, for example. Astro Colony is a new one set in space that's pretty damn good too but not a lot of content yet.
To clarify a thing for you: "Contraption too big" error is based on the size of the NBT data. If you pick up an object with too much NBT data it corrupts the entire save file, so Create has a thing where it doesn't let you pick up a contraction with a gigant NBT. IT's not even number of items, if there's a chest with just a few items with a giant NBT then it'll still be too big
Must be interesting code for handling that, basically simulates creating the item, checks its size then returns an error if too large, or else creates the item? I'm surprised the contraptions themselves don't create chunk ban issues.
I haven't done any Minecraft mod programming before, but can't they store the content of the contraption elsewhere, and just have the NBT data be a reference to it?
@@mhelvens Funny story, before this "Error" was set, you could pick it up, but the consequence is that your player data is too large and the server simply rejects any requests from you, basically banning you unless you clear your player data(aka: lose everything in your backpack)
I think I am genuinely addicted to ilmango. Like every other day I know he tends to upload and I walk around actively waiting for the video to come out, then when it finally does I get really relieved and relaxed as I can now watch ilmango 😌
It can't store all the data if I understand correctly it would basically overload the server or client and kick him from the server bc of the sheer amount of data packets. Basically a book ban or classic book ban
@@solidsnakedred as long as the chests and alll arent on it then it should be fine, it would essentially just be the blocks of everything arranged in a schematic. the issue with the chests on the minecart is that it has all the data of like thousands of stacks of items that could absolutely mess up the player data
@@fordalels Having chests on a minecart are fine, you just can't go too big or create will stop you. MrRoboticwarfare made a simpler machine on a minecart that dug a square straight down with chests on top and it was fine. Mango is just digging too big of a hole all at once.
The rotation rule is actually very simple, the blocks rotate on the perpendicular plane to the face they are clicked on. If that does not sound helpful imagine that you twist the block you are looking at like the side of a rubik's cube: if you click on the "green face" you will still be looking ath the "green face", but now the "red face" is on the side instead of on the top.
on whichever side you click with a wrench, around that side your block will rotate (clicked side will stay on the same way while the others will rotate clockwise)
i designed one of these a month ago: you should be able to use a rope pulley and bearing attached, glue the pulley to the bearing and the bearing contraption to the drills, control speed to the pulley to control drill head rotation speed. after testing, the drills at the edge of the spinning head go WAY faster (can exceed 256rpm) than the center ones. the pulley will extend when it can, meaning no need for a piston or shafts. the chests can remain at the top too since it’s all one contraption. if u wanted to make a sort of inch worm flying machine with gantry shafts then u could move the whole pulley-chest-drill assembly as one. it’s low stress, faster, retractable, cheaper, more convenient, and you could attach it to a train if u got creative
This is super interesting but I'm a little confused. So the bearing's above the pulley, rotating the pulley itself... or the pulley lowers the bearing which rotates the drill assembly down the bottom. In both these cases how do you supply the moving part with the rotation?
@@TheDuck309 Managed to figure it out. Bearing on top facing down onto pulley. Shafts into 2 perpendicular sides of the pulley, one shaft from on top into bearing. Use clutches to make sure only bearing, or only pulley is spinning. Every time the bearing stops spinning and places the pulley, there's always a shaft spinning for the pulley. Works a treat, looks great, tho using a non-spinning drillhead with more drills and just a pulley is prob faster and easier to build. Bit of work each time with glue, or maybe try the create sticky block to make it one contraption for minecart pickup. Note gearboxes change rotation direction depending on placement orientation. So if you use em for 90 degree corners you'll need some gearshifts with levers otherwise the machine will break placed E-W, or N-S etc. (whichever direction you didn't build it).
A couple years ago I built my base in a 32m radius hole I dug using a single row of drills and a windmill running at 4rpm so it wouldn't skip blocks. I'm glad yo see someone figure out a faster way!
Still loving the series. I think I’m happy to see the automated everything cobble gen at some point. BUT. …. I would find it much cooler if your train network connected a whole bunch of mega mines where you just chew up the ground.
You probavbly won't need it anymore but in my experience, Garnierite is more common in the second stone layer deeper down. It's actually kinda sad you can get everything from a cobble generator but at least automating it all will be a challenge. Maybe not the cobble itself but dirt and clay later is kinda hard or at least it was for me.
Honestly not so bad though, it might end up being a bit like factorio, where you get an input of different ores and have to smelt and automate the ingot production of all different metals and alloys. I can imagine rather complex systems forming once you try automate it all.
Give it some time & ilmango would make a World Eater quarry that crafts new shafts & piston extenders for itself. Who needs flying machines & TNT duping if you can just drill away thousands of blocks per minute?
I actually made a fully autonomous mining unit using Create a while back that builds its own path horizontally with gantry shafts and moves moves back and forth to deposit items. The only problem is that it uses the wireless redstone links from Create which have a range of 250 blocks, so that's the length limit. I'm sure you could find a workaround for that though. I am kind of bad at explaining it, but I can upload a video of it on my channel.
could set the drill up alongside the train track, and then you just move it up when you need more minerals. getting close to fully auto mining! like you have a station at base that does the cobble crafting and crushing. I dont know anything about the mods, but im starting to see the potential industrialisation haha
This machine is absolutely insane! But you could do a similar thing for way less effort. Using the machine from a cart where it turns it into an entity is easier I think. Since it is an entity it will go through blocks. You just need to place rails on the surface and have the machine extend down into the terrain.
that blender design is very cool, makes me thing about that first perimeter that you made that was also circular. have to say that you should work towards both blue and red steel, since red buckets only pick up water and blue ones only pick up lava if im not mistaken, so you are going to need both to make the cobble generator, or rhyolite generator. good thing is that you only need one anvil and one hammer to work both types, which saves around 15 ingots, and these ingots are worth saving, since each red and blue ingot takes a black ingot apart from the rest of the recipe to make it, and each black takes basically a steel one so is really saving 45 ingots
to make a cobblestone generator, a blue steel bucket is probably enough though, because he could just use aqueducts to bring water to his cobble generator.
@@packediceisthebestminecraf9007 yes, for the rhyolite one he only needs the blue one, but for the gabbro one he does need the red one, too, and i feel like once you are aiming for one you should be aiming for the other too. in fact i have some math made of how to make 20 red and 10 blue steel, will post it here maybe someone has an use for it: (blue) +5 black steel (50) +1.5 bismuth b(15) +2.5 steel (25) +1 steerling silver (10) (red) +10 black steel (50) +4 steel (20) +3 brass (15) +3 rose gold (15) this would get you 20 red and 10 blue, the 20 red are 14 for the anvil then you have 3 buckets. the 10 blue can be 1 hammer 3 buckets and you get 3 spare ingots to make a pick and axe and some other thing. of course you need another 30 black steel made apart from the black steel needed here. and the .5 amounts is by sawing an ingot.
I still can’t get over the bucket being an end-game item in this modpack. I guess it keeps you from getting a cobble gen too fast, but it still feels ridiculous. Like, wooden buckets exist irl. 😂
@@philbarbatoa wooden bucket in real life doesn't make an infinite flowing water source, so really the metal bucket making infinite water in ATFC is quite the priviledge
you could do something to dig a big trench, and a machine like this behind it to get the ores. run both machines on rope pulleys and gantry shafts :) i was also wondering about a flying machine that can place gantry shafts in front of itself and mine them up behind.
Didn't it used to be that blue steel buckets could move water sources, and red steel buckets could move lava sources, but they couldn't move the OTHER one?
Nice. Reminds me of the mining machines in Space Engineers (RIP💀💀), but more interesting and challenging. I wonder if it would be too complicated to set up a big windmill to do an autocrafter for cobble to save up on chest storage. That short of going crazy in pushing the resources up with air (probably unfeasable due to how high you can blow items) to catch and process
The upper limit on number of items is to stop a bug that has something to do with too much NBT data from memory, if you could have more you would end up book banning yourself.
I feel like it would be worth it in the long run to hook the cobble washing setup directly into the crusher. The less steps you have to do yourself, the better, right?
Would be cool to see this machine flipped horizontally and used as a TBM to make a subway tunnel for the Create trains. Might not really be useful though.
yeah, it's probably easier to just make a minecart contraption for that, because it could move forwards automatically much faster and wouldn't be limited by simulation distance...
cobble washing is so powerful. 24 ingots of ore from the vein and 100's from the cobble (1000s?). Yeah its from a big mine but thats easy to automate. I feel like why would you ever even look for minerals after you can wash. Just find the nearest correct stone type.
and once you automate a cobble gen you can renewably produce just about any cobble type. Need to fully automate steel production and make a billion rails. For reasons.
there's something I've been curious about ever since mango did that blink up the ladder in one of the earlier episodes... there is a mod that lets you right click the bottom of a ladder with an empty hand and it'll take you to the top of it instantly. I think the same goes for if you right click the top of one to go down. there was a mod like that in a 1.12 modpack I played back in the days and I'm wondering if that's been updated and included in atfc and was the cause for that blink way back when. it'd surely make ladders less... obnoxious in future if it's there. doesn't hurt to just try right clicking the ladder with an empty hand when given the chance. if it works it works.
i always wondering why don't you just add drill on top of the drill you used to mining in a couple last episode, so then it wont stuck when it get pull up.
Good point. I had several instances of Create machines myself that were really unpleasant too watch. Even a basic belt running at a high speed is already really unpleasant to watch
eh no, it depends on how you build your mining machine and what you like. i have a 16/16 hole digger and i just love to hunt veins. once you have the center, put the contraption above and get the core of the vein, repeat until its gone. im already at 8k gold ingots.... so yeah, its easy with create..
pity that there is no need to automate all this. I would find a production exciting, in which an infinite number of raw materials are automatically mined and trains are taken to a factory, where ingots would then be manufactured. everything fully automatic
You know something is big when even Ilmango says it's big
That's what she said
@@moshelando8150 she brings up ilmango she's a keeper
I like your pfp Mr Mexican madness it gives me a big smile
Mango called me big 😮
I mean, this is still absolutely tiny in comparison to SciCraft's "big". If the build fits within render distance, it isn't big, smh. (jk jk)
18:40 the reason you couldn’t pick up the cart contraption is because the contraption item would hold so much data, it wouldn’t fit in an inventory packet, so the game would kick you. It would effectively ban you from the server because the client couldn’t get your inventory when you joined the server.
Thank Create for actually handling this error and simply disallowing you to pickup such data dense contraptions.
Just as expected. Same thing as holding shulkers full of books with high value characters back in the day.
They should really consider zipping the data and putting it in a base64 string or something. I'd imagine the compressibility of the JSON (especially if it's chests full of the same items) would far outstrip the efficiency loss of B64.
@@Sphendranaoesn’t that still work on some server softwares? They call them areabans
@@lucasc8972 actually those are called bookbans. Areabans are when you place signs or heads or something in an area so people entering the chunk get kicked
I'm an automation designer/programmer, mostly with Siemens, it's amazing how a game can recreate what we do irl. There should be more of these mods/games to get kids into the beautiful world of industrial automation
Ive experienced this the other way around, used to playing automation games like this and briefly worked on a factory, was damn surprised how close to my automation real life machines and production lines work.
I was one of those kids (now 24 year old).
I had started playing minecraft since the beta and ever since I was amazed by the logic in redstone.
Today I mostly dwelve in programming and electronics like microcontrollers, which are very similar to redstone. It was awesome to go to college and learn about logic gates after I had already known about them from minecraft. It had really surprised me about how much I already knew.
To this day I still hold a grudge to my sibling deleting all my minecraft saves, most of which had some sort of redstone contraption. Would be nice to basically time travel back to those days and see how my brain used to problem solve back then.
Y'all heard of Factorio, you'll love it
@@deadboyo2773 I like Dyson Sphere Program
@@TheGoodMorty There are so many great factory builder games. Satisfactory, for example. Astro Colony is a new one set in space that's pretty damn good too but not a lot of content yet.
To clarify a thing for you:
"Contraption too big" error is based on the size of the NBT data. If you pick up an object with too much NBT data it corrupts the entire save file, so Create has a thing where it doesn't let you pick up a contraction with a gigant NBT.
IT's not even number of items, if there's a chest with just a few items with a giant NBT then it'll still be too big
Must be interesting code for handling that, basically simulates creating the item, checks its size then returns an error if too large, or else creates the item?
I'm surprised the contraptions themselves don't create chunk ban issues.
@@Nevir202in code it should be able to create the minecart item and see if its to big. Only when put in an inventory can it create issues.
I haven't done any Minecraft mod programming before, but can't they store the content of the contraption elsewhere, and just have the NBT data be a reference to it?
@@mhelvens Funny story, before this "Error" was set, you could pick it up, but the consequence is that your player data is too large and the server simply rejects any requests from you, basically banning you unless you clear your player data(aka: lose everything in your backpack)
I think I am genuinely addicted to ilmango. Like every other day I know he tends to upload and I walk around actively waiting for the video to come out, then when it finally does I get really relieved and relaxed as I can now watch ilmango 😌
Ive found scaffolding out of create blocks (like andesite or brass casings) is very nice as you can use the wrench to instantly pick them up
Couldn't you make the whole machine into a minecart contraption and take it with you so you don't have to rebuild it for each vein?
Yes, it doesn't look like he's planning on rebuilding it though.
I think it's too big
It can't store all the data if I understand correctly it would basically overload the server or client and kick him from the server bc of the sheer amount of data packets. Basically a book ban or classic book ban
@@solidsnakedred as long as the chests and alll arent on it then it should be fine, it would essentially just be the blocks of everything arranged in a schematic. the issue with the chests on the minecart is that it has all the data of like thousands of stacks of items that could absolutely mess up the player data
@@fordalels Having chests on a minecart are fine, you just can't go too big or create will stop you. MrRoboticwarfare made a simpler machine on a minecart that dug a square straight down with chests on top and it was fine. Mango is just digging too big of a hole all at once.
The rotation rule is actually very simple, the blocks rotate on the perpendicular plane to the face they are clicked on.
If that does not sound helpful imagine that you twist the block you are looking at like the side of a rubik's cube: if you click on the "green face" you will still be looking ath the "green face", but now the "red face" is on the side instead of on the top.
thanks, i will try to remember that as well :D
on whichever side you click with a wrench, around that side your block will rotate (clicked side will stay on the same way while the others will rotate clockwise)
Oh, like a real life wrench!
omg I've been playing Create for over a year and didn't know this until your comment. thank you
i designed one of these a month ago: you should be able to use a rope pulley and bearing attached, glue the pulley to the bearing and the bearing contraption to the drills, control speed to the pulley to control drill head rotation speed. after testing, the drills at the edge of the spinning head go WAY faster (can exceed 256rpm) than the center ones. the pulley will extend when it can, meaning no need for a piston or shafts. the chests can remain at the top too since it’s all one contraption. if u wanted to make a sort of inch worm flying machine with gantry shafts then u could move the whole pulley-chest-drill assembly as one. it’s low stress, faster, retractable, cheaper, more convenient, and you could attach it to a train if u got creative
Yeah I was thinking the same. Mango definitely over engineered this one
This is super interesting but I'm a little confused. So the bearing's above the pulley, rotating the pulley itself... or the pulley lowers the bearing which rotates the drill assembly down the bottom. In both these cases how do you supply the moving part with the rotation?
how did you power the bearing to make it spin the drills with a pully?
@@TheDuck309 Managed to figure it out. Bearing on top facing down onto pulley.
Shafts into 2 perpendicular sides of the pulley, one shaft from on top into bearing. Use clutches to make sure only bearing, or only pulley is spinning. Every time the bearing stops spinning and places the pulley, there's always a shaft spinning for the pulley.
Works a treat, looks great, tho using a non-spinning drillhead with more drills and just a pulley is prob faster and easier to build.
Bit of work each time with glue, or maybe try the create sticky block to make it one contraption for minecart pickup. Note gearboxes change rotation direction depending on placement orientation. So if you use em for 90 degree corners you'll need some gearshifts with levers otherwise the machine will break placed E-W, or N-S etc. (whichever direction you didn't build it).
Ah yes, another ATFC episode that ilmango builds a demonic spinning contraption
Early in the series I probably knew more about Create than Mango. Now!! 😂 He's gone from nearly novice to expert in a few weeks.
A couple years ago I built my base in a 32m radius hole I dug using a single row of drills and a windmill running at 4rpm so it wouldn't skip blocks. I'm glad yo see someone figure out a faster way!
Still loving the series. I think I’m happy to see the automated everything cobble gen at some point. BUT. …. I would find it much cooler if your train network connected a whole bunch of mega mines where you just chew up the ground.
I agree
Maybe there would be benefit in creating a perimeter for a mob farm? Could be a nice long term project
Does ATFC have mango trees? It would be fitting for your main source of fruit to be mangoes.
thank you ilmango for building an enormous mining drill
Ahh, a fellow ISAb viewer, I see!😂
@@mrspeedysmax64 thank you mrspeedymax64 for reading comments on ISAB videos
this really brings me back to the old buildcraft quarry days... i could watch this thing mine for hours
A tip for trains: furnace fuels in the train inventory (and not in a vault) speed it up and consumes the fuel
Mango, any other youtuber that says this amount of redstone "will last a while" I know is joking around because that would last them the entire series
The thumbnail is amazing already. What a time for TFC
You probavbly won't need it anymore but in my experience, Garnierite is more common in the second stone layer deeper down. It's actually kinda sad you can get everything from a cobble generator but at least automating it all will be a challenge. Maybe not the cobble itself but dirt and clay later is kinda hard or at least it was for me.
Honestly not so bad though, it might end up being a bit like factorio, where you get an input of different ores and have to smelt and automate the ingot production of all different metals and alloys. I can imagine rather complex systems forming once you try automate it all.
"i wonder when we'll see the first garniarite" *1 second later* "nice we found the first garniarite"
Give it some time & ilmango would make a World Eater quarry that crafts new shafts & piston extenders for itself.
Who needs flying machines & TNT duping if you can just drill away thousands of blocks per minute?
I wish you'd show the creative designing, it's always interesting.
Im just curious, but can you splice saplings with other types? ie: lemon and apple?
yes, this is how splicing works in real life.
I actually made a fully autonomous mining unit using Create a while back that builds its own path horizontally with gantry shafts and moves moves back and forth to deposit items. The only problem is that it uses the wireless redstone links from Create which have a range of 250 blocks, so that's the length limit. I'm sure you could find a workaround for that though. I am kind of bad at explaining it, but I can upload a video of it on my channel.
This series is amazing, thanks boss
The Aged Alcohols addon for TFC just got updated to 1.18.2! I hope they add it to the ATFC modpack, I know how much mango wanted his liquor cellar
Cant wait to see a miner that just goes off chunk by chunk out into the distance aha
could set the drill up alongside the train track, and then you just move it up when you need more minerals. getting close to fully auto mining!
like you have a station at base that does the cobble crafting and crushing. I dont know anything about the mods, but im starting to see the potential industrialisation haha
wrench rotation rules are very simple: right click rotates the block CLOCKWISE about the face you clicked.
ilmango might be the only one that could calm me while he's killing an entire family of wolf
Apparently when you wear blue steel armor, it’s impossible to turn left.
There are going to be kids here that don't understand this reference.
@@sorrynotsorry8224 I'm not a kid and I don't get it lol
@@Gandhi_Physique Zoolander.
@@sorrynotsorry8224 Ah. I don't really watch movies lol
that was an incredible joke, my god
The tips of the mining machine were moving almost 1500 km/h
lesgo, I dont have to postpone my sleeping schedule because of late night ilmango episodes xD
This machine is absolutely insane! But you could do a similar thing for way less effort. Using the machine from a cart where it turns it into an entity is easier I think. Since it is an entity it will go through blocks. You just need to place rails on the surface and have the machine extend down into the terrain.
A mining matching / tracking laying machine, this way you train will be on the level
The progress between each episode goes crazy 😂
This series is very interesting to watch.
I love how ilmangos biggest problem with create is that he's OVERengineering everything
Space Engineers Vibes x)
that blender design is very cool, makes me thing about that first perimeter that you made that was also circular. have to say that you should work towards both blue and red steel, since red buckets only pick up water and blue ones only pick up lava if im not mistaken, so you are going to need both to make the cobble generator, or rhyolite generator. good thing is that you only need one anvil and one hammer to work both types, which saves around 15 ingots, and these ingots are worth saving, since each red and blue ingot takes a black ingot apart from the rest of the recipe to make it, and each black takes basically a steel one so is really saving 45 ingots
to make a cobblestone generator, a blue steel bucket is probably enough though, because he could just use aqueducts to bring water to his cobble generator.
@@packediceisthebestminecraf9007 yes, for the rhyolite one he only needs the blue one, but for the gabbro one he does need the red one, too, and i feel like once you are aiming for one you should be aiming for the other too. in fact i have some math made of how to make 20 red and 10 blue steel, will post it here maybe someone has an use for it:
(blue)
+5 black steel (50)
+1.5 bismuth b(15)
+2.5 steel (25)
+1 steerling silver (10)
(red)
+10 black steel (50)
+4 steel (20)
+3 brass (15)
+3 rose gold (15)
this would get you 20 red and 10 blue, the 20 red are 14 for the anvil then you have 3 buckets. the 10 blue can be 1 hammer 3 buckets and you get 3 spare ingots to make a pick and axe and some other thing. of course you need another 30 black steel made apart from the black steel needed here. and the .5 amounts is by sawing an ingot.
I still can’t get over the bucket being an end-game item in this modpack. I guess it keeps you from getting a cobble gen too fast, but it still feels ridiculous. Like, wooden buckets exist irl. 😂
TFC mod just makes the game more tedious than anything else. He’s built a functional train but a bucket is still out of reach lol.
Wooden buckets exist in TFC too. It's just not a *metal* bucket.
@@calvindang7291 okay but you can’t move water with a wooden bucket? 🫠
@@philbarbatoa wooden bucket in real life doesn't make an infinite flowing water source, so really the metal bucket making infinite water in ATFC is quite the priviledge
Crazy how just mining a bunch of cobble in bulk and crushing it is soooooo much more worth it than even mining veins of ore
At least pitiful veins like that one to be sure. But yeah it's very satisfying watching all the resources flood in just from digging up the ground
I didnt expect a new episode today, god im in looooveeeee
Using a steam tank and coal on the train can make it go much faster, it's really useful but kinda expensive
This one looks way cooler than the previous one
I've been behind for weeks, but I finally caught up.
i love ur frequent updates
you could do something to dig a big trench, and a machine like this behind it to get the ores. run both machines on rope pulleys and gantry shafts :) i was also wondering about a flying machine that can place gantry shafts in front of itself and mine them up behind.
At least you left a clean hole behind. XD
Next time, bring the stuff for two minecart contraptions to carry things?
Didn't it used to be that blue steel buckets could move water sources, and red steel buckets could move lava sources, but they couldn't move the OTHER one?
I think it's the other way around, but that's still how it works
Man you really don't get that kind of on the spot puzzling like that glue issue in vanilla. That was clutch.
what a terrifying machine
Awesome machine! Haven't seen something like this done with Create before.
fyi, you can turn the face of a mechanical piston or chasis sticky by just right clicking the face with superglue. Doesn't even take durability.
The base must grow
I am absolutely rabbid for this series
Nice.
Reminds me of the mining machines in Space Engineers (RIP💀💀), but more interesting and challenging.
I wonder if it would be too complicated to set up a big windmill to do an autocrafter for cobble to save up on chest storage.
That short of going crazy in pushing the resources up with air (probably unfeasable due to how high you can blow items) to catch and process
Look how tangotek did it on the version he and other hermits are playing. Very compact from cobble input on. Might fit in your base. Very tileable.
Holy shit that thing rotates fast
The upper limit on number of items is to stop a bug that has something to do with too much NBT data from memory, if you could have more you would end up book banning yourself.
In my opinion the best quarry I ever saw was one made by J70.
I feel like it would be worth it in the long run to hook the cobble washing setup directly into the crusher. The less steps you have to do yourself, the better, right?
I had the same thought. If there is anything produced by washing that shouldn't be crushed it can just be filtered out
I can't tell the difference between Blue Steel, Red Steel, LeTigre, or Magnum.
Would be cool to see this machine flipped horizontally and used as a TBM to make a subway tunnel for the Create trains. Might not really be useful though.
yeah, it's probably easier to just make a minecart contraption for that, because it could move forwards automatically much faster and wouldn't be limited by simulation distance...
I've seen designs where you can use a rope pulley and then rotate the pulley block itself,
I am wondering if you can add an autocrafter, or a press to compact the stone into cobble for space would help, or is it not feasible.
ok, who let ilmango cook?
if you used a rope pulley instead of poles, you could pull it up automatically
Wow that machine looked sick!
Did mango desigh it?
Hey, heads up! There's a bug in this version of Create for the Hose Pulley. Be careful when using it!
for a moment I thought he got mohawk on the head
the wrench rotates the face you click on clockwise by 90 degrees
Couldnt you adapt this machine to use a hose pulley? Just like you did with the other machine, it should power the mechanical bearing no?
cobble washing is so powerful. 24 ingots of ore from the vein and 100's from the cobble (1000s?). Yeah its from a big mine but thats easy to automate. I feel like why would you ever even look for minerals after you can wash. Just find the nearest correct stone type.
and once you automate a cobble gen you can renewably produce just about any cobble type. Need to fully automate steel production and make a billion rails. For reasons.
You forgot to add the new episodes to the playlist after the 17th one
O Nice a New atfc episode
there's something I've been curious about ever since mango did that blink up the ladder in one of the earlier episodes... there is a mod that lets you right click the bottom of a ladder with an empty hand and it'll take you to the top of it instantly. I think the same goes for if you right click the top of one to go down. there was a mod like that in a 1.12 modpack I played back in the days and I'm wondering if that's been updated and included in atfc and was the cause for that blink way back when. it'd surely make ladders less... obnoxious in future if it's there. doesn't hurt to just try right clicking the ladder with an empty hand when given the chance. if it works it works.
Really love this series and it's what made me play the modpack myself :D Could you provide a list of the mods you are using?
i always wondering why don't you just add drill on top of the drill you used to mining in a couple last episode, so then it wont stuck when it get pull up.
i tried to do the same on my creative world but i can't seem to break the blocks under the mechanical bearing
great video
Client mods for vanilla😂
youre the king
thx!
When was this episode recorded?
@ilmango if I was you, I would warn aboute eleptik sezure. Cuz I feel when those wheels spun it flashed a bit to much...
Good point. I had several instances of Create machines myself that were really unpleasant too watch. Even a basic belt running at a high speed is already really unpleasant to watch
Ludicrous!
Can you still build a sluice?
21:56 So veins are irrelevant mid-late game by a lot.
eh no, it depends on how you build your mining machine and what you like. i have a 16/16 hole digger and i just love to hunt veins. once you have the center, put the contraption above and get the core of the vein, repeat until its gone. im already at 8k gold ingots.... so yeah, its easy with create..
Hi, how can I play this modpack?
it spins
Love it !!!!
pity that there is no need to automate all this. I would find a production exciting, in which an infinite number of raw materials are automatically mined and trains are taken to a factory, where ingots would then be manufactured. everything fully automatic
why dont you make this entire structure a train and move it around? you could just place this drill anywhere you want and just carry it around
drilling fan
Cool that you could use the minecart assembler to “save” your builds so you don’t have to build them again
As long as it isn’t too big
Oof speedie