Visit the GitHub page for the most up to date source code: github.com/zigurous/unity-fruit-ninja-tutorial View the FAQ for answers to common questions: github.com/zigurous/unity-fruit-ninja-tutorial/wiki
Actually I have a question. I am new to game. So when I kept plane in the scene and rotated through -90 x axis. The plane becomes invisible in scene view but is visible in game view. What should I do?
for those who want the hex values of the fruit here they are (Note: these are in order that he assigns them in.) (IMPORTANT: IF YOU COPY AND PAST YOU MIGHT NEED TO TAKE OFF A SPACE AT THE END THAT IS CAUSED BY FORMATTING.) Watermelon outside, 20A748 Watermelon inside, FF4D43 Apple inside, FEF695 Apple outside, EB4135 Lemmon outside, FFDF30 Lemmon inside, FFEAA4 Orange outside, E26310 Orange inside, FFA836 Kiwi outside, 91631D Kiwi inside, 90C825
Just discovered your channel, one of the best out there to be honest !! would love to see a tutorial on the arcade game defender next. keep up the good work :)
Underrated channel it seems given the quality of this content. Keep it up! Just found your channel. Great video. Side note, background music is a tad loud in certain parts (around 33mins for example).
Nice video, I really enjoy those tutorials, because I can learn a lot in such a small period of time! Could you please do an "Tricky Towers" Tutorial with sound or a menu system next time? I would love to see this tutorial! I also thought, it would be pretty interesting if you could make a "community game" at a bigger scale, where we all could work together on one project and learn by our mistakes... I really think this could turn out great!
Hey, I'm sorry to see this youtube video hasn't gotten more views and interaction, it's very informative and clear. If you would happen to be interested in something potentially more lucrative I am looking for someone to help me create a story. It'll be a 3rd person melee action game for mobile, sort of like infinity blade, but you seem to already have the skills we would need, and I think it could draw a lot of income. I wouldn't say it if I didn't think It could take off, because I need the money as much as the next guy
Amazing tutorial, going to save my assignment! Having a small issue with the fruit not rotating as they should when you slice them, but besides that works great!
i loved the tutorial , i am new to c# and i want to create a game like alpha attack from miniclips . how should i start coding ? any tip or is there any way to datamine and get that games source code? i guess it will be a pretty good experience to make it on my own
Hello! Great tutorial and keep up the good work! How can i change the game so i can count the "mistakes"? By "mistakes" i mean the fruits that aren't sliced and fell off.
Thanks for the great tutorial! The Blade for me did not move correctly until I updated my implementation to: private void ContinueSlicing() { // Convert mouse position to world space, keeping the Z position constant. Vector3 mousePosition = Input.mousePosition; mousePosition.z = -mainCamera.transform.position.z; // This ensures it is on the same Z plane as the fruits. Vector3 newPosition = mainCamera.ScreenToWorldPoint(mousePosition); newPosition.z = 0f; // Fix Z position to the plane where fruits exist. direction = newPosition - transform.position; isSlicing = true; float velocity = direction.magnitude / Time.deltaTime; bladeCollider.enabled = velocity > minSliceVelocity; transform.position = newPosition; Debug.Log("[ContinueSlicing] moving blade to " + newPosition); }
Hi, this is the only game im disappointed at, there's been loads of tutorials on this game. I was hoping for something like defender or a dig dug or something. But that's just me moaning lol..I'll still watch it, and most probably still learn something from it. !
I like the way Zig specifically explains stuff, even if fruit ninja does have a lot of other tutorials. Also, sometimes the backend for the same game is different if a different coder implemented it. (Though admittedly I haven't watched anyone else's fruit ninja videos) I like Zig's coding style. It's helping me be less kludgy with my projects.
@@PulkitMalhotra Edit -> Project Settings will open that window, while Window -> Package Manager will open the other. You can dock them next to the inspector if you want but it doesn't matter.
@@---nu4ed and still think design patterns are for nerds ? did you make any game complex large game, anyway I just like complex stuff else my mind goes numb.. plus I am bored on playing games let alone making them thru basic coding.
Visit the GitHub page for the most up to date source code: github.com/zigurous/unity-fruit-ninja-tutorial
View the FAQ for answers to common questions: github.com/zigurous/unity-fruit-ninja-tutorial/wiki
Actually I have a question. I am new to game. So when I kept plane in the scene and rotated through -90 x axis. The plane becomes invisible in scene view but is visible in game view. What should I do?
@@AngelAngel-ew8vx flip your camera on scene to the other side
for those who want the hex values of the fruit here they are (Note: these are in order that he assigns them in.)
(IMPORTANT: IF YOU COPY AND PAST YOU MIGHT NEED TO TAKE OFF A SPACE AT THE END THAT IS CAUSED BY FORMATTING.)
Watermelon outside, 20A748
Watermelon inside, FF4D43
Apple inside, FEF695
Apple outside, EB4135
Lemmon outside, FFDF30
Lemmon inside, FFEAA4
Orange outside, E26310
Orange inside, FFA836
Kiwi outside, 91631D
Kiwi inside, 90C825
Thanks~ bro!
@@nibbles00 No problem.
Just discovered your channel, one of the best out there to be honest !! would love to see a tutorial on the arcade game defender next. keep up the good work :)
Love to see a Defender tutorial - with sound too!
LOL, I just completed your snake tutourial like 15 minutes ago and now you uploaded this video. God loves me !!!
Clearly one of the best tutorials on UA-cam. Keep it up!
Underrated channel it seems given the quality of this content. Keep it up! Just found your channel. Great video. Side note, background music is a tad loud in certain parts (around 33mins for example).
Nice video, I really enjoy those tutorials, because I can learn a lot in such a small period of time!
Could you please do an "Tricky Towers" Tutorial with sound or a menu system next time? I would love to see this tutorial!
I also thought, it would be pretty interesting if you could make a "community game" at a bigger scale, where we all could work together on one project and learn by our mistakes... I really think this could turn out great!
You are amazing Adam, keep on. Many thanks for your efforts.
Thank you so much for this type of content. You are a amazing teacher. Keep up the good work man.
Thank you mate, I'm getting better and better every time thanks to you! Keep it up!
i love the channel and the tutorials. Keep it up man!
Really enjoyable! Made the whole thing and added some! Thx!!!
Thanks for the tutorial Adam!
amazing tutorial and very in-depth explanations of the concepts. thanks for this one.
Hey, I'm sorry to see this youtube video hasn't gotten more views and interaction, it's very informative and clear. If you would happen to be interested in something potentially more lucrative I am looking for someone to help me create a story. It'll be a 3rd person melee action game for mobile, sort of like infinity blade, but you seem to already have the skills we would need, and I think it could draw a lot of income. I wouldn't say it if I didn't think It could take off, because I need the money as much as the next guy
Thank you very much. I have been trying to increase score for 2 days now without success. Thanks to this video I made it 🤩😍
Brackeys apprentice has found boys.
Have you ever thought of making a dev log of your own game? Please make one if possible
Btw, your tutorials are extremely helpful and detailed
You are amazing, thank you very much for the tutorials
Love the video! As I mentioned before in your previous video, smash tv next please?
Cool tutorial and good working source code! Thank you!))
Awesome video and project. Thanks a lot!
Thank you for this amazing tutorial and the hard work you put in it , it's really helpful , keep it up
Bro u are amazing plz continue uploading video❤
Amazing tutorial, going to save my assignment! Having a small issue with the fruit not rotating as they should when you slice them, but besides that works great!
You are the best man!
LEGEND!
Great tutorial, thank you so much!
Great tutorial!
Oh Amazing thanks you for everything
thank you for this tutorial , God bless you🙏🙏
Keep it up
Always thumbs up
i loved the tutorial , i am new to c# and i want to create a game like alpha attack from miniclips . how should i start coding ?
any tip or is there any way to datamine and get that games source code?
i guess it will be a pretty good experience to make it on my own
Very good video, thx for the tutorial
Hello! Great tutorial and keep up the good work!
How can i change the game so i can count the "mistakes"?
By "mistakes" i mean the fruits that aren't sliced and fell off.
I will try to make it on my own and then check the video for confirmation xd
Very nice Video.
Amazing!!!
wow 😆😆
Thanks for the great tutorial!
The Blade for me did not move correctly until I updated my implementation to:
private void ContinueSlicing()
{
// Convert mouse position to world space, keeping the Z position constant.
Vector3 mousePosition = Input.mousePosition;
mousePosition.z = -mainCamera.transform.position.z; // This ensures it is on the same Z plane as the fruits.
Vector3 newPosition = mainCamera.ScreenToWorldPoint(mousePosition);
newPosition.z = 0f; // Fix Z position to the plane where fruits exist.
direction = newPosition - transform.position;
isSlicing = true;
float velocity = direction.magnitude / Time.deltaTime;
bladeCollider.enabled = velocity > minSliceVelocity;
transform.position = newPosition;
Debug.Log("[ContinueSlicing] moving blade to " + newPosition);
}
Thanks Bro!!!!
You are amazing ^_^
How are you? How I can add a combo system?
can I please link to download this game, I just want to check how much I understood your explanation
gracias me ayudo muchisimo :D
Can i know thjs video game have sound when we want to play please if anyone knows please tell me .
how would you put sound effects on this, every time you slice a fruit?
The assets are in some other formats... like the Wood material is shown as Access table..could you please check
Hi, this is the only game im disappointed at, there's been loads of tutorials on this game. I was hoping for something like defender or a dig dug or something. But that's just me moaning lol..I'll still watch it, and most probably still learn something from it. !
Agreed
I like the way Zig specifically explains stuff, even if fruit ninja does have a lot of other tutorials. Also, sometimes the backend for the same game is different if a different coder implemented it. (Though admittedly I haven't watched anyone else's fruit ninja videos) I like Zig's coding style. It's helping me be less kludgy with my projects.
Thanks Great video. It took me 3 days. Auto-complete still not working.
i did it everything correct but the fruits aint slicing for me
same
how to open project settings tab
Can you make a udemy cours with games for unity please.
1:13:27 my Project Settings not showing
Package Manager also
@@PulkitMalhotra Edit -> Project Settings will open that window, while Window -> Package Manager will open the other. You can dock them next to the inspector if you want but it doesn't matter.
geometry dash next
Also can you please include design pattern and UML/architecture design as well ?
@@---nu4ed well then why u even use unity, just use any drag and drop game maker lol
@@---nu4ed and still think design patterns are for nerds ? did you make any game complex large game, anyway I just like complex stuff else my mind goes numb.. plus I am bored on playing games let alone making them thru basic coding.
Is this game for Android?
1:17:46 how to enable auto-complete
Here's a hint for fruit look in my pfp
70% of the scripts are not what he's using and it didn't work, horrible tutorial ngl
🄿🅁🄾🄼🄾🅂🄼 😬