Story of the game: An octahedron-shaped artifact called the Stone-Like, along with a non-functioning robot, has been unearthed. Earth's secretary of defense, Chief Igarashi, orders the Stone-Like to be examined. Meanwhile, up in Earth's atmosphere, inside the spaceship Tetra, Commander Tengai issues Buster, Reana and Gai to test out the three new Silvergun prototype fighter crafts. Back on Earth, Igarashi relays information on the Stone-Like and the robot, claiming it has the serial number 00104, the exact same number of the robot aboard the Tetra, CREATOR 00104. Tengai cannot believe this be just a coincidence (partly due to Igarashi proving that it is, indeed the same robot), and has the three Silvergun pilots on standby. Suddenly, the Stone-Like starts to act up and destroys the facility containing it. As it overwhelms the Earth defense forces, the Stone-Like wipes out all life on Earth in a magnificent flash. Only the crew of the Tetra remain unharmed, as they were in satellite orbit. One year after the Stone-Like destroyed Earth, the Tetra, running low on supplies, makes its return to Earth. The story is now told non-linearly, beginning with the third stage of the game, entitled Return. The Tetra flies back to Earth, and the three pilots, in their respective Silverguns, are sent out to investigate. Stage 2, Reminiscence, is actually a flashback sequence, where the Tetra and the Silverguns head to the Earth defense headquarters, where Chief Igarashi is, prior to the Stone-Like's attack. Knowing it's impossible to stop the Stone-Like, Igarashi has the Tetra and the Silverguns to make for satellite orbit, and evade the Stone-Like. The escape is successful, but the same cannot be said for Earth and its inhabitants. Back in the present, the Stone-Like, now aware of the Tetra and Silverguns' presence, uses its power and commands its own manufactured weapons to destroy them. Stage 4, known as Evasion, now takes place. Seeing a need to know more about the Stone-Like, Tengai has Creator, the robot aboard the Tetra, to head for the Earth defense headquarters and gather information about it, while the Tetra and the Silverguns hold off the Stone-Like's forces. However, the Stone-Like sees through their plan and heads straight for the headquarters as well. Stage 5, Victim, begins, as two towering battleships lumber over the headquarters, intending to prevent Creator from succeeding its mission. The Silverguns hastily destroys the cruisers, but the Stone-Like appears and levels the headquarters. Just before the building collapses, Tengai pilots the Tetra and holds up the structure from falling, allowing Creator to board Reana's Silvergun to safety. Catching the Stone-Like off-guard, Gai goes on a suicidal run and attempts to destroy the artifact, but fails to do so, as his Silvergun vanishes upon contact with it. Tengai orders Buster and Reana to head for space, while he makes a last ditch effort and attempt to stall the Stone-Like, just as Gai did. With all seemingly lost, Buster persuades Reana to join him and try to destroy the Stone-Like. Before they head out into the space, Creator asks that they leave it one thing from them... The Stone-Like, having located Buster and Reana, engages them in space combat, while briefly explaining that because of humanity's constant nature to war and destroy, it had to bring about the apocalypse. Stage 6, Origin, concludes with the Stone-Like, having been defeated, now transports the two Silverguns and its pilots back in time, to the year 100000 BC. Stage 1, Link, has the Stone-Like unleash its power in a cataclysmic explosion. As Buster and Reana make an attempt to escape the blast, they are swallowed up in the blinding light, seemingly destroyed. The ending concludes with Creator, 20 years into the future, having secluded itself inside an underground facility on Earth, now brimming with life again, creating a clone of Buster and Reana, from their strands of hair, the thing that he asked from both of them. The Stone-Like is now deactivated, its power exhausted from the last battle. In its last moments before its energy fades, Creator explains that the Stone-Like is the guardian of Earth, and sees to it the advancement of the planet, its inhabitants and their way of living. If it deems that things must start over, the Stone-Like will destroy Earth and recreate it again, until humanity realizes their nature and change before the Stone-Like delivers the consequences. Creator's purpose was always to ensure that mankind will survive, through their clones, and with these words, Creator stops functioning. As the story ends, the Buster and Reana clone start to wake from their cloning tubes. It should be noted that the story of Radiant Silvergun is only available in the Saturn Mode of the Sega Saturn version of the game. Arcade Mode and the original arcade version of Radiant Silvergun do not include any cutscenes or dialogue save for a slideshow at the end of the game consisting of stills from the ending video.
@@vicraiden3068 You think that's crazy? According to the games ending cutscene, Creator explains that this cycle has been going on over and over again countless times, meaning that the two pilots are cloned, Creator shuts down, human history repeats itself exactly as it did beforehand, humanity unearths Creator and Stone-Like, Stone-Like destroys humanity, the events of the game repeat including the ending. However, eventually something changes, leading to Ikaruga. TL;DR The events of the game repeat infinitely, and have been repeating an uncountable amount of times. Which, is honestly depressing.
The cycle of destruction for the sake of life reminds me of Mass Effect (the Reapers arch and so on). Well, maybe it's a common plot for sci-fi narratives.
Eritsu, your last hours of your humanity might've been nothing but torture, misery and despair, but that's no excuse to take it out on humanity and it's destiny!
This is some insane high-level play. He gets grazed by the bullets to get more points (most of us try to avoid them and still die), he's mastered the color chain system...just a dream to watch.
Big ups to Treasure for making the most fun yet weirdly nihilistic Shmup ever. Seriously, they either make goofy stuff like Dynamite Headdy and Bangai-O or soul-searingly depressing stuff like Radiant Silvergun or Sin & Punishment.
the video didn't skip the intro cutscenes, so I expected to watch every dialogues... then at 23:02 the player just skipped the cutscene. I am hurt inside.
I really wish that the game could be available on the current consoles and PC (maybe even on 3DS and Vita as well) because the XBLA won't last forever and the game is quite rare and expensive to get (the Saturn itself is not easy to get out of the 3 console of that era)
For those new to RS, a lot of the bosses are homages to other shmups. "GALOP" for example is a reference to R-Type (invincible shield, sine wave lasers, missile pods) and "Armed Police Unit Gallop" was an R-Type game.
i L O V E Gallop! one of my favorite shmups, and you can tell from the designs, explosions and animations that a few of the metal slug guys worked on it (they even share the same composer). Its just a shame the game is so short
Greatest Shootemup ever made. Colours are incredible, bullet patterns are so tech, the backgrounds are so cinematic and beautiful, and the soundtrack is bliss. Nothing beats it, the only that comes close is Ikaruga
+AquarianVibe For the longest time I thought this game's music had an FFT vibe (well, vice versa really), I just never bothered to delve into it further. You just blew my mind. Thanks!
This game Radiant Silvergun is just MAGNIFICENT! i mean boss after boss battles are spectacular and the soundtrack is incredible, i got lost in the games music and i love it! Treasure you are a wonderful maker of shooters, God bless you guys.
Treasure sure were on a roll in the 90s. 3 games on the Mega Drive that were genuine 'Top 10' candidates and 2 for the Saturn. McDonalds Treasure Land wasn't bad either!
Greatest shmup of all time, without a doubt. The aesthetics, the music, the gameplay, the bosses, the story, this game has it all. My only hope is that this gets on Steam Greenlight like Ikuraga just did. This game needs to be experienced by more people.
played this game about 4 to 5 years ago....this is by far one of my top 3 shumps of all time...non-stop action...love the cut scenes...funny IMO....love this game
My dad always told me about how much he loved this game and now that I’ve had the chance to enjoy it myself, i never realize how it had such a cool story and unique boss fights. Love the game, music, visuals, and sound effects. Amazing game
Great presentation Great Music Excellent gameplay mechanics The pinnacle of the shooting genre. Ikaruga might have perfected the shmups gameplay, but RS had it all.
The sound track for this game is so good because this guy composed the music for FF Tactics and Ogre battle - March of the black queen. You can tell just by listening to it too.
Raikou Eizo hes not saying that it bad what hes saying is that it may look like a simple plot because it has an anime style but its one of the deepest games on the saturn
The ending of this game was.... simply F**Ked up.. it cut deep to my heart like chainsaw, when i played it till the end. How the F**K humanity end up being toyed in an endless "loop" of civilization. and how Humanity hasn't advanced enough to build space colony.. they even got that SBS type space battleship. Anyway that's just a rant. Honestly this game was really good, unique mechanics and bosses.
@@serraramayfield9230 And I love it that it is that way because the will of shinra was able to break the almost limitless power of the stone like and it's control on the world
Thanks for this awesome playthrough. The Stage 2 first boss entrance left such an impression on me. After all these years, this and Gradius V are still the best game I've ever played.
This is one of the only videos I could find on this game that showed the story-most of them just show off some leet skills. Thanks for including the game's story.
Find god buried with a bunch of ancient crap, he gets so pissed off he commits omnicide, spouts a bunch of cryptic nonsense, turns into Ultraman, dumps you off in the past, and traps you in a cycle of eternal recurrence. Typical Tuesday.
@@jeffcotten1081 They brought Ikaruga to the Switch ... but also to Steam, so I still wish they would bring RSG to PC. I do have a Switch, but I'd just rather play on a keyboard.
I got this game when it came out on the 360. I don't have it anymore, it's at my dad's house. I really hope this comes to Steam. Hell, I'd like them to do a complete remaster using today's graphics.
Icare yes, he is very talented, please search "benshinobi" here on youtube to see more videos. he wrote an excellent guide for radiant silvergun with Radigo from the French beyondgaming youtube channel ^^
If you're curious about what they're saying in the background during Stage 1 (1:28:20), you can find an English subtitled version at ua-cam.com/video/8qC7FfL2qzI/v-deo.html.
The Black Jewel from Wario World looks a bit too similar to the Stone-like, could the Black Jewel be the reincarnation of the Stone-like after being destroyed at the end of Ikaruga?
Your gameplay is amazing! Woah, story begins with cheerful tone and then it get darker later on. I'm interesting in story line but don't understand at some point.
I have some contact with Degica Games... Maybe they can do something for RS. As for Gradius V... I will LOVE to have legally all of the Gradius Saga with Leadeaboards, but as far how Konami is, is the last thing I think will ever happen.
I used to play this on an emulator with savestates but only at the beginning of each stage so I could reload with the right level on the weapons and focus instead on perfecting my chain rather than the lives I had left. I recently got the XBLA version and thats no longer an option, what would you suggest since on that version you only get 3 lives and no continues even on the story mode.
Oh my God this game is awesome there's are my top lists of shumps the game play the soundtrack 👌 👏 awesome they need to make a 1up arcade machine with all's shumps shooters on like 12 of the top picks 🕹🎮😀👍🏾
I'm mad this has never been made available on PSN. I've often considered buying a 360 just to play it, but I'd rather wait to purchase one on the cheap if I'm going to do that. There's some other XBLA-exclusive classics I'm interested in that might add incentive if I did purchase one.
I know these comments are years old but, yeah Saturn version has continues in story mode, there's an option screen with extra menus with a sound test and secret options, and the 3D textures aren't warped and misaligned like they are in the Xbla version. You miss out on english subtitles, Ikaruga mode, replays, online multiplayer, and visible exp bars for weapons, but Saturn version is still just a bit better, just emulate or get a burned copy.
If you enjoy the music check out Final Fantasy XII, Valkyria Chronicles, and Dragon's Crown. Same composer. But if you like the soundtrack to this game specifically track down the soundtrack to Soukyugurentai / Terra Driver. It's even better. Same composer.
I was never able to play through story mode. My understanding is that story mode had continues on Saturn but on Xbox Live they removed continues for story mode for some reason I'll never understand. So I run out of lives on the second level and never get to see the end. Also, how do you see the opening cinematic? It doesn't play on Xbox Live I just get a gameplay demo. I've owned the game since it came out and beaten it on Arcade Mode.
To play this on the Sega Saturn it will probably cost you at least 300 dollars. The system, action replay plus, and the Japanese import of radiant Silverton which will run you over 200 dollars alone. Compare that to 15 dollars to download on 360. Hitch is, you need a 360 anyway. Probably cheaper to get it on 360 even if you don't have a 360. Not that Sega Saturn is bad. I want another one with action replay plus but this game I'm getting for 15 bucks on Xbox marketplace.
You strike the purple bullets with your sword. This charges a flashing meter in the upper left hand corner. When the bar is full the next sword deployment will be the Big clap sword/bomb.
Story of the game: An octahedron-shaped artifact called the Stone-Like, along with a non-functioning robot, has been unearthed. Earth's secretary of defense, Chief Igarashi, orders the Stone-Like to be examined. Meanwhile, up in Earth's atmosphere, inside the spaceship Tetra, Commander Tengai issues Buster, Reana and Gai to test out the three new Silvergun prototype fighter crafts. Back on Earth, Igarashi relays information on the Stone-Like and the robot, claiming it has the serial number 00104, the exact same number of the robot aboard the Tetra, CREATOR 00104. Tengai cannot believe this be just a coincidence (partly due to Igarashi proving that it is, indeed the same robot), and has the three Silvergun pilots on standby. Suddenly, the Stone-Like starts to act up and destroys the facility containing it. As it overwhelms the Earth defense forces, the Stone-Like wipes out all life on Earth in a magnificent flash. Only the crew of the Tetra remain unharmed, as they were in satellite orbit. One year after the Stone-Like destroyed Earth, the Tetra, running low on supplies, makes its return to Earth.
The story is now told non-linearly, beginning with the third stage of the game, entitled Return. The Tetra flies back to Earth, and the three pilots, in their respective Silverguns, are sent out to investigate. Stage 2, Reminiscence, is actually a flashback sequence, where the Tetra and the Silverguns head to the Earth defense headquarters, where Chief Igarashi is, prior to the Stone-Like's attack. Knowing it's impossible to stop the Stone-Like, Igarashi has the Tetra and the Silverguns to make for satellite orbit, and evade the Stone-Like. The escape is successful, but the same cannot be said for Earth and its inhabitants.
Back in the present, the Stone-Like, now aware of the Tetra and Silverguns' presence, uses its power and commands its own manufactured weapons to destroy them. Stage 4, known as Evasion, now takes place. Seeing a need to know more about the Stone-Like, Tengai has Creator, the robot aboard the Tetra, to head for the Earth defense headquarters and gather information about it, while the Tetra and the Silverguns hold off the Stone-Like's forces. However, the Stone-Like sees through their plan and heads straight for the headquarters as well. Stage 5, Victim, begins, as two towering battleships lumber over the headquarters, intending to prevent Creator from succeeding its mission. The Silverguns hastily destroys the cruisers, but the Stone-Like appears and levels the headquarters. Just before the building collapses, Tengai pilots the Tetra and holds up the structure from falling, allowing Creator to board Reana's Silvergun to safety. Catching the Stone-Like off-guard, Gai goes on a suicidal run and attempts to destroy the artifact, but fails to do so, as his Silvergun vanishes upon contact with it. Tengai orders Buster and Reana to head for space, while he makes a last ditch effort and attempt to stall the Stone-Like, just as Gai did. With all seemingly lost, Buster persuades Reana to join him and try to destroy the Stone-Like. Before they head out into the space, Creator asks that they leave it one thing from them...
The Stone-Like, having located Buster and Reana, engages them in space combat, while briefly explaining that because of humanity's constant nature to war and destroy, it had to bring about the apocalypse. Stage 6, Origin, concludes with the Stone-Like, having been defeated, now transports the two Silverguns and its pilots back in time, to the year 100000 BC. Stage 1, Link, has the Stone-Like unleash its power in a cataclysmic explosion. As Buster and Reana make an attempt to escape the blast, they are swallowed up in the blinding light, seemingly destroyed. The ending concludes with Creator, 20 years into the future, having secluded itself inside an underground facility on Earth, now brimming with life again, creating a clone of Buster and Reana, from their strands of hair, the thing that he asked from both of them. The Stone-Like is now deactivated, its power exhausted from the last battle.
In its last moments before its energy fades, Creator explains that the Stone-Like is the guardian of Earth, and sees to it the advancement of the planet, its inhabitants and their way of living. If it deems that things must start over, the Stone-Like will destroy Earth and recreate it again, until humanity realizes their nature and change before the Stone-Like delivers the consequences. Creator's purpose was always to ensure that mankind will survive, through their clones, and with these words, Creator stops functioning. As the story ends, the Buster and Reana clone start to wake from their cloning tubes.
It should be noted that the story of Radiant Silvergun is only available in the Saturn Mode of the Sega Saturn version of the game. Arcade Mode and the original arcade version of Radiant Silvergun do not include any cutscenes or dialogue save for a slideshow at the end of the game consisting of stills from the ending video.
That's crazy...
Galeem?
@@vicraiden3068 You think that's crazy? According to the games ending cutscene, Creator explains that this cycle has been going on over and over again countless times, meaning that the two pilots are cloned, Creator shuts down, human history repeats itself exactly as it did beforehand, humanity unearths Creator and Stone-Like, Stone-Like destroys humanity, the events of the game repeat including the ending. However, eventually something changes, leading to Ikaruga.
TL;DR The events of the game repeat infinitely, and have been repeating an uncountable amount of times. Which, is honestly depressing.
awesome work my friend
The cycle of destruction for the sake of life reminds me of Mass Effect (the Reapers arch and so on). Well, maybe it's a common plot for sci-fi narratives.
Eritsu, your last hours of your humanity might've been nothing but torture, misery and despair, but that's no excuse to take it out on humanity and it's destiny!
The techniques you use in your playthrough are of extreme elegance. I'm beyond words. I couldn't help but watch the entire thing.
This is some insane high-level play. He gets grazed by the bullets to get more points (most of us try to avoid them and still die), he's mastered the color chain system...just a dream to watch.
He is certainly attitude for gains
Big ups to Treasure for making the most fun yet weirdly nihilistic Shmup ever.
Seriously, they either make goofy stuff like Dynamite Headdy and Bangai-O or soul-searingly depressing stuff like Radiant Silvergun or Sin & Punishment.
Sin and Punishment isn’t a depressing game.
the video didn't skip the intro cutscenes, so I expected to watch every dialogues... then at 23:02 the player just skipped the cutscene. I am hurt inside.
Yes, back in the day, I spent $300 to buy this and a Japanese Sega Saturn, before it came to XBLA. Totally worth it.
I really wish that the game could be available on the current consoles and PC (maybe even on 3DS and Vita as well)
because the XBLA won't last forever and the game is quite rare and expensive to get (the Saturn itself is not easy to get out of the 3 console of that era)
I will try to talk to Degica to see if they can do something to put it on Steam
I just bought a cheap model 1 Japanese Saturn, modded it, and bought a repro copy
@@ikagura True XBLA won't last forever but I bought this yesterday for $7.50 and it's backward compatible with the Series X.
@@ikagura 4 years and a console generation later, it's still available in the Microsoft store. And itll be free next month
For those new to RS, a lot of the bosses are homages to other shmups. "GALOP" for example is a reference to R-Type (invincible shield, sine wave lasers, missile pods) and "Armed Police Unit Gallop" was an R-Type game.
Devil Drill Beam The "Varas" boss is an aquatic animal like in the Darius serie
i L O V E Gallop! one of my favorite shmups, and you can tell from the designs, explosions and animations that a few of the metal slug guys worked on it (they even share the same composer). Its just a shame the game is so short
"Escape with Marin" text appears during the whale boss introduction. Anyone get the reference?
Iuchi also said that Image Fight was a big influence to Silvergun too.
@@JetWolfEX Play with Maron?
Greatest Shootemup ever made. Colours are incredible, bullet patterns are so tech, the backgrounds are so cinematic and beautiful, and the soundtrack is bliss. Nothing beats it, the only that comes close is Ikaruga
I love how they got Hitoshi as the composer for this game. Great fit from Final Fantasy Tactics to Tactics Ogre and Valkalyria Chronicles.
+AquarianVibe For the longest time I thought this game's music had an FFT vibe (well, vice versa really), I just never bothered to delve into it further. You just blew my mind. Thanks!
+FreeCorps me too tactics sound track is unbelievable
This game Radiant Silvergun is just MAGNIFICENT! i mean boss after boss battles are spectacular and the soundtrack is incredible, i got lost in the games music and i love it! Treasure you are a wonderful maker of shooters, God bless you guys.
Treasure sure were on a roll in the 90s. 3 games on the Mega Drive that were genuine 'Top 10' candidates and 2 for the Saturn. McDonalds Treasure Land wasn't bad either!
Im thankful ikaruga has a steam release. Treasure we love you
Greatest shmup of all time, without a doubt. The aesthetics, the music, the gameplay, the bosses, the story, this game has it all. My only hope is that this gets on Steam Greenlight like Ikuraga just did. This game needs to be experienced by more people.
Much better than ikaruga
Wish granted, it came out on steam a month ago
A physical version of Radiant Silvergun has been released for the Switch. It comes as a standard version and a collectors edition.
played this game about 4 to 5 years ago....this is by far one of my top 3 shumps of all time...non-stop action...love the cut scenes...funny IMO....love this game
My dad always told me about how much he loved this game and now that I’ve had the chance to enjoy it myself, i never realize how it had such a cool story and unique boss fights. Love the game, music, visuals, and sound effects. Amazing game
Great presentation
Great Music
Excellent gameplay mechanics
The pinnacle of the shooting genre. Ikaruga might have perfected the shmups gameplay, but RS had it all.
The sound track for this game is so good because this guy composed the music for FF Tactics and Ogre battle - March of the black queen.
You can tell just by listening to it too.
I am one of the few Westerners who played the Sega Saturn version of this game. I haven’t played this game in 20+ years.
Don't let this anime style trick you. Man, the fucking story...
MegaLaler how is anime style bad kid?
Raikou Eizo hes not saying that it bad
what hes saying is
that it may look like a simple plot because it has an anime style
but its one of the deepest games on the saturn
The ending of this game was.... simply F**Ked up.. it cut deep to my heart like chainsaw, when i played it till the end.
How the F**K humanity end up being toyed in an endless "loop" of civilization.
and how Humanity hasn't advanced enough to build space colony.. they even got that SBS type space battleship.
Anyway that's just a rant. Honestly this game was really good, unique mechanics and bosses.
After a fashion, one could see Ikaruga as the final loop...
Because it is
@@serraramayfield9230 And I love it that it is that way because the will of shinra was able to break the almost limitless power of the stone like and it's control on the world
Thanks for this awesome playthrough. The Stage 2 first boss entrance left such an impression on me. After all these years, this and Gradius V are still the best game I've ever played.
Finally a walkthrough where I can understand the story! Damn, and here I thought Ikaruga was somewhat dark.
People bitch about the length of this game. An hour and a half is pretty meaty for a shooter that originated in the arcades. Cutscenes be damned.
And the replayability is here with 1C/h and the RPG elements
the sound track of this game is awesome !
We need a Switch port of this gem!
Done 😂
I forgot this game had more milking than Farming Simulator
This was just amazing to watch. Hopefully this gets a Steam release soon.
solrahlx I watch this every day hoping for the day when this comes out on other consoles besides XBox
It just got a Switch release today
Be attitude for gains:
1. Be praying
2. Be praying
3.Be praying
This is one of the only videos I could find on this game that showed the story-most of them just show off some leet skills. Thanks for including the game's story.
Find god buried with a bunch of ancient crap, he gets so pissed off he commits omnicide, spouts a bunch of cryptic nonsense, turns into Ultraman, dumps you off in the past, and traps you in a cycle of eternal recurrence. Typical Tuesday.
awesome gameplay :) thanks for sharing
this brings back a lot of good memories and i LOVE the music
one of the greatest shmups ever made IMO.
Be attitude for gains
I really hope this gets released on Steam some day.
Corey Murray
I do hope it releases for Origin too...
Many years later, still waiting...
Treasure have expressed interest in bringing it to Switch so there's hope.
@@jeffcotten1081 They brought Ikaruga to the Switch ... but also to Steam, so I still wish they would bring RSG to PC. I do have a Switch, but I'd just rather play on a keyboard.
I got this game when it came out on the 360. I don't have it anymore, it's at my dad's house. I really hope this comes to Steam.
Hell, I'd like them to do a complete remaster using today's graphics.
really nice job with this. you have great know-how on your weapons.
演出の全てがかっこいい!すばらしい。
It's rather surprising to find a shooter game with such an awesome final boss and a rather dark lore...
player is benjamin bouloch from France. this video is a culmination of +3000 hours practice.
He's french!?
Je ne savais pas qu'il y avait encore des super players français sur les shmup
Icare yes, he is very talented, please search "benshinobi" here on youtube to see more videos. he wrote an excellent guide for radiant silvergun with Radigo from the French beyondgaming youtube channel ^^
Thanks, i'll check this out!
Yeah I was like--this game is freaking hard. It shattered my pride. I feel a little better now.
I love the level design and music its so good
very good music !! 😫
i haven't heard of this game till now, looks pretty damn cool
this is not only a game this is art
I hope this becomes BC on Xbox One. Always wanted to play Radiant Silvergun.
mad skills thanks for the video , i will play RS differently i appreciate the showing here awesome man!
One of the best 2D shooters in existence..no doubt
Ikaruga enough said
This guy hates red objects
Radiant SiIvagunner
I think that's where his name came from.
hes name comes from swapping the first letters of the words giiva and sunner
And the *original* GilvaSunner renamed from TimmyTurnersGrandDad as a tribute to a fallen channel called SilvaGunner.
So epic, a piece of art.
If you're curious about what they're saying in the background during Stage 1 (1:28:20), you can find an English subtitled version at ua-cam.com/video/8qC7FfL2qzI/v-deo.html.
1:06:20 Best battle theme ever
I just realized something, is the gold crystal at the end the same one that's at the end of Ikaruga?
yes
The Stone-like, maybe my favorite character
The Black Jewel from Wario World looks a bit too similar to the Stone-like, could the Black Jewel be the reincarnation of the Stone-like after being destroyed at the end of Ikaruga?
It's in Mischief makers too. In the background of the missile ride level.
Definitely, Yes!!
This game... Was made by God...
Lol.
And to test humanity once again, god made Ikaruga, and send it to our planet to prove us if we can survive
Super impressive play, really nice
Looks really cool. Kinda like the classic game Tyrian
Regarding weapon levels, are those grouped into three categories (vulcan=front and back shot for example?) or does each one have its own exp bar?
That was quality dude, GJ
They could have made a whole anime series the same way they made these cutscenes. Maybe someday that’ll become a reality.
Your gameplay is amazing!
Woah, story begins with cheerful tone and then it get darker later on.
I'm interesting in story line but don't understand at some point.
Very cherful but really... I mean... REALLY dark at the end, is like an intentional trick they made.
So, we're finally playing this officially on PC in 2 days.
Considering that they released Ikaruga on PC, will they ever release this, or Gradius 5 for the PC? Because I'd buy those in an instant.
you can play ikaruga on nulldc emulator (pc) !
Alec
Ikaruga's on Steam. Grab now!
I would love to have RS as well on Steam
I have some contact with Degica Games... Maybe they can do something for RS.
As for Gradius V... I will LOVE to have legally all of the Gradius Saga with Leadeaboards, but as far how Konami is, is the last thing I think will ever happen.
It's now on Steam and Nintendo Switch
Almost every playthrough I've seen rushes through the Penta fight, they're missing out on the silvergun's suicide run attack
I used to play this on an emulator with savestates but only at the beginning of each stage so I could reload with the right level on the weapons and focus instead on perfecting my chain rather than the lives I had left. I recently got the XBLA version and thats no longer an option, what would you suggest since on that version you only get 3 lives and no continues even on the story mode.
Another Tresure game? Fantastic!
Oh my God this game is awesome there's are my top lists of shumps the game play the soundtrack 👌 👏 awesome they need to make a 1up arcade machine with all's shumps shooters on like 12 of the top picks 🕹🎮😀👍🏾
Game is gonna be free with gold on January 1st - 15th get it while it’s hot
43:08 this "lunar-c" boss kinda reminds me of one of nichubitsu's old arcade games called "moon cresta"
This is a simply they bosses. 😌
Did he ever play Borderlands 2 with xxLupinTheIIIxx? It's one of the eternal questions of teh internet.
I gotta say, this a lot more difficult than Ikaruga. I tried playing this a couple of times and I keep dying I only went to the third stage so far.
So many people talking about the cutscenes. No wonder since few people played the Saturn version...
what the! how come i never heard of this game on live? i love shoot em ups
Best shoot em UP ever
Here we are? Ready on steam?
I'm mad this has never been made available on PSN. I've often considered buying a 360 just to play it, but I'd rather wait to purchase one on the cheap if I'm going to do that. There's some other XBLA-exclusive classics I'm interested in that might add incentive if I did purchase one.
the saturn version looks and plays better imo especially if your system is outputting s-video or RGB
>The saturn looks and plays better
LMAO NOPE
I know these comments are years old but, yeah Saturn version has continues in story mode, there's an option screen with extra menus with a sound test and secret options, and the 3D textures aren't warped and misaligned like they are in the Xbla version.
You miss out on english subtitles, Ikaruga mode, replays, online multiplayer, and visible exp bars for weapons, but Saturn version is still just a bit better, just emulate or get a burned copy.
Music reminds me of some of the tracks from Final Fantasy Tactics a lot.
That's because it was composed by the same guy who composed the music for FFT
If you enjoy the music check out Final Fantasy XII, Valkyria Chronicles, and Dragon's Crown. Same composer.
But if you like the soundtrack to this game specifically track down the soundtrack to Soukyugurentai / Terra Driver. It's even better. Same composer.
So they finally released it? Good god!
It's finally available on xbox one!
The gallop boss seems to be based off of the R9 ships from R-TYPE
I was never able to play through story mode. My understanding is that story mode had continues on Saturn but on Xbox Live they removed continues for story mode for some reason I'll never understand. So I run out of lives on the second level and never get to see the end.
Also, how do you see the opening cinematic? It doesn't play on Xbox Live I just get a gameplay demo. I've owned the game since it came out and beaten it on Arcade Mode.
47:52 Is the border you're constrained in glitched and not visible in the capture? Ive only got the saturn version
To play this on the Sega Saturn it will probably cost you at least 300 dollars. The system, action replay plus, and the Japanese import of radiant Silverton which will run you over 200 dollars alone. Compare that to 15 dollars to download on 360. Hitch is, you need a 360 anyway. Probably cheaper to get it on 360 even if you don't have a 360. Not that Sega Saturn is bad. I want another one with action replay plus but this game I'm getting for 15 bucks on Xbox marketplace.
Or just get Psuedo or Phantom.....
This radiant silvergun, they only available on steam
How do you perform an invincibility strike? (the one where your ship unleashes 2 huge sword blade-like things and smacks them together forward)
You strike the purple bullets with your sword. This charges a flashing meter in the upper left hand corner. When the bar is full the next sword deployment will be the Big clap sword/bomb.
Best 2D plane game ever... Great UI and epic ending.
They just don't make gems like this anymore...
shout out to bigjon2k11
43:18
BGMはいいし、敵も良く出来てるな。
nice 'scratch scoring'!
You and BigJon2K11 have very different tastes in shooters.
It's a replay.
You can emulate it on the PC using SSF. I can PM you the instructions, if you want.
00:56 MARINA LITEYEARS!!!!!!!
music sounds off in some stages
懐かしいはずなのに最近出来たシューティングみたい・・・
You have to unlock the extra lives and continues via repeated gameplay
Is it joystick or dpad to control plane
Emulate the Saturn version.
ahhhhhh epic game
I'm interested in this.
yes