How to Render a Flickering Candle Material in KeyShot 8
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- Опубліковано 8 вер 2024
- Learn how to create a flickering candle animation step-by-step in KeyShot 8. This is the third episode of Material Graph Monday, a new weekly series that shows you how to create realistic materials in KeyShot from scratch using the powerful node-based editor inside KeyShot.
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Thanks
You're so welcome! Thank you so much for the Superthanks!
@@WillGibbons you're very welcome. You derseve more but I'm broke atm. Really appriciate all of these videos. They've helped me massively. You're really great at explaining things!
Great work Will. I'm glad someone is breaking down the material graph in a much more practical sense. Thank You!
Hi Anoop, you're welcome!
Scrappy is hella great, and this is amazing. Thanks Will
Thanks Teddy! This comment made my day! ☺️
You are my Keyshot God. Thank you so much! As a foreigner (I'm from Russia), I'm especially grateful for your clear and unstandable pronunciation.
Thank you! I try to keep it easy to follow
Your tutorials are easy to follow and they really help me up my game! Thanks man
Nice! I'm glad you like it!
Such a pleasure to watch your tutorials Will ! Mind blowing how you can remember all the tricks your have learnt in order to acheive exactly whhat you want . Amazing attention to details . THANK YOU !
Thanks! I enjoy making them. I enjoy exploring and sharing what I find, so I think that's a key part of it!
bruhhhh keep doing these tutorials, they help us alot!! we appreciate it!!
That's the plan! Thanks a lot :)
Amazing! I didn't know importing video even possible.
It opens quite a few possibilities!
Finally I found my KeyShot guru. I am grateful for all the help you've made available to students like me.
I come from the world of ZBrush and had been depending on KeyShot for all my final renderings.
I am not too certain of KeyShots partnership in future with ZB as we now entering into/under MAXON's influence.
Any comments from you on KetShot/ZB's future would be very useful.
Thanks. That's a question for KeyShot/Luxion.
@@WillGibbons Thanks for responding.
I am a week behind now, but this was so cool! I didn't even know video maps were possible. Thanks again for the awesome tutorials!
Yeah! The support for video maps came in KeyShot 7, but I don't see them used very often.
Great, thanks much
You are welcome!
THANKS SIR !
Wow!!!! 😮
Keyshot can do that too! Nice trick
:) Thank you!
Great work,
Thank you! Cheers!
Thank you so much
you are best!
Thanks!
Of course this was suuuuper useful! Thank you so much!
Thanks! Glad you liked it.
awesome
Thank you
Great tutorial! Easy and quick! Thanks Will.
Thanks Luis!
you're the best
Cheers!
Awesome!
Thanks!
Thank you so much for the tutorial! Very helpful!
Glad it was helpful!
So cool! Thanks for sharing!
You bet!
Amazing tutorial. Really helpful. Thank you!
My pleasure!
Wow! Thank you for your tips👍
You’re welcome!
Mind-blowing work man 🔥🔥
Thank you so much 😀
what a nice tutorial ,,,,,,, keep it coming :) :) :)
Sure thing!
Sick tutorial! thank you!
Glad you liked it!
Super, thanks man!
You're welcome!
this is pure gold!
Thanks Diego!
you welcome! Maybe a workaround for the flickering could be using a texture with cylindrical mapping to rotate.
If you give it a try, let me know how it goes!
great tutorial Will!
Thanks Marco!
wow it is very nice dear
I'm glad you like it.
you are amazing
good work
Thank you! Cheers!
So so so helpful, thank you so much
Brilliant as always, Will! Thank you.
Cheers, Jet.
Amazing!!!Fantastics!
Thanks so much!
Thanks for the tutorial! well explained!
Of course!
Really helpful, thank you!
Great video!
Thanks man!
These are awesome! Im learning a bunch, keep em coming! :)
First one’s free... nah. The next one will be free too. And the next one.
This is high value video 😍😍
Thanks!
Thanks man ;), amazing video !
My pleasure!
amazing!!
I'd recommend actually rendering out the animation at full res so we can see the final result! But fascinating what you can do with MG. Can you output HDR content with Keyshot? Is it just more bit-depth?
Hi Kevin. Funny enough, it's rendered out at 1920x1080, but my UA-cam videos are recorded at 2560x1440 and I honestly didn't have time render this out at such a high resolution. I'll keep this in mind for future examples though. As far as HDR... sort of. You can render out a sequence of images as .exr files which will support 32 point float, and how you process them and encode that file is up to you. You'd need to use something like premiere pro or after effects, but it should be possible. Good question. I've never tried creating HDR content since I don't have any device that can display or play HDR content.
This is really amazing work and thank you so much for the tutorial sharing for free. Man this is really awesome. Thank you so much. Just wanna ask if we can create burning flame line also.
Unfortunately, not. You'd have to apply a video texture to it with an animated gradient, but it can't be done in KeyShot alone.
great! thank you ;-)
Cheers!
master!
Haha, thanks James!
Subscribed !!
Thanks!
Appreciated man. its great and so awesome....
i would like to know how to render a glass perfume bottle perfectly.
thank you
This is a good topic. One that's pretty fun. It does not require much work in the Material Graph, but would be a good tutorial. Thanks for the suggestion.
Awesome tutorial! Keep posting, I beg haha
Haha, I'm glad you liked this one!
Omg I love your tutorials, thank you so much for making them! I had a question about this - if I wanted to animate lights in the environment (I'm making a memorial animation for Dias de los Muertos, so a dark lit scene with framed images of lost loved ones). For the lighting animations, I'd just use a colorfade utility as well like what you did with the point light?
Yes. You'll need to use physical lights (so like an area light). You can also use a curve fade utility node. Just to fade from 0 to what ever number you want the light's brightness to be.
@@WillGibbons thank you so much! :D that curve fade node is really cool.
Wow, very new tricks learnt today. But what does opacity does. When you plug opacity black goes off. If I were you, I would go to PS and edit it there.
It would not work. You can’t change the color of hundreds of video frames in photoshop. Try it yourself. Even with a perfect black background around the flame, it doesn’t work in opacity mode. I suggest you try and see what I mean.
The tutorial is very good. The friends around us don't understand English. Can I write a graphic tutorial to share with my friends?
Go right ahead! I would like it if I you link to my website somewhere in the tutorial. Thanks!
Hey Will! Should I increase the config for mi video animation from 8 frames/second to a higher number? My video preview is choppy as hell.
Hmm. You mean the final rendering or just the 'preview'. Preview is meant to be an approximation and a quick visual. The FPS above the timeline dictate the frame rate (smoothness) of the final animation. 24-30 is sufficient.
Hey awesome videos here keep it up, im just starting using the program and you've been really helpful! Im using KS 9.1 and when i import the file into it the candle appears black and ive tried few things to change it and make it look like yours but im guessing its the file type version?
That's interesting. It might be the default material type applied for the model type. Perhaps KS updated something on their importer since I posted this tutorial? What happens if you drag a new white plastic material from the KS library onto the candle. Does it fix the black issue?
@@WillGibbons Its wierd i just reopened it and it worked fine, thank you for the response
I wonder if there any free vdb files of candle flame, its be just great.
Not sure!
@@WillGibbons I make vdb sequence but it weights 16gb lol. I can share it if you want, but I have no idea what free cloud storage allow to upload such big files without quota.
@@WillGibbons Oh I have huge trouble when using vdb volumetric files, can you make tutorial on how to do proper material/emission with it?
if i want to make a 10 candles, how i can do that? Thanks for the answer
You should be able to right-click on the item in the scene tree and chose 'make pattern'.
I can understand just how frustrating it is to animate colour fade. Hopefully they’ll have some solution in the future.
I can hope!
Is there a way to request a feature?
how to download such files for other ideas , can u suggest any websites?
Sorry, what? I don't understand.
Bro, I have a query... When I upload the flame video file, each and every time, the no. of frames are changing. In my case, I am always getting about 30 frames, for the 15 sec video...So the animation of the flame looks so weird. In your case, you got about 345 frames for the flame video when you uploaded it over the emmisive plane. So, is there a way to change the number of frames for the video?
Hi. I'm not sure why this is happening. I'd suggest you send a support email to Luxion.
How can I make a PNG file with transparent background and also With transparency on the cloudy material. I want the cloudy material to be semi transparent on the PNG file. I try to do it and I failed every time. thanks
Hmm. I'd use a black and white map for opacity, NOT transparent PNG. So you can use a grayscale image for your opacity map, black will be invisible, white will be visible and every shade in between will be semi-transparent. Plug this texture into the cloudiness of your cloudy plastic and the darker areas of the texture will make the cloudy plastic more transparent. The whiter areas of the texture will make the cloudy plastic more opaque. You could use this texture for opacity and it will make parts of the cloudy plastic disappear, but will not affect cloudiness.
@@WillGibbons thanks you for your answer. But i already know that. My problem is that i can not save the file as png/tiff... so that the glass/plastic... is semi transparent.
@@dvdganon0812 Sorry I misunderstood. This is not something KeyShot can do.
How to download flame???
Link in description
After today , I finally come to the conclusion that keyshot killed lumion a thousand times.
😂😂😂 Nice.
omaii
Ohaii