great overview! tailoring will be my #1 and as for #2 i'm still torn between inscription or enchanting. i think i'll revisit this video once i hit L80 in TWW
Potion bombs will VERY likely require POTIONS as a reagent. Potions will be in high demand regardless. Personal potions will be prefered over some AoE rando potion being dropped on the ground in a raid scenario. Yeah, potion bombs sound cool, but with most things engineering, sounding cool, gets trounced by reality. Alchemy has always been, and will always be a steady stream of income.
All of my characters have professions that they've had for years and they know tons of patterns and recipes and such so I'm not changing anything because I'll lose all of that.
With warband bank, does that mean you can now have 1 tailor and both horde and ally can take advantage of the goods or do we still need to have 1 on each side?
Interesting that every single profession you mentioned it’s a time sink and, in the majority of them, the still cumbersome order system precludes participation… when will the influencers gather to decry to Blizzard that the new profession system flies in the face of all the time saving initiatives in the rest of the game almost as if the professions dev team either missed all the meetings or were excluded…
The new profession system is leaps and bounds better than what we had before. Now it actually is something people can work towards and invest time into. Some people just want to be a really good crafter in world of warcraft instead of pushing endgame content.
@@stillsolo true but left the vast majority of players who want to buy the stuff they need for end game content behind… the professions were always a support mechanism, not a primary aspect of the game…. As you have so adroitly and accurately said… balancing time against school/family/work and gaming became too much and most of the players in my various guilds just stopped playing professions and buy wow tokens, because they can… but for young players, without ample cash, they either are forced to commit enormous time or just drop from a pay to play gaming system… and this will hurt the player base in the long run…. Anytime a game requires more than ten hours a week to succeed, is almost immoral to me… typical players use six hours to play their content choices, 2 hours rep grinding, one hour farming mats and one hour crafting and posting until Dragonflight where crafting and selling is a full time requirement… bottom line, what is great for influencers who enjoy the new system, and rightfully so, came at a huge loss for the majority whose time has been stolen… and at a time when blizzard was seeking ways to REDUCE time requirements, the prof dev team went 180 degrees in the opposite direction
What proffesions do you recommend for someone that doesnt want to deal with trade chat and craft orders? I just wanna craft stuff and put up on AH, i didnt touch professions at all on DF so im lost, i was considering Alchemy until this video lmao but not sure about it and my 2nd prof
“Weapons of Mass destruction and Doom” 1% of base mana Community wide range Insta cast Requires Xala’Tath Requires level 1-80 Corrupts all targets, causing (100.00% of Spell power) Shadow damage and an additional (69% of Spell power) physical damage over 180 sec also prevents the target from fleeing or looking away. Lowers targets strength and intellect by 99.99% permanently or until cured by multiple stacks of “Lay on Hands”.
Which profession are you guys going with?
none
That thumbnail lol
I was about to say that 🤣 massive lvl up
Thanks!
The only reason I clicked xd
Xalatits are always a sure win.
I am hopeful you show us more choices that come in pairs and are huge. It is important to address questions of this nature.
great overview! tailoring will be my #1 and as for #2 i'm still torn between inscription or enchanting. i think i'll revisit this video once i hit L80 in TWW
Sounds good!
Extremely helpful! Thank you for the foresight.
Glad it was helpful!
Subscribed when I saw that Jaina thumbnail, this one did not disappoint either.
Alchemy is so much fun.
I like alchemy for the duration buff
Potion bombs will VERY likely require POTIONS as a reagent. Potions will be in high demand regardless. Personal potions will be prefered over some AoE rando potion being dropped on the ground in a raid scenario. Yeah, potion bombs sound cool, but with most things engineering, sounding cool, gets trounced by reality. Alchemy has always been, and will always be a steady stream of income.
Hope your right
All of my characters have professions that they've had for years and they know tons of patterns and recipes and such so I'm not changing anything because I'll lose all of that.
With warband bank, does that mean you can now have 1 tailor and both horde and ally can take advantage of the goods or do we still need to have 1 on each side?
Should work with just 1
all reagents in the warbank can be used by horde and alliance on any realm and craft stuff without having them in their personal bag
Interesting that every single profession you mentioned it’s a time sink and, in the majority of them, the still cumbersome order system precludes participation… when will the influencers gather to decry to Blizzard that the new profession system flies in the face of all the time saving initiatives in the rest of the game almost as if the professions dev team either missed all the meetings or were excluded…
The new profession system is leaps and bounds better than what we had before. Now it actually is something people can work towards and invest time into. Some people just want to be a really good crafter in world of warcraft instead of pushing endgame content.
@@stillsolo true but left the vast majority of players who want to buy the stuff they need for end game content behind… the professions were always a support mechanism, not a primary aspect of the game…. As you have so adroitly and accurately said… balancing time against school/family/work and gaming became too much and most of the players in my various guilds just stopped playing professions and buy wow tokens, because they can… but for young players, without ample cash, they either are forced to commit enormous time or just drop from a pay to play gaming system… and this will hurt the player base in the long run…. Anytime a game requires more than ten hours a week to succeed, is almost immoral to me… typical players use six hours to play their content choices, 2 hours rep grinding, one hour farming mats and one hour crafting and posting until Dragonflight where crafting and selling is a full time requirement… bottom line, what is great for influencers who enjoy the new system, and rightfully so, came at a huge loss for the majority whose time has been stolen… and at a time when blizzard was seeking ways to REDUCE time requirements, the prof dev team went 180 degrees in the opposite direction
What proffesions do you recommend for someone that doesnt want to deal with trade chat and craft orders? I just wanna craft stuff and put up on AH, i didnt touch professions at all on DF so im lost, i was considering Alchemy until this video lmao but not sure about it and my 2nd prof
I'd say jewelcrafting and just make gems or alchemy and make combat potions and flasks
potion bombs look really sick!
Yeah its gonna be really cool.
kind of sounds like they took the idea of throwing potions at players and NPCs from BG3
Quite literally trowing money Haha, jk jk
Remember when we could make different types of arrows in ICC. That was huge and I think this has a lot of potential for us Goblins.
i am always broke nomather what proff i use, i choice that i like
Just gotta put more focus into it!
@@stillsolo you cant fix stupid
Aaaaaahhhh BRO really?!? You’re leading us to our doom!! That ai thumbnail casts a perma debuff on strength and intellect!!!
Look away brothers!!!!!
Exactly what xalatath does
“Weapons of Mass destruction and Doom”
1% of base mana
Community wide range
Insta cast
Requires Xala’Tath
Requires level 1-80
Corrupts all targets, causing (100.00% of Spell power) Shadow damage and an additional (69% of Spell power) physical damage over 180 sec also prevents the target from fleeing or looking away.
Lowers targets strength and intellect by 99.99% permanently or until cured by multiple stacks of “Lay on Hands”.
Clicked for the tatas, stayed for the info
Thanks for watching
OK THAT THUMBNAIL WHERE CAN I FIND IT ASKING FOR A FRIEND OFCS
I made it
Ah wish blizz had class like you and they would stop nerfing all the women ahaha
😆
Xally got some "upgrades", according to this thumbnail, lmao.
It's how she convinces people to join her
I came here for huge choices.
👀
Men of culture unite lol that thumbnail
Just subbed. Might i suggest time stamps.
Crap I forgot. I'll add them today thanks for pointing that out
@stillsolo Keep it up. Your voice and presentation is clean.
HUGE+Thumbnail
Jesus that is just a dumb thumbnail. Clicking the “don’t recommend this channel” button
Good. We don't want you here. 👍
I knew this was a clickbait but I just had to...
How is it clickbait?
Un subbing because of your cringey thumbnail
Oh no! 🫠
Please hold the door open for the rest of the crybabies.
Bro got angry at something every MMO has done since the dawn of the genre 😂
@@stillsolo I subbed because of the thumbnail.
I came
🤣