Patron: Try using the spell you use to solve all your problems. Warlock: I don't follo- Patron: ELDRITCH BLAST, I was clearly talking about Eldritch blast. Warlock: oh, right. Patron:... Warlock trash
Warlock: But Dad can just recreate it again. Patron: But Elderitch blast is a cantrip. His spells are short-rest.. Warlock: So I get to torment him endlessly.. sweet
"Not as fun if you aren't cartoonish" - Flare Evilwizardine the Wizard/Necromancer/Healer (you know your cleric is terrible when you have to double as a healer being DPS)
Agreed on the animation, Honestly the "fireball in the tavern, showing peoples faces melting off" crossed a line for me, and made me pretty uncomfortable. But the info was excellent as always.
@@Ardith_Prime I’m always rather graphic in my descriptions of the consequences of my players’ actions. They’re playing heroes. Heroes should feel compassion even to their enemies. In the first session a little boy they rescued watched them closely while they slit an unconscious orc’s throat. Now there’s one more boy who’ll grow up seeing ruthlessness as a valid path to results. Maybe I’ll let them meet him again.
@@flying-sheep D&D is a game originally designed around roleplaying killing lots of sentient creatures because they are intrinsically Evil with a capital E. The more you think about this, the less morally justifiable it becomes. This is not exclusive to D&D. Large parts of fiction in general rely on the audience being willing to judge the Other as subhuman, which is the sort of mindset that has historically led to genocide. So let's go slaughter some orcs!
@@Ardith_Prime not entirely sure if you will care or not, but in a previous video he said he is having to make some of the newer ones more graphic to lessen the chance of them getting flagged as made for children. So basically in UA-cam's attempt to make their platform better for advertisers, they made it worse for advertisers.
Only higher level support nerds can do it. Once they use their action to confirm the veracity of another nerd's sayings, the said nerd gain the "overly confident" status. A nerd touched by "overly confident" cannot be frighten, scared, or intimidated for 24 hours. It will also give a bonus of 50% to all XPs the nerd recover during those 24 hours. To balance this, the nerd also loose 4 points in Charisma, as he is temporarly really annoying.
...Yea. I kinda did that to flee with my recently deceased teammates as a good character. Don't ask. They got better. They had a blast roleplaying their zombie-selves, until I could ressurect them.
Playing a campaign in Pathfinder 1e with my buddy After a few sceletons which got shafted (both due to my stupidity and bosses) my wizard finally found a worthy teammate in a zombie bear In a lot of cases he's more useful than my actual teammates ngl
"I am not mad, just disappointed. I expected you to eventually betray me, but HIM? Have you no taste? Stay in your room until you learn to pick your boyfriends/henchmen better!"
@@fangorn23 I think that was just the generic wizard that hosts the Animated Spellbook. Y'know, the one that is part of the D&D UA-camr Cinematic Universe, joined by JoCrap.
@@louiesatterwhite3885 - There is nothing like having an army of boney mcfingies to play themselves like xylophones as your necromancer breaks into song because he dipped into bard for funsies.
Couple things about this spell. 1) The human skeleton weights only about 15 kg. You could carry a couple of those with you wherever you go. If you "tetris" it properly, you could even fit them in a chest so that the townspeople don't freak out, 2) If you lock that chest, you could pre-animate your skeletons that you carry with you. It gives you a contingency plan if you fail to be present at the right time of the day to use a spell slot to keep control of your 4 skeletons, as they will still be contained. 3) No one said you _had_ to use a spell slot to keep control of 4 skeletons. Once your box is full, you very well could just start working on another box of skeletons and leave the now neutral-evil-uncontrollable skeletons in the box. Just because you don't control them doesn't mean they can't be an asset in a fight or act of heinous terrorism. That way, no one will think of giving you reasons to commit heinous acts of terrorism. 4) It can take longer than you would think to bump into 12 full sets of human bones. Get started early. Sure, your party might think you're a little weird for using invisible servant to scratch and quicklime the flesh off every bandit that pisses off your barbarian, but as soon as you hit level 5, you'll be ready. 5) No other spell in the game gives you 4 actions per turn-per-spell-slot-for-24-hours without requiring concentration. It literally is broken. It's like they didn't care to balance the spell at all. It just breaks the action economy. 6) A wand of magic missile does not require a spellcaster level to use. If you can make them or can buy as many of them as you want, every skeleton can deal 3d4+3 per turn. At level 5, that's 36d4+36 (average 126) per turn for a bonus action that doesn't take your concentration. It always hits. There's no saves. 7) Skeletons can wear robes, gloves and masks, even armor if needed. If you use minor illusion, you can make your voice sound like it's coming out of one of them. That way, your enemy takes 126 damage per round not-counting your own actions, while guessing which mage to attack. 8) Skeletons don't need to eat, sleep, drink, or even breathe. They don't require light to perform their task, and don't get sunburned either. They have an int. of 6 and can perform some basic tasks if ordered to. They don't require a wage and don't unionize. Whilst it takes a bonus action to give an instruction, they can all follow a different one. If you set them on a simple task like working looms, mining, or laboring the ground, you can make products that are so abundant and so far below market averages that you can crash any local economy in a matter of months. Have fun.
Bag of Holding could be filled with an entire band of skeletons. Good way to carry many of them around inconspicuously. When needed dump them out watch them reform then run while they attack with overwhelming action economy.
Don't you have to use a bonus action per order though? I thought you could only command 4 at once if they all took the exact same action, which works for the magic missile thing
If you're referring to Undying Servitude, it's just 1/long rest, isn't it? You can't use spell slots to cast it, so you're basically bound to 1 minion per long rest.
To be fair, he never said that. He said his Warlock daughter couldn't. And he was about to diss on Warlock necromancers when Bony McFingeys got Eldritch Blasted.
Sarcasm is my favorite emotion Depends on the Alignment. I’ve got a neutral Tiefling Death Cleric who is fine raising evil creatures and entities as bodyguards as he controls them. Alternatively, I had a lawful evil undead black Dragonborn Oathbreaker who lost favor with his goddess and did everything he could to try and win back her support and actually die. It’s been five years and I’m still waiting for that conclusion.
@@sarcasmismyfavoriteemotion4180 Slight correction death cleric's are ok with/use undead. Grave domain cleric's are the ones apposed to necromancy and frankly any defiance of the natural order.
@@maxharter5716 While you might enjoy being a cartoonishly evil murderhobo, that's absolutely fine with the right GM and table. That's not everyone's thing though, do remember that some folks version of fun is... actually story based. Much like how Zee's other stuff involving that Tengu Thief is really neat and fun sounding to me.
Who needs fireball when you have a small army of undead with ranged attacks? Start small by plundering the bows and arrows off of dead bandits and work your way up to a crack team of magic missle wand users.
@@timwoods2852 Well you really lit up my day with that comment. Just what I ashked for. A spark of comedy always raises my spirits. _Wait, I got my puns mixed up. Help they're out of control and I'm all out of spell slots!_
@@TheArachnidCompany Is there a way to stop turn undead? Im playing in an MMO styled server with lots if DMs and players. ideally would like them not to be killed
Don't forget the other McGank brother's warlock daughter(?). And that he's a terrible father. (But we could have guessed that. Evil alignment, am I right?) We're getting so much delicious L O R E in this episode.
@@OhNoTheFace We're not talking about "lol random". We're talking about someone who only does what is in their own best interest, and only doing what they enjoy with no regard for others. This is Chaotic Evil to the letter.
Ah I remember the good old days in 2nd edition when there was basically no limits to what you could raise. Not to mention evil priest could just "Control undead" at will to gain more and more. Yes you could raise entire countries of people into your unending zombie/skeleton army. You haven't lived until you taken down a dragon with something like 4000 skeletons.
I had some fun with a necromancer once. Then for some reason we started to exclusivly fight enemies that either don't leave behind corpses or cannot be reanimated.
I assume that when my possy of Zombies reached a certain size and just started surrounding anything the dm threw at us he deemed them to be a problem. Personally I blame the fact that that we were using flanking. The zombies literally had advantage all the time. The poor enemies just disapeared screaming beneath a mound of zombies.
@@weaponizedpizza8825 "I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times." - Bruce Lee
Honestly, this video actually made the point that if Warlocks did have Animate Dead, they could be horribly overpowered. Warlocks regain their spell slots after every short rest they take. Given, when they get 3rd level spells at level 5, they only have two spell slots and they cap at four spell slots at level 17. But this means a Warlock can refresh their spells every hour. Even if we say the Warlock has to sleep 8 hours and say they only take three short rests in the sixteen hours they are awake, that would mean as much as eight 3rd level spell (two for waking up after a long rest and six more for the three short rests) casts a day at 5th level
@@josephperez2004 Well if you want to do that there's always(usually) multiclassing. Doesn't quite hit off until level 10, but a Warlock/Wizard is perfectly viable as a multi Technically if Unearthed Arcana is allowed though, you'd be better using a Wild Soul Barbarian 6 / Divine Soul Sorcerer X. But the math for that shenanigans gets messy fast
Honestly the fact that she's even alive means skenk's brother either got some game sense Zee made his own spell or him being a virgin in that episode was a joke.
I want more backstory on the McGenk brothers. Skenk was raised by lizardfolk, right? Was his brother also raised by them, or were they raised separately and they didn't know of each other?
I wonder where this falls in the timeline? Like, the Skank that fought Trevor was at least high enough level to cast Finger of Death, because he had to be to cast clone, and there were way too many zombies in that room to be sustined by Animate Dead (I counted about ~60) Animate dead = 12-13 (technically more at higher level castings, but why would you do that) and let's be super generous and say, 2 Undead Wights via Create undead (which grant him an extra 12 zombies each) and a third permanently controled Wight via Command Undead for a total of 48 zombies. Still too many, so Finger of Death must be involved. If this episode happens before Trevor, then we are time traveling, how do we know where we are in the ASEU? If this happens after Trevor, why is such a powerful necromancer wasting time/spellslots on Animated Dead? Is it just to spend time with his brother, or is these two running an instructional class canon?
And this is why I think Trevor is still alive. Because turning everyone in his home town into zombies severs no point unless he is alive. But if he is its all a twist the knife make all of his town into zombies.
Fun Fact: Burning an 8th-level and 9th-level slot allows you to make 5 Wights... Who can each animate 12 Zombies... Meaning for an 8th-level and 9th-level you can have 60 Zombies and 5 Wights.
@@collindouglas8188 Also 7th Level Finger of Death lets you add a permanent inductee to your undead horde once a day, provided you kill a humanoid with it.
@Viktor Magnusson Hm, that would be pretty cool! Something like find familiar, makes your book hover after you, do cute things like display words and pictures to communicate, can store scrolls for you in its pages, maybe once per long rest lets you swap a prepared spell for an unprepared one, or use a spell slot to cast one spell you know but hadn't prepared that day. Some little flavorful conveniences.
@@patheronaetherson2860 It could work! But your spellbook wouldn't have any abilities particular to itself as compared to a teapot or something. Plus it'd have little arms and legs and that somehow creeps me out more than having it just float around after you. D:
One important thing to mention: a 14th level necromancer can attempt to assert control over undead creatures PERMANENTLY, whether it be your undead or someone else’s. Keep that in mind when building your army
@@@ASquared544 @Alexander Blixt but you can take control of a undead that creates more undead under it's control, like a mummy lord(probably the best option, cr 15 intelligence 11(more than 8 so it gets advantage on the save, but it has magic resistance so arguably that doesn't even matter, but crucially less than 12 so it doesn't get to make the save again every hour), the mummy lord itself can cast animate dead, and it has 3/3/2/1(for 3rd, 4th, 5th and 6th level slots respectivelly) meaning it can control up to 56 undead(!), and finally he has a lot of strong abilities that mean he doesn't really need to use it's spells to be effective(althought you probably want it to stay away from the fight so as to not risk losing it and suddenly having to deal with the now free skeletons/zombies))
@@ASquared544 The Nightwalker CR20 (6 int, 297hp) Has the Annihilating Aura which deals damage, but not to your undead army. Nightveil Specter CR10 (6 int, 105hp) If you allow it to be incapacitated for 1 month, it can create a CR8 Gloamwing mount for itself to use. Gloamwing CR8 (2 Int, 136 hp) Good flying mount, but only while the Nightveil Specter still lives. Sword Wraith Commander CR8 (11 int, 127hp) 1/day Call of Honor, if its been damaged in the current battle, can summon 1d4+1 sword wraiths to its side. These are some of the fun ones.
"You can't even Animate Dead! Warlock trash..." Never have I ever felt more represented in a cartoon. Too bad I didn't sell my soul por a d10 force damage cantrip.
This one spell has influenced more creativity and brainstorming from me then any other. There's just something special about planning world domination 1 unknowing servant at a time I love.
It’s so bad though. You get one skeleton of zombie RAW. If you need a minion from an invocation, take Minions of Chaos. And if your DM let’s you cast Planar Binding at 6th+ level by treating your Mystic Arcana uses like spell slots, or lets you take a higher level Planar Binding as a Mystic Arcanum, then you can keep your elemental for a while.
This is without a single doubt, one of my favorite episodes you've ever produced.
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How to necromancy : Build a graveyard, and become it's proprietor, to get money for making the funreals. Then, buy armors, and raise undead, then use the said armors to disguise your undead, and order them to stay still, and pretend to be armor stands, unless you get attacked, so that they protect you. Just make sure to use preservants, and embalm those bodies, so that they don't rot. Obviously mummification is the best way to do it. You will have mummified zombies in armor that will protect you in case of emergency, that will do what you ask them to do, and while being like that the will pretend to be armor stand when not given any other task. Then simply gain power, until you have big mansion, in which you have many of those skeletons, disguised as armor stands. Then gather artifacts, that will allow you to controll more undead, and at this point you might as well create some inteligent undead, that will serve you like vampires, lesser liches, spirits, etc. that will give you additional servants. Still you want to lay low - you don't need to alert anyone, you are just a enterpeneur, that has many servants, and owns many graveyards. At this point you might also hire some other necromancers, that disguise themselves as grave owners, and create a corporation. Of course you don't want to kill innocent people - that's easy way to get into trouble, and you don't want that. What if your Gravediggers guild gets into trouble with the law? You don't want some paladins and priest storming your headquaters. Everything needs to be in accordance with the local law. You're doing good so far? Well time to hire bards, that will play music on your funreals, give money to charity, and get good PR. Also branch off - make some other buisnesses. The dead can tend to fields, the dead can mine and they don't get tired! Free manual labour! Make the country rich - bribe any snooping goverment officials, and become the backbone of the country economy. At this point no one will even WANT to fight you, because if they do, the economy will collapse, everyone will starve, and everything is going to go to shit. Now, if you are not immortal yet, time to get money and seek for immortality. At the same time you need to put up a front. Go to parties! Get a wife! Throw some parties of your own! Make sure everyone likes you! Help the common folk! Make festivals from the money you earned. Now, at this point you should be the grey eminence. Try to get in with the Royals, shower them with money, become a minister! Make the country flourish, advise the king, and make the country conquer others. Just remember : Don't use undead armies to fight in wars. You don't want people to think that your country dabbles in necromancy... Use the undead to work the field, and do all kind of manual labour, in disguises so no one realizes that they are even undead. Also, make sure peasants go bankrupt, buy out their land, and make them flood the cities. Sell cheap food to everyone, be their supplier. At this point you should make sure, that only the undead work the fields, and all farms are owned by you, or at least worked by your "workers". So what next? Well since there are a lot of poor people in the cities, they are easily manipulated. Use them to overthrow the monarchy, while maintaining your position, and become elected as the "prime Minister" of the country. Make reforms, that give people free bread, but require that every citizen has to serve in the army, unless they are a mage. So the next part of the plan is simple. Make necromancy legal. Make all mages to focus on necromancy and become the rulling class, while all people that have no talent in magic, should become the warrior class. The undead will be the workers, the citizens will be the cannon fodder, that if dies, becomes the way to improve the economy, and everyone that has any shred of magic talent, becomes the magicians that tend to the undead workers, and are the country beaurocratic class. So, why don't you want to use the undead for combat? Well simple, to not arouse suspicion still. If you see hordes of undead invading you, you will call the clerics and paladins. But if the living are the ones invading you, then it's just another war. You just created a country that became the ultimate war machine, full of warriors, mages and no man is a worker, because all menial jobs are done by the zombies or skeletons. Congrats.
Cool, so at what step can you do a dance number with the undead serving as backup dancers
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@@emilianorios4761 I think you can do it around the point where you have enough undead to make the dance number. Which is to say, around a hundred undead would be enough...
@@Richan2150 Two different songs by the same artist. "Tempted" and "Something Good" both by The Hazelnuts. "Something Good" is a lot more upbeat after the intro part but "Tempted" remains the same as in the video EXCEPT when it gets to the part with the men singing the line eerily. I think that might be from a cover of the song but I don't know who sang it.
"You can take a few paths to this spell" just makes me think of a bard who takes the spell through magical secrets and just goes around playing spooky scary skeletons on a horn with an entourage of undead dancing behind him
Conjure Woodland Beings (4th level Druid spell) takes 1 action to cast and can summon 4 panflute-playing satyrs for an hour of concentration. I think that's a better choice for a magical band.
Tasha's Cauldron of Everything, page 71, retcons this. The "Undying Servitude" invocation allows a level 5+ warlock to cast..... you guessed it.... Animate Dead!
@@benjaminwahl8059 Which means you top out at 1 minion, because you can't animate a new one and reestablish control of an existing one with the same cast. Unless you play around with the timing of your long rests, since you lose control 24hrs after you animate or refresh your control, but regain your uses on a long rest, which has no set schedule. But even then you just top out at 4 minions.
Timing around your long rests can be easier to deal with depending on your race. If you're an Elf, your long rests are only 4 hours instead of 8, making it actually possible for 4 minions
@@Trinithium sleep and rest aren't synonymous. Sleep always grants rest, but resting doesn't require sleep. Rest is simply a set of changes that occur when its' conditions are met.
@@urahara64360 some of the previus caracters were a one episode thing, like a throwaway, but the ones showing whit this necromancer are like "canon" since he is reusing him so much so I asume he is gonna use her.
Necromancer: *looking at BonyMcfingies* this is easily the greatest thing i ever produced Warlock: *tries to speak* Necromancer: Yes even you!! Warlock: *sad sigh*
I think he's specifically referring to Clerics as Necromancers, same with Paladins, both of which can Animate Dead, but are worse at it than Necromancers. Well, Oathbreaker Paladins can anyways, and are actually rather good necromancers surprisingly, though not as good as Necromancy Wizards. Death Clerics are pretty decent, but are more about blasting with necrotic damage than animated the dead. Of course, with being an Oathbreaker or a Death Cleric, you run into the issue of them being DMG subclasses. You basically need an evil party or a party that doesn't mind a token evil teammate. In the latter, you also run into the issue of stuff like undead usually being enemies of the party, and generally being more built with opposing PCs rather than aiding them.
The intro to this spell is just an absolute masterpiece, the music, brutal animation, and how it all tied back into the spell. Just perfect, I come back to watch this video every month or so, it's just amazing.
@@KazumiKiguma You also still need a full 8 hours to benefit from a long rest if you're an elf, you just aren't asleep for 6 of them, allowing you to complete minor tasks
@@minelegend6557 I believe it directly says that it only takes 4 hours to gain the benefits of a long rest, what you might be thinking of is pact of the tome warlock with the eldrich boon that allows you to be awake during a long rest
@@yoshi24800 While the elf only needs 4 hours of sleep all PC's require 8 hours of Sleep or Light Activity to gain the benefits of a Long rest. While it is very uncommon for this last bit to come up for most races Though it really shoulc come up more often for people working as adventurers, this is important bit of imformation for an elf. Though keeping in mind their are a lot of really productive actions that can be considered light activity, like reading, studying, copping spells into a spell bbook, cooking, esc. So this is still fairly strong.
WotC: Yeah, so we're adding in an Undying Patron to Warlocks that is undead-theme Players: Oh so it'll be good? WotC: uh... Players: So can Warlocks finally cast Raise Dead with it? WotC: UM...
There’s a UA that adds animate dead to the warlock spell list. Getting the free upcasting on it is fantastic, not to mention resting repeatedly to animate larger hordes than even the wizard.
@@talongreenlee7704 now that I think of it, that's probably the reason why it's not on the Warlock list but it's so stupid it's not there in SOME way for Undying locks
rylog8 you can get Create Undead at 11th level. You can only animate ghouls, though. You can’t upcast it to get wights that themselves can animate dead.
@@channelremoved32 yes, with the release of Tasha's, there is an Invocation for it Once per long rest And using one of your 2-4 spell slots You can't even call it again with another spell slot if you still have any left
Ok, so we know Scank McGenk was raised by lizard people, so we're both brother raised by lizard people, or were they separated at birth and reunited? Backstory Zee, we need backstory.
My favorite mailing/telecommunications system in a fantasy world: a bunch of underground tunnels full of skeletons ready to peasant railgun your packages/messages anywhere in like, an hour, logistically since they'd have to be brought into and out of mail lines and couried the rest of the distance but distinctly alive people.
Back in the day (3.5) the spell wasn't limited to humanoid OR medium, instead being limited entirely by HD. This made for some absolutely hilarious abuse, like the armor-plated skeletal mammoth we ran around with. It had a seat in the ribcage that the necromancer rode in as a "pilot", an animated ballista on top and basically operated as a fantasy equivalent to a Star Wars assault walker :P.
Everything about this was amazing and I am now making the McGenk brothers my next villains. Also making Skenk’s niece a potential npc ally. This was incredible.
Remember! Skenk is Chaotic Evil (confirmed in the Mage Hand video) Was raised by Lizardfolk (confirmed in the Minor Illusion video) AND has access to enough money that he can make AT LEAST 6 clones of himself (in the clone video). All hail Skenk.
Don't even need to delve into UA anymore. The Ravnica sourcebook has an official warlock variant with access to the spell. As long as you can come up with a way to get a Golgari warlock from Ravnica to your setting of choice you are good to go :)
One of my character ideas is a Divine Soul Sorcerer that is NG and animates the dead to help people. Though she doesn't see her undead creations as minions or throw-away assets. She sees them as her children. Eventually, with DM approval, she'd gain a bit of a cult following and her divine soul would begin to grow seeing as it is technically a mote of a divine spark. After that she begins the path to becoming a demigod.
My DM let me use an Unearthed Arcana that lets Warlock cast Animate Dead. I am now convinced this is one of my favorite DND playstyles. I named all my corpses after Fire Emblem characters and you would be surprised how effective an undead army is when you manage it properly. Undead Fortitude is a fucking beast against minion creatures that can't deal obscene damage all at once (especially if you convince a partymate to Bless them), meaning you and the party can focus on the big guy alongside your Skeleton archers. Not to mention the utility of having undead to guard dungeons so you can go long rest, checking for traps so that you and your party don't get fucked, being your backup dancers because you took the Performer background and want to impose sheer terror on the Mind Flayers, and the absolute power move of just telling the undead to loot the room for you after the battle so you and the party can pay attention to the plot hook and still get paid. I could theoretically have a fucking load more but I limit myself to like 10 and keep most of them offscreen in reserve because keeping track of that many units at once is an absolute nightmare. I can say this with experience both as a Player and a DM.
@@snazzystardust608 Same, as long as you copy your wizard spells into your pact tome, the wizard tome can be any book or collection of printed spells, essentially.
Make a warlock who took the pact to gain the ability to become a wizard. Your patron is your magic tutor! Lives in fear of disappointing the patron because he fears losing all he gained. Magic! Wit! The most magnificent of beards and pointiest of hats!
Animate dead and create undead are some of my favorite spells, my friend when he DMs let’s me cast it as a ritual, so whenever I want to play a necromancer, I’m usually an elf. Because of this, I get 4 hours of rest then I get 4 hours of ritual casting create undead, so I get 24 undead. But because of the necromancer Wizard subclass, I get 48! Undead army, here I come
I feel like that can quickly get out of hand... If it's a ritual, the max number of undead should probably be equal to your spellcasting ability, since you're not spending slots on it
Ritual casting that is broken. As it is, between Animate Dead and Create Undead as a high level necromancer wizard with a few weeks time can control well over 100 undead, more if they create wights (which can each create and control several zombies)
Jacob Freeman According to Sun Tzu, an “army” is exactly 1,500 soldiers in a tiered military structure of 5 to a squad, 3 squads to a platoon, 2 platoons to a brigade, and so on up, with someone commanding each separately (imagine it as a Computer Science tree).
@@voltsiano116 It doesn't matter. Resurrection can restore a creature's body entirely even if all that remains from it is dust. True Ressurection can create a creature's body entirely if absolutely nothing of it was left. You need only speak the creature's name and they will be resurrected. You need only say "Blade in the dark, Orcstabber, Sqwqlgoth, Vengeance, Strahd Slayer and Twice King Trevor".
“I hate my necromancer dad because he never respected my career choices” is the best warlock backstory
To make it full youthful rebellion your patron should also be your boyfriend and should ride a motorcycle.
3:10
"What about me?"
"You can't even ANIMATE DEAD! wArLoCk TrAsH."
thats legit my bard's backstory.
you know warlocks can cast animate dead because of ua just saying just saying.
I know my next character.
The Twice King will come again when his people need him most.
twice king?
Double king?
they mean Trevor
@@JamieDNGN Ghost pig will probably come too.
I miss Trevor. HE SHALL BE AVENGE!
Warlock: My dad is such a jerk!
Patron: What does he cherish?
Warlock: This stupid skeleton abomination.
Patron: I think I have an idea...
Patron: Try using the spell you use to solve all your problems.
Warlock: I don't follo-
Patron: ELDRITCH BLAST, I was clearly talking about Eldritch blast.
Warlock: oh, right.
Patron:... Warlock trash
@@devilsadvocate6381 🤣🤣🤣
Warlock: But Dad can just recreate it again.
Patron: But Elderitch blast is a cantrip. His spells are short-rest..
Warlock: So I get to torment him endlessly.. sweet
@@devilsadvocate6381 The warlock in my group is Pact of the Fiend and level 5 or over, so the actual answer to that is Fireball.
-Patron- Cool Uncle
I don’t know why but the line: “To do..... your chores” is so funny to me.
Somebody's daughter was ornery this week
Perfect passive-aggressive parent voice.
It's the pause...
... that makes it art
Maybe cause it's a joke.
Maybe cuz it's really funny
"You ever feel like maybe we're a little, I don't know, *cartoonishly* evil?"
That's meta.
"Not as fun if you aren't cartoonish" - Flare Evilwizardine the Wizard/Necromancer/Healer (you know your cleric is terrible when you have to double as a healer being DPS)
They killed all those poor people
@@feliciavale4279 come on, they are smiling after all, so it is ok.
@@feliciavale4279 most of them were elves so it's cool
@feliciavale4279 Thier worries are over. I would worry more about immediate perils.
"You can't even Animate Dead! Warlock trash..."
Bold words for someone within the range of .
But everything is in range of Eldritch blast
@@androgenius_alisa No you get it.
Bold words for someone within fireball range 🤨
But, but... Danse Macabre is a thing.
Hurl through Hell for a real Mr. Bones Wild Ride
The animation and humor is getting better by the episode
Agreed on the animation, Honestly the "fireball in the tavern, showing peoples faces melting off" crossed a line for me, and made me pretty uncomfortable. But the info was excellent as always.
@@Ardith_Prime I’m always rather graphic in my descriptions of the consequences of my players’ actions. They’re playing heroes. Heroes should feel compassion even to their enemies. In the first session a little boy they rescued watched them closely while they slit an unconscious orc’s throat. Now there’s one more boy who’ll grow up seeing ruthlessness as a valid path to results. Maybe I’ll let them meet him again.
@@flying-sheep D&D is a game originally designed around roleplaying killing lots of sentient creatures because they are intrinsically Evil with a capital E. The more you think about this, the less morally justifiable it becomes.
This is not exclusive to D&D. Large parts of fiction in general rely on the audience being willing to judge the Other as subhuman, which is the sort of mindset that has historically led to genocide.
So let's go slaughter some orcs!
TL;DR Murder everything that is Evil in the most messed up way possible.
@@Ardith_Prime not entirely sure if you will care or not, but in a previous video he said he is having to make some of the newer ones more graphic to lessen the chance of them getting flagged as made for children. So basically in UA-cam's attempt to make their platform better for advertisers, they made it worse for advertisers.
The one moment of a nerd being told "yes you were right" by another higher level nerd. I feel this is going to be the peak joy in terms of dnd
Only higher level support nerds can do it.
Once they use their action to confirm the veracity of another nerd's sayings, the said nerd gain the "overly confident" status.
A nerd touched by "overly confident" cannot be frighten, scared, or intimidated for 24 hours. It will also give a bonus of 50% to all XPs the nerd recover during those 24 hours.
To balance this, the nerd also loose 4 points in Charisma, as he is temporarly really annoying.
I'm a nerd who a higher level by using the fraken Stein method
Attach more arms to your undead
Multi attacks monster of a undead
*I MADE THIS 1K!!!!!!!!!!!!!1*
“Higher level nerd” why is that so funny to me?
S: Skeletons
M: Make
A: Amazing
R: Reanimated
T: Teammates
...Yea. I kinda did that to flee with my recently deceased teammates as a good character. Don't ask. They got better. They had a blast roleplaying their zombie-selves, until I could ressurect them.
But do they still do emotional damage?
Playing a campaign in Pathfinder 1e with my buddy
After a few sceletons which got shafted (both due to my stupidity and bosses) my wizard finally found a worthy teammate in a zombie bear
In a lot of cases he's more useful than my actual teammates ngl
Zealot Barbarian agrees
Can confirm.
💯 that daughter is going to assist the inevitable hero that comes to slay these two
It's okay, they have the clone spell. she probably does too, so he'll probably just kill her and have her clone grounded.
"I am not mad, just disappointed. I expected you to eventually betray me, but HIM? Have you no taste? Stay in your room until you learn to pick your boyfriends/henchmen better!"
she dummy thicc
"If it was easy to kill a high level necromancer you didn't kill them"
@@jesternario she's a warlock. She doesn't get the clone spell. Warlock trash!!
>McGenk Brothers
>Brothers
This is getting out of hand! Now there are two of them!
At LEAST.
Yeah but.... if you remember the Erratic Hammering video.... clearly they get in each other's way just as much as they help each other.
Like actual siblings.
@@n.a.7883 yeah hahhahah
@@fangorn23 I think that was just the generic wizard that hosts the Animated Spellbook. Y'know, the one that is part of the D&D UA-camr Cinematic Universe, joined by JoCrap.
Ok now my necromancer is getting a bonyMcfingies
Mine too
Yup me 2
Guys... its NOT cool to be a necromancer... nobody will invite you... XD
@@Blizz3112 who needs friends as a necromancer when you can make your own?
@@louiesatterwhite3885 - There is nothing like having an army of boney mcfingies to play themselves like xylophones as your necromancer breaks into song because he dipped into bard for funsies.
Couple things about this spell.
1) The human skeleton weights only about 15 kg. You could carry a couple of those with you wherever you go. If you "tetris" it properly, you could even fit them in a chest so that the townspeople don't freak out,
2) If you lock that chest, you could pre-animate your skeletons that you carry with you. It gives you a contingency plan if you fail to be present at the right time of the day to use a spell slot to keep control of your 4 skeletons, as they will still be contained.
3) No one said you _had_ to use a spell slot to keep control of 4 skeletons. Once your box is full, you very well could just start working on another box of skeletons and leave the now neutral-evil-uncontrollable skeletons in the box. Just because you don't control them doesn't mean they can't be an asset in a fight or act of heinous terrorism. That way, no one will think of giving you reasons to commit heinous acts of terrorism.
4) It can take longer than you would think to bump into 12 full sets of human bones. Get started early. Sure, your party might think you're a little weird for using invisible servant to scratch and quicklime the flesh off every bandit that pisses off your barbarian, but as soon as you hit level 5, you'll be ready.
5) No other spell in the game gives you 4 actions per turn-per-spell-slot-for-24-hours without requiring concentration. It literally is broken. It's like they didn't care to balance the spell at all. It just breaks the action economy.
6) A wand of magic missile does not require a spellcaster level to use. If you can make them or can buy as many of them as you want, every skeleton can deal 3d4+3 per turn. At level 5, that's 36d4+36 (average 126) per turn for a bonus action that doesn't take your concentration. It always hits. There's no saves.
7) Skeletons can wear robes, gloves and masks, even armor if needed. If you use minor illusion, you can make your voice sound like it's coming out of one of them. That way, your enemy takes 126 damage per round not-counting your own actions, while guessing which mage to attack.
8) Skeletons don't need to eat, sleep, drink, or even breathe. They don't require light to perform their task, and don't get sunburned either. They have an int. of 6 and can perform some basic tasks if ordered to. They don't require a wage and don't unionize. Whilst it takes a bonus action to give an instruction, they can all follow a different one. If you set them on a simple task like working looms, mining, or laboring the ground, you can make products that are so abundant and so far below market averages that you can crash any local economy in a matter of months.
Have fun.
How can I copy for later use lol
This is what I mean by stereotypical Necromancers don't use animate dead to the fullest
A lot of level three spells are weirdly good
Bag of Holding could be filled with an entire band of skeletons. Good way to carry many of them around inconspicuously. When needed dump them out watch them reform then run while they attack with overwhelming action economy.
Don't you have to use a bonus action per order though? I thought you could only command 4 at once if they all took the exact same action, which works for the magic missile thing
“Warlocks cant even animate dead!!”
Tasha: I would like to disagree.
If you're referring to Undying Servitude, it's just 1/long rest, isn't it? You can't use spell slots to cast it, so you're basically bound to 1 minion per long rest.
hex808080 It uses one of your slots to cast, so it is levelled up to 5th Level
@@hex808080 i thinks its more, "first time is free, rest costs a spellslot"
@@Golemon_of_Cat there is no reason to believe that.
To be fair, he never said that. He said his Warlock daughter couldn't. And he was about to diss on Warlock necromancers when Bony McFingeys got Eldritch Blasted.
"at least in 5th edition"
Holds up all four fingers of one hand and one finger from other hand
Nice
LMAO! Why is this comment buried, that's hilarious! I didn't even notice xD
Zee bashew is a necromancer himself. As during the making of this video he had to animate dead
That pun is wonderful, thank you.
I approve.
Perfection.
Yes
No, that's Skank Magank. One of Z's characters.
Cleric and Paladin: "The only good undead stays dead."
Necromancer: "Really, though?"
Death Domain and Oathbreaker: "Lol, jk."
I might be misremembering, but aren't death clerics like super opposed to undead? Since they're essentially worshipping psychopomps
Sarcasm is my favorite emotion
Depends on the Alignment. I’ve got a neutral Tiefling Death Cleric who is fine raising evil creatures and entities as bodyguards as he controls them.
Alternatively, I had a lawful evil undead black Dragonborn Oathbreaker who lost favor with his goddess and did everything he could to try and win back her support and actually die. It’s been five years and I’m still waiting for that conclusion.
@@sarcasmismyfavoriteemotion4180 that would be grave clerics not death clerics
@@meme0taker87 ahhhhhh, that was it
@@sarcasmismyfavoriteemotion4180 Slight correction death cleric's are ok with/use undead. Grave domain cleric's are the ones apposed to necromancy and frankly any defiance of the natural order.
Me to my players: "Don't you think you're all a little, cartoonishly evil?"
Players: "Does it matter? We have fun!"
I think npc care
@Mortalpuncher NPC’s? I think you meant free exp
"Cool, cool- uh, yeah- Advanced Iron Golem. Have fun."
That's the point of D&D. To have fun.
@@maxharter5716 While you might enjoy being a cartoonishly evil murderhobo, that's absolutely fine with the right GM and table. That's not everyone's thing though, do remember that some folks version of fun is... actually story based. Much like how Zee's other stuff involving that Tengu Thief is really neat and fun sounding to me.
"when all you memrise is fireball, everyone looks like kindling!"
- Zqrutz the Mad.
when hearing the final ruling before his execution.
Seems like JoCat adopted that Philosophy.
Who needs fireball when you have a small army of undead with ranged attacks? Start small by plundering the bows and arrows off of dead bandits and work your way up to a crack team of magic missle wand users.
I bet that execution was a blast. One could say things got very heated before going up in smoke and burning out.
@@timwoods2852 Well you really lit up my day with that comment. Just what I ashked for. A spark of comedy always raises my spirits. _Wait, I got my puns mixed up. Help they're out of control and I'm all out of spell slots!_
use FIREBALL and only FIREBALL... feels like JoCrap(joCat's mascot) all of a sudden
"Take that Clerics!"
Clerics: "I use Turn Undead"
If Skeltons were a playable race the Cleric would be the biggest bully
@@TheArachnidCompany Is there a way to stop turn undead? Im playing in an MMO styled server with lots if DMs and players. ideally would like them not to be killed
@@qualandrew201494 if there in 30 feet they got to make the wis save sorry
@@TheArachnidCompany Guess il blind and deafen them then.
@@qualandrew201494 I would keep them away and have them fire volleys of arrows
The McGenk Brothers have grown, so does the Animated Spellbook expanded Universe.
Love the music.
Don't forget the other McGank brother's warlock daughter(?). And that he's a terrible father. (But we could have guessed that. Evil alignment, am I right?)
We're getting so much delicious L O R E in this episode.
The music of DEATH and DOOM
I'd literally laughed out loud at the park with "Do your chores."
“ever feel like were a little cartoonishly evil
What does it matter, we have fun”
I relate to this in some of my campaigns way to much
I am an insane Tabaxi wizard who ate his family as a weretiger. I relate
"Does it matter? We have fun"
-Every Chaotic Character Ever
Shut up, don’t tell the neutral and lawful characters, they don’t need to know
Murder hobo is not chaotic
@@OhNoTheFace are you having fun? Yes? You might be Chaotic Neutral
@@caelantheeverchosen5510 NO, lol random is not an alignment
@@OhNoTheFace
We're not talking about "lol random". We're talking about someone who only does what is in their own best interest, and only doing what they enjoy with no regard for others. This is Chaotic Evil to the letter.
Ah I remember the good old days in 2nd edition when there was basically no limits to what you could raise. Not to mention evil priest could just "Control undead" at will to gain more and more. Yes you could raise entire countries of people into your unending zombie/skeleton army.
You haven't lived until you taken down a dragon with something like 4000 skeletons.
High level Wizards can still do that with a couple finger of death and just store them in a demiplane
and thats when you stop playing dnd and start playing chainmail lol
I could do that with a hexblade warlock/divine soul sorcerer multiclass and cokelock-until-certain. But then that'd be broken :(
I had some fun with a necromancer once. Then for some reason we started to exclusivly fight enemies that either don't leave behind corpses or cannot be reanimated.
I'm assuming you had too much fun as a necromancer.
I had a similar situation as a snake slinging druid.
@@lampymoth6719 YOU'RE NOW IN THE ARCTIC! NO SNAKES!
I assume that when my possy of Zombies reached a certain size and just started surrounding anything the dm threw at us he deemed them to be a problem. Personally I blame the fact that that we were using flanking. The zombies literally had advantage all the time. The poor enemies just disapeared screaming beneath a mound of zombies.
@@Osric24 don't let my dm hear that. She's already planning to talk to me about that spell after 8 of my sneky boys tanked 4 displacer beasts.
@@Avatarbee nice. When I die, I wanna be a necromancer just like you.
This is why you don’t piss off the warlock. They’ll destroy your creatures.
Warlocks know one spell and they know it well.
And then hide for the rest of the fight because they ran out of spell slots mid-way
@@weaponizedpizza8825 "I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times." - Bruce Lee
@@Sir_Bucket But eldritch blast is a cantrip...
Kill and reuse or replace it Franken stein undead
"You can't even animate dead! Warlock trash!"
OVER THE LINE ZEE!
Wars have been fought for less!
Honestly, this video actually made the point that if Warlocks did have Animate Dead, they could be horribly overpowered.
Warlocks regain their spell slots after every short rest they take. Given, when they get 3rd level spells at level 5, they only have two spell slots and they cap at four spell slots at level 17.
But this means a Warlock can refresh their spells every hour. Even if we say the Warlock has to sleep 8 hours and say they only take three short rests in the sixteen hours they are awake, that would mean as much as eight 3rd level spell (two for waking up after a long rest and six more for the three short rests) casts a day at 5th level
@@josephperez2004 Well if you want to do that there's always(usually) multiclassing. Doesn't quite hit off until level 10, but a Warlock/Wizard is perfectly viable as a multi
Technically if Unearthed Arcana is allowed though, you'd be better using a Wild Soul Barbarian 6 / Divine Soul Sorcerer X. But the math for that shenanigans gets messy fast
@@josephperez2004 Warlocks also can have animate dead if you use the class feature variants Unearthed Arcana, which is one of my favorites.
or is it OVER ZEE LINE.
I hope we see that warlock again and honestly I would watch a show about the McGenk family and their friends
You misswrite victims as friends, your autocorretor is strange camarade
Honestly the fact that she's even alive means skenk's brother either got some game sense Zee made his own spell or him being a virgin in that episode was a joke.
I want more backstory on the McGenk brothers. Skenk was raised by lizardfolk, right? Was his brother also raised by them, or were they raised separately and they didn't know of each other?
McGenk: You filthy warlock!
Me: That's a brave statement for someone in eldritch blast range.
Also me at the end of the video: huh
"Oh look it's everyone from your hometown, but zombies!"
I wonder where this falls in the timeline? Like, the Skank that fought Trevor was at least high enough level to cast Finger of Death, because he had to be to cast clone, and there were way too many zombies in that room to be sustined by Animate Dead (I counted about ~60) Animate dead = 12-13 (technically more at higher level castings, but why would you do that) and let's be super generous and say, 2 Undead Wights via Create undead (which grant him an extra 12 zombies each) and a third permanently controled Wight via Command Undead for a total of 48 zombies. Still too many, so Finger of Death must be involved.
If this episode happens before Trevor, then we are time traveling, how do we know where we are in the ASEU?
If this happens after Trevor, why is such a powerful necromancer wasting time/spellslots on Animated Dead? Is it just to spend time with his brother, or is these two running an instructional class canon?
*Whimsical music*
And this is why I think Trevor is still alive. Because turning everyone in his home town into zombies severs no point unless he is alive. But if he is its all a twist the knife make all of his town into zombies.
I mean it still has a point: a town full of Zombies
@@Garl_Vinland Everyone needs a town full of zombies at some point
Call it what you may, but for some people, this is the only way they can make actual friends.
I feel attacked
Raising a family isn't all that hard... if they're buried close enough together.
...Now that I think about it, this would make a great concept for a BBG. Can you imagine?
Literally.
Hey that's what necrophilia is really all about isn't it?
You can also give a Skeleton a Headband of Intellect using your bonus action to command it to Attune. Have a wizard apprentice
0:30 the pink hair bouncing as the necromancer cohort runs joyfully through the fields makes my heart melt. I love a good cliche subverted, yes I do.
The Zee Bashew cinematic universe expands, I love it.
Yo, imagine if Wade's and shadows appears in one of these .......
Why do people hate necromancers? Can't a guy just raise a family...
Yeah, raise dead and necro being still at least mildly evil, book wise, is kinda shitty.
Shut up and take my like.
Uh, not to be rude, but I kinda beat you to that joke already.
Mainly because someone had to raze the family first.
@@CatOnACell 🤣🤣🤣🤣🤣 that's so good
Always a nice day when a new animated spellbook comes out
"You can't even Animate Dead!"
Hexblade: "But I can animate Wight tho."
Fun Fact: Burning an 8th-level and 9th-level slot allows you to make 5 Wights... Who can each animate 12 Zombies... Meaning for an 8th-level and 9th-level you can have 60 Zombies and 5 Wights.
@@collindouglas8188 Also 7th Level Finger of Death lets you add a permanent inductee to your undead horde once a day, provided you kill a humanoid with it.
That intro is magnificent. I'm so glad he didn't just go straight into explaining the spell.
Hey are we maybe... *cartoonishly* evil?
I live for comedy this self aware.
"You can't even animate dead!"
"I sure as hells can de-animate them, though."
Also now I think there should be a spell for "Animate Spellbook"...
Animate object on the book?
@@siegfried1422 Yyyyyya, I mean technically it works, but it seems kind of pedestrian somehow.
@Viktor Magnusson Hm, that would be pretty cool! Something like find familiar, makes your book hover after you, do cute things like display words and pictures to communicate, can store scrolls for you in its pages, maybe once per long rest lets you swap a prepared spell for an unprepared one, or use a spell slot to cast one spell you know but hadn't prepared that day. Some little flavorful conveniences.
@@twistsnakeanklesvids261 Have you considered using Tiny Servant on your spellbook?
@@patheronaetherson2860 It could work! But your spellbook wouldn't have any abilities particular to itself as compared to a teapot or something. Plus it'd have little arms and legs and that somehow creeps me out more than having it just float around after you. D:
"Oh my god, he tweeted bak, and I was Riiiight!"
Fingies! No!
It might be the necromancer in me talking, but that broke my heart and continues to do so every time I watch this.
IKR? That was not cool.
I love how Zee is slowly building the Bashew Cinematic Universe
One important thing to mention: a 14th level necromancer can attempt to assert control over undead creatures PERMANENTLY, whether it be your undead or someone else’s. Keep that in mind when building your army
Well yeah, but you're not gonna build much of an army with that, since it can only affect one undead at any given time.
Alexander Blixt Oh, well that’s unfortunate
@@@ASquared544 @Alexander Blixt but you can take control of a undead that creates more undead under it's control, like a mummy lord(probably the best option, cr 15 intelligence 11(more than 8 so it gets advantage on the save, but it has magic resistance so arguably that doesn't even matter, but crucially less than 12 so it doesn't get to make the save again every hour), the mummy lord itself can cast animate dead, and it has 3/3/2/1(for 3rd, 4th, 5th and 6th level slots respectivelly) meaning it can control up to 56 undead(!), and finally he has a lot of strong abilities that mean he doesn't really need to use it's spells to be effective(althought you probably want it to stay away from the fight so as to not risk losing it and suddenly having to deal with the now free skeletons/zombies))
@@dragohammer6937 There's also probably some other undead with an Int less that 12 and can create permanently controllable undead... maybe
@@ASquared544
The Nightwalker CR20
(6 int, 297hp)
Has the Annihilating Aura which deals damage, but not to your undead army.
Nightveil Specter CR10
(6 int, 105hp)
If you allow it to be incapacitated for 1 month, it can create a CR8 Gloamwing mount for itself to use.
Gloamwing CR8
(2 Int, 136 hp)
Good flying mount, but only while the Nightveil Specter still lives.
Sword Wraith Commander CR8
(11 int, 127hp)
1/day Call of Honor, if its been damaged in the current battle, can summon 1d4+1 sword wraiths to its side.
These are some of the fun ones.
Destroying the lives of innocents for one’s own gain, and then insulting clerics and paladins? Time for a crusade.
DEUS VULT!
D E U S V U L T !
DEUS VULT!
DEUS VULT!
DEUS VAULT!
"You can't even Animate Dead! Warlock trash..." Never have I ever felt more represented in a cartoon. Too bad I didn't sell my soul por a d10 force damage cantrip.
Especially when you can just get magic initiate or something
@@Pixal_Dragon The free trail version can't move someone around, hit something more than 120 feet away or add your chariamsa modifier to the damage.
You underestimate the power of Eldritch Invocations. At will Mage Armor, Invisibility, and Hold Monster.
Although, the UA class feature variants actually DOES give Warlock animate dead.
I still love Raven Queen
This one spell has influenced more creativity and brainstorming from me then any other. There's just something special about planning world domination 1 unknowing servant at a time I love.
I wonder if Tasha's added an invocation for Warlocks to get Animate Dead specifically because of this video.
It’s so bad though. You get one skeleton of zombie RAW.
If you need a minion from an invocation, take Minions of Chaos.
And if your DM let’s you cast Planar Binding at 6th+ level by treating your Mystic Arcana uses like spell slots, or lets you take a higher level Planar Binding as a Mystic Arcanum, then you can keep your elemental for a while.
BonyMcfingies: exists
Warlock: *EMERALUDO SPLASHU*
F for our girl BonyMcFingies
IS THAT A MOTHER FUCKING JOJO'S REFERENCE!?!
I feel the Warlock will have her revenge soon
Edit: welp, she did
She just did, by eldritch blasting Bony McFingies to pieces.
Noooooo! FINGIES
This is without a single doubt, one of my favorite episodes you've ever produced.
How to necromancy : Build a graveyard, and become it's proprietor, to get money for making the funreals. Then, buy armors, and raise undead, then use the said armors to disguise your undead, and order them to stay still, and pretend to be armor stands, unless you get attacked, so that they protect you. Just make sure to use preservants, and embalm those bodies, so that they don't rot. Obviously mummification is the best way to do it. You will have mummified zombies in armor that will protect you in case of emergency, that will do what you ask them to do, and while being like that the will pretend to be armor stand when not given any other task.
Then simply gain power, until you have big mansion, in which you have many of those skeletons, disguised as armor stands. Then gather artifacts, that will allow you to controll more undead, and at this point you might as well create some inteligent undead, that will serve you like vampires, lesser liches, spirits, etc. that will give you additional servants. Still you want to lay low - you don't need to alert anyone, you are just a enterpeneur, that has many servants, and owns many graveyards.
At this point you might also hire some other necromancers, that disguise themselves as grave owners, and create a corporation. Of course you don't want to kill innocent people - that's easy way to get into trouble, and you don't want that. What if your Gravediggers guild gets into trouble with the law? You don't want some paladins and priest storming your headquaters. Everything needs to be in accordance with the local law.
You're doing good so far? Well time to hire bards, that will play music on your funreals, give money to charity, and get good PR. Also branch off - make some other buisnesses. The dead can tend to fields, the dead can mine and they don't get tired! Free manual labour! Make the country rich - bribe any snooping goverment officials, and become the backbone of the country economy. At this point no one will even WANT to fight you, because if they do, the economy will collapse, everyone will starve, and everything is going to go to shit.
Now, if you are not immortal yet, time to get money and seek for immortality. At the same time you need to put up a front. Go to parties! Get a wife! Throw some parties of your own! Make sure everyone likes you! Help the common folk! Make festivals from the money you earned.
Now, at this point you should be the grey eminence. Try to get in with the Royals, shower them with money, become a minister! Make the country flourish, advise the king, and make the country conquer others.
Just remember : Don't use undead armies to fight in wars. You don't want people to think that your country dabbles in necromancy... Use the undead to work the field, and do all kind of manual labour, in disguises so no one realizes that they are even undead. Also, make sure peasants go bankrupt, buy out their land, and make them flood the cities. Sell cheap food to everyone, be their supplier.
At this point you should make sure, that only the undead work the fields, and all farms are owned by you, or at least worked by your "workers".
So what next? Well since there are a lot of poor people in the cities, they are easily manipulated. Use them to overthrow the monarchy, while maintaining your position, and become elected as the "prime Minister" of the country. Make reforms, that give people free bread, but require that every citizen has to serve in the army, unless they are a mage.
So the next part of the plan is simple. Make necromancy legal. Make all mages to focus on necromancy and become the rulling class, while all people that have no talent in magic, should become the warrior class. The undead will be the workers, the citizens will be the cannon fodder, that if dies, becomes the way to improve the economy, and everyone that has any shred of magic talent, becomes the magicians that tend to the undead workers, and are the country beaurocratic class.
So, why don't you want to use the undead for combat? Well simple, to not arouse suspicion still. If you see hordes of undead invading you, you will call the clerics and paladins.
But if the living are the ones invading you, then it's just another war.
You just created a country that became the ultimate war machine, full of warriors, mages and no man is a worker, because all menial jobs are done by the zombies or skeletons.
Congrats.
YOU ARE A GENIUS
Cool, so at what step can you do a dance number with the undead serving as backup dancers
@@emilianorios4761
I think you can do it around the point where you have enough undead to make the dance number. Which is to say, around a hundred undead would be enough...
yeah im saving this for later for sure...
Well... I'm going to do this
The last breath and deeper voice for the "Tempted" after they burn to death sent actual chills down me spine. It was really effective and well done.
Is the song at the start, before the McGenk brothers appear on screen, the same song? And if it’s not what song is it?
@@Richan2150 Two different songs by the same artist. "Tempted" and "Something Good" both by The Hazelnuts. "Something Good" is a lot more upbeat after the intro part but "Tempted" remains the same as in the video EXCEPT when it gets to the part with the men singing the line eerily. I think that might be from a cover of the song but I don't know who sang it.
@@roland4618 thank you
"you ever think we're like, Cartoonist evil?"
a rare and hilarious moment of clarity from Mr McGank
I don't know how you managed to misspell so many things at once...they even wrote McGenk in big letters...
@@DapperestDave its easy when you're typing on a cellphone ;p
@@sordcooper2 what are you using that makes it more difficult
"You can take a few paths to this spell" just makes me think of a bard who takes the spell through magical secrets and just goes around playing spooky scary skeletons on a horn with an entourage of undead dancing behind him
Dootmancy
Conjure Woodland Beings (4th level Druid spell) takes 1 action to cast and can summon 4 panflute-playing satyrs for an hour of concentration. I think that's a better choice for a magical band.
I happen to have a tiefling lore Bard with his own "Band of Bones" who uses Thaumaturgy to howl like dethklok as he shreds his lute. It is glorious.
Re. Jeremy Crawfords Twitter response: "Senpai noticed me!"
Tasha's Cauldron of Everything, page 71, retcons this. The "Undying Servitude" invocation allows a level 5+ warlock to cast..... you guessed it.... Animate Dead!
once per day though
@@benjaminwahl8059 Which means you top out at 1 minion, because you can't animate a new one and reestablish control of an existing one with the same cast. Unless you play around with the timing of your long rests, since you lose control 24hrs after you animate or refresh your control, but regain your uses on a long rest, which has no set schedule. But even then you just top out at 4 minions.
Timing around your long rests can be easier to deal with depending on your race. If you're an Elf, your long rests are only 4 hours instead of 8, making it actually possible for 4 minions
My warlock has this and while I know it’s not as powerful as the wizard variety, this is still so much fun to have
@@Trinithium sleep and rest aren't synonymous. Sleep always grants rest, but resting doesn't require sleep. Rest is simply a set of changes that occur when its' conditions are met.
"None of the other classes that get animate dead can regain slots."
**laughs in Divine Soul**
i like how you are setting up the warlock to explain their spells in the future episodes ;)
There's already a warlock character though from the eldritch blast episode
@@urahara64360 some of the previus caracters were a one episode thing, like a throwaway, but the ones showing whit this necromancer are like "canon" since he is reusing him so much so I asume he is gonna use her.
@@LikingLurker the second mcgenk has only appeared in one other episode where he was a virgin so changes can be made when reusing a character.
@@urahara64360 Yes, but there are other warlock spells, such as Armor of Agathys or Arms of Hadar.
Necromancer: *looking at BonyMcfingies* this is easily the greatest thing i ever produced
Warlock: *tries to speak*
Necromancer: Yes even you!!
Warlock: *sad sigh*
I see that reference
Dirty necromancer heretic: Take that Cleric's
*Laughs in turn undead and radiant damage*
On fire Laughs in finger of death
And paladins
Me: *laughs in SMITE! And radiant consumption, and turn the unholy, and Divine nimbus*
@@emiledlund9559 *Laughs in Death Ward* xD
*Laughs in Anvil as Hill Dwarf Forge Cleric*
I think he's specifically referring to Clerics as Necromancers, same with Paladins, both of which can Animate Dead, but are worse at it than Necromancers.
Well, Oathbreaker Paladins can anyways, and are actually rather good necromancers surprisingly, though not as good as Necromancy Wizards. Death Clerics are pretty decent, but are more about blasting with necrotic damage than animated the dead.
Of course, with being an Oathbreaker or a Death Cleric, you run into the issue of them being DMG subclasses. You basically need an evil party or a party that doesn't mind a token evil teammate. In the latter, you also run into the issue of stuff like undead usually being enemies of the party, and generally being more built with opposing PCs rather than aiding them.
“You can’t even animate dead! Warlock trash!”
Lol this didn’t age well with the new warlock invocation in tashas book. :P
Except they can only do it once a day.
The intro to this spell is just an absolute masterpiece, the music, brutal animation, and how it all tied back into the spell. Just perfect, I come back to watch this video every month or so, it's just amazing.
2:03 You didn't have have to call me out like that
The only thing that I disliked was that you didn't just do
Skeletons
Make
Amazingly
Reliable
Teammates
4:20 top 10 saddest anime deaths
Truly, you just can't look at these brothers and say "These guys aren't best friends"
Coming soon to the animated spell book: Daddy Issues!
RIP again Boney McFingies, you will be missed for 8 hours, 4 if you’re an elf
You can still only benefit from 1 long rest per 24 hours, no matter how many trances you take.
@@KazumiKiguma You also still need a full 8 hours to benefit from a long rest if you're an elf, you just aren't asleep for 6 of them, allowing you to complete minor tasks
@@minelegend6557 I believe it directly says that it only takes 4 hours to gain the benefits of a long rest, what you might be thinking of is pact of the tome warlock with the eldrich boon that allows you to be awake during a long rest
@SaviorOfNirn nope, if an elf meditates for four hours they finish the rest after four hours
@@yoshi24800 While the elf only needs 4 hours of sleep all PC's require 8 hours of Sleep or Light Activity to gain the benefits of a Long rest. While it is very uncommon for this last bit to come up for most races Though it really shoulc come up more often for people working as adventurers, this is important bit of imformation for an elf. Though keeping in mind their are a lot of really productive actions that can be considered light activity, like reading, studying, copping spells into a spell bbook, cooking, esc. So this is still fairly strong.
I find it infinitely amusing the other McGenk has a daughter. Who is a warlock instead of a wizard. Rip Fingies.
She must have become a warlock because she was lazy and didnt want to study..
Warlock in a family of wizards is definitely biggest of all black sheep
Especially since now that there's a CHA-based caster, it raises the chance of a future... Sorcerer. *shudder*
Fingies lives on in our hearts.
Or in 12 hours when the McGenk brothers cast Create Undead again.
The pause between “do” and “your chores” killed me
I cast animate dead.
Sorry I'm commenting on such an old comment.
Whoa its blizzic
The beginning of this animation was just *chef’s kiss* beautiful
WotC: Yeah, so we're adding in an Undying Patron to Warlocks that is undead-theme
Players: Oh so it'll be good?
WotC: uh...
Players: So can Warlocks finally cast Raise Dead with it?
WotC: UM...
There’s a UA that adds animate dead to the warlock spell list. Getting the free upcasting on it is fantastic, not to mention resting repeatedly to animate larger hordes than even the wizard.
@@talongreenlee7704 now that I think of it, that's probably the reason why it's not on the Warlock list but it's so stupid it's not there in SOME way for Undying locks
rylog8 you can get Create Undead at 11th level. You can only animate ghouls, though. You can’t upcast it to get wights that themselves can animate dead.
you know those invocations that say "once per rest you can cast x spell using a warlock spell slot"? animate dead needs one of those
@@channelremoved32 yes, with the release of Tasha's, there is an Invocation for it
Once per long rest
And using one of your 2-4 spell slots
You can't even call it again with another spell slot if you still have any left
I've never watched a video in the first minute of release until now...
Same
2:45 I love this channel so much
Gip Gap Well said!
Ok, so we know Scank McGenk was raised by lizard people, so we're both brother raised by lizard people, or were they separated at birth and reunited? Backstory Zee, we need backstory.
My favorite mailing/telecommunications system in a fantasy world: a bunch of underground tunnels full of skeletons ready to peasant railgun your packages/messages anywhere in like, an hour, logistically since they'd have to be brought into and out of mail lines and couried the rest of the distance but distinctly alive people.
Back in the day (3.5) the spell wasn't limited to humanoid OR medium, instead being limited entirely by HD.
This made for some absolutely hilarious abuse, like the armor-plated skeletal mammoth we ran around with. It had a seat in the ribcage that the necromancer rode in as a "pilot", an animated ballista on top and basically operated as a fantasy equivalent to a Star Wars assault walker :P.
Bony McFingies was the cutest thing ever
RIP Bony
I love Warlock waifu, but killing Bony McFingies cannot be forgiven. He is a perfect baby and must be protected.
@@Drekromancer a little late on the protection.
Thanks for the video. Now I can walk around with 300+ skeleton archers following me.
Everything about this was amazing and I am now making the McGenk brothers my next villains. Also making Skenk’s niece a potential npc ally. This was incredible.
Remember!
Skenk is Chaotic Evil (confirmed in the Mage Hand video)
Was raised by Lizardfolk (confirmed in the Minor Illusion video)
AND has access to enough money that he can make AT LEAST 6 clones of himself (in the clone video).
All hail Skenk.
Intro was amazing and it should be a villain intro to show.
The real twisted mockeries of life are the friends you made along the way.
...and vice versa.
"You can't even animate dead! ...Warlock Trash"
Someone might benefit from rereading the "Class Feature Variants" UA.
UA btw.
Don't even need to delve into UA anymore. The Ravnica sourcebook has an official warlock variant with access to the spell. As long as you can come up with a way to get a Golgari warlock from Ravnica to your setting of choice you are good to go :)
"AND I WAS RIGHT!" - Love it XD
That opening alone was a cinematic masterpiece
The fact that this is on trending is amazing
One of my character ideas is a Divine Soul Sorcerer that is NG and animates the dead to help people. Though she doesn't see her undead creations as minions or throw-away assets. She sees them as her children.
Eventually, with DM approval, she'd gain a bit of a cult following and her divine soul would begin to grow seeing as it is technically a mote of a divine spark. After that she begins the path to becoming a demigod.
cringe
Lmao
Honestly though I like characters that use normally evil powers for good.
@@mrblackfyre2071 whoever says cringe is bad lol
@@d4s0n282 saying "whoever says cringe, is bad" Is more cringe than furries.
@@mrblackfyre2071 awww how cute, seeing the small cat go hiss :D
THE MCGENK FAMILY TREE EXPANDS
The one thing necromancers need to know is: don’t get too attached... literally and figuratively
My DM let me use an Unearthed Arcana that lets Warlock cast Animate Dead. I am now convinced this is one of my favorite DND playstyles.
I named all my corpses after Fire Emblem characters and you would be surprised how effective an undead army is when you manage it properly. Undead Fortitude is a fucking beast against minion creatures that can't deal obscene damage all at once (especially if you convince a partymate to Bless them), meaning you and the party can focus on the big guy alongside your Skeleton archers.
Not to mention the utility of having undead to guard dungeons so you can go long rest, checking for traps so that you and your party don't get fucked, being your backup dancers because you took the Performer background and want to impose sheer terror on the Mind Flayers, and the absolute power move of just telling the undead to loot the room for you after the battle so you and the party can pay attention to the plot hook and still get paid.
I could theoretically have a fucking load more but I limit myself to like 10 and keep most of them offscreen in reserve because keeping track of that many units at once is an absolute nightmare. I can say this with experience both as a Player and a DM.
*TOGETHER WE RIDE PLAYS IN THE DISTANCE*
Question: If a pact of the tome warlock decided to multi-class as a wizard, would they be able to use the tome as a spell book?
The feature itself doesn't say anything so it would be up to your DM
I'd totally allow that
@@snazzystardust608 Same, as long as you copy your wizard spells into your pact tome, the wizard tome can be any book or collection of printed spells, essentially.
Make a warlock who took the pact to gain the ability to become a wizard. Your patron is your magic tutor! Lives in fear of disappointing the patron because he fears losing all he gained. Magic! Wit! The most magnificent of beards and pointiest of hats!
When you think about then realise a cleric necromancer is low key fire.
This is getting out of hand... Now there are two of them!
Animate dead and create undead are some of my favorite spells, my friend when he DMs let’s me cast it as a ritual, so whenever I want to play a necromancer, I’m usually an elf. Because of this, I get 4 hours of rest then I get 4 hours of ritual casting create undead, so I get 24 undead. But because of the necromancer Wizard subclass, I get 48! Undead army, here I come
Numbers of Bundle there needs to be a new show called undead entourage
I feel like that can quickly get out of hand...
If it's a ritual, the max number of undead should probably be equal to your spellcasting ability, since you're not spending slots on it
Ritual casting that is broken. As it is, between Animate Dead and Create Undead as a high level necromancer wizard with a few weeks time can control well over 100 undead, more if they create wights (which can each create and control several zombies)
Be real, in a feudal society where having a standing army was often too expensive 48 of anything is an army. You can storm a keep with what you have.
Jacob Freeman According to Sun Tzu, an “army” is exactly 1,500 soldiers in a tiered military structure of 5 to a squad, 3 squads to a platoon, 2 platoons to a brigade, and so on up, with someone commanding each separately (imagine it as a Computer Science tree).
Wow, the McGenk Brothers sound really similar.
Well duh they’re brothers
@@dylanreeck1589 Well duh I was complimenting the acting! ... and joking.
Just coming back to thank you for introducing me to the hazelnuts
This is why we need Trevor back. Can we get an animated spellbook on "Resurrection" were someone brings back the Twice King?
There's not much to resurrect when all that's left is scattered dust.
@@voltsiano116 It doesn't matter. Resurrection can restore a creature's body entirely even if all that remains from it is dust. True Ressurection can create a creature's body entirely if absolutely nothing of it was left. You need only speak the creature's name and they will be resurrected. You need only say "Blade in the dark, Orcstabber, Sqwqlgoth, Vengeance, Strahd Slayer and Twice King Trevor".
@@AlexBlindness
Oh. Neat!