hello thomas! great fan of your videos and tutorial! I have a question that i want to ask. if i am making a character for my game, and my character got a lot of different parts and is a different objects, if i wanna to import it into my game properly, do i need to join all the different objects together? or it wasn't that necessary? thank you
Learn to Make Beautiful PS1 Characters in Blender → thomaspotter.gumroad.com/l/PS1MasterclassA
you're a pillar in the low poly art community fr
Is that pillar low polly? (Not sorry)
Love your videos .. And inspirational
THIS IS SO CRAZY I JUST STARTED TRYING TO MAKE PS1 MODLES YESTERDAY AND YOUR VIDEO POP UP THANK YOUU
Awesome vid and great method to learn things.
Thanks
After seeing mouthwashing this is so nice to know and inspiring
Hey sir I love your videos
🙀❣️i love it!
Good stuff
Appreciate it
hello thomas! great fan of your videos and tutorial! I have a question that i want to ask.
if i am making a character for my game, and my character got a lot of different parts and is a different objects, if i wanna to import it into my game properly, do i need to join all the different objects together? or it wasn't that necessary? thank you
Depends on the engine, inside of unity, if you join it all together it doesn't matter - Each file you import gets treated as a group
Cool! Can you model a mecha?
Maybe
@ThomasPotter a metal gear would probably get a lot of interest, maybe bringing one of the newer designs back to ps1 era would be cool.
Шикарные видео
But how did you make it look kinda pixelated?
By having a low resolution image, as I said in the vid, and an image that's 128x128 or 256x256
@ThomasPotter ok I gerit. Thanks
I love your character modeling work flow. I'm gonna be experimenting with that.
@ThomasPotter ok I gerit. Thanks
I love your character modeling work flow. I'm gonna be experimenting with that.