noticed something sneaky and nice ...was trying to load up an audio unit midi effect in logic and to my surprise saw Euclidean Sequencer ... Thanks Paul this is great.
The new additions are great and add a lot cheers :) something which might help song mode could be an option to type in the number of beats for the length, maybe a long press etc so that it's quicker to set the number.
Hi Paul, I’m looking for an specific feature but I’m not sure if it’s available: it’s related to the chord recognition mode but instead of recognizing a chord just passes the MIDI notes to the corresponding part, up to 4 notes. so f.e. If you play C3 then part 1 will play C3 instead of the selected note, if you keep playing C3 and add F3, then part. 2 will play F3 .. and so on, dynamically if you play one note just one part is active, if you play 3 notes then 3 parts play, if 4 notes then 4 parts… that would bring Euclidean to a new world of real-time polyrithmical madness, and would be exactly what I need! I’m currently using several apps to do something like that, either using poly2 or MiRack and some Mozaic scripts like Polymono. Having all in the wonderful Euclidean screen would be awesome. Thanks!
This is an interesting idea I never really thought about as currently it simply identifies a chord and attempts to push each note to the nearest note of that chord. I think what you are suggesting is to apply each of the first 4 fingers to a band. I will certainly do some experimenting with this idea.
@@PaultheMusicMan yes! Thanks a lot for being so open to new ideas and experimentation. Each finger goes to a sequencer lane, if the are two finger then just two lanes are active , if you add a finger then the third line goes on, if yo leave the first finger the first lane goes off…. so the MIDI note on/off are activating and deactivating de lanes (including sustain pedal please,)
@@PaultheMusicMan Hi Paul, I just read you where recovering, hope is all well! could you take a look at the feature I asked for?? That would really makes my (musical ) life easier . Thanks a lot!
@@josueariasmusic Yes, I've had quite a tought few months but finally getting back to full strength. Since there is only me that writes all the 4Pockets apps I missed quite a few comments on my channel, but I will give you idea some thought and see if it is something I can implement or not.
Is it possible to exclude Reverse/Ping Pong from the randomize function? Be nice to find something that works and then subtly randomize out from there...same thing for gates, can they be excluded...cant seem to find a setting.
Wishing you all the very best for your operation and recovery Paul - take care my good man. Cheers - Lee
Thanks mate, I appreciate the concern. It's been a slow recovery but I'm getting there now.
I am sending positive vibes your way as your take care of yourself. Thank you for everything you’ve done for the community. We all stand behind you.
Glad you're hitting us with the updates, not just new releases. Getting new features is better than learning a new app.
noticed something sneaky and nice ...was trying to load up an audio unit midi effect in logic and to my surprise saw Euclidean Sequencer ...
Thanks Paul this is great.
Very nice app Paul, THX for the frequent tweaks and updates!
Jade Starr sent me to here to wish you luck as you go into surgery. So I am doing just that.
Thank you very much Paul for these wonderful new features 😎Had to rewind some parts of the video to acknowledge what is coming 👍🏼
This app is becoming epic. Perfect in combination with with Helium. Great effort, Paul
Nice, this is another great update with some great new additions, thanks for the song mode. :)
The new additions are great and add a lot cheers :) something which might help song mode could be an option to type in the number of beats for the length, maybe a long press etc so that it's quicker to set the number.
Brilliant! Fun will be had.. 😁 Thanks for the shiny new things Paul.. 🙏 👏
Song mode AWESOME. Thanks Paul.
Yeah, I gave in and added it, even though I think few people will actually use it, it's better to have it there just in case!
Thank you for your work. U must stay busy. Peace
You are just amazing…
Very clever and intelligent sequencer love it.
Hi Paul, I’m looking for an specific feature but I’m not sure if it’s available: it’s related to the chord recognition mode but instead of recognizing a chord just passes the MIDI notes to the corresponding part, up to 4 notes. so f.e. If you play C3 then part 1 will play C3 instead of the selected note, if you keep playing C3 and add F3, then part. 2 will play F3 .. and so on, dynamically if you play one note just one part is active, if you play 3 notes then 3 parts play, if 4 notes then 4 parts… that would bring Euclidean to a new world of real-time polyrithmical madness, and would be exactly what I need! I’m currently using several apps to do something like that, either using poly2 or MiRack and some Mozaic scripts like Polymono. Having all in the wonderful Euclidean screen would be awesome. Thanks!
This is an interesting idea I never really thought about as currently it simply identifies a chord and attempts to push each note to the nearest note of that chord. I think what you are suggesting is to apply each of the first 4 fingers to a band. I will certainly do some experimenting with this idea.
@@PaultheMusicMan yes! Thanks a lot for being so open to new ideas and experimentation. Each finger goes to a sequencer lane, if the are two finger then just two lanes are active , if you add a finger then the third line goes on, if yo leave the first finger the first lane goes off…. so the MIDI note on/off are activating and deactivating de lanes (including sustain pedal please,)
@@PaultheMusicMan Hi Paul, I just read you where recovering, hope is all well! could you take a look at the feature I asked for?? That would really makes my (musical ) life easier . Thanks a lot!
@@josueariasmusic Yes, I've had quite a tought few months but finally getting back to full strength. Since there is only me that writes all the 4Pockets apps I missed quite a few comments on my channel, but I will give you idea some thought and see if it is something I can implement or not.
Fantastic...
Nice one Paul. When’s the update in store?
It should be available over the weekend. Just finishing things off right now mate.
Is it possible to exclude Reverse/Ping Pong from the randomize function? Be nice to find something that works and then subtly randomize out from there...same thing for gates, can they be excluded...cant seem to find a setting.
Not currently, but I did consider refining the options to allow more control like this. I will bare this in mind for a future addition.
Thanks, less is more :)
@@IncorrectDisposal Yes I agree, there does come a point when the feature set is complete and I think we are already there now.
How are you doing? Is no news good news?
Hey Perry, good news is that I'm slowly working my way back to full fitness... it won't be long before I'm thinking about that super fat synth again!
great! Best of for the future!