@@microbeManyea, I recommend that as well. It helps you a bit more to understand 2D rockets and gravity turns in sfs other than JNO first. JNO is for more experienced space fans that have a bit more understanding of rockets and the physics of them.
DUDE the atmospheric heating visuals are SOOOO much better than what KSP 2 did recently... I can't STAND the way the re-entry heating looks in KSP 2, lol. They'll get it down eventually, but man, it's just ugly. THIS looks great though.
@@calluxdoaron1903 Yes, I know this now... BUT, 5 months ago we didn't know this was about to happen. Apparently they've used around 63 million dollars so far to develop KSP 2, this is with the employees salaries, etc. And the amount they can possibly pull in atm is only around 20 million, so no wonder why it got shut down. Maybe some day it will get picked back up. So sad... I really had faith in this team...
@@Dying2play12 Yep. I have more hope in further development of JNO. Original Squad developers were disbanded far before collapse of Interception Studio, so there was no chance a new cavalry of developers could've done something great. The game was in a wrong path from the ground with primary focus on visuals and wobbly rockets.
Attach a side detached to the rocket and enable symmetry to radial x2 or however many you would like. Build struts on the detachers and make a platform around them
@gallitagen5224 I don’t particularly share them because they are mostly built for cinematics, which means it’s customized through complicated controls or random camera parts everywhere on the craft
JNO is such an underrated game man, like your videos, hope that futurely more people know about you
wow man yoyr so cool i cant even lauchn a rocket in juni new origins man
If u struggle that much just play space flight sim its a good way to start
@@microbeManyea, I recommend that as well. It helps you a bit more to understand 2D rockets and gravity turns in sfs other than JNO first. JNO is for more experienced space fans that have a bit more understanding of rockets and the physics of them.
really underrated!
i agree
DUDE the atmospheric heating visuals are SOOOO much better than what KSP 2 did recently... I can't STAND the way the re-entry heating looks in KSP 2, lol. They'll get it down eventually, but man, it's just ugly. THIS looks great though.
I appreciate the positive feedback! And yes the entry effect is awesome! This game has so much potential
Honestly I don't think that the reentry effect is amazing in JNO, but much better than KSP2.
Even KSP 1 has better effect than KSP 2.
Update: They won't.
KSP2 developer studio is officially closed by Take Two.
@@calluxdoaron1903 Yes, I know this now... BUT, 5 months ago we didn't know this was about to happen. Apparently they've used around 63 million dollars so far to develop KSP 2, this is with the employees salaries, etc. And the amount they can possibly pull in atm is only around 20 million, so no wonder why it got shut down. Maybe some day it will get picked back up. So sad... I really had faith in this team...
@@Dying2play12 Yep. I have more hope in further development of JNO. Original Squad developers were disbanded far before collapse of Interception Studio, so there was no chance a new cavalry of developers could've done something great. The game was in a wrong path from the ground with primary focus on visuals and wobbly rockets.
Amazing ❤
Thx!
really nice video
Cool
This is incredible!! Good job!
Much appreciated! 😁
flaffels rover next?
Nice keep it up :)
wizardry i say
Awesome
Wow!
Epic
Damnn
YO BRO THATS MY NAME
SO GOOD, did you make the rocket by yourself?
Yes
no, i developed it
Very good video, but I have a question, how do you make the rocket grab the lan platform?Or is it a mod?😅❤
Attach a side detached to the rocket and enable symmetry to radial x2 or however many you would like. Build struts on the detachers and make a platform around them
bro
how did you get the flame & smoke look like that? any mods?
Link ti download
Please tell me about the parachute problem
What problem?
Do you share your crafts?
@gallitagen5224 I don’t particularly share them because they are mostly built for cinematics, which means it’s customized through complicated controls or random camera parts everywhere on the craft
@@flaffles3862 fairs! great work regardless :)
You stole my name that’s why…
how dare you copy my name
😂
> Uses a single emoji
> Refuses to elaborate
@@RocketPal speechless