Halo 2 (Making Of, Delta Temple) - Frame Study (Integer Scaled)
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- Опубліковано 18 вер 2024
- Every third frame in the original bink video is the adjacent frames blurred together, probably some sort of 3:2 pulldown thing done for the bink video to coincide with 24FPS interview footage, or some weird "upstretch" if the original game footage here was sub-30FPS. I haven't touched it from the bink file in any case, though.
Rest In Peace Pstencil Engine. You were too good for this world.
Damn, Pstencil really outlived it’s generation, like damn
god the garphics look so much better
So, this is the BINK video stitched back together? Or was this ripped from somewhere else?
this is the bink video directly converted to (true) uncompressed AVI frames, then integerscaled to 10x, for a perfect-multiple pixel resolution of 6400x4800. Any blur in the video is a result of UA-cam's re-encode or was part of the bink file as is, but I plan to upload a raw version to Google Drive this week along with the E3 demo
Do we know if Pstencil itself is floating around anywhere? It'd be interesting to know if it IS still around.