I agree with most points, but I think the quirk system was well done and added lot of character to the game. For me it was fun to diagnose what's wrong with my car and there is a garage upgrade that helps with the diagnosis if needed
I love it too but it's also great that they allow players to tweak the features they do and don't want to deal with, which I believe also included the diagnosis for quirks.
I really like the quirks too, since they add a lot of flavor to things and can lead to some extremely entertaining scenarios. It’s also fun when you’re in an area with a new anomaly or zone modifier and your car starts acting up and you have to figure out if it’s a quirk or the zone messing with you.
I also appreciated how some quirks could be useful. I had one where when i went into park, my front passenger door opened, and it quickened up my ability to grab those energy orbs a bunch. I think I eventually diagnosed it out but I kept it for at least a handful of runs when I noticed it just because how useful that was
I hated the quirk system with all my heart, but since you have the option to disable it i am glad that it is in the game and you can enjoy if you like it. It would be more enjoyable to me if there were more positive quirks and if the quirks did not fix themselves in time...
I really enjoyed this game when I played it. It’s one of the few games I went for 100% of the achievements, all of them are pretty easily attainable without too much issue. I personally found the friction to be just right, but I think it’s great that people can tailor the experience to be just the right level of friction to make sure they’re enjoying themselves. This game is not without its faults, but I really enjoy games like this that try something different. I look forward to what else this developer plans to do in the future.
Just subscribed, something I do extremely rarely. Reasons are: You don't show yourself on the screen. Enough of the 15 minute of fame hounds out there. You bought the game. Too much bought bias sycophants, spruikers/barkers and self promoters on utube already. You speak very well and explain stuff succinctly, methodically and logically. I suspect speaking is your super power and used outside utube. No swearing. Thank you for not doing that. Video editing and syncing oratory with the visuals is excellent. *** Other vloggers take notice. This is vlogging with manners and nouse. ***
Would love to watch this and see your take - but it’s one of those games where I feel discovery is the fun part. Going to try and play the game myself first, but leaving a like and bookmarking the video to come back to! Keep up the great work!
When you started talking about tyre repairs I immediately thought of the game Jalopy. I spent way more hours than I should have playing that. This one looks a lot more frantic, which is why I probably won't play it, but I can sure see the appeal.
Great Review, I had a very similar experience with the game but stopped playing at about 25h before getting to the end nor getting all achievements. It was too tideous at some point starting in the mid game.
I just got into the End Zone last night. I don't care about game achievements. I took a risk on it and it was worth it. By default this game is a heavy GRIND. Props to the devs for more options to lessen the grind and other aspects of the game. The story is really good, IMO. Note: You don't see your player or any of the other characters that I've seen so far. The comical monstrosity that is my car looks like something the Ghostbusters would put together. 😊
I love this game. I still have it installed. I'm not playing it as much anymore, but I've sunk 184 hours into it so far. That number will rise every so often.
Yeah I think this game is best played by setting the difficulty options you want to deal with. As an example after the first few times fully repairing the car after a run you can use the setting to automatically repair when returning to base. Or keeping your headlights working even when out of power.
Yeah in February I went from Palworld to Enshrouded to Pacific Drive. I thought I may have been burnt out on the survival crafty side of things, when I felt the urge to play another game mid way through pacific drive. So I definitely agree with your review. Strong start, grindy finish.
duuuude! thank you so much for reviewing the game after you complete it. I hate reviews who judge the game from launch. literally every game sucks at launch so there's legit no reason to review it
This is the only game I almost rage quit, because a freakin' door REFUSED to stay closed. And I got that Quirk like, no joke, four-five times in a row. Really liked Pacific Drive, but I think that experience sums up what you might be in for. It's a cool game, but not for everybody.
What bothered me with Pacific Drive was the overall lack of QA. Button prompts work differently in different menus, sometimes you've got to hold prompts, other time is a click and I can't find any logical bond between them. Most importantly, I locked myself out of progression numerous times, since I was smarter than the tutorials. It just bugged me, it felt very unintuitive to play.
I got the game today and I’ve felt like I’ve been immersed 5 different types of media: Into The Radius, Days Gone, American Truck Simulator, Jurassic Park, and Ghostbusters. Into The Radius: scavenging resources from a post-apocalyptic late-20th century area alone; Days Gone: breaking into cars for their scrap and other loot; American Truck Simulator: Cruising down a road listening to an in-game radio; Jurassic Park: lighting a flare to see at night and hoping that no monsters will come after the flare while it is near me/throwing a flare to distract monsters; and Ghostbusters: driving a modified station wagon while glowing blue monsters fly past/at you
I love the custom difficulty options including the visible loot. I hate scrambling for little pieces of goodies in the dark so making it glow is a nice feature. Also the tactile feeling of fixing your car reminds me of some of the most autistic fun games like power wash simulator for some reason.
I agree with most of your point, though, the quirk system did give me a boost when i turn on the headlight, so i would say its actually make the game more interesting, like a double edge sword. The gameplay really is: start off strong, but after a while "i get used to it, so its the end of adrenaline pump". i hope the developers can add more stuff and modes into the game, still i don't wanted to push them, but it looks like they won't hear me anyways. btw just found out your channel, subcribed.
Yo mortismal, i wonder, doing 100% for every game as fast as you did, did you enjoy your playthrough and do you think speedrun the games has some effect on your Overall enjoyment. And by Extension your review, anyway keep it up, your stuff is really impressive. Hope you reach 1 million subs
The game is, ironically, a lot like driving an old car. At first it’s charming, novel, and you can’t wait to see where you go with it. But as time goes on, more issues become apparent, you spend more time on maintenance than you’d want to, and you never as far out as you wanted. At some point you decide you’ve got enough out of it and put it in storage. You don’t have the heart to get rid of it, and sometimes you’ll take it out for a joyride.
Before you buy this game on PC, I recommend you to check your PC spec. It's really, REALLY graphics heavy despite its low-poly visuals. My graphics card is 2080 Ti(yes, not the best hardware, I know) and it rarely hits 60fps on 1440p even with DLSS on. I just hope the devs address this issue sooner.
My only complaint is that it ended too soon. I wanted to spend more time learning about the world, and hearing the characters talk. The writing is easily the best part of the game.
I finished the platinum on PS5 yesterday and loved it. A unique concept, mostly very well executed. Part thrilling, part chill. Top soundtrack as well. The plat was somewhat grindy but the gameplay was so fun though that I didn't mind doing it. Well worth the 30 bucks!
Got this game during the steam summer sale and I’m enjoying it. If you have an oled or HDR enabled monitor this game looks great with all the gizmos and anomalies glowing in the dark. My only problem is that I have to run it on DX11 on my 7900xtx 🤦🏽
I have enjoyed the game more then some, though I will bracket my own experience that I've yet to proceed into the mid zone while I dicked around in the outer zone with the pretty much express intent to unlock everything possible in that area before advancing and then having interest shift to other games. So I've got almost 15 hours in and enjoyed it, but I can see where the 'this but more of it' can ware on one.
I know I watched this but UA-cam said otherwise. I just picked this up on sale. My main issue is having a long block of time to avoid having to abandon progress. I really wish they would add an exit save. Then I noticed the accessibility section. I can at least keep my loot now.
I got toggle wipers car boosts forward, and radio is on and car goes faster and it was amazing. With boost I can climb hills like crazy. And with fast I do not need better engine. Now I am hoping for quirk that recharges battery.
I had the flat tyre problem with one tyre getting 3 leaks in a single short run. I scrapped the whole wheel for a spare and had no further problems that run. I think they get “fragile” but without a warning icon.
I was so hyped for this game, bought it, but ended up abandoning it after a few hours. Too tedious for me and I really missed the car chase cam. It's a unique and I really love the artistic style but I just couldn't connect with it. Thanks for the review! I'm returning to SnowRunner.
I got a "Steering wheel moving drains fuel" quirk which basically deadlocked my run. I put fuel in, it drains out, can't even start the car. I ended up kicking the car for ten minutes until it settled in the diagnostic section, but then wasted all my "guesses" since contrary to the quirk solution the fuel drained always, not just when the steering wheel was moving. I finally solved the issue by manually backing up a save and reloading until I randomly stumbled upon the bullshit "cause" of the quirk. I had fun, not gonna lie. :)
That's certainly how I felt about it. It was fun for about 6-10 hours, but then I still had like 20 more hours to go to get through the rest of the game and it got tedious and boring af.
I spent a few hours enjoying the atmosphere and getting intrigued by the story before I failed a run and got teleported back to the outside of the garage. I fixed the whole car, charged the battery, refilled the tank, and tried everything I could think of but turning the ignition does nothing and because it's not actually in the garage there's nothing to indicate what the problem might be. A few hours after rage-quitting I realised there was probably a problem with the engine I didn't notice when I fixed it but if that's the case I can't replace it anyway because I'm too early in the game to have found the parts. That doesn't change the fact my game came to a screechingly sudden and frustrating halt with no indication from a UI almost as inexplicable as the game world as to what the problem might even be let alone how to fix it.
I enjoyed it, but by the time I got to the deep zone I was over it. And it sucked because even though I wanted to finish it, I also wanted to get the olympium parts and having to do 5 or 6 junctions into the deep zone to farm every time just made me not care. I managed to construct 2 olympium panels and just drove to the finish of the game. I know there was an upgrade where you could skip the halfway point of the highways, but the fact that you had to go all that way every single time was a mistake in my opinion.
I loved this game, and it is not my normal type of game (I abandoned Subnautica and Outer Wilds after a few hours, each). The atmosphere was 10/10 for me, especially when combined with the soundtrack. My main complaint was that while the upgrading was addictive as hell, most of those upgrades were fairly useless. Even with all difficulty assists off, I only found myself using a small number of utilities. Furthermore, the game could definitely be finished with steel armor if one was so inclined. I just felt bummed that the game encouraged so much crafting but then didn’t really demand that you put most of those upgrades to the test.
I was sure that this will become one of my favorite games. But in the endgame it became super annoying when in every few minute, something broke on my car, some because of the dangers around me, and some because of "old age".
I almost bought the game, you made me not to. This is a good thing tho so thank you very much😂💖 I will buy Visage instead probably, or if you or anyone else here could suggest a good cheaper offline console game I’d appreciate it if you mentioned it here. Thanks in advance
Couple of bugs with clipping through textures and one where the rear left door falls off if it’s open and I exit the driver seat. Last ones not a quirk either, I’ve cleared them all and it still happens 75% of the time.
The game looks interesting, but I don't love roguelites and definetely don't like crafting in games (Subnautica is the only exception - I love that game in spite of all the crafting).
Honestly kimda sad how much people overlook the quirks part. Yes it's random, yes it can be annoying or game breaking, but when you accept quirks as they are and only get rid of really bad ones, it gives another dimension to being out in the zone and trying to start moving while dealing with all the little things that happen.. sometimes they can be useful, like battery getting charged by kicking the car for example, so you get out middle of storm to get some juice in to get to the gate
I'm about 14-15 hours in and I don't really understand what's going on plot wise. Not sure if it's suppose to be like this, or I'm having trouble following the story because it's presented to you over the radio while you're busy driving and avoid anomalies*. There's a reason games usually have the story telling segments separated from the gameplay. Even when it's in game and not in a cut scene, it's never during combat. Also not a fan of having to explore an area first, teleport back to the garage, only to be able to explore the next one ahead. It seems like it was done to pad the gameplay length (for eg. instead of going A>B>C, you have to explore A first, then pass through A and explore B and only then you can pass through A and B and finally explore C). * Is it really an anomaly, if there's one every 20m. Driving for 100m without seeing one is the real anomaly. Anomalies should have been made a lot rarer, but more deadly.
By the way, I haven’t seen if you’ve reviewed Deus Ex: Mankind Divided. Are you any interested in the series? I’d honestly just love seeing you 100 percent more im-sims and Deus Ex is my fav 😌
I was very happy to get an original game that didn't have major issues and was fun, for once. Also, has anyone figured out why some people get different vehicles for their junk car in the lot at the garage? I've seen a box truck or the flat bed truck with ramp down. I also saw some people had a different gas pump in the garage. Is there anything that causes this, or is it random?
It's a tremendous game, very original and well made. However I'm just at the mid zone now and it's beginning to feel tedious. A lot of busy work involved and repetition.
Mild Spoilers: I loved this game but the ending is incredibly disappointing in my opinion. Instead of revealing some huge mystery, we basically get a fast summary of things we already knew and conclusions to the story of characters we never cared about. I wish there was more to the Zone, and I'm pretty sure there was, but the devs ran out of time or something.
16 днів тому
What's with the erratic movement? Are you playing this on keyboard?
My biggest issue with the game is that all the end game upgrades are pointless. You can easily finish the game without them and it's too much of a grind to gather all the resources needed.
I really didn't like the procedural generation in this game. The world felt so bland and artificial seeing the same assets haphazardly strewn about the map. In an atmospheric exploration game like this, that's a core component to nail for me and it honestly kinda ruined the experience not having a tangible place to explore.
Moritismal Gaming Best in the Business
Second favourite for me. Skillup guy wins for being such a great, creative writer. Mortismal is far more procedural but still fantastic.
Facts
yeah already seeing people copying his approach.
I agree with most points, but I think the quirk system was well done and added lot of character to the game. For me it was fun to diagnose what's wrong with my car and there is a garage upgrade that helps with the diagnosis if needed
I love it too but it's also great that they allow players to tweak the features they do and don't want to deal with, which I believe also included the diagnosis for quirks.
I really like the quirks too, since they add a lot of flavor to things and can lead to some extremely entertaining scenarios. It’s also fun when you’re in an area with a new anomaly or zone modifier and your car starts acting up and you have to figure out if it’s a quirk or the zone messing with you.
I also appreciated how some quirks could be useful. I had one where when i went into park, my front passenger door opened, and it quickened up my ability to grab those energy orbs a bunch. I think I eventually diagnosed it out but I kept it for at least a handful of runs when I noticed it just because how useful that was
I hated the quirk system with all my heart, but since you have the option to disable it i am glad that it is in the game and you can enjoy if you like it. It would be more enjoyable to me if there were more positive quirks and if the quirks did not fix themselves in time...
It is fun until you get a quirk that turns your radio off when you start a run.....
You influence almost all of my purchases. Never stop posting brother 🙏🏻
Your reviews are very good, keep up the great work. You are quickly becoming one of my first reviewers to check in on
Definitely picking this up once my I get through more of my 2023 back log
I really enjoyed this game when I played it. It’s one of the few games I went for 100% of the achievements, all of them are pretty easily attainable without too much issue.
I personally found the friction to be just right, but I think it’s great that people can tailor the experience to be just the right level of friction to make sure they’re enjoying themselves. This game is not without its faults, but I really enjoy games like this that try something different. I look forward to what else this developer plans to do in the future.
Just subscribed, something I do extremely rarely. Reasons are:
You don't show yourself on the screen. Enough of the 15 minute of fame hounds out there.
You bought the game. Too much bought bias sycophants, spruikers/barkers and self promoters on utube already.
You speak very well and explain stuff succinctly, methodically and logically. I suspect speaking is your super power and used outside utube.
No swearing. Thank you for not doing that.
Video editing and syncing oratory with the visuals is excellent.
*** Other vloggers take notice. This is vlogging with manners and nouse. ***
+ he has a very calming voice somehow :)
Yap
Thanks for the video. Pacific Drive: the Clark Griswold Simulator. Onward to 400k. All glory to the algorithm.
Would love to watch this and see your take - but it’s one of those games where I feel discovery is the fun part. Going to try and play the game myself first, but leaving a like and bookmarking the video to come back to! Keep up the great work!
I dropped this one after a handful of of hours, but enjoyed the review
Agree. I am happy we could try a demo. After that I knew that this wasn’t for me.
@@nexus888 well i bought it lol
I absolutely adored Pacific Drive, had some very very fun hours in that game :D
It's a good game to listen to a podcast to
Thanks for the review. Bounced off this one myself, the exploration loop was too slowly paced for me.
Hey man justed to let you know your a really good reviewer, love your vids
When you started talking about tyre repairs I immediately thought of the game Jalopy. I spent way more hours than I should have playing that. This one looks a lot more frantic, which is why I probably won't play it, but I can sure see the appeal.
Great Review, I had a very similar experience with the game but stopped playing at about 25h before getting to the end nor getting all achievements. It was too tideous at some point starting in the mid game.
Skill issue
I just got into the End Zone last night. I don't care about game achievements.
I took a risk on it and it was worth it.
By default this game is a heavy GRIND. Props to the devs for more options to lessen the grind and other aspects of the game.
The story is really good, IMO.
Note: You don't see your player or any of the other characters that I've seen so far.
The comical monstrosity that is my car looks like something the Ghostbusters would put together. 😊
I love this game. I still have it installed. I'm not playing it as much anymore, but I've sunk 184 hours into it so far. That number will rise every so often.
When I m in doubt about a game and its high profile journalist reviews I always turn to Mortismal.
Thanks for all you do absolutely love your reviews
Love the sound of this, will play - just hope devs pick this up as an idea and it becomes a genre of it's own.
Yeah I think this game is best played by setting the difficulty options you want to deal with. As an example after the first few times fully repairing the car after a run you can use the setting to automatically repair when returning to base. Or keeping your headlights working even when out of power.
Pacific Drive is great. I love the Stalker style off limits zone vibes.
I'm glad you know when you look at this game, you know right away, review or not, whether it's for you.. Or not. 😆
Yeah in February I went from Palworld to Enshrouded to Pacific Drive. I thought I may have been burnt out on the survival crafty side of things, when I felt the urge to play another game mid way through pacific drive. So I definitely agree with your review. Strong start, grindy finish.
I've been playing this game for a month and it is hands down my favourite game of 2024 so far.
duuuude! thank you so much for reviewing the game after you complete it. I hate reviews who judge the game from launch. literally every game sucks at launch so there's legit no reason to review it
Bro is fr 100%ing a masterpiece a day
Still the final word on any game that he touches. Keep up the great work Mort 😌
10 seconds through, love it :) haha
This is the only game I almost rage quit, because a freakin' door REFUSED to stay closed. And I got that Quirk like, no joke, four-five times in a row.
Really liked Pacific Drive, but I think that experience sums up what you might be in for. It's a cool game, but not for everybody.
What bothered me with Pacific Drive was the overall lack of QA. Button prompts work differently in different menus, sometimes you've got to hold prompts, other time is a click and I can't find any logical bond between them. Most importantly, I locked myself out of progression numerous times, since I was smarter than the tutorials. It just bugged me, it felt very unintuitive to play.
Woah! You didn't stop at the stop sign.
I can't be contained
@@MortismalGaming your a strong independent station wagon who don't need no stop signs 😎😎😎
I got the game today and I’ve felt like I’ve been immersed 5 different types of media: Into The Radius, Days Gone, American Truck Simulator, Jurassic Park, and Ghostbusters. Into The Radius: scavenging resources from a post-apocalyptic late-20th century area alone; Days Gone: breaking into cars for their scrap and other loot; American Truck Simulator: Cruising down a road listening to an in-game radio; Jurassic Park: lighting a flare to see at night and hoping that no monsters will come after the flare while it is near me/throwing a flare to distract monsters; and Ghostbusters: driving a modified station wagon while glowing blue monsters fly past/at you
Also, Stalker
I love the custom difficulty options including the visible loot. I hate scrambling for little pieces of goodies in the dark so making it glow is a nice feature. Also the tactile feeling of fixing your car reminds me of some of the most autistic fun games like power wash simulator for some reason.
Thank you! Think I’ll try it!
Looks good but love to play this without the stress
I agree with most of your point, though, the quirk system did give me a boost when i turn on the headlight, so i would say its actually make the game more interesting, like a double edge sword.
The gameplay really is: start off strong, but after a while "i get used to it, so its the end of adrenaline pump". i hope the developers can add more stuff and modes into the game, still i don't wanted to push them, but it looks like they won't hear me anyways.
btw just found out your channel, subcribed.
The story of this game is really great!
Yo mortismal, i wonder, doing 100% for every game as fast as you did, did you enjoy your playthrough and do you think speedrun the games has some effect on your Overall enjoyment. And by Extension your review, anyway keep it up, your stuff is really impressive. Hope you reach 1 million subs
The game is, ironically, a lot like driving an old car. At first it’s charming, novel, and you can’t wait to see where you go with it. But as time goes on, more issues become apparent, you spend more time on maintenance than you’d want to, and you never as far out as you wanted. At some point you decide you’ve got enough out of it and put it in storage. You don’t have the heart to get rid of it, and sometimes you’ll take it out for a joyride.
Before you buy this game on PC, I recommend you to check your PC spec. It's really, REALLY graphics heavy despite its low-poly visuals. My graphics card is 2080 Ti(yes, not the best hardware, I know) and it rarely hits 60fps on 1440p even with DLSS on. I just hope the devs address this issue sooner.
My only complaint is that it ended too soon. I wanted to spend more time learning about the world, and hearing the characters talk. The writing is easily the best part of the game.
Respect for fully finishing a game before reviewing it
I finished the platinum on PS5 yesterday and loved it. A unique concept, mostly very well executed. Part thrilling, part chill. Top soundtrack as well. The plat was somewhat grindy but the gameplay was so fun though that I didn't mind doing it. Well worth the 30 bucks!
Nice review!
Yeah, it's a good game. Thanks for the review!
Got this game during the steam summer sale and I’m enjoying it. If you have an oled or HDR enabled monitor this game looks great with all the gizmos and anomalies glowing in the dark. My only problem is that I have to run it on DX11 on my 7900xtx 🤦🏽
Thanks!
I have enjoyed the game more then some, though I will bracket my own experience that I've yet to proceed into the mid zone while I dicked around in the outer zone with the pretty much express intent to unlock everything possible in that area before advancing and then having interest shift to other games. So I've got almost 15 hours in and enjoyed it, but I can see where the 'this but more of it' can ware on one.
For the algorithm!
The driving in this game was perfect.
I enjoyed the hell out oi the game, probably my favorite survival style roguelike game.
Niceeeeee
INSOMNIA 4 THE WIN 😎
😭
I know I watched this but UA-cam said otherwise. I just picked this up on sale. My main issue is having a long block of time to avoid having to abandon progress. I really wish they would add an exit save.
Then I noticed the accessibility section. I can at least keep my loot now.
I got toggle wipers car boosts forward, and radio is on and car goes faster and it was amazing.
With boost I can climb hills like crazy. And with fast I do not need better engine.
Now I am hoping for quirk that recharges battery.
Never change Morti you are one of the last honest reviewers that are left, thank you ❤
I had the flat tyre problem with one tyre getting 3 leaks in a single short run. I scrapped the whole wheel for a spare and had no further problems that run. I think they get “fragile” but without a warning icon.
It would be a great VR experience
❤
I was so hyped for this game, bought it, but ended up abandoning it after a few hours. Too tedious for me and I really missed the car chase cam. It's a unique and I really love the artistic style but I just couldn't connect with it. Thanks for the review! I'm returning to SnowRunner.
I got a "Steering wheel moving drains fuel" quirk which basically deadlocked my run. I put fuel in, it drains out, can't even start the car. I ended up kicking the car for ten minutes until it settled in the diagnostic section, but then wasted all my "guesses" since contrary to the quirk solution the fuel drained always, not just when the steering wheel was moving. I finally solved the issue by manually backing up a save and reloading until I randomly stumbled upon the bullshit "cause" of the quirk.
I had fun, not gonna lie. :)
Steam has it on sale for $23.99 USD, through June 3.
"I love the concept of the game"
Uh oh, that sounds like the execution fails
That's certainly how I felt about it. It was fun for about 6-10 hours, but then I still had like 20 more hours to go to get through the rest of the game and it got tedious and boring af.
I spent a few hours enjoying the atmosphere and getting intrigued by the story before I failed a run and got teleported back to the outside of the garage. I fixed the whole car, charged the battery, refilled the tank, and tried everything I could think of but turning the ignition does nothing and because it's not actually in the garage there's nothing to indicate what the problem might be. A few hours after rage-quitting I realised there was probably a problem with the engine I didn't notice when I fixed it but if that's the case I can't replace it anyway because I'm too early in the game to have found the parts. That doesn't change the fact my game came to a screechingly sudden and frustrating halt with no indication from a UI almost as inexplicable as the game world as to what the problem might even be let alone how to fix it.
thanks
I enjoyed it, but by the time I got to the deep zone I was over it. And it sucked because even though I wanted to finish it, I also wanted to get the olympium parts and having to do 5 or 6 junctions into the deep zone to farm every time just made me not care. I managed to construct 2 olympium panels and just drove to the finish of the game. I know there was an upgrade where you could skip the halfway point of the highways, but the fact that you had to go all that way every single time was a mistake in my opinion.
I loved this game, and it is not my normal type of game (I abandoned Subnautica and Outer Wilds after a few hours, each).
The atmosphere was 10/10 for me, especially when combined with the soundtrack. My main complaint was that while the upgrading was addictive as hell, most of those upgrades were fairly useless. Even with all difficulty assists off, I only found myself using a small number of utilities. Furthermore, the game could definitely be finished with steel armor if one was so inclined. I just felt bummed that the game encouraged so much crafting but then didn’t really demand that you put most of those upgrades to the test.
national lampoons stalker edition
I was sure that this will become one of my favorite games. But in the endgame it became super annoying when in every few minute, something broke on my car, some because of the dangers around me, and some because of "old age".
Hey Mort, have you considered reviewing Millennia? I'd personally love to know your thoughts!
Not currently, looks a bit outside my expertise
I almost bought the game, you made me not to. This is a good thing tho so thank you very much😂💖 I will buy Visage instead probably, or if you or anyone else here could suggest a good cheaper offline console game I’d appreciate it if you mentioned it here. Thanks in advance
Couple of bugs with clipping through textures and one where the rear left door falls off if it’s open and I exit the driver seat. Last ones not a quirk either, I’ve cleared them all and it still happens 75% of the time.
So interessting game, tank you
The game looks interesting, but I don't love roguelites and definetely don't like crafting in games (Subnautica is the only exception - I love that game in spite of all the crafting).
ANUDDA BANGA FROM MORTISMAL G YEEHAW
hey dude, have you ever considered doing a review for the nier games?
At some point maybe
@@MortismalGaming 👍
Gronk!
Honestly kimda sad how much people overlook the quirks part. Yes it's random, yes it can be annoying or game breaking, but when you accept quirks as they are and only get rid of really bad ones, it gives another dimension to being out in the zone and trying to start moving while dealing with all the little things that happen.. sometimes they can be useful, like battery getting charged by kicking the car for example, so you get out middle of storm to get some juice in to get to the gate
I'm about 14-15 hours in and I don't really understand what's going on plot wise. Not sure if it's suppose to be like this, or I'm having trouble following the story because it's presented to you over the radio while you're busy driving and avoid anomalies*. There's a reason games usually have the story telling segments separated from the gameplay. Even when it's in game and not in a cut scene, it's never during combat. Also not a fan of having to explore an area first, teleport back to the garage, only to be able to explore the next one ahead. It seems like it was done to pad the gameplay length (for eg. instead of going A>B>C, you have to explore A first, then pass through A and explore B and only then you can pass through A and B and finally explore C).
* Is it really an anomaly, if there's one every 20m. Driving for 100m without seeing one is the real anomaly. Anomalies should have been made a lot rarer, but more deadly.
By the way, I haven’t seen if you’ve reviewed Deus Ex: Mankind Divided. Are you any interested in the series? I’d honestly just love seeing you 100 percent more im-sims and Deus Ex is my fav 😌
I was very happy to get an original game that didn't have major issues and was fun, for once.
Also, has anyone figured out why some people get different vehicles for their junk car in the lot at the garage? I've seen a box truck or the flat bed truck with ramp down. I also saw some people had a different gas pump in the garage. Is there anything that causes this, or is it random?
The gas pump is upgradeable and probably what you saw, not sure on the car or what changes it specifically but I think its a bug
The game should have given us a few cars to choose from
Do you have the Steam Deck OLED?
I know you've had a Steam Deck for quite a while but was unsure whether you bought the OLED version more recently?
No, I wont upgrade until the 2 drops
It's a tremendous game, very original and well made. However I'm just at the mid zone now and it's beginning to feel tedious. A lot of busy work involved and repetition.
The game has a really strong start, but the ending was a bit underwhelming
Mild Spoilers:
I loved this game but the ending is incredibly disappointing in my opinion. Instead of revealing some huge mystery, we basically get a fast summary of things we already knew and conclusions to the story of characters we never cared about. I wish there was more to the Zone, and I'm pretty sure there was, but the devs ran out of time or something.
What's with the erratic movement? Are you playing this on keyboard?
I wonder if I could utilize a steering wheel with this game? 😮
No wheel support
My biggest issue with the game is that all the end game upgrades are pointless. You can easily finish the game without them and it's too much of a grind to gather all the resources needed.
Sulfur and smoke, glows through the snow, smells like money
You mean I have to actually think when playing this game?
free comment.
Good game. Heats up my GPU more than Helldivers 2 : (
I like the idea I didn't like the game. Just a bit clunky nothing explained that well.
This game should be played with a controller. Driving with mouse/kb i the worst thing ever.
im earlyllyylylylylyl
I really didn't like the procedural generation in this game. The world felt so bland and artificial seeing the same assets haphazardly strewn about the map. In an atmospheric exploration game like this, that's a core component to nail for me and it honestly kinda ruined the experience not having a tangible place to explore.
1st
❤