10 Lies Video Games Could Never Recover From
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- Опубліковано 27 січ 2025
- For some, they're still trying...
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Overwatch 2 was doubly heartbreaking for fans... Not only had OW2 not delivered on so much, they took down OW1 entirely so the game that made us love the franchise is gone too.
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Still waiting for story mode.
I was late to the Overwatch train so I was still 100% playing Overwatch when 2 was announced and subsequently released. It went from my full time game to a sequel that I can't play with a monetization system somehow worse than loot boxes; and it was more than my little heart could take.
Yup, now it's a Man in Black 1 Situation.
Blizzard is long dead and Activision is walking around in its skin.
No, no, no, Activision Blizzard wasn't beloved. Blizzard was beloved; that's a big difference. Activision acquiring them slowly killed that and has just destroyed all that.
People loved Activision in the 1990s and early 2000s
Also much MUCH loved when Activision was making games for the 2600, although that is a different beast entirely.
@@z216ghost Activision was alright during the early Tony Hawk games era.
Activision was most definitely loved back in the day. Cartridge days
@@NexxtTimeDontMiss Acknowledge me!
Star Citizen might end up being the Game of the Year.
Unfortunately that year is 2187.
By then, people wil be actual star citizens 😂
No... it will never. And honestly I don't see XBox releasing any 1st party or exclusive games of the year anytime soon if ever again. With all of that money, you'd think they'd be putting people in full VR experiences now. Or make a game with a map the size of the entire US allowing players to literally do anything they want within its world. Instead they continue to fall back on failing classics and ousting out hot garbage like redfall.
@@hugoafonso2102 Came here to say! lmfao
@@thegraydirewolf9325 Cause making a good video is too much for corporation worth trillions of dollars. At least you could "quick resume" old titles from franchises not yet destroyed by modern MS developers.
I am guessing Star Citizen will almost win the 2187 GotY award but end up losng to Silksong.
Man I really liked Blizzard. But over the last few years it has become abundantly clear that it's now just Activision wearing Blizzards skin like a suit. Like the bug in Man in Black. So I will call them Edgar the Bug now. And when Edgar the Bug completely destroyed Warcraft 3 I lost whatever was left of my respect for the company. Apparently it's now even asking too much to just leave the old games alive. I hope Will Smith gets you Edgar the Bug!
One of the main things that has destroyed Activision Blizzard is the lack of successor IPs. Hearthstone fizzled, Heroes of the Storm was their attempt at the DotA esport and failed, SC2 has lost competitive support, WoW - the less said, the fewer hearts broken, Diablo 3 underwhelmed (the unicorn level didn't help the tone), Diablo 2 Resurrected, Warcraft 3 Reforged and World of Warcraft Classic were attempts to cash in on nostalgia, Diablo Immortal is a complete cash grab, with players needing to spend upwards of $100,000 to get the best items, Overwatch 2 uses loot boxes and required people to enter their personal phone number on installation.
They were one of the industries leading companies with the release of Diablo 2, Starcraft 1, Warcraft 3 and the early years of World of Warcraft. Now Diablo 2 is 23 years old, Starcraft 1 is 25, Warcraft 3 is 21 and World of Warcraft was released 19 years ago, all with no clear successors. Diablo 4 is released in 3 weeks time, and it success or failure will either be another nail in the coffin of Activision Blizzard or a much needed lifeline.
Either way, I will only consider buying Diablo 4 on special in more than 6 months time, to give them time to fix the inevitable bugs and polish it to an acceptable quality.
@@13g0man WoW, is in a truly sad state. At some times the only people left "playing" are boosters and their costumers. And I get that info mostly from the booster site of things. So that leaves little to the imagination. That economy easily explains most activity on official servers during mid to end expansion.
The only good thing I can say about WoW is:
Some boosters are actually having fun playing.* Because I know a few who mostly do it because opportunities to play are scarce, especially on the level m15+. Which is no surprise because Edgar puts so much effort into squeezing the community dry so it's only worth it for the most hardcore and whales.
*But even they would rather have an improvement to the situation. They are just making lemonade from the moldy lemons Edgar gives them.
This is how I feel about BotW. It's not Zelda, it's Skyrim wearing Zelda as a flesh suit.
Activision, keep Blizzard's name out your f***ing mouth!
In an alternate universe No Man's Sky would be on this list.
It's kinda crazy that they managed to recover from lying, maybe make a video about video games that redeemed themselves.
There are plenty of these out there, perhaps WC maybe even made 1. But maybe also they didn't mention lying to people within it.
How about Cyberpunk? I heard it's playable now?
@@herumuharman6305 Well.... depends on your perspective whether you were there during the hype or not, light linear rpg? yes. "true next gen the ultimate roleplaying game" nope lol, nontheless the game goes to under $30 during steam sales, so its an alright game if you're looking some fun time killer and if you have even more spare time, *mods*
@@AhmadWahelsa I'd like to compare it to No Man's Sky. NMS is a way different game now compared to when it was released, it still is not that great of a game, but it's enjoyable.
While for Cyberpunk, the main problem has always been the bugs. Without the bugs, I thinks it's a very decent game, at least the story and characters are top notch; the sidequests, some are goods, but many felt repetitive; combat and the RPG element is enjoyable; vehicle riding is suck, though.
It also helps that it came out that Sony strong-armed Hello Games into lying because they were contractually obligated to not say anything that could negatively affect the game's sales.
Gamers need to start suing more for false advertising. It's the only way we'll get these companies to slow down They'll never stop lying but they might lie less if they had to pay for it.
Nobody does it because it never actually works.
@JPOG7 TV depends on what you call "working" if you aren't satisfied that the company that ripped you off didn't go out of business, nothing short of that will be enough. No man's sky and fallout 76 were forced to make improvements as a direct result, which seems counterproductive since they should have just done it in the first place but it's better than nothing to some people. I'm one of those people who just wants what I originally paid for more than just a refund.
Or we can stop buying games before reviews come in. I have no idea why gamers rush to buy games without doing some basic research.
Mass Effect 3 lied about not having A B C endings
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I'm still salty about that to this day.
Was it 3 or 1? Because they were hyping thar from the first announcement of the franchise.
I wasn't there, i first played the game during lockdown, and honestly to me it's ok lol, but i can't help myself about why suddenly there's that stupid kid that somehow dictates you on what you do, like bro atleast put on reaper model like the Arrival DLC, it's just weird that it all goes back into human centric universe rather than "human is new council race" like in the first game
@@DanielDeLeon69 i acknowledge you to shut up
all the talk about halo killers is hilarious because halo ended up killing itself
Unfortunately FACTS. I haven't bothered with Infinite because of the downhill slide of the last two games. 4 was Okay imho, but certainly not as great as the originals either. 5 on the other hand just straight up killed any desire I had in the story when it wasn't ANYTHING like what the trailers made it out to be. That's not even mentioning the fact you play as Locke far more than Chief if I recall correctly. I never verified but apparently it wasn't until about half way through development someone pointed out they were missing a focus on one of the main characters of the franchise, if not THE main character, Master Chief. So that explains why there's so much Locke with whatever team they were called. Rather than what people wanted which was Master Chief and other original Spartan's.
That's how it always is. I can't think of a single game ever labeled as a "x-killer" that actually succeeded in doing that. If a franchise fails, it is usually because it ends up killing itself rather than some other game being so good that it can't compare.
@@xbleepxbloopx3411 Honestly, 4 would have been a good ending place. I thought that it was a decent game overall, even if the multiplayer, which for a lot of fans is more important than the campaign, wasn't great. 5 was just a shitshow. I did eventually pick up Infinite though. If you're more for the multiplayer, it's pretty solid imo, but I'm more interested in the campaign and I actually really liked Infinite. I wouldn't say it redeems the dumpster fire that was 5, but it does a fair job at polishing some of the jagged edges, and was generally just fun to play for me. Mileage may vary of course, but that's my 2 cents.
Having been one of the devs who was targeting the Ouya, convincing many of my clients to consider porting their games to it, I continually find that whenever anyone talks about the Ouya, they keep leaving out one of the biggest factor that drove away the PLAYERS.
Ouya pushed HARD to romance the Open Source community, which for a while worked for them. A majority percentage of their audience were F/OSS nerds.
But then, shortly after release, they completed their bait and switch, rewriting their license so that not only did you no longer OWN the hardware that you DID own prior to the change (the legality of which was probably unsupportable), but further, they declared that they could and would remotely remove anything they wanted to from your Ouya, without your permission and without informing you.
This, as one might expect, did not sit well with their huge F/OSS audience, myself included. Since I was a minor mover and shaker for the console, I contacted them to let them know how much they had F'ed up. Their low tier support people just tried to fill me with "that's just standard license stuff, you can trust us," blah blah blah. I iterated my list of clients who I had convinced to look at the Ouya as a target (including a AAA MMO), and told them that we already trusted them before they did the bait and switch, so why on EARTH would we trust them now?
The CEO reached out to me to try and smooth things over, but apparently her support team hadn't told her about my position, only that I was going to cause a lot of my clients to stop considering the Ouya a reasonable target. I told her where I was coming from, and she didn't think it was fair for the F/OSS community to get upset that they literally tried to convert a hardware purchase into a license. I told her that such theft is why the F/OSS community tends to be so difficult to court in the first place, and that if she hadn't intended to embrace the philosophy of her apparent target audience, she should probably have never even bothered to court us in the first place.
There was more than one thing involved, but angering the majority of your user base by pretending to embrace their philosophy, only to so blatantly get caught out lying, was a major contributor to their failure. One that is never talked about, but was a significant part of it.
This seems like a common theme with consoles that try to embrace F/OSS, so much so that I don't think these days even a console company that MEANT it will ever succeed at selling something specifically targeting that crowd again.
Wow. That's a brutal betrayal. Explains why something that had potential vanished into the eather like that though. Sad how they keep justifying the F/OSS crowds concerns, isn't it?
The worst lie I remember was Sean Murray saying just about anything leading up to the release of No Man’s Sky. He said in the center of the universe was an amazing secret to be found but it would take so long to get there he didn’t expect anybody to find it for a long time, and it people did it the first week and it was just a zoom out, fade to black, and new game +. Also that it was one seamless world and the only way to know what you look like is to find another player, but again, that the world was so big it wouldn’t happen, and then people did go to the same place and they couldn’t see each other.
The game at launch was a shell of what it is now
Surprised Anthem wasnt mentioned.
That game cratered so hard that it didn't even achieve list status lol
hint to bioware: spend less time deciding what to call your flying robot suits and deciding what colour they should be, and more time on designing interesting and varied content for the game.
I was an Ouya backer. It was a great idea and a bunch of games were actually a lot of fun. Was reasonably solid as an emulation box for the time as well. The biggest issue was that the implosion made the thing a paperweight thanks to its dependency on the backend. The hardware was too low spec by the time in came out as well. Now, there's a gazillion options to fit that need but at the time it wasn't a bad idea or implementation so I think a lot of the complaining was a bit unfounded. - The true problem was that the company behind it just had no idea what they were doing. So, they made a thing but didn't know what to do with that thing.
i could do all this with my phone, and just use an xbox controller, and an hdmi cable
From what I understand of a story of that Killzone trailer, apparently that cutscene trailer was originally made as just that, but as it was done in a first person style, it was pushed as a gameplay trailer over protest, which of course backfired spectacularly.
Yeah, fairly certain this was Sony's decision. I also really enjoyed the game
@@dystopiawanderer I never saw the trailer, and I also enjoyed the games.
Ironic that today the Devs announced that the PvE Hero Mode they promised for Overwatch 2 3 years ago was now scrapped.
I think that Peter Molyneaux is just an algorithm that promises game features, and then there is a team of devs who make sure not of those features are in the game.
I think it is safe to assume that the words Peter Molyneaux are French for "Run, run far away!"
I find it hilarious the publishers sued CDPR when they are the ones that forced them to release the glitchy mess when the devs said they needed more time. Well that and the death threats. This is why you never give definitive release dates until you are sure you can release a working game. Had the producers not been so "We release on THIS date" each time they would have made their money.
Publishers/investors sued because management promises them a release date and was openly lying about the state of the game.
Devs were begging for more time and management lied to others about what was going on.
Cdpr had a huge turnover rate. Plus business expansion. Basically a lot was going on in Between making this game. Actually that's a lot what going on nowadays with fsil games. It's a even growing and changing environment. Lots quit they jobs due to stress
What sad about Overwatch 2 is that, I didnt play even the first one, but I recognized how popular and beloved it was, and even I myself loved all the animation trailers and looks of the skins. Now it seems the IP is dead because the games been on the market for idk how long and you dont really hear a peep of news from it unless you are actively looking.
Most of the searches I have done for Overwatch 1 & 2 end up being mostly rule 34 material.
The internet is a filthy jungle.
Same
When Star Citizen finally comes out it'll have the "retrofuturistic" tag.
Killzone 2 was amazing and I'll not hear otherwise. Multiplayer was the best in the series and Radec was an epic antagonist
Kind of an obscure one but the collectors edition of City of Heroes came with an instruction 'binder' rather than the standard manual. It was virtually empty to begin with, the idea being that as the game evolved and updates added they'd release new pages to clip into the binder eventually forming an encyclopedia of the games mechanics and characters. They never released a single additional page. I actually contacted them to ask when they'd be coming only to be told "Yeah, we scarapped that idea. Sorry about that". Anyone else have that binder?
A friend of mine, rest his soul, had bought the collectors edition of City of Villians for the Seven heroclix exclusive figures (you could only get them from the game box they said). He thought the game had potential but lacked return/staying power. Six months later they showed up in mass as Tournament Prizes for those who never played/bought the game.
im a simple woman who stopped playing overwatch when the sequel came out. i see the title + thumbnail combo and i click
While I wouldn't say the game didn't recover from this lie because it has still made millions. I happen to remember when WoW was first announced as a monthly subscription mmo, one of the big pros of that format being pushed was that players wouldn't be paying for expansions. Just for the first one to essentially cost the same as the initial purchase of the game, personally I think that is my "biggest lie" in gaming.
they also lied about the dogfights in Wrath of the Lich King, still don't have them
Yeah it still baffles me how every other company that tried to pull that monthly sub crap either had to pull the game or make it free to play. Yet Wow is still standing and there are people willing to pay for access to this game.
I really wasn't expecting to hear from OUYA again after all this time xD
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I adore Cyberpunk 2077. Loved it from release. One of my favourite games.
Though i am a little disappointed that I didn't get all the fantastic bugs other people got to enjoy. My system obviously had the right alchemical arrangement of software and hardware to play it pretty much as intended.
@@Joreel i played it till i beat it and that was it. i dont get the replay value people say it has.
I sunk a decent amount of time into it and enjoyed it, bugs and all on ps4. But I can't wait see what it looks like when I finally get my hands on a ps5.
My impression is: They should have just not released on previous-gen consoles. While it's not a perfect game and definitely had a few bugs at release, it was nothing major on next-gen or a capable PC. However a large portion of sales were on previous-gen consoles - where it depended *heavily* on what exact hardware you had, as they were stressing the system. If you had a late model PS4 with SSDs and good specs, it was only moderately buggy. If you had a an earlier PS4 with a HDD - the console just couldn't keep up.
i played on release and i have a 1060 and somehow didnt have any issues besides me going too fast and then clipping through the next map tile before it renders. but thats it, when dark souls 3 released that issue happened with opening a door into one area i forget and it corrupted my save. it was a hella common bug but besides that it miraculously worked and played fine
same got mine on xbox one x and only had a couple minor bugs nothing to the level people were complaining about (the cyberspycho not spawning out of the fridge, but a simple reload last save fixed that)
Overwatch 2 is a shell of its former self. The new gameplay destroys all previous strategies, dropping from 6 to 5 on a team kills a lot of friend groups, the Battle Pass takes away everything cool about unlocking cosmetics and charges you for everything instead, and it's just a lot less fun overall. I'd still play OW1 if it was around. I barely if ever pick up OW2.
4:19 BUT WAIT, THERE'S MORE!!!
They recently announced that the single player mode has been CANCELLED!!! Now there's not reason to get Overwatch 2.
“16x the detail” is gonna stay with us forever.
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It's just works!
0:15 "Maybe you *are* the low quality title in the same genre."
Ooooh I LOVE the Alice figure in the background, those American McGee's Alice games are soooooo good.
The xenomorphs A.I. wasn't poorly done, it simply didn't get a double check for typos... One character, jess
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I'm glad I got a hold of the Killzone trilogy later on unaware of the hype or anything. Killzone 1 was just ok, but 2 and 3 were great. I can see why someone would be disappointed though getting the game after being told that the trailer was actual gameplay.
Star Citizen: Original backer on 1st Kick Starter . I got 1 account for MMO , base game Squadron 42 with Hanger and ship . On the second wave of the Kick Starter I got another MMO account , Squadron 42 , Bigger ship , and deluxe hanger. Latter SC dropped my second account and S42 copy pushing the ship & hanger into the 1st account . Then they got rid of the hangers . I have not paid any attention to the project since . 11 years latter everyone is still waiting. With a 1/2 Billion $$ they have no incentive to release anything until they have spent all that money on themselves .
The saddest thing is that some of these games are actually really good. Killzone 2 is arguably the best FPS Sony ever made, Cyberpunk 2077 is actually a really great game (I played the PS5 version and loved it), and while AC Syndicate is actually an excellent game, it suffered because of Unity.
Does the PS5 version of cyberpunk work? Every review I've seen talks about game breaking bugs, but they're only talking about the PC version. I might pick it up.
@@iami3rian394 From what I understand, Cyberpunk worked decently on the PS5 at launch. The game has gone through quite a few patches and recent reviews are much more favorable, but still falls short of what was promised.
PvE is dead lmao, this video aged beautifully even if it was only out for a day
I thought EA's Star Wars Battlefront II would be on here. The campaign was marketed as a purely Imperial story. Instead, the player joins the rebels after the third level.
Yeah but honestly by its end battlefront 2 was amazing. I played when it first came out a and hated it. Played again 2 years ago and it was fun as hell.
@@Shires11x The multiplayer recovered, sure, but the narrative side did not.
That was disappointing that it fell into the trap of "Bad guys become good guys". I would have liked to see Imps who didn't switch sides and their motivations for staying loyal to the Empire. We did get to see the characters stay loyal in the prequel novel to the game but few players have likely read it (I have).
@@ArcherKet The novel was great, but it made Iden's turn in the game even more frustrating. She had a "come to the light" moment in the novel, and she rejected it. For her to have a change of heart so quickly in the game after that felt contrived.
I got hit by two of these, cyberpunk and 76. Both ended up at least "good" (eventually) and I'd argue cyberpunk is great, but yes, they had serious issues with being forced out the door before they were ready.
Companies really need to learn to assign someone who's job is to put a muzzle on their advertising teams when they get a little too clever. Between someone's insistence that cyberpunk be ported to the PS4 (which was not strong enough to handle it, wasting time and money), and 76 seeming to not bother asking peoples opinion on how npc's should work (hint: they should exist. The fact that they had to relaunch the game with a timeskip and npc's moving into the area shows this), the two games were simply buggy as hell out of the box and took years to fix properly.
I agree with most of this video's claims about fallout 76, but is anyone gonna point out how much of a lie "Its players are trolls" is?
At launch, 76's userbase was by and far one of the most wholesome communities on the web, to the point people genuinely thought they were paid to be positive since no one could wrap their heads around anyone being positive in or around the game.
@@vinsal4 That both true and not. it is like that now, and it may have been that way then too (I only had personal problems with one or two people) but quickly enough there was a swarm of griefers who would try to kill anyone that moved, and many, MANY people never realised that there was a option in the menus to insure you never got into a duel.
I guess people heard "post-apoc and you can fight each other" and it made hundreds of newbies show up to pollute the waters of the normal fanbase for a few months.
A video about Marketing BS with OW2 on the thumbnail is calling a spade a spade
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What does that mean? They did straight up lie about the story mode. Game has been out for fucking ages now and it’s still not out. They also shut OW1 when they said they wouldn’t
@@mandalorian1402 yup, Blizzard completely lied on pretty much everything on OW2, shame on them for doing it and getting away with it
Cyberpunk was really good about 6 months after launch on PS5.
Cyberpunk 2077 gave me some wonderful characters. Glitches be damned, that's what I'll remember.
Star Citizen has been more of a game for years than many AAA games are at launch. I'm not gonna lie and say it hasn't any issues, but saying it's not even a game is just flat out lying. There's more to do in SC than meets the eye at first glance, and certainly more than certain competitors and/or many "Final," released games.
Yeah, a game that "never recovered" just had it's biggest year of funding. Not sure why it was included in this list. Also, that "release date" was before the community voted to increase the scope of the game.
I appreciate you guys released this Specific video right after the whole ow2 bait and switch.
nope its right before the bait and switch, unfortunate timing
I backed Ouya wanting to make indie dev games, but it launched when I was between jobs and by the time I could buy one it was going under. Activision Blizzard has always been hated, but back in the day Activision and Blizzard as stand alone companies were loved.
I swear to god when they changed Mcree's name to Cassidy my thought was "Oh that must have been the name of the girl who ended herself"
Godus was actually a chill version of a city builder. It was pretty cool for what it was, it's just a shame it has such deceitful roots.
Also, it never was completed nor left "early access" - they pivoted over to making mobile games and Godus Wars.
I was hyped for CP:2077, but after initial reviews I was crushed, and passed on it. A few months after release they bargained it for $10 at a major retailer and I pounced. Turns out the free upgrade to PS5 made it a total steal for anyone who got in on the initial price slash.
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Slight correction regarding Fallout- here's a brief rundown of what went down:
1. Interplay shuts down Black Isle, the creators of Fallout 2*, thus canceling the development of Fallout 3 (codenamed: Van Buren)
2. Bethesda originally licenses the rights to make a Fallout game - which turns out to be Fallout 3
3. Interplay, falling on increasingly harder times, sells the Fallout IP to Bethesda, retaining the rights for *Interplay* to make a Fallout MMO - under specific timeline requirements
4. After years of dragging out development, and Bethesda being suspicious that they were doing so, not to actually release an MMO, but to just to prevent Bethesda from having full control, Bethesda sued to stop any further "development" and take full control of the IP.
In whatever case, as Fallout 76 is not an MMO, it has no bearing on the initial deal anyway, so I'm not sure what the point of this weird, poorly researched tangent was about.
Besides, if BGS wanted to make an actual MMO, they could've done so with Elder Scrolls, instead of a sister developer making ESO.
* Black Isle Studios didn't exist until after the first Fallout game was released- so while it did consist of many of the original developers, the company itself did not make Fallout
Part of why i bought OW was not just the characters but also the hope of a single-player campaign; instead i got to hear a bunch of kids yapping and singing through their hot mics after a massive update and dropping money to get an XBL Gold membership
A few things to clear up about Killzone 2, for one.. Guerilla Games weren't calling it a 'Halo" killer, that is what Sony said it was, in fact Guerilla kept asking Sony and journlists to stop calling it that.they wanted to make their own story, not compete with Bungie.. and as for the release footage.. that was leaked by someone who was fired later, and it was test on PC for Killzone 2, I remember reading that somewhere when someone asked what PS3 games are recommended, and to this day, I still recommend Killzone as a whole.. its a good saga
Oh goody, you followed up the 'Halo Killer' with the actual Halo Killer. Well done!
I used to play OW everyday. OW2 took me less than a month. There is no progression for us without paying.
The Intellivision Amico is a massive lie.
I always see stories of Unity being completely broken on release. I bought it on day 1 and never experienced any of those problems, say, other than being stuck on a few climbable objects here and there. Which I won't lie was annoying but never game breaking. Was pretty hyped that I got a code to get another free game that year and played far cry 4 for free and it was a great time.
There are some inaccuracies in nr10 and nr2. in nr10, Sony forced the usage of the video as a "in game" cut, against the developers wishes. This has been reported several times over the years. And as for nr2, Sega outsourced the development of the game to Gearbox, who supposedly used those funds to develop Borderlands 1 instead, and outsourced nr2 to another developer. Gearbox should still be blamed for the mess, but they didnt make (most of the game).
It's sad that companies need to include "No outsourcing this job or any part of this job." in their outsourcing contracts.
Personally I enjoyed Aliens Colonial Marines and it's base game it's not extremely difficult or anything and definitely not the best alien game but still enjoyable for the most part imo
I enjoyed it on the 1st playthrough, then my eyes opened to the game, and I was like, "This is it?" Beating that game on the hardest difficulty was equivalent to getting a platinum for the game...easy. I was looking forward to playing Aliens CM after playing AvP but was disappointed like most 😕.
@@deimos_gof386 oh I agree I don't have the Platinum but I have like 70% of the Trophies I play offline so I don't think I have a way to get all the mp trophies so it's an impossible platinum for me otherwise I'd have tried to get the remaining ones also you should try alien isolation if you haven't already it's pretty good imo and the Platinum is not an easy one especially if you do the one life Trophy legitimately
@rohuffgamingakawisteria6578 you might be able to get those mp trophies. I got the mp trophies while trying to figure out the best spot to play control/domination/hard point in the game mode extraction? Anyways, they are 4 sections you had to play through w/o getting downed once for a trophy. I had 2 PS3s, so I did a local mp to play as both marines and xenomorphs. Playing through to find all entrances and ambushes, the xenomorphs had access to attack. At the end of the extraction, I was awarded the trophy. Mindblown and stupefied in disbelief that the developers would have the game with such a flaw. This is why I say it was easy to get a platinum...by dumb luck and developers.
@@deimos_gof386 well I don't have anybody to play with either and while I do have 2 ps3s I'm assuming you connected them with an Ethernet cable right? I don't have one of those
@rohuffgamingakawisteria6578 Nope, my son was using one of my PS3s at the time. I went to redbox to rent colonial marines installed on his PS3 and invited him to multi-player games and did the challenges for aliens and marines. Finished the challenges and returned colonial marines on the same day, 😆.
It's still so crazy on a massive scale, how many games today are released either incomplete or so glaringly bad.
Perfect example being No Man's Sky...sure everyone raves about it now, but it took HOW LONG to get here?
Cyberpunk2077 is still on such lists? No idea why. It's fixed, runs well, is awesome
Just because a game is fixed now, doesn't change the fact that it failed to deliver on most of its promises especially in the first year of it being released when most people are going to play it. The marketing hyped up the game way beyond what it actually was causing significant damage to the game's profits and CD Projeckt Red's reputation. That more than qualifies it for this list.
Even with StarCitizen being very slow in development, it is still pretty fun with what you can do. I just wish there was more variation in the current handful of playstyles present in the game.
slow in development? Icebergs move faster. the man conned you
@@archonfett I only payed for the base game at an extreme discount so I wouldn't say it is a con if I am not falling for the extra money grabbing things that happen with games.
@@Omegasutoraikiwhat is fun about it?
Is sq42 done?
Please don't lie or be vague.
I'm a regretful backer who is one of the ppl that complained to the FTC and my countries ACCC.
@@sgtsnokeem1139 The flying and ship fighting is pretty fun and enjoyable.
If you enjoy mining in video games that system is pretty fleshed out and only really has one bug I know about.
Gunplay is ok for what it is and people get plenty of enjoyment from pvp with it.
SQ42 is still not done but their monthly report seems pretty promising enough. A Decent AI development for behaviors and animations which will be brought into SC. A boss fight of some kind was being made. The performance capture was being wrapped up for the game. And some teams are wrapping up their work on SQ42 to bring their systems into SC.
There is a lot more for SQ42 but if I put it all here I would be here all day typing and you would be here all day reading.
The company does have some greedy tactics with their ships for SC.
But they do at least have a standard for quality of gameplay loops and looks like they actually care about the game even if it is slow as hell to develop.
I also hate how Todd was blatantly mocking us while talking about the bugs we have complained about since they bought the licenses to fallout and elder scrolls. Then low and behold, they continue.
Always a appreciate the fun/informational videos and overall nerdiness. Gamer4life 😂
13:00 I also heard that Gearbox shifted funds SEGA had given them for developing the Aliens game to their development of a Borderlands sequel, and bounced the Aliens project off to a smaller studio to finish who couldn't meet their demands.
I heard that as well
Pity, Killzone 1 & 2 were actually top flight games, the low player count was a bummer because the gameplay was excellent, especially the MP.
I'll never forget the last boss in 2, took me forever to finally beat him.
Lies Video Games Couldn't Recover From My Wife and Kids going to air every episode on Nick at Nite
Acknowledge me
6:30 don’t forget the mobile base builder
I’m always interested in new tech, new toys, and new consoles. Not that I was 100% sold on Ouya, but it always sucks when a new console doesn’t even make it an impact.
I actually quite enjoyed Cyberpunk 2077, but i waited 3 more years to play it even though i pre-ordered. I started to play on PC but it would just crash. Honestly aolid game now.
I think i crashed no more than twice in the 150-ish hours i put into it, maybe 30 hours of which was in the first major release before patches came in. i only actually REMEMBER one crash offhand, and think i more or less know what happened. haven't touched it in a year and change at this point. my bigger thing was the story just felt bleak, to the point that after finishing the game once, i didn't really WANT to do it again. not necessarily a terribly written story (i wouldn't call it a spectacular story, but it's servicable), it just constantly felt like it was trying to be dark for the sake of it. maybe that's normal for games in that aesthetic...? idk, about the darkest game i can think of that i enjoyed was Dishonored, or Halo Reach.
@@edschramm6757 hey that's what makes gaming awesome, we are all different and appreciate things differently too. I can see your point of view and don't disagree, but it was never something that bothered me personally. I can 100% see where you are coming from.
I'm not sure what's more sad, the terrible launch of Unity or the fact Unity probably caused people to ignore Syndicate when it's one of the best Assassin's Creed game.
The second is definitely the more tragic of the two
It's funny that this Video only came out like 1 or 2 days before Activision (with a small rest of Blizzard) announced, that the OW2-Lie is even bigger and they tryed to sell people a bigger Update (mostly for the ingame Store and a new Battle Pass) as a New game... PvE-Mode nearly completly canceled and we are left with kind of Overwatch 1.1 or 1.2 at maximum!
Godus actually had a new update lately (after a year or so from the last one), but I think IP or the company itself was sold to someone else some time ago.
It doesn't matter what the gameplay of OW2 is like in regards to COD. There is STILL no update on story mode. My family has three licenses for OW1 that are no more. So there's money we'll never get back. They flat out LIED.
0:05 That is my authorship in a nutshell. No one buys my books save for my family.
Aliens Colonial Marines was my last straw for preordering games. Never again.
What are the girl figurines in the top right corner? The left most one is from the early trailer of Cyberpunk, i think. The middle one is, probably, Alice (from Wonderland), but who is the right most girl?... watched later (4:37) - the girl from Cyberpunk trailer is shown in the video itself.
The big shame is that Killzone 2 was amazing, and still managed to look amazing on release and had a much nicer art style than the pre-render.
I still have not recovered from the lies of the marketing team at 343 Industries. Somewhere in an alternate universe we got the Halo sequel trilogy we deserved.... somewhere, but not here.
Killzone 2 was an actual classic, they did fine and the final product was excellent.
Oh also there is that new annoyance Blizzard added to Diablo 2 resurrected wich made the infamous gold trophy worse than it would have been on the older version.
Didnt take long for this video to be out of date. Less than a day later Blizzard announced they're scrapping plans for Overwatch 2's single player campaign entirly. Y'know, the entire pitch for the sequel's existance in the first place
Silicon Knights lying about amounts of usage of the Unreal Engine didn't just help kill Too Human (which like a good historical Roman, had a lot of knives stabbing it), but took out the company too.
Overwatch 2 issue was not just that it didn’t work with 1. Overwatch 2 was exciting as it promised a single player campaign that still doesn’t exist yet, and multiplayer was barely different to number 1, so what was the point in the game
I actually thought Duke Nukem Forever was not THAT BAD.
Glad I'm not the only person that thinks this.
It's also not fair to hold Gearbox accountable for DNF's legacy.
@@joshuaperrin3910
Yeah it had very Good graphics on PC at least and it had the Duke humour. I dont know what People wanted. They still own the IP i wish they would make a Duke Nukem again for PS 5 even if it has a Low Budget. id buy it.
"Not that bad" sure, but it was still dogshit
Need more of these
I recently started up No Man's Sky again just to see if the patches made it any better. A little. But a while in, the game became so glitchy that it became unplayable. I'd load up my save, try to return to my freighter, and the game would just lock up. oh well.
Love watching you guys but I think you forgot about BioWare… ME3’s ending followed by Andromeda and Anthem. 🤢
What about Anthem and Destiny 1?
Destiny was shipped as an unfinished game where you had to pay for dlc that would fix the overall playthrough
Anthem was built up as a vast open world with team battles, PVP and PvE
Deep, interesting lore is not how I would describe a game like overwatch; its just a bunch of fanfic surrounding a colorful multiplayer arena that does not translate to gameplay.
Halo 5's ad campaign made the same mistake that 343i has made with the entirety of their handling of the franchise; it relied on people delving into all the expanded media to make sense of it.
The Hunt for the Truth ad campaign made it plain that the ONI was waging an information warfare campaign against MC after he went AWOL. This theme added context to the Chief vs Locke commercials that otherwise didnt exist if you only watched the tv spots. 343i was trying to be meta, with the advertised conflict between them being another part of ONI propaganda.
I can't blame anyone for being of the mind that Halo 5 didn't deliver on advertised conflict, because most people missed out on the rug pull leading up to the games release.
Batman Arkham knight "the Arkham knight is going to be a new Batman character external to the comics"
Where is Gizmondo?
You have Ouya and not Gizmondo?!?
Swedish criminal organization, FBI, a crashed rare Ferrari Enzo.....i'm still waiting for the movie.
Man I must be lucky because I managed to avoid playing every single game on this list lol.
My problem with OW2 is how you can't even play it if you have a provider from branch company, like Kricket. Why should I change which company I use just for a game I haven't played yet?
It's hilarious that people still give Peter Molyneux trust and money haha
The assassin's creed example definitely feels like a sore point though, can't deny how wrong they got that one 😅🤣
Godus was the last time I trusted Molyneux and I wasnt even interested in the game itself. He had a 10$ tier on KS that was known as the seminar tier, or something like that, and if you donated to it you would get documents, blogs, and videos just of Peter talking about his experience in the industry, advice and tips on how to get in and make it in, and the stuff hes learned along the way...never received any of it. You would think that thats a relatively simple thing to get rewards for too. Just type out or record you talking to a camera about yourself being in the industry. Just first hand experience of your own personal accounts, and this guy couldnt even deliver on something as little as that. How people still trust him to this day all these years later, but still want to bring up Shaun Murray who corrected his mistakes is beyond me.
A huge problem with people and Cyberpunk is that everyone apparently has no memory. I knew Cyberpunk was going to be horrible before it launched, and that it would take at least a year to fix anything. How you ask? What people seem to forget is that they had the EXACT same issues with Witcher 3 when it first launched, but people only want to talk about how much they love Witcher 3 now. At launch it was a broken buggy mess and it took them at least a year to get things fixed.
I was thinking the whole time about No Man's Sky, but through effort and hard work they DID recover from it
Overwatch 2 has been Overpromised and underdelivered with no PVE mode. Has been underplayed since they changed from 1 to 2.
Fallout 1, 2 and Tactics are the only Fallout games i liked! I also love the Fallout 0 known as Wasteland in 1988!
This aged SO WELL.
Do they not know what a "lie" is or what a "video game" is? The Cyberpunk 2077, Fallout 76, and Godus examples didn't seem to contain anything about the developer lying, I suppose a case could be made for Godus but that was more circumstance than an actual lie. As for Ouya, that's not a video game so I don't know why it would be included. A better title and approach would be "10 missteps/mistakes/launches in video gaming."
Not to mention that the makers of overwatch 2 just announced that the story mode is not in fact coming at all.