dude you need to do a video teaching how you use Rhino, there are so many things you did where you clearly did some quick work on this that take me a long time
well, I can't really say anything specific, but I never thought that a floorplan in Rhino would be so quick to do, in the video you used a lot of commands and shortcuts that seemed extremely practical and at least the people at my uni don't seem to be using. Maybe just a step by step video of how you did whatever floorplan? really handheld and step by step, or just straight up a long stream of you working on a floorplan
THIS IS EVERYTHING IN ARCHITECTURE. I eat with this. I think with this, I build projects thinking about this. The FURNITURE and MOBILIARY is ESSENTIAL. We demonstrate the capabilities how such space is going to be occupied and ORDERED. I know that all of you that watch this video knows why but starting right off the bat with mobiliary GIVES scale to the project defining zones for walking, resting and performance of program task activities. This is the success or failure of any BUILDING. This is how we invite our guests, have some reunion, tell them how comfortable they will be in their new building to be constructed, how easy will be for them reconfigure their space or how fast they move to their new home. The mobiliary decides spatial sequences, provides hierarchy on certain portions of the space and GIVES meaning to doors and WINDOWS. Design decisions should always gravitates towards the OCCUPATION. Again this is obvious and very elementary but it is here where great designs emanates. Here we build questions about our living space and the behavior of tenants in our projects. THIS IS ARCHITECTURE. When I'm not that sure of how a room will look like, I DRAW THE SIX projections. This gives me an idea of those fixtures and mobiliaries. The UTILITIES of space are more obvious and the depiction of more elaborate drawings begins. Axonometrics becomes a natural process. It's useful to start with simple lines and go through a process towards the 3D model or simply draw by hand and throw ideas in the 3D model and then construct the projections. Either approach considers the FORNITURE as a fundamental piece of such space. AND the other IMPORTANT, I say FUNDAMENTAL, is the grid or the way we partition space with a measure. We introduce a measure for modularity, proportions and money estimates. Grids makes EVERYTHING easier as a layer and guidance. It's our Cartesian system that specify where items are placed and how space is articulated. Again, this is very basics but it is the HEART AND SOUL of parametric architecture. The comprehension of Universal Design starts here, nowhere else. More advanced topics is the INDEXING of space and the parcelization. Modularity comes naturally such as the work of Frank Lloyd grids for materials/space and Le Corbusier with the Modulor. Both approaches are STRICTLY generated with the mobiliary in mind. Yes, without FURNITURE there is no architecture. The same could be said about doors, windows, ramps, stairs, ladders.
I love rhino. Rhino has really changed the way I design, fabric and even build. But it's a joke on 2D drawings. I want to abandon so much AutoCAD but it just have the best tools for 2D layouts.
I always use this workflow. There's literally no other way. Honestly really weird that they teach us to use illustrator when in reality you can do just as much in other programs. I always try to simplify my workflow in as little programs as possible. Typically rhino/revit, export drawings, then layouts and graphics in inDesign. And PS for touch up on specific drawings sometimes. Then lumion or twinmotion for renders.
Have you made or do you plan on making a video showing the process of getting contour lines from Google Earth and importing them into rhino to make a realistic site model.
I'll never use rhino after watching this video. you can create this in Autocad in less than 10 mins. even the dimension of the space and furnitures accurate to scale. 🙃
The common workflow is to export the drawing from Rhino to Illustrator to adjust line weights, add hatches, colors, etc. This what the majority of architecture students do. He's simply demonstrating a workflow that eliminate the need for using Illustrator.
You totally made Rhino look simple, and very much like autocad, I think may just try it out.
dude you need to do a video teaching how you use Rhino, there are so many things you did where you clearly did some quick work on this that take me a long time
For sure! Is there anything specific you'd like to learn?
well, I can't really say anything specific, but I never thought that a floorplan in Rhino would be so quick to do, in the video you used a lot of commands and shortcuts that seemed extremely practical and at least the people at my uni don't seem to be using. Maybe just a step by step video of how you did whatever floorplan? really handheld and step by step, or just straight up a long stream of you working on a floorplan
@@bigy7170 Gumball is so amazing, all CAD programs should have it really.
Saw this video and immediatly used AutoCAD
Same 🤣
THIS IS EVERYTHING IN ARCHITECTURE. I eat with this. I think with this, I build projects thinking about this. The FURNITURE and MOBILIARY is ESSENTIAL. We demonstrate the capabilities how such space is going to be occupied and ORDERED. I know that all of you that watch this video knows why but starting right off the bat with mobiliary GIVES scale to the project defining zones for walking, resting and performance of program task activities.
This is the success or failure of any BUILDING. This is how we invite our guests, have some reunion, tell them how comfortable they will be in their new building to be constructed, how easy will be for them reconfigure their space or how fast they move to their new home. The mobiliary decides spatial sequences, provides hierarchy on certain portions of the space and GIVES meaning to doors and WINDOWS. Design decisions should always gravitates towards the OCCUPATION. Again this is obvious and very elementary but it is here where great designs emanates. Here we build questions about our living space and the behavior of tenants in our projects.
THIS IS ARCHITECTURE. When I'm not that sure of how a room will look like, I DRAW THE SIX projections. This gives me an idea of those fixtures and mobiliaries. The UTILITIES of space are more obvious and the depiction of more elaborate drawings begins. Axonometrics becomes a natural process. It's useful to start with simple lines and go through a process towards the 3D model or simply draw by hand and throw ideas in the 3D model and then construct the projections. Either approach considers the FORNITURE as a fundamental piece of such space.
AND the other IMPORTANT, I say FUNDAMENTAL, is the grid or the way we partition space with a measure. We introduce a measure for modularity, proportions and money estimates. Grids makes EVERYTHING easier as a layer and guidance. It's our Cartesian system that specify where items are placed and how space is articulated. Again, this is very basics but it is the HEART AND SOUL of parametric architecture. The comprehension of Universal Design starts here, nowhere else.
More advanced topics is the INDEXING of space and the parcelization. Modularity comes naturally such as the work of Frank Lloyd grids for materials/space and Le Corbusier with the Modulor. Both approaches are STRICTLY generated with the mobiliary in mind.
Yes, without FURNITURE there is no architecture. The same could be said about doors, windows, ramps, stairs, ladders.
Amazing video, learned a few things. Don't really use it for drawings but good things to know - I also learned CloseCurve just now.
I love rhino. Rhino has really changed the way I design, fabric and even build. But it's a joke on 2D drawings. I want to abandon so much AutoCAD but it just have the best tools for 2D layouts.
I always use this workflow. There's literally no other way. Honestly really weird that they teach us to use illustrator when in reality you can do just as much in other programs. I always try to simplify my workflow in as little programs as possible. Typically rhino/revit, export drawings, then layouts and graphics in inDesign. And PS for touch up on specific drawings sometimes. Then lumion or twinmotion for renders.
Have you made or do you plan on making a video showing the process of getting contour lines from Google Earth and importing them into rhino to make a realistic site model.
Can't wait for the next episode: "you'll never use max after using sketchup"
I want the slow version please
Good luck with the dimension annotations
Truth here
I wanna how u made it like diagram in the title but u wont show
there's some kind of a bug on the blocks. you can't go to check out
Can you describe the issue further?
@@ArchiHacks same problem here. Even if i press the button, nothing will happen / appear
The workflow is exactly the same as autocad, I don't see how innovative it is, quite the opposite.
Just my thoughts
I'll never use rhino after watching this video. you can create this in Autocad in less than 10 mins. even the dimension of the space and furnitures accurate to scale. 🙃
Step by step please
The title of the video has no connection in any way to the content. Disappointing.
The common workflow is to export the drawing from Rhino to Illustrator to adjust line weights, add hatches, colors, etc. This what the majority of architecture students do. He's simply demonstrating a workflow that eliminate the need for using Illustrator.
What? 😂
Lets be honest, Iam long time user of autocad and it would be such a waste to throw away AC skills now and learn new program.
this drawing are nightmare for the fabricator
cad is much easier and high quality