I just have respect for the amount of detail and planning that has gone into this project. It's absolutely amazing. Can't wait to watch it grow in the next year!!!
Its has been a great year! You and the team had been working hard on the server. Us fan are loving it every second of it, keep up the great work and let see what the next year, 2022 will bring us about, wish yall luck. Merry Xmas and Happy New Year! 💙
Since the train goes underground the smoke will need to be vented somewhere. I think it would be cool if you added fake facades of buildings that are really ventilation shafts like in London.
The tunnel isn’t that long, the smoke will come up in a few vents (they have been added along the length already. But yes that’ll be a great idea for future areas
No, not really? You would have to leave out a lot of the details. You’ll have to give it a go and see what you come up with. Not 100% sure what you are asking with this question tbh
@@WBCBuilds I'm planning to make a European-inspired town but where the individual houses are more or less the scale of the typical villager's house. These builds are amazing but what I personally don't like about these is that the proportions are very big compared to it's surroundings in Minecraft. For example, I want to build flats in the Hausmann style typical of Paris. If I decide to make it very detailed, I'll end up with a building that is almost as tall as the hills surrounding the building. That's what I'm trying to avoid. I want to make a very detailed building that would still look small enough to blend in with the landscape of the world.
I've enjoyed this series so far, looking forward to 2022 🥂
🍺
I just have respect for the amount of detail and planning that has gone into this project. It's absolutely amazing. Can't wait to watch it grow in the next year!!!
Been waiting for another update video, really like the grand architecture styles that you guys used in creating such a grand scale capital
Also can't wait to see the royal side of the city
Outstanding work! I'm looking forward to seeing more of Walhampton again
yay !
my favourite series!!!
Oh my Days!!! This looks ✨awesome✨
Thank you! 😄
Its has been a great year! You and the team had been working hard on the server. Us fan are loving it every second of it, keep up the great work and let see what the next year, 2022 will bring us about, wish yall luck. Merry Xmas and Happy New Year! 💙
Glad you enjoy it!
Since the train goes underground the smoke will need to be vented somewhere. I think it would be cool if you added fake facades of buildings that are really ventilation shafts like in London.
The tunnel isn’t that long, the smoke will come up in a few vents (they have been added along the length already. But yes that’ll be a great idea for future areas
@@WBCBuilds didn't know that, looked a lot longer. Always enjoy your builds.
That’s due to the end still being blocked off on the far side, haven’t embarked the river yet… it would be flooded otherwise
I cannot explain the sheer jealousy to your access of the debug stick
It looks way better than the old whiteburg! Keep up the great work 👏
Which one… there were 6 before this one 😅
Better than all of them 🌁
@@WBCBuilds You just made a video about all the whiteburg, thank you your the best UA-camr!
Is there a christmas texture pack?
Is it possible to make detailed buildings like these on a smaller scale, say 7×11 blocks?
No, not really? You would have to leave out a lot of the details. You’ll have to give it a go and see what you come up with.
Not 100% sure what you are asking with this question tbh
@@WBCBuilds I'm planning to make a European-inspired town but where the individual houses are more or less the scale of the typical villager's house. These builds are amazing but what I personally don't like about these is that the proportions are very big compared to it's surroundings in Minecraft. For example, I want to build flats in the Hausmann style typical of Paris. If I decide to make it very detailed, I'll end up with a building that is almost as tall as the hills surrounding the building. That's what I'm trying to avoid. I want to make a very detailed building that would still look small enough to blend in with the landscape of the world.
Ily