@@notfreshey LeMans: Too much straight. Too long laptime. Spa: too easy too idiot of a layout. Eau/Rouge Raiddilion should be more tight and last corner is monaco levels of tightness
You can turn a option on in menu that it doenst shift back to neutral in settings . You also can set it that you use both shifter at same time to go to neutral .
LMU feels so good to drive, and the online experience for me as of recent has been solid. No problems with FFB. It feels just as good as it was with GTE's. I think it's a hardware and settings issue for some.
@@reindeer4274it says speeding, but isnt. If you start with limiter and you get penalty, you where a little bit out of your „Box“. You can use the limiter safely for the race start!
The ffb after initial weight transfer and turn in is almost non-existent. Finding the proper grip limit of the front tires near apex and early corner exit is impossible with the ffb and requires experimentation and visual detection of yaw. Nil Naujoks, Jardier and plenty of others within the sim racing community top ranks have pointed this out and I've experienced exactly the same thing myself. I suspect a recent patch messed this up a bit and a fix coming soon, or hope for it at least. I have a simucube 2 pro and used a variety of simucube profiles along with virtually every combination of settings in game and the only way to get any ffb at all mid corner/exit on slower speed corners makes the ffb weight unbearable on initial turnin and in straightaways near the center. This isn't realistic at all and will put off the more hardcore sim community. I will say the game's net code looks good. I do think the collision is a bit on the arcade side, cars can bump and almost nothing happens. Casual racers will love this as they can bang doors without issue but this isn't the case in RL either. Game has potential but needs a good bit of work to be taken seriously sadly.
FFB was a bit weird on the day the latest patch dropped with an odd FFB dead zone around centre (when all the trendy influencers were jumping on) but this was fixed within a couple of days. It is possible to get low speed ‘death slides’ where the FFB goes very light (same as iRacing) but I am not sure if this is a FFB, physics or tyre issue. Otherwise I find the LMU experience best in class.
If you'd have suggested at this time last year that an MG title would emerge as easily one of the best sims ever within 12 months, well you'd have been laughed at. And yet here we are, it's not even complete yet, and I just don't want to race anything else. Fabulous stuff. They've got so much right already. The potential of the rF2 engine finally realised.
The fastest lap was the guy in the Chevrolet!! We are all complaining that theirs something wrong with the Chevrolet. Maybe theirs just something wrong with us 😂
Hi Dave, I loved the online races but maybe these cars have a too strong TC by default. I think if you lower the TC you'll get faster. Great video as always mate.
@ not at all, I’ve literally just started playing it, I prefer the feel of these cars to that of I racing and acc , no fanboy here apart from a fan of good sim racing, bit of a shit comment really there wasn’t it?
I've always thought the FFB has been great, not put much time into the HY or the GT3 yet but the LMP2 and the Ferrari GTe feel fantastic. I think for some it has possibly to do with hardware/settings. For others it's possible regurgitation of what their favourite streamer tells them what to think. Others, bizarrely sour grapes.
I find the FFB when driving the prototypes to be the issue. Low to medium speed entrances and mid corner feedback just seems to be nonexistent for both front and rear axles. That said, I stick to the LMGT3 cars :)
LMP1 was a blast to drive fast and they killed it. Now they killed the LMP2 and the LMdH are way too fast and still totally unrealistic. So much for the best sim 😂
For hyper car ffb setting cha gesture are required between gt3/gte and hyper car. I use an alpha mini and I don't change the settings between cars they are very difficult to drive and I can't tell much of anything. Switch setting to hyper car settings and the FFB is a dream
Can you tell me the difference between your LMU GT3 brake settings vs them on iracing? I have the same Simucube pedal as you. Also please talk about the difference in braking techniques in the different sims. Thanks Dave and Merry Christmas to you and Julie
These other race "sims/games" look amazing, I'm just having so many issues keeping iracing running smoothly I dare not try anything else. So keep them going so us "potato computer" owners can see them.. LOL
Surprisingly this game looks way better but also runs way smoother than iracing does 🤣 I did a 2.4h of le mans race with a grid of around 40-50 cars and my fps stayed consistently above 180 on the formation lap and went even higher throughout the race, whereas on iracing that would be somewhere around 60-70ish fps then 90-110 fps once the race settles, I’m on a 5900x and 3080 on a single 1440p monitor
LMU is very optimized. Looks better than iRacing, and I can still maintain a solid 60 FPS (which is my monitor's refresh rate) even with a full grid on Le Mans with maxed out visual settings. Meanwhile, iRacing can sometimes struggle and I have to decrease some settings to have it run smoothly.
Same FFB very good. No issues there. Question what are your graphic settings ? I have a RTX 3070 and I should be able to push gpu a bit more to get that smooth look I see you have.
@davecam thank you for these vids! I recently got into LMU but am struggling with the game stuttering. Any tips? I’m running Ryzen 9, 64 ram and 3080ti
Watching a LMU race feels more like a real race than iRacing - I think it's the far better use of flags, track limits and Jim's radio calls seem more useful too. I enjoy watching LMU racing far more than iRacing. Playing it on the other hand.... I'm so used to iRacing's... unique physics that I just seem to lose it all the time :D
Dave you having any problems with ffb at low speed in LMU? Its not insanely bad in gt cars but in any of the prototypes i get little to no ffb at low speeds. Im asking because i use the asetek forte and for the life of me i cant get it to feel good.
@@10mmGR I'm on a Invicta base. You have to consider these cars all have Power steering these days, a electric drive part (a proper simulated version), and the grip difference between cold and operating temperature is fairly big and it needs a push to get them in the right window. Make sure the FFB in racehub is at 100% and disable any filtering as the Asetek is a very smooth and precise base by itself. I personally feel every detail.
increase the ffb sensitivity in game, even though it says not to touch it for dd. It flattens the ffb scaling curve, so less grip will start higher forces
@EricW6800 I feel none at low speed. Also I'm in operating Temps. I have no problem with it feeling numb when I have cold tires. Simulating power steering is not an excuse for lack of detail. I've also seen people make an excuse that the wheel would be very light irl in slow corners. While that might be true we don't get the luxury of feeling the car under you. So we supplement it with ffb.
@@10mmGR that's what I heard as well - that feeling the car is not really what you should feel with the wheel. But I don't agree that much with the approach. The gold standard shouldn't be having a full motion rig setup. FFB wheel is normally enough to give you the details. Adding to the answer above, "steering torque sensitivity" is the name of the setting. At 100% the game is unplayable to me. While at 140 it's pretty much my fav sim atm
Hi Dave, thanks but hopefully you don’t race here again! I had to close the window there was so much dust, better half has the humps she had to get the duster out😂
I hate the FFB in LMU. Having a crazy deadzone. I don’t know, probably my settings are wrong, but i work much and when I get to play I want a seamless driving experience. Not getting this in LMU at the moment.
Penalty system needs s bit of work, have tried a few times racing GT3 now and got hit by a late braker who took out another car and hit me @ T1 at Spa and I got a drive through penalty both times because of it. Also the LMU UI is superior to those racelabs overlays. ;)
@@Jayjayjoewhat i wanted to say 👍 I didnt renew my iRacing subscription because of LMU. Way better graphics, better ffb, better sound, better tire model, better netcode, better ui.
I also did not renew iRacing after 11 years and have moved to LMU as my main sim. Agree about the FFB, net code and tyres. I would say graphics and UI are about the same but LMU does have bugs and much less content at the moment. Default and provided setups are also better in LMU.
i’m about to do the same… driven a bit on LMU, and when I went back to iR yesterday it felt awful, and I realised how out of date the graphics are….. mind you, i’m utterly crap on both, so no measure of any real worth tbh! 😂 helps that i’m a big WEC fan too I suppose 😅
@louiienation8497 remember you can play a game for up to 2 hours on steam and request a refund if you don't like it. Don't look to compare. Just try it and see if YOU like it or not. That is all that matters. Comparing the 2 is always going to be a subjective list of pros and cons.
Really awesome graphics and colorsetting. Awesome ffb. THIS are curbs, iRacing 😅 Great sound. Best driving without ghost contact. Best looking UI. Just try it - i didnt renew my iRacing sub.
I bought it, I didn't have much time to configure the ffb, I didn't like the experience, I asked for a refund and I was served. iRacing is superior, ffb is better, the physics are better, I don't feel the car in the LMU, it seems floating.
@@natanielcarvalho7530 That’s strange and unfortunate. Which base are you using? iRacing, in comparison, feels like gliding on rails around the track. It seems like you might not have configured a few things correctly with LMU. But of course, everyone should drive what they enjoy! I’m finding it very hard to return to iRacing (at the moment).
@coachschoen not disagreeing with you. Have you tried iRacing since they updated in the latest patch? It has noticeably improved, as has the sound coming from nearby cars. Tho it still needs the volume cranking up.
I have tried it in VR and it was so extremely smooth for me. The bright colours though do blind you sometimes in the main menu, but, when you are in game and driving, it was so smooth. Some say even better than iRacing.
I'm so off pace in these cars, like 2 to 3 seconds. Guess I need to practice a LOT more. I used the same car last night and my best lap in the race was a 2.22 something.
Same here. Spa is one of my quickest tracks in the Hypercars and I can usually have a good race in Split 1. In the GT3, I'm over 2 seconds off the pace just in sector 2 lol. I think the TC settings probably matter quite a bit. Waiting for the in game CDA, and the GO setups to be released to try them out
@@chrisracing81 I've been going down to 6 or 7 in most of the cars. I had the Ferrari down to 6 last night then spun out coming out of the bus stop 🤦Which then made me even more frustrated. I know I'm probably over driving but it gets worse when i see the car in front pulling away almost immediately.
It has its own servers with its own ranking at it is working absolutely fine and easier than via lfm. Today there where more than 400 registered racers for one 20 minute race. Last weeks always 180-220 registrations per race. Very good driving and good competition.
This game can be potentially become my favorite simulator. The way the cars feel in this game is superb. Just a hint for you: in the options there is a setting that you can turn on, that prevent the gear to go neutral if you already bind a neutral gear button on the wheel :)
I do not care if LMU turns into the greatest simulator of all time. MSG is a scummy piece of gaslighting excrement. They will never get my money. Sorry Dave, every LMU video gets a downvote from me.
What did studio397, the development team of LMU did to you personally, or against fellow simracers? You don't have to watch, don't have to vote down, don't have to buy it. It's in the video title! Spare the energy and enjoy the space you've created for yourself.
The MSG of today is just a name over the top of S397 which is basically the only company left under the MSG banner. Stephen Hood is in charge and he's top notch. Tons of S397 devs are in the LMU Discord communicating with people all day and even on the weekends. They are working hard to make this a great sim. I've been in a small, highly regarded company that was bought by a shitty company so I know how the S397 devs must feel.
Driving through a dust cloud feels so cool in this game. Also love how heavy the cars are when they make contact. LMU does a lot right
I Like this LMU game, but they should remove SPA and LeMans. Two terrible tracks in life.
@ that is definitely an opinion… I’ll bite - what makes them terrible?
@@notfreshey
LeMans: Too much straight. Too long laptime.
Spa: too easy too idiot of a layout. Eau/Rouge Raiddilion should be more tight and last corner is monaco levels of tightness
@@banrtvliterally what lol
I absolutely love the FFB, the feeling of the ABS is cool as well
I'm absolutely loving LMU and have been for a long while to be fair. I'm chuffed to see it growing in popularity. Nice one Dave.
You can turn a option on in menu that it doenst shift back to neutral in settings . You also can set it that you use both shifter at same time to go to neutral .
There is an option in the settings to prevent Neutral being selected, instead you pull both paddles. Really helps with down shifting 😊
LMU feels so good to drive, and the online experience for me as of recent has been solid. No problems with FFB. It feels just as good as it was with GTE's. I think it's a hardware and settings issue for some.
@Davecam I’ve seen people using the pit speed limiter at the start. It’s 60 kph and you just floor it and mash the button when the lights go out 🤙
I thought about that when I was rolling but couldn't remember if it was LMU so played it safe 😁
Ive done this once before but it still gave me a DT for speeding at the start
@@reindeer4274it says speeding, but isnt. If you start with limiter and you get penalty, you where a little bit out of your „Box“.
You can use the limiter safely for the race start!
@@chrisracing81 dont some tracks have different speed limits?
@@lor7780 no you can always use the limiter from what i have seen
The FFB in LMU is just fine like you said Dave. Good race by the way.
The ffb after initial weight transfer and turn in is almost non-existent. Finding the proper grip limit of the front tires near apex and early corner exit is impossible with the ffb and requires experimentation and visual detection of yaw. Nil Naujoks, Jardier and plenty of others within the sim racing community top ranks have pointed this out and I've experienced exactly the same thing myself. I suspect a recent patch messed this up a bit and a fix coming soon, or hope for it at least. I have a simucube 2 pro and used a variety of simucube profiles along with virtually every combination of settings in game and the only way to get any ffb at all mid corner/exit on slower speed corners makes the ffb weight unbearable on initial turnin and in straightaways near the center. This isn't realistic at all and will put off the more hardcore sim community.
I will say the game's net code looks good. I do think the collision is a bit on the arcade side, cars can bump and almost nothing happens. Casual racers will love this as they can bang doors without issue but this isn't the case in RL either.
Game has potential but needs a good bit of work to be taken seriously sadly.
FFB was a bit weird on the day the latest patch dropped with an odd FFB dead zone around centre (when all the trendy influencers were jumping on) but this was fixed within a couple of days. It is possible to get low speed ‘death slides’ where the FFB goes very light (same as iRacing) but I am not sure if this is a FFB, physics or tyre issue. Otherwise I find the LMU experience best in class.
The netcode in LMU is superior! Makes racing so much more fun and close
Great race Dave! LMU keeps getting better, i really enjoy it - also the ffb. Fun times!
For me, with a good adjusted Base (FFB), this is the ULTIMATE Sim!!
THats why its called Le Mans ULTIMATE :D
If you'd have suggested at this time last year that an MG title would emerge as easily one of the best sims ever within 12 months, well you'd have been laughed at. And yet here we are, it's not even complete yet, and I just don't want to race anything else. Fabulous stuff. They've got so much right already. The potential of the rF2 engine finally realised.
The fastest lap was the guy in the Chevrolet!! We are all complaining that theirs something wrong with the Chevrolet. Maybe theirs just something wrong with us 😂
Hi Dave, I loved the online races but maybe these cars have a too strong TC by default. I think if you lower the TC you'll get faster. Great video as always mate.
Well its not ACC where you can drive with TC 0 😂
@@fan2hd277but you can go 2-3 clicks down in TC and you gain a tenth after every corner
Great racing! An absolute joy to watch 🙂
Real enjoyable watch that Dave. Some good close battles 👌🏼
This sim is really growing into something special really good sim loving the racing 😊
No, it's twenty year old physics with rabid fanbois who never got over how it "was the best FFB" when FFB was rumble motors.
@ not at all, I’ve literally just started playing it, I prefer the feel of these cars to that of I racing and acc , no fanboy here apart from a fan of good sim racing, bit of a shit comment really there wasn’t it?
@@bertram-ravenwhich sim would you recommend for modern physics engine and ffb?
@@kin3tic271a troll don’t bother👿
@@bertram-raventhats bs dude
Very relatable, the Catchup and Outofline frustration at the start😂
I love LMU - it is just awesome!
Please do some more LMU content 👍
I've always thought the FFB has been great, not put much time into the HY or the GT3 yet but the LMP2 and the Ferrari GTe feel fantastic. I think for some it has possibly to do with hardware/settings. For others it's possible regurgitation of what their favourite streamer tells them what to think. Others, bizarrely sour grapes.
Best sim racing experience i had!
Wow the Ferrari sounds amazing! Really tempted now to get this to have as an alternative to ACC.
Only from the inside. 😂🙈
26:04: I wanna see more of these rubbish, Dave. Beautiful GT3 cars with beautiful liveries 😍
Need to go back and try some more LMU.
I just could not get it to run nice and smooth.
I find the FFB when driving the prototypes to be the issue. Low to medium speed entrances and mid corner feedback just seems to be nonexistent for both front and rear axles. That said, I stick to the LMGT3 cars :)
LMP1 was a blast to drive fast and they killed it. Now they killed the LMP2 and the LMdH are way too fast and still totally unrealistic.
So much for the best sim 😂
For hyper car ffb setting cha gesture are required between gt3/gte and hyper car. I use an alpha mini and I don't change the settings between cars they are very difficult to drive and I can't tell much of anything. Switch setting to hyper car settings and the FFB is a dream
@@fan2hd277do you talk about iRacing?!
Can you tell me the difference between your LMU GT3 brake settings vs them on iracing? I have the same Simucube pedal as you. Also please talk about the difference in braking techniques in the different sims. Thanks Dave and Merry Christmas to you and Julie
Dave - at 100k Subscribers you need to throw a Go Pro in a car and head to an IRL track day ☺
These other race "sims/games" look amazing, I'm just having so many issues keeping iracing running smoothly I dare not try anything else. So keep them going so us "potato computer" owners can see them.. LOL
LMU is very well optimized. VR or flat screen.
@@L_Emir_de_Passy just ordered a 4070ti super I should be good to go soon
Surprisingly this game looks way better but also runs way smoother than iracing does 🤣 I did a 2.4h of le mans race with a grid of around 40-50 cars and my fps stayed consistently above 180 on the formation lap and went even higher throughout the race, whereas on iracing that would be somewhere around 60-70ish fps then 90-110 fps once the race settles, I’m on a 5900x and 3080 on a single 1440p monitor
i7 7700k 1080ti here, medium settings 90FPS stable, what ask more?
LMU is very optimized. Looks better than iRacing, and I can still maintain a solid 60 FPS (which is my monitor's refresh rate) even with a full grid on Le Mans with maxed out visual settings. Meanwhile, iRacing can sometimes struggle and I have to decrease some settings to have it run smoothly.
Same FFB very good. No issues there. Question what are your graphic settings ? I have a RTX 3070 and I should be able to push gpu a bit more to get that smooth look I see you have.
I love the FFB in LMU, it communicates everything I need and I don’t have this 10% dead zone some folks say they have.
Nice drive, good race, great video.
Great overtakes 👍🏼
97.7!! Let’s go Davey boy!!!
The driving experience is so good
@davecam thank you for these vids! I recently got into LMU but am struggling with the game stuttering. Any tips? I’m running Ryzen 9, 64 ram and 3080ti
Watching a LMU race feels more like a real race than iRacing - I think it's the far better use of flags, track limits and Jim's radio calls seem more useful too. I enjoy watching LMU racing far more than iRacing. Playing it on the other hand.... I'm so used to iRacing's... unique physics that I just seem to lose it all the time :D
Dave you having any problems with ffb at low speed in LMU? Its not insanely bad in gt cars but in any of the prototypes i get little to no ffb at low speeds. Im asking because i use the asetek forte and for the life of me i cant get it to feel good.
@@10mmGR I'm on a Invicta base.
You have to consider these cars all have Power steering these days, a electric drive part (a proper simulated version), and the grip difference between cold and operating temperature is fairly big and it needs a push to get them in the right window.
Make sure the FFB in racehub is at 100% and disable any filtering as the Asetek is a very smooth and precise base by itself.
I personally feel every detail.
increase the ffb sensitivity in game, even though it says not to touch it for dd. It flattens the ffb scaling curve, so less grip will start higher forces
above 100%, I’m running 130-140 csl dd 8nm
@EricW6800 I feel none at low speed. Also I'm in operating Temps. I have no problem with it feeling numb when I have cold tires. Simulating power steering is not an excuse for lack of detail. I've also seen people make an excuse that the wheel would be very light irl in slow corners. While that might be true we don't get the luxury of feeling the car under you. So we supplement it with ffb.
@@10mmGR that's what I heard as well - that feeling the car is not really what you should feel with the wheel. But I don't agree that much with the approach. The gold standard shouldn't be having a full motion rig setup. FFB wheel is normally enough to give you the details. Adding to the answer above, "steering torque sensitivity" is the name of the setting. At 100% the game is unplayable to me. While at 140 it's pretty much my fav sim atm
Is that only cockpit cam view or theere more???
Great race Dave.
You are driving on a single screen (32") setup now right?
Dave the goat
hello Dave, can you explain-me how to use racelab with lemanUltimate , thanks and merry christmas
Good race sir 👍
Great race. More LMU Dave ! , please...
Hi Dave, thanks but hopefully you don’t race here again! I had to close the window there was so much dust, better half has the humps she had to get the duster out😂
Great race!
Nice race m8
I hate the FFB in LMU. Having a crazy deadzone. I don’t know, probably my settings are wrong, but i work much and when I get to play I want a seamless driving experience. Not getting this in LMU at the moment.
No Problems here and i really Drive all Settings at Standard, just set the strengh to my liking - VRS Wheelbase
@ Wish I could say the same…
No problems here too, Fanatec DD2
My Moza R3 starts shaking violently on the straights for no apparent reason in this game. Any clues?
Flat spotted your tires?
Can you show a video of your full setup?
the radar on lmu is the best ive seen
Penalty system needs s bit of work, have tried a few times racing GT3 now and got hit by a late braker who took out another car and hit me @ T1 at Spa and I got a drive through penalty both times because of it. Also the LMU UI is superior to those racelabs overlays. ;)
Unfortunately they can't be moved. Deal breaker for me 👍
Was this a fixed setup race? are non-fixed setup races available?
Yes and yes 😁
Dave, I have to agree with you on the FFB comment. I'm not feeling whatever those other guys are talking about.
There is an option click box too stop you putting it into N
Yes, this really needs to get the standard setting in LMU because many people miss this and get into trouble then.
This looks a little better than iRacing.. How are the dynamics and the cars compared to iRacing?
A little?! iRacing looks horrible in comparrison .
@@Jayjayjoewhat i wanted to say 👍
I didnt renew my iRacing subscription because of LMU.
Way better graphics, better ffb, better sound, better tire model, better netcode, better ui.
@@chrisracing81
Interesting.. I guess the feelings are mixed, which I would totally expect..
I might have to check it out
I also did not renew iRacing after 11 years and have moved to LMU as my main sim. Agree about the FFB, net code and tyres. I would say graphics and UI are about the same but LMU does have bugs and much less content at the moment. Default and provided setups are also better in LMU.
i’m about to do the same… driven a bit on LMU, and when I went back to iR yesterday it felt awful, and I realised how out of date the graphics are….. mind you, i’m utterly crap on both, so no measure of any real worth tbh! 😂
helps that i’m a big WEC fan too I suppose 😅
Thought to get to 100K. Come on boys...and girls. SUBCRIBE! Best of luck mate!
it is so good!
How does this sim compare to iRacing?? I’m really wanting to try it out, but not sure.
@louiienation8497 remember you can play a game for up to 2 hours on steam and request a refund if you don't like it.
Don't look to compare. Just try it and see if YOU like it or not. That is all that matters. Comparing the 2 is always going to be a subjective list of pros and cons.
Really awesome graphics and colorsetting.
Awesome ffb. THIS are curbs, iRacing 😅
Great sound.
Best driving without ghost contact.
Best looking UI.
Just try it - i didnt renew my iRacing sub.
Try it!! I love LMU!
I bought it, I didn't have much time to configure the ffb, I didn't like the experience, I asked for a refund and I was served. iRacing is superior, ffb is better, the physics are better, I don't feel the car in the LMU, it seems floating.
@@natanielcarvalho7530 That’s strange and unfortunate. Which base are you using? iRacing, in comparison, feels like gliding on rails around the track. It seems like you might not have configured a few things correctly with LMU. But of course, everyone should drive what they enjoy! I’m finding it very hard to return to iRacing (at the moment).
The internal audio for the sights and sounds of the vehicle are soooo much better in this game compared to iRacing ...
@coachschoen not disagreeing with you. Have you tried iRacing since they updated in the latest patch? It has noticeably improved, as has the sound coming from nearby cars. Tho it still needs the volume cranking up.
I’ve been enjoying LMU a lot however I think Iracing has better in car sound just try and compare the Caddy gtp for ex
Darude: Sandstorm 🎶 springs to mind
Classic 😁
LMU has the best FFB on the market
Do the ABS lights on the dash count down to your brake marker? If so thats kinda sick
it is for fuel saving, like in real life
@ that’s pretty neat
How’s the VR experience in this one?
Also want to know
I've not tried it but heard it's quite good 👍
@@davecamyt thank you! I don't think it could become my main sim, but it sounds really good and I'm tempted to test it out
I have tried it in VR and it was so extremely smooth for me. The bright colours though do blind you sometimes in the main menu, but, when you are in game and driving, it was so smooth. Some say even better than iRacing.
Bright colors you can always fix that with post precessing in open xr
I agree the curb sounds are too high.
But for the feeling and Immersion it is really great!
So much fun to drive with the all the Feedback (Sound + ffb)
I'm so off pace in these cars, like 2 to 3 seconds. Guess I need to practice a LOT more. I used the same car last night and my best lap in the race was a 2.22 something.
Same here. Spa is one of my quickest tracks in the Hypercars and I can usually have a good race in Split 1. In the GT3, I'm over 2 seconds off the pace just in sector 2 lol. I think the TC settings probably matter quite a bit. Waiting for the in game CDA, and the GO setups to be released to try them out
Try TC 5 or 6.
Big difference!
@@chrisracing81 I've been going down to 6 or 7 in most of the cars. I had the Ferrari down to 6 last night then spun out coming out of the bus stop 🤦Which then made me even more frustrated. I know I'm probably over driving but it gets worse when i see the car in front pulling away almost immediately.
@@DSaw78 Been there, believe me. I now use the McLaren with TC6 and this is way more stable to drive than Ferrari.
Try out 👋👍
@@chrisracing81 I'll give it a go again. I tried it out the first couple of races before I bought the DLC.
Is this with lfm?
It has its own servers with its own ranking at it is working absolutely fine and easier than via lfm.
Today there where more than 400 registered racers for one 20 minute race. Last weeks always 180-220 registrations per race.
Very good driving and good competition.
nice!
I wish IRacing had a car radar
That's what eyes are for 😂
@ good one
@brittonm.9462 sorry, could help it. 🙂
it does through third party software
@ unfortunately there is not
This game can be potentially become my favorite simulator. The way the cars feel in this game is superb.
Just a hint for you: in the options there is a setting that you can turn on, that prevent the gear to go neutral if you already bind a neutral gear button on the wheel :)
Masterfully done 🥹🥹🤌🏾🤌🏾
Online isn’t bad on lmu I’m racing in vr
hopefully motorsports games dont f you like they did there nascar games where they quite support or mess up the game to the point where you cant play
I don’t notice it while playing, but I think the radar needs adjusting so that it doesn’t show cars in a cone in front of you.. seems a bit pointless
I Like this LMU game, but they should remove SPA and LeMans. Two terrible tracks in life.
I do not care if LMU turns into the greatest simulator of all time. MSG is a scummy piece of gaslighting excrement. They will never get my money.
Sorry Dave, every LMU video gets a downvote from me.
What did studio397, the development team of LMU did to you personally, or against fellow simracers?
You don't have to watch, don't have to vote down, don't have to buy it.
It's in the video title!
Spare the energy and enjoy the space you've created for yourself.
Always complaining… man studio397 was sold to motorsporgames this is 10 years further as rFactor was
Going to hurt a creator because you have a vendetta against a publisher, who has already basically gutted and replaced the previous management?
MSG has changed as a Company dude, and LMU is awesome!
The MSG of today is just a name over the top of S397 which is basically the only company left under the MSG banner. Stephen Hood is in charge and he's top notch. Tons of S397 devs are in the LMU Discord communicating with people all day and even on the weekends. They are working hard to make this a great sim. I've been in a small, highly regarded company that was bought by a shitty company so I know how the S397 devs must feel.
Shoutout to that, Frederic dude in the opening lap of the race
Man the sound effects for the curbs aren’t great on here.
I'm absolutely loving LMU and have been for a long while to be fair. I'm chuffed to see it growing in popularity. Nice one Dave.