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Get the ad money Matt, but this one actually is interesting to me, at any rate I love what you do and Clay Fighter could never be one of the WFGE. I follow the series and just no, not one of the worse.
A guy named Basara just finished building a Clayfighter Mugen which has nearly the entire series roster with Klaytalities and Specials for everyone. It's free over on his site, and you can find videos of his progress on UA-cam. Beta 2 just dropped.
There's a MUGEN fork for Playstation Vita now, and if it runs well, it's going to make me a very happy camper. It's the Everything Everywhere All at Once of fighting games.
Honestly, I think a proper Clay Fighter revival is long past due. Something with real budget behind it, so it can be as wild and cartoony as it clearly wants to be
There was a Fangame called "Clayfighter: Re-Sculpted" that was being worked on but unfortunadely was C&D'ed by Interplay. The closest thing we have is a MUGEN game by Basara-kun called Clayfighter: Infinite Clayfare which plays like 63 1/3. UPDATE: Sadly, Infinite Clayfare has also been C&D'ed by Interplay.
And have Aardman Animation handle most of the character designs and animations! I say most, because since Aardman has a distinct style to their movies and cartoons, having that be applied to characters like Taffy or Bonker would make them look...weird, IMHO.
@@Trevthehedgehog7I think Laika would be more suited since they manage wildly different styles in their different projects, while I adore aarmand they do have a solid style that doesn’t allow the variation I think characters like this need
Same haha, this game was so weird and cool.. and ya i was a big killer instinct player and this games like a parody of killer instinct which made it even better
When I was a kid I've seen this game, Bio Freaks, Body Harvest and other N64 games on the shelf. I was determined to take Bio Freaks home when someone came out of nowhere and advised me to take Body Harvest instead. I did so and it was probably one of the best games I've ever played in my whole life, inspiring me to even write fanfics and stories later on. Whoever you are, man, thank you very much. Whenever I see this game or Bio Freaks I always remember from this event.
wish people were still like this today. tried talking up some guy who was looking at the same shelf of games at a game store i was at and dude wouldnt make eye contact and just kinda gave one word responses before walking away lol made me feel like a weirdo. are people really just that isolated nowadays?
@@spimbles Not everyone really cares to talk to strangers when they’re out shopping. I know I certainly don’t. I just want to get my get and then get out.
If you want unexpected and unhinged, you REALLY need to cover Tongue Of The Fatman (AKA Slaughter Sport) someday. It has everything you could want from an overambitious and undercooked pre-SF2 fighter, plus the character designs are just so *weird* that it's almost worth playing once just to boggle at it.
For over a year I commented "fatman" on every Worst Fighting Game and never got so much as a nod. I'd imagine he's against covering it because while the gameplay and overall fun to be had with it is COMPLETELY nonexistent, you can't deny that it had some of the most striking presentation and unique mechanics of anything released around the time, not to mention the absolute insanity that is the character roster or setting. Is it good? Under no circumstances. But is it bad enough to land here? The more episodes he's come to release, the more I lean towards nah, it's fine.
Fun fact this game was actually the first thing I bought with a debit card. My dad used to have this game as a kid, but my grandma threw out his N64 while he was in the army, he got another one from GameStop (this was in 2005) but they couldn't find the game, then dad gave me the console when I was 12, and when he got me a debit card with some money, I bought it off of Mecari. We play it together sometimes.
I helped provide a lot of additional footage and combos for this video. I had a lot of fun figuring this game out and finding a lot of infinite combos. Matt is a great guy and is always a pleasure to work with. I hope everyone enjoyed the video, and I apologize for exposing everyone to the fact that this game has racist infinite combos.
I think it will be almost impossible to dethrone Expect No Mercy. Because every other game at some point you say something redeeming about it that gives the game some charm. Clayfighter's voice acting being an example. You'll need to dig to the darkest depths of forgotten games to have a chance at finding something worse.
Possibly the Deadliest Warrior Game, only because you have a literal one-hit kill move for certain characters? But yeah otherwise that is hard to beat XD
Sculptor's Cut (the finished edition, the OG 63 1/3 was an unfinished beta squeezed out, The Cutting Room Floor found a lot of stuff that turns up in the upgraded re-release after) has higher... erm, definition I guess. Also has more frames of animation and extras (though it ALSO had stuff cut from it). But Sculptor's Cut pushes the definition up a wee bit into slightly less fuzzed.
@@garrettchandler1948 They also took out side stepping and wall sliding, so you couldn't walk sideways when your back was against the wall, and you didn't slide along the wall if you collided with it at a diagonal. This lead to jab juggle and blockstun juggle infinites that weren't possible in 63 1/3.
I loved the original ClayFighter on the SNES and really wanted to play 63 1/3 so badly but due to budgetary constraints at the time, I couldn't get it. I'm kinda glad I didn't miss anything.
@@fritzthecat8158 yes, especially the Sculptor’s Cut. I didn’t know anything about this version because I’m not from the US. If I did, MAYBE I would’ve hunted for it
God, never thought of it before but man I wish they could have held out for Dreamcast. When you look at games on it like the Marvel vs Capcom and other 2D fighters on it, it really could had helped... and that is without noting the mich better controler as well.
I've watched this entire series and I always eagerly await the next enty of "WORST FIGHTING GAME!!" Matt really breaks down all the details and I got an idea of the seedy backstory behind each of these atrocities. He really is a great researcher and reporter.
I'd love to see a completely remade clayfighter game in 4k with actual clay figures filmed for the animation. We need more clay and stop animation in video games.
Despite the barebones presentation the game had to offer, I had fond memories with it especially with the voice acting, combos, and characters. If the series could be revived, it would be fun to see if it was ever possible.
Me too. I even had a few crazy ideas for a few new characters like for instance Flora,a mutated flower with plant-based attacks,Magmus,an magma and lava-based character(Think Frosty mixed with Cinder from Killer Instinct),and Dollface,a living doll composed of detachable toy body parts.
This was one of those games I had buried in my N64 collection and I'm sad to say I beat it with every single character growing up. I still remember it fondly and now appreciate it as one of those "this will never, ever happen again" kind of things. Racial stereotypes just ain't cool no more.
And in vibes Naoto just to rub salt in what's left of Kung Pao with a reminder of what "the Asian character" looks like nowadays (a chibi tech genius schoolgirl). 😂
I dunno a lot of game series that got progressively worse with each sequel, but Clayfighter is definitely one of them. Such a shame, too - imagine a world where things had gone in the OTHER direction, and the perfectly okay first game had evolved into something genuinely cool.
I grew up with clay fighter: 63 1/3, unfortunately for me, I actually thought it was great when I was a kid and would routinely make my friends and cousins fight me in it to prove who was better at fighting games. I'd then subsequently low kick to build meter and then spam Laffy's gun special from full screen., nobody ever beat me with that tactic. The game is probably terrible but for me, it was nostalgic watching this video, especially that "Little girly combo" line, which I never realized was Castellaneta until today.
I actually love this game. My aunt bought me this game because I loved stop-motion animation (I still do) and my friends and I played the hell out of it.
Seeing Earthworm Jim reminds me of Boombots, the follow up fighter that the group The Neverhood made after Skullmonkeys. It is apparently very very forgettable.
I played this when I was really young and loved this game for its unique style plus I liked making clay figures as a kid. Looking back on it it’s not the best but will always have a special place in my heart
Yeah with sculptor's cut, they switched to a more traditional street fighter style with normal > special > super combos. That's...a really huge change in gameplay but yeah, I tried it and I was like, I'll take the KI attempt over their Street Fighter 'balanced' attempt. But I remember I'd let games sit on their title screen and I could have sworn the character motivations (in a very similar way to the endings) are displayed after you wait long enough. Not really a good intro to the story but, it is there I believe.
I got my hands on a copy of Sculptor's Cut as a kid, none of had any it was rare or whatever. I'd bring it to my friend's place for the weekly sleepover and even then my friends thought Boogerman was too lame to want to play that game much. Just sat on my shelf unplayed for YEARS before I learned anything about it lol
@@TheArceusftw hahaha I seriously had no idea until a collector acquaintance saw it in my collection and said he'd trade anything I wanted for it. Went from being an impossible to play with a peeling blockbuster label to suddenly being a prized possession!
@@joeypizza2761 I assume you still have it? If so, that’s awesome, dude! Absolutely keep that thing safe and sit on it while the interest is still climbing. You’ll probably be able to retire early with that lol
I do wonder if the source materials for the Clayfighters were preserved and survived anywhere. It would be delightful to see remastered versions with all the filmed frames of animation used instead of just the selected ones they decided they had space for and hopefully higher quality audio than what they compressed it down to for the carts (assuming they bothered to record it in a higher quality in the first place) and most definitely textures that aren't compressed to oblivion because they didn't want to pay extra for more ROM storage. They were never the pinnacle of fighting games that won awards but they weren't supposed to be. Nobody watches movies like Airplane! or The Naked Gun for the deep engaging story lines or the amazing award winning cinematography. You judge them based on what they are and their humor in what they are parodying. If you aren't in the frame of mind for that kind of humor you aren't going to like it anymore that a person reviewing a parody movie as if it were a serious movie.
As disappointing as it is that ReSculpted was C&D, don't feel bad. The game is being built from the ground up as a spiritual successor with an expanded theme and many of the promises brought by ReSculpted. Hope you stay tuned :)
If you were a 2D fighting game fan, but you didn't have a PSX, saturn, or dreamcast, this was the best you could hope for. Like it was mentioned briefly in one of the reviews in the video, the N64 did not have a massive fighting game library, especially something that plays similar to a Street Fighter game. This game was one of few ways to get my 2D fg fix without having to borrow my brother's playstation. Some more stuff to note about the combat: - The side switch animations were really slow, and you were vulnerable while your character was turning around. That led to a couple of unblockable crossups. A big one was Frosty's "ICE SMASH!" move that the AI did a lot. To add to that, in some instances your character would automatically parry crossups if they hit at a certain point. It was a mess. - You were also vulnerable on wakeup. If there was a projectile on the screen and it hit you the moment you got up, you couldn't block it. - Like KI, the auto combos also had a combo breaker. - Characters could attack out of blockstun in the air. - Doing a 2-in-1 would make moves come out faster. For example Hougan had a chicken projectile with a lot of startup, but buffering it after a jab would make it come out almost instantly. - Hitting the L or R button lets you sidestep, which transitioned to slowly rotating the X-axis sideways to get out of the corner or move toward a stage transition. You could also side step projectiles. - Stage transitions could trigger even on block if you were close enough, and sometimes you didn't even have to be close. It was funny seeing a character slide 6 feet into a stage transition after blocking a move. - 63 1/3 had a cheat menu you could use, which did some silly stuff like change the size of the characters and move the camera around. One code to note is a stage select code, which let you pick whatever stage you wanted outside of 2-player mode. You could access stages that aren't associated with any character in the roster, such as a raft stage and a giant toilet bowl. - Sculptor's Cut removed the side stepping, and made L and R button back dashes. Also in the previous game, the collision on walls were more slippery, so sometimes characters would slide along the walls if they were at a diagonal. SC made wall collision more rigid, so it led to a lot of infinite combos if the opponent got hit while airborne in the corner. - SC also added dialogue for the last boss character in arcade mode, and win quotes from the CPU character if you lost. - Lady Liberty had actual tick throws and combo throws. She could command grab opponents out of hit or blockstun. - For some reason Boogerman's projectile had to be parried low. - High Five was unfinished and didn't have a claytalitiy.
You are so right about the fighting game desert. Same with RPGs. It is how a game like this and Quest 64 can get any kind of attention. It might be why they released on the N64 and not PlayStation or Dreamcast.
God, this franchise has been done dirty. I hope one day someone gives it the resurgence it deserves. Also, imagine if we had gotten the rumored DSiWare port. Wouldn't that have been something?
after I found out you could actually play as Sumo Santa with a cheat code, I always thought he cussed in one of his moves (low-quality N64 audio mixed with "so long, sucker" equals... well, I'm sure you can guess) and one time I was doing a mirror match with a sibling the game hard crashed when I tried doing it too much
I remember seeing all the adverts for this games, where they all parodied the adverts for Mortal Kombat 3. You could tell they were having a lot of fun making this game and its characters, shame they messed up the execution.
I absolutely adore this train wreck of a game. I love the combo system. I loved finding all the fatalities as a kid. I played way too much of this game.
It would be so sick if iron galaxy were able to work on a new clayfighter could look so clean or make the whole game made out of clay frame by frame every asset
I remember renting Clayfighters the Sculptor's Cut game at Blockbuster! I loved that Earth Worm Jim was in the game since I watched his cartoons and enjoyed the other characters. I noticed the flaws like the lag when hitting the buttons on my controller. If they were to make a new Clayfighter I have a feeling that some of the characters wouldn't be on the roster.
My best friend had this game and we used to play it a lot until his mom heard the one character say “cluck you”. She flipped and I don’t think I ever played it again after that.
I like the IDEA of Clayfighter a lot, I think it has a really funny and creative (and uniquely American Gen X) sensibility, and I like all the cultural references. But yeah, the execution leaves a lot to be desired. Some sort of reboot would be good, but I'd also just like to see 63 1/13 remade in a more competent way.
The clay rabbit in this gave me nightmares as a child before resurfacing as some kind of paralysis demon during a bad drug trip in my early 20s where I thought it was seriously going to kill me. 2/10 literally traumatic, use an emulator for safety or something.
"I think Sculptor's Cut is a tiny step back... so yeah, you sit there with all the other losers in the *STINK CLUB.* You think about what you did!" Is it too late to rename this whole series, "Fighting Games in the Stink Club?" lol 😄
It can't compete with the classic fighters out there but as long as you don't take this game seriously, it's a good time. Not the worst out there, imo. Great video as usual! I hope you get to Shadow: War of Succession for 3DO soon.
Let's not forget that screen transitions hit it's peak in Dragonball Fighterz, capturing the feel of the series and is the most seamless when you compare the three of them: Clayfighter 63 1/3, Dead or Alive, and Dragonball Fighterz.
This game falls into the "so bad, it's good" category for me. As a game, it's appalling. But the characterisation and stupid lines and sounds are so ridiculous you can get hours of laughs. My brother absolutely adored this game in his childhood.
I recently found two copies of the Sculptor’s Cut at a local used games store called P Market. The copy where it’s just the cartridge was about $50, while the copy complete in box was selling for $6000.
Please pardon my correction (especially if someone else got to it first), but the base Clayfighter 63 1/3 released in Autumn 1997, not 1998. Although, the Sculptor's Cut edition did first appear in Blockbuster stores in May 1998.
Idk why, but the clay fighter games always grabbed my attention at video stores. Just the box art made me rent them a few times, thinking "it can't be as bad as I remember, I must be mistaken"
I played this game again not so long ago, still funny ass hell. I grew up with Sega, NES and SNES, then N64 and even now I still love the N64 graphics. It's about the gameplay and humor in the game, even now I can still see what is happening on the screen.
I remember reading the ads for this game on a Club Nintendo magazine (mexican Nintendo Power), it looked pretty neat for the time, but I think this is the game's biggest problem, it looks great ON SCREENSHOTS, but definitely not in motion. If KI Gold had to drop animation frames for the N64, Clayfighter 63 1/3 was MUCH worse in that regard.
Nintendo Official Magazine (UK) scored this at 23%. I bought it because of Earthworm Jim and to this day I've never understood why the magazine hated it so much.
Oh Shit! My suggestion has been acknowledged! Wait. That means we could FINALLY get a remaster collection of Clayfighters now that a popular UA-camr talked about it
You know, with Interplay having been sacked several years ago, I'm amazed no one has picked up any of the franchises that died with the company, this one and Earthworm Jim, especially. Do people just think that these are relics of the 90's, that deserve to be lost to time? Who knows...I just wish it didn't have to end like that.
Interplay still sort of exists as Interplay Entertainment, heck just a year or two ago they released a teaser trailer for an animated Earthworm Jim show.
In fact they even Announced Clayfighter Action figures from Premium DNA and even C&D'ed a Fan game that was on the works. Interplay is like the Anti-Matter equation of gaming companies!
Clay Fighter 2 was one of two games I accidentally stole from my local video store. First was Super Wrestlemania, I accidentally left it in the car and the clerk just checked it off our rental list without checking. I didn't find it until we got home and it fell out of the car. CF2, a couple years later, was just...never checked out. My dad noticed on the receipt that it wasn't there and said, "Well, merry christmas. They gave you that game."
My older brother and I used to rent this every weekend from our local Movie Warehouse. To this day, I don't know why. We freaking loved it back then though!
I love this game😂 I know that 63 1/3 and Sculptor's Cut couldn't keep up with major Fighting Games at the time, but i really wish someone could bring this game back and give him the right presentation.
I think we’ve found the new McMuscle LifeMission: He will not rest until ClayFighter: Call of Putty is both revived with an astonishing budget and finished with a whole year’s worth of Q&A. Give the people what they want.
9:01 "The endings are - let's be honest - pretty shitty. Your character just flails around on the left there with text slowly scrolling on the right." That's so weak. Fortunately we left this kind of stuff behind in the 90s. SUDDENLY A WILD MORTAL KOMBAT ARMAGEDDON APPEARED
I played the original game when I was kid! I had no concept of good and bad games back then; I just played whatever I had over and over since I owned few games (didn’t have much money growing up). Wow that game looks so bad! I think it’s best kept as a memory…
Only suggestion that comes to mind: Inuyasha: A Feudal Fairy Tale. There is a Flash game I remember playing called Faith Fighter as well. It was a fighting game based around deities that duke it out. Upon searching for it, I guess there is a newer game that is similar (but less tongue-in-cheek) called Fight of Gods.
The first and only time I played this game was on a n64 kiosk in a wendy's play place back in 2003, I don't know why but that's a core memory for me, those nintendo kiosks used to be something special
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there is an Avengers fighting game arcade that is horrendous. you should check it out lol.
Get the ad money Matt, but this one actually is interesting to me, at any rate I love what you do and Clay Fighter could never be one of the WFGE. I follow the series and just no, not one of the worse.
Bad, sure, but not one of the worse.
@@jessesurprenant1981 Thanks for liking the show. As for CF, I didn't rate it as one of the worst.
Yes sir :)
ClayFact! Ken Pontac, who was the voice director and a writer on Clayfighter 63 & 1/3 is also responsible for YOU ARE A PIRATE! from Lazytown.
The happy tree frienda guy?
@@MintJellyfish-te3bt Eyup! Same guy!
He also co-wrote all of the Sonic the Hedgehog games from Sonic Colors up until Team Sonic Racing.
@@blueblur98 oh my word that explains alot
Yar-har diddly dee
A guy named Basara just finished building a Clayfighter Mugen which has nearly the entire series roster with Klaytalities and Specials for everyone. It's free over on his site, and you can find videos of his progress on UA-cam. Beta 2 just dropped.
That's rad
There's a MUGEN fork for Playstation Vita now, and if it runs well, it's going to make me a very happy camper. It's the Everything Everywhere All at Once of fighting games.
It is,and I shall say that it's actually quite good to be honest
Honestly, I think a proper Clay Fighter revival is long past due. Something with real budget behind it, so it can be as wild and cartoony as it clearly wants to be
There was a Fangame called "Clayfighter: Re-Sculpted" that was being worked on but unfortunadely was C&D'ed by Interplay.
The closest thing we have is a MUGEN game by Basara-kun called Clayfighter: Infinite Clayfare which plays like 63 1/3.
UPDATE: Sadly, Infinite Clayfare has also been C&D'ed by Interplay.
I love that game 😂
BRING BACK CALL OF PUTTY
And have Aardman Animation handle most of the character designs and animations!
I say most, because since Aardman has a distinct style to their movies and cartoons, having that be applied to characters like Taffy or Bonker would make them look...weird, IMHO.
@@Trevthehedgehog7I think Laika would be more suited since they manage wildly different styles in their different projects, while I adore aarmand they do have a solid style that doesn’t allow the variation I think characters like this need
No joke, this was one of my favorite games. Had a killer instinct feel and cheesy humor that gave me endless laughs as a kid.
I think Virtua Fighter literally starting 3D fighting games would earn it a spot.
@@MattMcMusclesDid you respond to the wrong comment?
The fact that it had both Earthworm Jim AND Boogerman was a huge plus for me.
@@MattMcMuscles the spot of his favorite game?
Same haha, this game was so weird and cool.. and ya i was a big killer instinct player and this games like a parody of killer instinct which made it even better
When I was a kid I've seen this game, Bio Freaks, Body Harvest and other N64 games on the shelf. I was determined to take Bio Freaks home when someone came out of nowhere and advised me to take Body Harvest instead. I did so and it was probably one of the best games I've ever played in my whole life, inspiring me to even write fanfics and stories later on.
Whoever you are, man, thank you very much. Whenever I see this game or Bio Freaks I always remember from this event.
That person was a true hero.
I am the alternate universe version of you. I used to write fanfic about Clayfighter....Yeah quite sad, isn't it? lol
wish people were still like this today. tried talking up some guy who was looking at the same shelf of games at a game store i was at and dude wouldnt make eye contact and just kinda gave one word responses before walking away lol made me feel like a weirdo. are people really just that isolated nowadays?
@@spimbles
Not everyone really cares to talk to strangers when they’re out shopping. I know I certainly don’t. I just want to get my get and then get out.
I'm surprised bio freaks hasn't been featured on worst fighting game yet 😂
Wow, didn't expect to wake up and see Matt tearing into the first console game I ever played lol.
This isn't the first time!
Oh buddy…
Would still rather play this than Ultraman or Primal Rage among others so you didn’t do too bad 🙌🏼
Idk man. I remember thinking this game was so cool lol.
That's an...interesting one to start out with, lol.
If you want unexpected and unhinged, you REALLY need to cover Tongue Of The Fatman (AKA Slaughter Sport) someday. It has everything you could want from an overambitious and undercooked pre-SF2 fighter, plus the character designs are just so *weird* that it's almost worth playing once just to boggle at it.
For over a year I commented "fatman" on every Worst Fighting Game and never got so much as a nod. I'd imagine he's against covering it because while the gameplay and overall fun to be had with it is COMPLETELY nonexistent, you can't deny that it had some of the most striking presentation and unique mechanics of anything released around the time, not to mention the absolute insanity that is the character roster or setting.
Is it good? Under no circumstances. But is it bad enough to land here? The more episodes he's come to release, the more I lean towards nah, it's fine.
Fun fact this game was actually the first thing I bought with a debit card. My dad used to have this game as a kid, but my grandma threw out his N64 while he was in the army, he got another one from GameStop (this was in 2005) but they couldn't find the game, then dad gave me the console when I was 12, and when he got me a debit card with some money, I bought it off of Mecari. We play it together sometimes.
Wholesome😳
You should have bought a better game.
Never has such a short paragraph made me feel ancient. When you put your grandpa threw out your dads N64, I turned into dust
@@chesspunk489 should have bought a better grandma for throwing away his n64 I'm pretty sure even the Bible says not to do that
I helped provide a lot of additional footage and combos for this video. I had a lot of fun figuring this game out and finding a lot of infinite combos. Matt is a great guy and is always a pleasure to work with. I hope everyone enjoyed the video, and I apologize for exposing everyone to the fact that this game has racist infinite combos.
I hope Matt paid a little extra; a moral tax for having to find combos as infinitely damaging as they are racist.
I fought hard against the racist characters and lost.
He should’ve credited you
@@iamme4494 they are, they are in the description. I feel you should look harder before saying something lol
I think it will be almost impossible to dethrone Expect No Mercy. Because every other game at some point you say something redeeming about it that gives the game some charm. Clayfighter's voice acting being an example. You'll need to dig to the darkest depths of forgotten games to have a chance at finding something worse.
The Mattel Hyperscan Fighting games would probably beat it
D&D Ravenloft Iron and Blood
Possibly the Deadliest Warrior Game, only because you have a literal one-hit kill move for certain characters? But yeah otherwise that is hard to beat XD
Only pc games can. Console games aren't that many, and usually have some quality control, even a little
@@Metaphysician2yeah, so about that-
63 and a third? That's got to be the most sequels I've ever seen for a fighting game ever!
Kingdom hearts 358/2 days: hold my beer. Edit: it’s not a fighting game, but that title is still pretty absurd.
Did they asked Scott Steiner to do the math for the numbering of this sequel?
@@BenetteG Funny thing about that promo, after Scotty heard the promo back and saw what he'd done, he vowed to never wrestle again. And he didn't.
Pretty sure it is a naked gun reference
@@sovietdominion I know. Naked Gun 33 and a third.
It's such a shame that it came out so fuzzy. I've always liked ugly/weird art styles so it's a shame to be unable to see the detail
Sculptor's Cut (the finished edition, the OG 63 1/3 was an unfinished beta squeezed out, The Cutting Room Floor found a lot of stuff that turns up in the upgraded re-release after) has higher... erm, definition I guess. Also has more frames of animation and extras (though it ALSO had stuff cut from it).
But Sculptor's Cut pushes the definition up a wee bit into slightly less fuzzed.
Sculptures cut is actually not as fun to play for me because they cut out all the killer instinct combos and linkers
@@garrettchandler1948 They also took out side stepping and wall sliding, so you couldn't walk sideways when your back was against the wall, and you didn't slide along the wall if you collided with it at a diagonal. This lead to jab juggle and blockstun juggle infinites that weren't possible in 63 1/3.
I loved the original ClayFighter on the SNES and really wanted to play 63 1/3 so badly but due to budgetary constraints at the time, I couldn't get it. I'm kinda glad I didn't miss anything.
@@fritzthecat8158 yes, especially the Sculptor’s Cut. I didn’t know anything about this version because I’m not from the US. If I did, MAYBE I would’ve hunted for it
Clayfighter was doing superhero cameos in fighting games before it was cool.
God, never thought of it before but man I wish they could have held out for Dreamcast. When you look at games on it like the Marvel vs Capcom and other 2D fighters on it, it really could had helped... and that is without noting the mich better controler as well.
I've watched this entire series and I always eagerly await the next enty of "WORST FIGHTING GAME!!" Matt really breaks down all the details and I got an idea of the seedy backstory behind each of these atrocities. He really is a great researcher and reporter.
I'd love to see a completely remade clayfighter game in 4k with actual clay figures filmed for the animation. We need more clay and stop animation in video games.
Despite the barebones presentation the game had to offer, I had fond memories with it especially with the voice acting, combos, and characters. If the series could be revived, it would be fun to see if it was ever possible.
Me too. I even had a few crazy ideas for a few new characters like for instance Flora,a mutated flower with plant-based attacks,Magmus,an magma and lava-based character(Think Frosty mixed with Cinder from Killer Instinct),and Dollface,a living doll composed of detachable toy body parts.
This was one of those games I had buried in my N64 collection and I'm sad to say I beat it with every single character growing up.
I still remember it fondly and now appreciate it as one of those "this will never, ever happen again" kind of things.
Racial stereotypes just ain't cool no more.
And in vibes Naoto just to rub salt in what's left of Kung Pao with a reminder of what "the Asian character" looks like nowadays (a chibi tech genius schoolgirl). 😂
they still cool when done tastefully, just look to dave chapelle or the bondocks
@weazz Yeah, because they're actually funny. Hell, The Boondocks made Uncle Ruckus work and now he's the funniest thing ever. 😂
I dunno a lot of game series that got progressively worse with each sequel, but Clayfighter is definitely one of them. Such a shame, too - imagine a world where things had gone in the OTHER direction, and the perfectly okay first game had evolved into something genuinely cool.
I grew up with clay fighter: 63 1/3, unfortunately for me, I actually thought it was great when I was a kid and would routinely make my friends and cousins fight me in it to prove who was better at fighting games. I'd then subsequently low kick to build meter and then spam Laffy's gun special from full screen., nobody ever beat me with that tactic. The game is probably terrible but for me, it was nostalgic watching this video, especially that "Little girly combo" line, which I never realized was Castellaneta until today.
I actually love this game. My aunt bought me this game because I loved stop-motion animation (I still do) and my friends and I played the hell out of it.
Seeing Earthworm Jim reminds me of Boombots, the follow up fighter that the group The Neverhood made after Skullmonkeys. It is apparently very very forgettable.
I have all three of the Neverhood games and, yes, Boombots is very forgettable.
I played this when I was really young and loved this game for its unique style plus I liked making clay figures as a kid. Looking back on it it’s not the best but will always have a special place in my heart
Wish to see either Hyperscan fighter, like Interstellar Wrestling League or X-Men on this show.
I would love to see Kakuto Chojin for the Xbox get a video on this channel. I would also nominate Dangerous Streets for a video as well.
Yeah with sculptor's cut, they switched to a more traditional street fighter style with normal > special > super combos. That's...a really huge change in gameplay but yeah, I tried it and I was like, I'll take the KI attempt over their Street Fighter 'balanced' attempt. But I remember I'd let games sit on their title screen and I could have sworn the character motivations (in a very similar way to the endings) are displayed after you wait long enough. Not really a good intro to the story but, it is there I believe.
I always loved when any time a character is hit, especially when combos are involved, their belongings fly around.
I got my hands on a copy of Sculptor's Cut as a kid, none of had any it was rare or whatever. I'd bring it to my friend's place for the weekly sleepover and even then my friends thought Boogerman was too lame to want to play that game much. Just sat on my shelf unplayed for YEARS before I learned anything about it lol
Dude, Treasure that cartridge for the rest of your life!
@@TheArceusftw hahaha I seriously had no idea until a collector acquaintance saw it in my collection and said he'd trade anything I wanted for it. Went from being an impossible to play with a peeling blockbuster label to suddenly being a prized possession!
@@joeypizza2761
I assume you still have it? If so, that’s awesome, dude! Absolutely keep that thing safe and sit on it while the interest is still climbing. You’ll probably be able to retire early with that lol
Isn't the Sculptor's Cut the rarest N64 game out there?
@@shuboy05
It is. Definitely the most valuable. It goes for over $1000 and is still climbing.
I do wonder if the source materials for the Clayfighters were preserved and survived anywhere. It would be delightful to see remastered versions with all the filmed frames of animation used instead of just the selected ones they decided they had space for and hopefully higher quality audio than what they compressed it down to for the carts (assuming they bothered to record it in a higher quality in the first place) and most definitely textures that aren't compressed to oblivion because they didn't want to pay extra for more ROM storage.
They were never the pinnacle of fighting games that won awards but they weren't supposed to be. Nobody watches movies like Airplane! or The Naked Gun for the deep engaging story lines or the amazing award winning cinematography. You judge them based on what they are and their humor in what they are parodying. If you aren't in the frame of mind for that kind of humor you aren't going to like it anymore that a person reviewing a parody movie as if it were a serious movie.
As disappointing as it is that ReSculpted was C&D, don't feel bad. The game is being built from the ground up as a spiritual successor with an expanded theme and many of the promises brought by ReSculpted. Hope you stay tuned :)
RIP to the one and only legendary game show host Bob Barker. He was the best!
I remember so many ads for this game, and yet no one I knew had it or played it.
If you were a 2D fighting game fan, but you didn't have a PSX, saturn, or dreamcast, this was the best you could hope for. Like it was mentioned briefly in one of the reviews in the video, the N64 did not have a massive fighting game library, especially something that plays similar to a Street Fighter game. This game was one of few ways to get my 2D fg fix without having to borrow my brother's playstation.
Some more stuff to note about the combat:
- The side switch animations were really slow, and you were vulnerable while your character was turning around. That led to a couple of unblockable crossups. A big one was Frosty's "ICE SMASH!" move that the AI did a lot. To add to that, in some instances your character would automatically parry crossups if they hit at a certain point. It was a mess.
- You were also vulnerable on wakeup. If there was a projectile on the screen and it hit you the moment you got up, you couldn't block it.
- Like KI, the auto combos also had a combo breaker.
- Characters could attack out of blockstun in the air.
- Doing a 2-in-1 would make moves come out faster. For example Hougan had a chicken projectile with a lot of startup, but buffering it after a jab would make it come out almost instantly.
- Hitting the L or R button lets you sidestep, which transitioned to slowly rotating the X-axis sideways to get out of the corner or move toward a stage transition. You could also side step projectiles.
- Stage transitions could trigger even on block if you were close enough, and sometimes you didn't even have to be close. It was funny seeing a character slide 6 feet into a stage transition after blocking a move.
- 63 1/3 had a cheat menu you could use, which did some silly stuff like change the size of the characters and move the camera around. One code to note is a stage select code, which let you pick whatever stage you wanted outside of 2-player mode. You could access stages that aren't associated with any character in the roster, such as a raft stage and a giant toilet bowl.
- Sculptor's Cut removed the side stepping, and made L and R button back dashes. Also in the previous game, the collision on walls were more slippery, so sometimes characters would slide along the walls if they were at a diagonal. SC made wall collision more rigid, so it led to a lot of infinite combos if the opponent got hit while airborne in the corner.
- SC also added dialogue for the last boss character in arcade mode, and win quotes from the CPU character if you lost.
- Lady Liberty had actual tick throws and combo throws. She could command grab opponents out of hit or blockstun.
- For some reason Boogerman's projectile had to be parried low.
- High Five was unfinished and didn't have a claytalitiy.
You are so right about the fighting game desert. Same with RPGs. It is how a game like this and Quest 64 can get any kind of attention. It might be why they released on the N64 and not PlayStation or Dreamcast.
God, this franchise has been done dirty. I hope one day someone gives it the resurgence it deserves.
Also, imagine if we had gotten the rumored DSiWare port. Wouldn't that have been something?
8:33 Seeing Kung Pow do "Pu-pu-Platta" while pulling the Wok Hair down on him & walking like a Crab would make me chuckle when I played this
I distinctly remember seeing an ad for Clayfighter for one of the 32-bit systems...
cancelled, covered in detail in the What Happened episode
For something really unhinged, you should check out the arcade classic Alien Challenge!
I think it would be cool if a new one of these games was ever made. It’d be cool to see them try to keep the claymation look with today’s graphics.
after I found out you could actually play as Sumo Santa with a cheat code, I always thought he cussed in one of his moves (low-quality N64 audio mixed with "so long, sucker" equals... well, I'm sure you can guess) and one time I was doing a mirror match with a sibling the game hard crashed when I tried doing it too much
Hey Matt, if you're looking for a possible candidate to beat out Expect No Mercy, I'd recommend checking out Reikai Doushi.
I remember seeing all the adverts for this games, where they all parodied the adverts for Mortal Kombat 3. You could tell they were having a lot of fun making this game and its characters, shame they messed up the execution.
I absolutely adore this train wreck of a game. I love the combo system. I loved finding all the fatalities as a kid. I played way too much of this game.
It would be so sick if iron galaxy were able to work on a new clayfighter could look so clean or make the whole game made out of clay frame by frame every asset
I remember renting Clayfighters the Sculptor's Cut game at Blockbuster! I loved that Earth Worm Jim was in the game since I watched his cartoons and enjoyed the other characters. I noticed the flaws like the lag when hitting the buttons on my controller. If they were to make a new Clayfighter I have a feeling that some of the characters wouldn't be on the roster.
My best friend had this game and we used to play it a lot until his mom heard the one character say “cluck you”. She flipped and I don’t think I ever played it again after that.
I like the IDEA of Clayfighter a lot, I think it has a really funny and creative (and uniquely American Gen X) sensibility, and I like all the cultural references. But yeah, the execution leaves a lot to be desired. Some sort of reboot would be good, but I'd also just like to see 63 1/13 remade in a more competent way.
The clay rabbit in this gave me nightmares as a child before resurfacing as some kind of paralysis demon during a bad drug trip in my early 20s where I thought it was seriously going to kill me.
2/10 literally traumatic, use an emulator for safety or something.
YAY!
you watch too much donnie darko
We never had N64 back in the days, but we had SNES and ClayFigher on it. I remember liking it...
"I think Sculptor's Cut is a tiny step back... so yeah, you sit there with all the other losers in the *STINK CLUB.* You think about what you did!"
Is it too late to rename this whole series, "Fighting Games in the Stink Club?" lol 😄
It can't compete with the classic fighters out there but as long as you don't take this game seriously, it's a good time. Not the worst out there, imo.
Great video as usual! I hope you get to Shadow: War of Succession for 3DO soon.
Let's not forget that screen transitions hit it's peak in Dragonball Fighterz, capturing the feel of the series and is the most seamless when you compare the three of them: Clayfighter 63 1/3, Dead or Alive, and Dragonball Fighterz.
Clayfighter to me has always stood as a prime example of unique charm over actually quality.
I got clayfighter for SNES for Christmas and it was one of my favorite games for a very long time.
I admit,I was a little skeptical about it when I was young,after trying it out,it was LOTS of fun!
There has to be some kind of correlation between overpaying for Michael Buffer and imminent failure.
This game falls into the "so bad, it's good" category for me. As a game, it's appalling. But the characterisation and stupid lines and sounds are so ridiculous you can get hours of laughs. My brother absolutely adored this game in his childhood.
Lmao, the Taz meme appearing on the video was not something I had on my bingo card.
I enjoyed playing the first two Clayfighters, but I only ever recall seeing 63 1/3 once back in the day
idk why but i ADORED this game. then again when i was 8 i loved any game i shoved into my n64.
except battle chess
This thing is sitting on a case at a local game store for $400; it’s insane. Not only is it way to expensive but it’s horrible.
Man i loved this game, we had tournamets every weekend with friends at home. It was the only game i could pull off parries and long combos.
I recently found two copies of the Sculptor’s Cut at a local used games store called P Market. The copy where it’s just the cartridge was about $50, while the copy complete in box was selling for $6000.
I bought this game after getting the N64 for Christmas, I was like 8 and was like "hehe funny clay characters that farts".
I think we should go full circle and have a Clayfighter as a guest in MK1, Bad Mr Frosty versus Sub Zero thirty years in the making
the sound bite of Sumo Santa saying "Belly Launcher" does permanently live rent free in head for the past 2 decades.
Please pardon my correction (especially if someone else got to it first), but the base Clayfighter 63 1/3 released in Autumn 1997, not 1998. Although, the Sculptor's Cut edition did first appear in Blockbuster stores in May 1998.
Idk why, but the clay fighter games always grabbed my attention at video stores. Just the box art made me rent them a few times, thinking "it can't be as bad as I remember, I must be mistaken"
Wasn’t prepared to see Vibin’ Naoto do a crossover with Matt’s Worse Fighting Game series. My man’s moving up in the world:)
Yeah the Vibin' Naoto caught me off guard too.
I played this game again not so long ago, still funny ass hell.
I grew up with Sega, NES and SNES, then N64 and even now I still love the N64 graphics.
It's about the gameplay and humor in the game, even now I can still see what is happening on the screen.
Love how you have a time stamp for the history. That’s why you’re an MVP, good sir.
I remember reading the ads for this game on a Club Nintendo magazine (mexican Nintendo Power), it looked pretty neat for the time, but I think this is the game's biggest problem, it looks great ON SCREENSHOTS, but definitely not in motion. If KI Gold had to drop animation frames for the N64, Clayfighter 63 1/3 was MUCH worse in that regard.
ABSOLUTE BULLSHOTS
I remember back at 1999 my dad would get me a new game for my N64, he make me choose between Clayfighter or Ocarina of Time, thank god I choose OoT.
My friends and I rented this game to oblivion in the 90s. It was our fav next to Mortal Kombat Trilogy.
Nintendo Official Magazine (UK) scored this at 23%. I bought it because of Earthworm Jim and to this day I've never understood why the magazine hated it so much.
If arcade games can be included in this venture, "Dino Rex" is one that should be looked at.
Matt: "fighting games with digitized graphics is the wrong approach."
Also Matt: "Anyway; here's a digitized fighting game."
Oh Shit! My suggestion has been acknowledged!
Wait. That means we could FINALLY get a remaster collection of Clayfighters now that a popular UA-camr talked about it
Matt McMuscles looks oddly appropriate standing amongst the Clayfighter roster...
You know, with Interplay having been sacked several years ago, I'm amazed no one has picked up any of the franchises that died with the company, this one and Earthworm Jim, especially.
Do people just think that these are relics of the 90's, that deserve to be lost to time? Who knows...I just wish it didn't have to end like that.
Interplay still sort of exists as Interplay Entertainment, heck just a year or two ago they released a teaser trailer for an animated Earthworm Jim show.
In fact they even Announced Clayfighter Action figures from Premium DNA and even C&D'ed a Fan game that was on the works.
Interplay is like the Anti-Matter equation of gaming companies!
Clay Fighter 2 was one of two games I accidentally stole from my local video store. First was Super Wrestlemania, I accidentally left it in the car and the clerk just checked it off our rental list without checking. I didn't find it until we got home and it fell out of the car. CF2, a couple years later, was just...never checked out. My dad noticed on the receipt that it wasn't there and said, "Well, merry christmas. They gave you that game."
When the racist stereotype karate dude was brought up, I honestly expected a cut to Krusty bringing out his "Chinaman" routine
Clayfighter is too awesome of a concept to leave in the 90s.
The final boss of childhood fever dream games. Sorry Twisted Metal Small Brawl, you lose this time.
Glover tho?
My older brother and I used to rent this every weekend from our local Movie Warehouse. To this day, I don't know why. We freaking loved it back then though!
The world really needs another Clay Fighter.
I love this game😂
I know that 63 1/3 and Sculptor's Cut couldn't keep up with major Fighting Games at the time, but i really wish someone could bring this game back and give him the right presentation.
I have no idea who the chibi person dancing to the Sculptor's Cut intro is, but they're absolutely adorable.
I think we’ve found the new McMuscle LifeMission: He will not rest until ClayFighter: Call of Putty is both revived with an astonishing budget and finished with a whole year’s worth of Q&A. Give the people what they want.
Fact it took a lot from killer instinct increases its worth to me at the time lol and the way sculptors cut removed a lot of that did puzzle me
Ultratech showed up at Interplay's door one day...
9:01 "The endings are - let's be honest - pretty shitty. Your character just flails around on the left there with text slowly scrolling on the right."
That's so weak. Fortunately we left this kind of stuff behind in the 90s.
SUDDENLY A WILD MORTAL KOMBAT ARMAGEDDON APPEARED
Your preovious video sparked nostalgia for an old game: King of monsters. Dawn of the monsters seems to be a decent successor. Thanks!
I played the original game when I was kid! I had no concept of good and bad games back then; I just played whatever I had over and over since I owned few games (didn’t have much money growing up). Wow that game looks so bad! I think it’s best kept as a memory…
I played this game as a kid it actually feels fairly good for how low budget it is
Only suggestion that comes to mind: Inuyasha: A Feudal Fairy Tale.
There is a Flash game I remember playing called Faith Fighter as well. It was a fighting game based around deities that duke it out. Upon searching for it, I guess there is a newer game that is similar (but less tongue-in-cheek) called Fight of Gods.
Dang, this became Mudfighter real quick but it sucks there isn't more and miss you Hobocop
The game should never have happened, but it could've been worse. I'm still waiting for my Tattoo Assassins video. Most amazing train-wreck ever.
The first and only time I played this game was on a n64 kiosk in a wendy's play place back in 2003, I don't know why but that's a core memory for me, those nintendo kiosks used to be something special
Even without speaking english as a kid I loved the announcer. This dude, the classic MK announger and Tony the tiger from MSH vs SF are just the best.
When he said "get it in the ring" and there was no heavy guitar riff part of me died.