VR with Unreal Engine 5 - Full Beginner Course

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  • Опубліковано 19 лис 2024

КОМЕНТАРІ • 535

  • @talibx5
    @talibx5 Рік тому +157

    Bro is casually posting free courses , you’re awesome bro keep it up

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +36

      Sharing is caring~

    • @IMTRUEAK47
      @IMTRUEAK47 Рік тому +1

      Yea he is awesome, Thanks bro...🎉😊

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому +1

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

    • @sergiogonzalez2611
      @sergiogonzalez2611 7 місяців тому +1

      @@DesignGoBrr man thank you for share your work, i have one question i hope you can tell me,, i bee trying to make working the postprocess scene from unreal 5 to metaquest 2 but i cant making work ibeen read that this canot do, you know a way to make hte post process work in metaquest 2 from unreal engine 5?

    • @carljthatsme94
      @carljthatsme94 3 місяці тому

      @@frankinher7467 Meh throw him some money and get the assets. It's worth it

  • @premiumocto1198
    @premiumocto1198 Рік тому +67

    This man should have millions of subscribers oh my. The quality and detail is unchallenged. Well done.

  • @byDevCreates
    @byDevCreates Рік тому +88

    Absolute legend. Insane content all for free. Thanks a bunch Gediminas!

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +5

      Oh wow, thank you for the support! Very much appreciated

  • @HeadsetHistorian
    @HeadsetHistorian 11 місяців тому +9

    I honestly really like that you leave in the parts like when you realise the gun can't be nanite, I feel like that is a learning opportunity also and helps the student feel more at ease and like they don't need to know everything immediately. Amazing video, thanks so much!!

    • @DesignGoBrr
      @DesignGoBrr  11 місяців тому +1

      I agree - I think it's important to show the whole process/exploration rather than just the step-by-step bits that should be repeated!

  • @kevinbyrnes6647
    @kevinbyrnes6647 8 місяців тому +2

    I too appreciate you, sir, for making these step- by-step vids that are absolutely essential to keep me in the game. You maintain a calm and confident tone throughout each course, and you do a great job explaining everything along the way. You da man…

    • @DesignGoBrr
      @DesignGoBrr  8 місяців тому

      Thank you so much for the kind words! Very much appreciated :)

  • @MishimaZaibatsuCorp
    @MishimaZaibatsuCorp Рік тому +9

    Thank you for your efforts GK, the fact that you rerecorded it multiple times due to audio issues makes me appreciate this video more!

  • @adamlutz885
    @adamlutz885 8 місяців тому +1

    2:53:00 setting the scalability on runtime is soooo important. I literally built this same project 30+ times thinking something was wrong with my device, or render pipeline, post process volume, etc, trying to figure out why I didn't have any shadows or lights. Thank you!

  • @mdimascio
    @mdimascio Рік тому +10

    Thanks! Highly valuable. I went though much of that already with my project with much pain. Well spoken and well taught!
    Also, the fact that you didn't edit out some pain points and problems you encountered made it all the more educational and useful. I'll check out more of your content. I have found good UE 5.x VR development resources to be rare/non-existent.

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      Thank you so much for your kind words and your support! It's really appreciated :)

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @prateekpanwar646
    @prateekpanwar646 7 місяців тому

    The quality of tutorials matches Unreal Engine itself. Outstanding.

  • @maizenbrot
    @maizenbrot Рік тому +4

    Big Thanks. Very comprehensive video, have not quite worked out the kinks when it comes to optimizing for the headset, but the video itself definitely covers everthing I was looking for in architectural model -> UE5 workflow

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +2

      And than YOU for supporting the channel! Very much appreciated

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому

      : How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @Unrealization
    @Unrealization Рік тому +3

    Great resource, I would mention that in UE 5.2 I was able to replicate all the examples in this video without having to do any of the project settings or light setup. Thanks so much!

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      Oh that's great to hear! I'm always worried if there's no differences between mine and the viewers' UE5 setups.

  • @karl9456
    @karl9456 Рік тому +2

    Absolute legend. This guide helped me out a lot. I'm an architect and learning UE5 for visualization and interactive VR. Looking forward to checking out more of your guides.

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      Very happy to read this! Enjoy the rest of the videos :)

  • @leobyrne4671
    @leobyrne4671 Рік тому +3

    Good clear teaching. Especially with the Blueprint logic. Thanks so much.

  • @badderthanyou00
    @badderthanyou00 2 місяці тому

    This tutorial is really good and the door part is exactly what I needed! Now I don't feel stressed anymore about my project. Thank you :>

  • @Ashkan-n8i
    @Ashkan-n8i 8 місяців тому

    Such a great work i learnt vray for rhino,modelling and now unreal engine with ur videos i really appreciate ur hard work

  • @subodhghimire9677
    @subodhghimire9677 Рік тому +3

    The real OG . Thanks for tut , means alot

  • @dethswurl117
    @dethswurl117 Рік тому +4

    Noted all of the changes to Project Settings (let me know if I missed anything)
    If you get any dialog boxes, just agree, then keep going. You should only need to restart Unreal Engine once, when you're done
    ------------
    [Targeted RHIs]
    Default RHI - DirectX 12
    [D3D12 Targeted Shader Formats]
    SM6 - enabled
    [Target Hardware]
    Optimize project settings for - Desktop, Scalable
    [Misc Lighting]
    Allow Static Lighting - disabled
    [Forward Renderer]
    Forward Shading - disabled
    [Global Illumination]
    Dynamic Global Illumination Method - Lumen
    [Reflections]
    Reflection Method - Lumen
    Reflection Capture Resolution - 64
    [Hardware Ray Tracing]
    Support Hardware Ray Tracing - enabled
    [Nanite]
    Nanite - enabled
    [VR]
    Stereo Foveation Level (Experimental) - Medium
    Dynamic Foveation(Experimental) - enabled
    Instanced Stereo - disabled
    [Default Settings]
    Auto Exposure - enabled
    Anti-Aliasing Method - Temporal Super-Resolution (TSR)
    MSAA Sample Count - No MSAA
    [Shader Permutation Reduction]
    Support Sky Atmosphere Affecting Height Fog - enabled

  • @trolatrolatrola
    @trolatrolatrola Рік тому +3

    This is amazing Gediminas, you're a legend!

  • @okamohd
    @okamohd Рік тому +7

    why bro got that warm tea in the winter personality

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +6

      I think about this comment a lot.

  • @devanmauch7843
    @devanmauch7843 Рік тому +2

    dude thank you SO MUCH I'm so excited to get started on this, I've always wanted to make something like the original Deus Ex or Prey (but smaller) in VR

  • @Riley_Christian
    @Riley_Christian Рік тому +3

    O...M...G... I didn't think such an amazing course just existed for free on youtube. You are a lifesaver!! thought I'd have to jump thru Wayyyy more hoops to get this going. I will be supporting you forever from now on. Not many people like u out here, hope u know how much of a help this is for all of us!

  • @AyaVoisnis
    @AyaVoisnis Рік тому +3

    Finally! Useful and great course coming soon

  • @박살아
    @박살아 2 місяці тому

    You are really great at tutoring UE. Thanks u save my life!

  • @TheMightyWej
    @TheMightyWej Рік тому +4

    Really appreciate the effort put into these videos, thank you!

  • @I-MM-O-R-T-A-L
    @I-MM-O-R-T-A-L Рік тому +3

    Best tutorial out there for VR project settings. Wish it was unreal engine 5.3 version tho

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +3

      Nothing changes for UE 5.3 - once the settings/menus start not matching up - I'll update the course :)

    • @I-MM-O-R-T-A-L
      @I-MM-O-R-T-A-L Рік тому

      @@DesignGoBrr When I disable the static lighting shadows doesn’t work anymore even if you follow every step you said

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      @@I-MM-O-R-T-A-L select the sun light actor in your project - change it from static to movable (right below the x, y, z translation/rotation/scale) box

    • @I-MM-O-R-T-A-L
      @I-MM-O-R-T-A-L Рік тому +1

      @@DesignGoBrr I don’t understand why you recommend to disable static lighting tho

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      @@I-MM-O-R-T-A-L This makes sure that you're not using it in the project.Sometimes when you have multiple lights - it's easy to miss one that's static (and thus needs to be built to actually do stuff). It's just a layer of protection against mistakes.

  • @syntechnologiestechnical2732
    @syntechnologiestechnical2732 Рік тому +1

    You are great, thank you very much for your tutorials and for your advice, with this information I was able to start my first archviz prototype to use for my business

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      Ah always nice to hear that this content helps people :)

  • @daraa.8681
    @daraa.8681 11 місяців тому +1

    Great content! You have a very pleasant personality.

    • @DesignGoBrr
      @DesignGoBrr  11 місяців тому +1

      I appreciate that! Happy you've enjoyed it!

  • @JawaidHussain-r5t
    @JawaidHussain-r5t 10 місяців тому

    You are legend bro God Bless You, the content you provided for free. purchased 3 online courses i was still struggling for VR. but with you free course I am able to do VR projects now. Absolute legend

    • @DesignGoBrr
      @DesignGoBrr  10 місяців тому

      Very glad to hear it! :)

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @baarg8672
    @baarg8672 Рік тому

    1:45:25 - ha! i like to sit this way too xD
    1:47:35 - watching this after previous beginner course you would be like - HEY! i know! you need to implement that BPI class you created and compile to use its Interact function
    1:48:57 - double click works for me xD
    1:59:39 - this time I've used flip-flop node, nice and clean!
    2:13:22 - still can't figure out how to orient paw straight along viewing direction on horizontal surfaces and upward on vertical
    2:19:15 - TODO: investigate how to make opening things as a standalone class to use it anywhere you want
    thank you a lot! that was epic course! as always!

  • @Not_Max25
    @Not_Max25 6 місяців тому +2

    Just starting getting comfy with unity, only to learn i now have to pay to export it. Thanks to you

    • @godofeternals
      @godofeternals 3 місяці тому

      Can you please elaborate? I'm looking to start animating 3d vr simulations and am not sure about the platform, can you suggest me the platform I should use?

  • @francfalco9375
    @francfalco9375 Рік тому +1

    Just discovered this channel and it's looking fantastic...loving the quality of explaination and content!
    I'm upto to 'door open' BP explanation...looking a tad complex for such a simple action but i will continue🧐.
    Thanks for the tutorials... I'm subscribed and I'll check out your Patreon 👍

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      Great, hope you'll enjoy the rest of the course! :)

  • @art.claudio
    @art.claudio Рік тому +2

    wow Thank you for these great course, really really good

  • @ahmdshbz2267
    @ahmdshbz2267 Рік тому +1

    Sveiki. Thank you very much for this video and explaining everything in-depth starting from setting up the project properly. Keep up the good work!

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      Thanks! I'll do my best :)

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @Lorecastapendragon
    @Lorecastapendragon 20 днів тому

    thanks for that matey, you're a champion

  • @Kunjareez
    @Kunjareez 4 місяці тому

    hi bro iam interesting your classes . thankyou verry much for giving this course completely free . love you smouch bro .

  • @gasetasierra
    @gasetasierra 9 місяців тому

    Thank you so much! Your course is a smooth and pleasant quest into the world of knowledge 🚂

  • @BillySwainAU
    @BillySwainAU Рік тому

    lol this channel is actually legendary. everything worth posting. everything said worth saying. perfect

  • @hanzcraftcz
    @hanzcraftcz Рік тому

    thank you for the brief introduction. I have meta quest 2 headset and laptop with RTX 3070 ti and 32 GB of RAM. So I imediatelly knew this course would work with my hardware

  • @reversebutcher
    @reversebutcher 10 місяців тому +1

    Thank you! Very helpful video. Brilliant tutorial.

  • @LizzWeez
    @LizzWeez 5 місяців тому

    Thanks a lot!
    I had some issues with my topography when navigating (sometimes I was inside, sometimes I wasn't). And finally, when I checked the visibility collision, the topography had some triangles detected and some not. And everything was resolved when I deactivated the nanite conversion of the topo.

    • @LizzWeez
      @LizzWeez 5 місяців тому

      Unfortunately, the packaging does not work: Unknown error......

  • @bolbolegypttuber
    @bolbolegypttuber 11 місяців тому

    I want to say Thank you very much for this small amazing course for VR.. this course gives push up to start My first VR project with Lumen & Nanite..
    The last VR project was by bake light in 4.27.2 By Luoshuang's GPU Light-mass.. I feel now we can depend on ray-tracing Hardware with Lumen and Nanite
    I will complete the second Part with Blueprint
    Big Thanks for your effort..

    • @DesignGoBrr
      @DesignGoBrr  11 місяців тому +1

      You're very welcome! Happy to hear that these courses are useful to people!

    • @bolbolegypttuber
      @bolbolegypttuber 11 місяців тому

      @@DesignGoBrr very helpful
      Keep continue and thank you 🫡🫡

  • @alirezakhademi6093
    @alirezakhademi6093 9 місяців тому

    True genius at work ❤ appreciate your content man thanks A lot

    • @DesignGoBrr
      @DesignGoBrr  9 місяців тому

      I appreciate that! Thanks for watching! :)

  • @ysy69
    @ysy69 Рік тому +1

    amazing session!

  • @MetabrainsAI
    @MetabrainsAI Рік тому +1

    We love you so much! Amazing content thank you!

  • @kyletomo3829
    @kyletomo3829 10 місяців тому

    Absolutely amazing content, such a good tutorial. As a student this helps me get a leg up on my classmates lol

    • @DesignGoBrr
      @DesignGoBrr  10 місяців тому

      Nice! If you make something with this - tag me in social media - I'm always interested in seeing what people come up with :)

  • @PascalNocquet
    @PascalNocquet Рік тому

    Really really interesting and instructive.. There aren't many ressources on VR in UE5, this video and the next one are a must see.. And having done video tutorials myself I know how much time you put into it, so thank you.
    I'd be very interested if you do another one to see how you actually manually open the door, i.e. get the proper hand animation to grab the handle, and pull it yourself.

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @domain3973
    @domain3973 Рік тому

    Thank you gente man
    This is a masterpiece sir ❤❤❤❤❤
    Love you 3000

  • @mongolzman1
    @mongolzman1 Рік тому +1

    WOW really really need it tnx bro!

  • @skedo1759
    @skedo1759 Рік тому

    Thank you! You help me so much with this infos.

    • @JendibdkdIdndidnxk
      @JendibdkdIdndidnxk 9 місяців тому

      How can we interact several users simultaneously on a 3D model of an industrial plant using virtual reality glasses?

  • @arprint3d
    @arprint3d Рік тому +1

    excelente cada detalle que has tenido en cuenta para explicar. felicitaciones y gracias por tu tiempo

  • @landonozzi2303
    @landonozzi2303 Рік тому +1

    G.O.A.T💯

  • @jackrobin9829
    @jackrobin9829 6 місяців тому

    Very good and detailed tutorial bro, love from china ❤

  • @keluargalamiyo2819
    @keluargalamiyo2819 7 місяців тому

    An excellent video turned out, everything is well thought out, a very clear instruction turned out)))

  • @Team_rk288
    @Team_rk288 Рік тому +2

    Bro you are awesome

  • @nansynano
    @nansynano 9 місяців тому +1

    I can't seem to be able to get passed the greyed out VR Preview. I'm using an Oculus Quest 2 and Unreal 5.2.1. I've enable OpenXR, I have the Oculus app open. I even downloaded the Oculus Developer kit... doesn't seem to be working. I scoured the forums to see what others were doing, but I just don't understand why it won't preview in VR. Any suggestions?

  • @josesanjuan1513
    @josesanjuan1513 Рік тому +1

    Excellent, Thank you!

  • @solb7897
    @solb7897 Рік тому +1

    What an amazing video, thank you so much for sharing! !

  • @bellousow2607
    @bellousow2607 Рік тому +1

    Amazing again 🙏

  • @James_McLane
    @James_McLane Рік тому

    This is really great man, thanks for sharing the knowledge! Amped to see what you think of Quest 3

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      Yea, can't wait. Have my wallet ready!

    • @James_McLane
      @James_McLane Рік тому

      Same same 😅🙌@@DesignGoBrr

  • @bolbolegypttuber
    @bolbolegypttuber 11 місяців тому

    00:25:00 Start distance fog is really good chance to control it inside your scene 👍👍

    • @DesignGoBrr
      @DesignGoBrr  11 місяців тому +1

      Fog does make a huge difference!

  • @phibmobil
    @phibmobil 9 місяців тому

    Seriously helpfull information. Thank you!

  • @Khytra
    @Khytra 6 місяців тому

    Thanks a lot for your work and knowledge-sharing

  • @metehankumyol359
    @metehankumyol359 Рік тому +1

    well done!!!

  • @LuizGustavo-qd5nu
    @LuizGustavo-qd5nu Рік тому +1

    Very good video, congratulations. Can you create a video showing the maximum we can achieve by standalone?

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +2

      In regards to architectural representation - stand alone is useless.. i could actually do a video on it - just to show how bad it is. I'll see how to make it educational

  • @kailer1999
    @kailer1999 5 місяців тому +1

    Hello! I've followed your steps for door interaction. However, when the door is closed, the player can still pass through it. How do I make it such that when the door is closed, my character cannot pass through the door? Thank you!

    • @DesignGoBrr
      @DesignGoBrr  5 місяців тому

      you could make a collider, but I feel like that would really mess up the motion sickness of the player. Body would be moving, but eyes would see it being static.

  • @mervetasdelenn
    @mervetasdelenn Рік тому

    thank you for these tutorial, you are really great in your job dont say that its you recording this course and help ussss!

  • @michaelb1099
    @michaelb1099 2 місяці тому

    thank you this is a great start unfortuantely i can get past the project settings keeps crashing

  • @sereen2407
    @sereen2407 6 місяців тому

    Great Tutorial! will you be posting more content like this in the future?

  • @UruttuManga
    @UruttuManga 9 місяців тому +1

    Did you import the house from the architecture course?

  • @leecorsack
    @leecorsack Рік тому +2

    This is GREAT!! but, I have been trying to figure out how to make the door close automatically after a duration of time without having to trigger it to close. I tried making the timeline open - delay - close, it works once but only once. Can you offer some insight on how to make this work? Thank you.

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      Ah thanks for the support! I'll do a video tutorial on this - wrote it down to my to do list

  • @PraviRus
    @PraviRus 2 місяці тому

    I've liked and subscribed as this is GOLD!! Unfortunately having set up issues with my MetaQ3 headset into UE5, it's turmoil 🤯... Hopefully someone here has a bulletproof set up guide for the MQ3 headset. THANK YOU!! GG🎉

  • @TheMhankel
    @TheMhankel Рік тому

    This is "YEAHHHH" 🔥👍

  • @pondeify
    @pondeify 8 місяців тому +1

    amazing content

  • @dukeax6241
    @dukeax6241 12 днів тому

    Badass bro

  • @melomaniakjm
    @melomaniakjm Рік тому +1

    Any info welcome, to my knowledge and after tons of testing the only way for a good framerate is to use Forward rendering and not Deferred, allow static lighting to baked your lights and keep down the number of dynamic shadow casting lights. Anything else gives bad framerate and poor visual fidelity as Deferred rendering does not work well with VR.

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      You just described UE 4.26 default VR settings with emphasis on performance vs quality.

    • @melomaniakjm
      @melomaniakjm Рік тому

      @@DesignGoBrr It's the same in UE5.2 Cannot get good visuals with Deferred rendering and Lumen in my gaming prototypes, even with a 4090.

    • @tompainter7167
      @tompainter7167 Рік тому +1

      @@melomaniakjmhey yes that’s what I heard too, forward is the only way for stereo VR effects as deferred is doing lots of 2D cheating that doesn’t work in stereo . If this tutorial is using airlink (or cable link) to a beefy PC then it’s not really for making VR for the masses on quest

  • @gogoevelik
    @gogoevelik Рік тому +1

    Thank you for the great video

  • @dwassortedmedia
    @dwassortedmedia 4 місяці тому

    Thank you so much for creating this! I am transitioning from Unity to Unreal and this video really came in handy with a project I am working on. One question I do have though is why we disable static lighting? I was always under the impression that baked lighting is better where possible especially for VR due to the extra computations realtime lighting takes.

    • @DesignGoBrr
      @DesignGoBrr  4 місяці тому

      Glad to help! Umm it's true that baked lighting is faster, but for my archviz scenes I usually do day/night cycles for the client to see (also a bunch of dynic objects, such as window blinds, doors and so on), so I have to use dynamic lights. And then we turn off the static lights in orger for UE to rebuild the project optimized for dynamic lighting (you get a small performance boost that way)

  • @bhuru420
    @bhuru420 10 місяців тому

    Awesome bro

  • @repositorytutorial3d50
    @repositorytutorial3d50 Рік тому

    I'm trying to repeat your great tutorial, but I've just noticed that with the Quest2, the floor is always at 20 cm below the actual real floor, have you maybe found a way to fix it? I've been trying to do that for days now and I'm desperate, the actual height of the viewer is something that have to be set properly otherwhise everything would look smaller :(.
    reading online I've learned that it is something maybe related to the collision capsule of the pawn, however I'm not able to edit it because it is greyed out.... any idea?

  • @Александр-ц5р6о
    @Александр-ц5р6о 13 днів тому

    Thanks a lot man!

  • @deepanshu3800
    @deepanshu3800 9 місяців тому +1

    HEY! i'm facing a problem i imported a fbx room design in unreal engine and when i try to enter in that room then i can't it like a invisible wall holding me back , give me the solution for the this

    • @DesignGoBrr
      @DesignGoBrr  9 місяців тому

      change the collision complexity of your room meshes to "use complex as simple" - that should fix it

  • @renebrokop
    @renebrokop 11 місяців тому

    Tak!

    • @DesignGoBrr
      @DesignGoBrr  11 місяців тому

      Thaaaanks for the support! :)

  • @starriet
    @starriet Рік тому +1

    What a great work! Btw, the screen shakes a lot and feels like it gives me some headache. Does it also shakes a lot with VR headset? (I don't have one, so I have no idea, but really want to enjoy it one day)

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      That's actually how our heads move. Humans are much more... jittery than you would expect.Over the headset it feels smooth and natural though.

  • @anmolsandhu3619
    @anmolsandhu3619 Рік тому +2

    this is amazing content, can you also make a video on using AR handheld template to create AR applications ?

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +3

      Sure thing!

    • @yugiohyugiohzebuyugi
      @yugiohyugiohzebuyugi Рік тому

      @@DesignGoBrr And combine with 360-degree renders. It would be awesome. I saw this method a few months ago. I don't find the video... but it's possible!

  • @bigsky7617
    @bigsky7617 Рік тому +1

    I'm only a couple minutes into this, wondering if it applies to game development as well? Either way, I'll definitely be checking this channel out, thanks in advance!

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      It does. One thing that you'll want to re-adjust for gamedev will be the quality settings as for archviz the main focus point is quality while for gamedev it's the performance

    • @bigsky7617
      @bigsky7617 Рік тому +1

      @@DesignGoBrr I kind of figured. I think it's pretty incredible you're sharing this knowledge!

  • @msaffar4251
    @msaffar4251 5 місяців тому

    Thank you so much, bro.

  • @tjeerd1982
    @tjeerd1982 2 місяці тому

    really nice but i got a question as soon as I do Allow Static Lighting - disabled, I need to do Forward Shading - disabled but this last option makes everything stutter a lot. so I have to turn on Allow Static Lighting - disabled again else it looks bad. ( and I have to leave forward shading turned off) any Ideas how this is possible?

  • @zxdavies
    @zxdavies 7 місяців тому +1

    Thanks

    • @DesignGoBrr
      @DesignGoBrr  7 місяців тому

      And thank YOU for the support :)

  • @luiferlfav
    @luiferlfav Рік тому +1

    thanks for this content

  • @張祖林-x8i
    @張祖林-x8i 5 місяців тому

    Sorry, I want to ask why I have quest link to my computer but UE editor still can't VR Preview, did I miss something?

  • @SuperGGLOL
    @SuperGGLOL 7 місяців тому +3

    I see this as creating your own little world.

  • @EOS-ci1po
    @EOS-ci1po 11 місяців тому +1

    39:22 thank you gediminas!!! how can i get the datasmith model file? i didn't go through after that process. plz throw the link for me!

  • @BGMMalaysia
    @BGMMalaysia Рік тому +1

    The "details" is not shows when my cursor click at the any "item label". Please help how to make the "details" data shown up again.

    • @DesignGoBrr
      @DesignGoBrr  Рік тому

      Hmmm , try this: Edit > Editor Settings > Preferences > Reset UI Layout . Should get everything in their places

  • @brunopascualetti7011
    @brunopascualetti7011 Рік тому +1

    Your glasses are not connected to the PC! I didn't think that was possible, how do you make it suitable for lumen without being connected to a pc graphics card? Thanks a lot!

  • @nikolaskerameus
    @nikolaskerameus 8 місяців тому +1

    i watched the other course for unreal engine and it has helped me a lot on my architectural presentations, thank you very much!! i am wondering if the meta quest 3 works just fine on an imac ?

    • @DesignGoBrr
      @DesignGoBrr  8 місяців тому

      I havent used a Mac in 10 years.. so hopefully someone else can answer yoh

  • @SayakBandyopadhyay96
    @SayakBandyopadhyay96 9 місяців тому +1

    Hi, very helpful tutorial, but at the very end, how are you running the exe and playing with your quest 2?

    • @DesignGoBrr
      @DesignGoBrr  9 місяців тому +1

      Connected to the PC - there is no headset that could run this quality by itself (it's not even close)

    • @SayakBandyopadhyay96
      @SayakBandyopadhyay96 9 місяців тому

      @@DesignGoBrr I am following the same steps but when I am launching the exe like you. It is starting in my quest 2 headset, but everything is showing black. I am new to this VR thing? Can you please give me any ideas why this is happening?

  • @Natzawa
    @Natzawa Рік тому +2

    Do you think Standalone VR on Oculus Q2-Q3 would be better for UE4 or UE5? Thinking about making a standalone game. Maybe a mix of both.
    If possible could you do a video on standalone and how to optimize it to where you can get good performance out of it?

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      UE5 has better VR performance for sure, so I'd go with that. As for making a standalone game/environment tutorial - I'm waiting for Meta Quest 3 to be released with hopes that it's performance will be much higher. All headsets that are currently available simply do not have the performance necessary to run a convincing VR experience. Long story short - 1 month until Meta Quest 3 release and then I'll look into it!

    • @Natzawa
      @Natzawa Рік тому

      @@DesignGoBrr Sounds good! Hopefully the Q3 will help with performance. We really need better standalone games. Of course I’d prefer PCVR games only but the player base is significantly smaller.

  • @JuliaStambula
    @JuliaStambula 8 місяців тому

    Super poradnik!

  • @n3lson280
    @n3lson280 Рік тому +1

    I love to learn this, this is probably my Passion
    But the big problem im not sure if i get a job or money with this.
    I have currently Quest 2

    • @DesignGoBrr
      @DesignGoBrr  Рік тому +1

      Get really good at it and you'll get a job.

  • @couetes
    @couetes 3 місяці тому

    Hello ! Awesome content bro !!
    Wondering if the headset Oculus go will work for this ?