heres a tip: if you wanna add particles but highlight doesnt work, then make the color correction flash on and off and it will trick your eyes into thinking the particles are there
@@DeletedGuy108 bro thought he could get away with hating 🤦♂️ 😴 "For those who exalt themselves will be humbled, and those who humble themselves will be exalted."
Its also something from like irl. Making tutorial for video game isnt really gods work unless someone made huge cash from it. I dont see anyone here that did exactly that.
Couple questions, 1. How do you get the red outline to see the previous points? 2. How do you make the animation play when you spawn or a certain button is clicked? 3. How do you sync/animate two rigs fighting, is it individually?
3 = You just use moon animator select one player make a rig after that click the "+" button then click the player you want to animate now you have two player that u can animate at the same time
1. you can see in comments, 2. you just press space, 3. you have to create an animation, NOT a rig animation, idk if this applies to game creations, it depends on the devs.
next tutorial? advanced tutorial by 20 likes and 400 views! (update on the advance impact tutorial) if youre wondering about the impact frames tutorial, its in my discord (for now and for a long time) SO JOIN!!! discord.gg/2Yu3dhaeAB
so far the tutorial has been pretty good, but at 3:07 in the vid, it shows the filllcolor in properties. For some reason mine doesn't have filllcolor or any of the other stuff and only shows archivable, classname, name, parent, and unipueild. Do you know any ways to fix this? It would help a lot! Thanks!
Hey I got a question, how do I play this animation in game, I would like to play it when I touch a part, but I can't figure out how can I do that, can u help me please?
Save the anim to roblox, then get the ID, then add an "animation" to thepart and add this, configure it to the paths of the actual variable paths: local part = script.parent local hits = {} part.Touched:Connect(function(hit) if hit.parent:IsA("Model") and hit.parent:FindFirstChild("Humanoid") then if hits[hit.parent] == true then return end local hum = hit.parent:FindFirstChild("Humanoid") local anim = hum:LoadAnimation(script.animation (or whatever the animation is named) ) anim:Play() hits[hit.parent] = true wait(2) hits[hit.parent] = false end end
when i save and export the animation to roblox or file and load again, all the effects and camera movements are not in the animation. It's all erased. Someone know how to resolve that?
I have a question, is it possible to export it and use it for a roblox script? Like press f, it does an ultimate and this plays. Is this possible or moon animator is just for scenes out of development. But if it is possible, how can I do that?
bro how tf do i make limbs move separately cuz i make some limbs move and after them i want another one to do so but when i try the separate limb moves slowly with the others pls tutorial
That's the impact you feel when you fail a math quiz while having asian parents lol
Fr
Underated
Steven:what did you said
Sorry for bad English.
Me eat dog
Dog die
Yummy
The end
Thats so true
Absolutely W tutorial. Well made, useful, get the point across well and easily. One of the best tutorials I've ever seen tbh.
🤓🤓
@@yogurtsteinyeah make fun of someone cause they said that someone was helpful makes sense
@@MilkIsCool 🤓🤓
@@yogurtstein was i supposed to be offended by that? try harder you frickin wallnut
stfu bru ur using 2020 emoji in 2023 grow up@@yogurtstein
original tutorial fr earned a sub
They grow up so fast
@@Sufileyso true😢
thanks for not skipping the animation part entirely, i needed to take notes on that
W tutorial, straight to the point. no advertisements. no clickbait. i hope more ppl see this so they can sub to u
bro this guy,thank you so much,litterealy the only guy who does everything simple,easy to understand,and no "behind the camera" shits.Good stuff
fr
loved the "big blast sonic" at the end there, lol
GET UP TO ROCK!
GET UP TO BURN!
W Xrd Fan
@@daedalusshift1588kyle main (that's me)
heres a tip: if you wanna add particles but highlight doesnt work, then make the color correction flash on and off and it will trick your eyes into thinking the particles are there
great tutorial and really easy to understand, my animations look sick now because of you dude :) thanks
THIS music gaved me chills instatenely
This is why i want to use moon animator. This video RIGHT HERE, it’s perfect :)
Criminally underrated, yes I mean criminally underrated
IVE JUST BEEN USING HUGE NEON BRICKS TO MAKE MY IMPACT FRAMES TYSM FOR THIS VIDEO 😭😭😭😭😭😭😭😭😭😭
how the hell-
LOOKED FOR IT EVERYWHERE, U JUST EARNED A SUB FR
🙏
This is exactly what I was looking for thank you! So much
I put effort into comment first time W video
i really like this tutorial, i animate for fun i aint that good at it but this can come in handy for later projects
Very nice tutorial man, instant sub
Not true
@@DeletedGuy108 bro thought he could get away with hating 🤦♂️ 😴
"For those who exalt themselves will be humbled, and those who humble themselves will be exalted."
@@dante_ala_carte translation
Do you even know what that means? Doing gods work is actually banishing the evil and spreading the goods.
Its also something from like irl. Making tutorial for video game isnt really gods work unless someone made huge cash from it. I dont see anyone here that did exactly that.
omg I've been searching for hours for this!
This was an amazing tutorial it was super simple and easy to do thanks alot!
Can’t wait to implement this in one of my games thank you for the fire tutorial
Very good tutorial, Ive been wondering how to do this for a long time.
I was looking for this tutorial for months finally found one which is better :)
THANK YOU SO MUCH FOR THIS TUTORIAL IT HELPED SO MUCH WITH THIS ANIMATED SERIES THAT IM MAKING
Great tutorial!
Didnt know it was that easy thank you so much
Remember when moon animator was free? Glad i got it when it was
me too
@Neotonic-Official me fourth
i was just looking for this yesterday tysm
Omg this looks insane
thanks man now i know how to make animation in moon animator
Would I script the person punching to play then animation, and would the highlights show? Pls answer
this is what I was looking for but I didnt think of this way
I definitely needed this
awesome tutorial! loved the screen effect
Why does my 2nd dummy not FillColor white? Only my punching dummy is.
"Let's hit 500 views."
*Proceeds to hit 140k views*
Really great tutorial tho!
thanks for the help man i cant wait for the advanced one >:)
Great vid helped me out on some stuff!
BRO THANKS, IT SO MUCH HELP FULL
IT WILL HELP ME MORE IN ANIMATING MOVIE
hello there, somewhat famous person.
make more specific tutorials like these very helpful
How do you get the red trail that it leaves each keyframe like a reference from the previous keyframe?
Wow this is what I needed, thanks man
Awesome tutorial this well probably inspired me on to making good animations
Couple questions,
1. How do you get the red outline to see the previous points?
2. How do you make the animation play when you spawn or a certain button is clicked?
3. How do you sync/animate two rigs fighting, is it individually?
For the 2 you have to press space to play the animation
3 = You just use moon animator select one player make a rig after that click the "+" button then click the player you want to animate now you have two player that u can animate at the same time
for the 4th, idk.
1. you can see in comments, 2. you just press space, 3. you have to create an animation, NOT a rig animation, idk if this applies to game creations, it depends on the devs.
is this usable in a script? or like I have to script everything?
i think i little bit more then 500 views lol you are so underated
5:33 "THINK FAST, CHUCKLENUTS!"
this helped me so much thx youre a W
Thank you so much for the tutorial!
Very helpful, thank you spatula
Bro the highlights are not showing please help
Wait, how'd you do that one thing, "Orion"?
I've might actually need it, can you tell me how please?
when I use it in game it doesnt show the impact frame pls help
as an animator i advice you to add impact frames at point of impact not before the point of impact
different types of impact frames dawg
@@dante_ala_carte name 1 impact frame then lil bro
Wheres the Moon animator discord?
may i please ask how did u learn to animate?
next tutorial?
advanced tutorial by 20 likes and 400 views!
(update on the advance impact tutorial) if youre wondering about the impact frames tutorial, its in my discord (for now and for a long time)
SO JOIN!!! discord.gg/2Yu3dhaeAB
Omg best youtuber I have seen
so far the tutorial has been pretty good, but at 3:07 in the vid, it shows the filllcolor in properties. For some reason mine doesn't have filllcolor or any of the other stuff and only shows archivable, classname, name, parent, and unipueild. Do you know any ways to fix this? It would help a lot! Thanks!
i really like this tutorial! how did you even know what
Awesome vid
I never knew about the Shift + K thing for wiggle, will definitely experiment with this
by the way, is there any other key binds for stuff like this?
i've watched SPYxFAMILY too much to recognize one of the songs in this vid is from the end credits
Great tutorial man! I made something pretty cool
this is too good
How do I add those black streaks/different shapes that you see in most impact frames
how come the attachments aren't visible for you? and how do I achieve this?
How would I export it all into one animation? The camera and color correction requires moon2file, which I don't know what to do with.
Hey, I'm having a trouble where the highlight doesn't even work under the color something
Im having issues my hightlighted rig isnt showing when the screen goes white i cross checked any help?
Do you know how to make custom ones where like for example when gojo uses black flash against sukuna?
W vid bro
Okay now, how to script it into a game so it activates on touch.
the brightness overlaps the hightlight
Ah yes bokurano
yo bro this is great thx
does this worj when you are doing a skill or a gui attack animation?
Hey I got a question, how do I play this animation in game, I would like to play it when I touch a part, but I can't figure out how can I do that, can u help me please?
im an animator not a scripter so idk :p
@@dante_ala_carte oh okay
Save the anim to roblox, then get the ID, then add an "animation" to thepart and add this, configure it to the paths of the actual variable paths:
local part = script.parent
local hits = {}
part.Touched:Connect(function(hit)
if hit.parent:IsA("Model") and hit.parent:FindFirstChild("Humanoid") then
if hits[hit.parent] == true then
return
end
local hum = hit.parent:FindFirstChild("Humanoid")
local anim = hum:LoadAnimation(script.animation (or whatever the animation is named) )
anim:Play()
hits[hit.parent] = true
wait(2)
hits[hit.parent] = false
end
end
8:30 how did my brain instantly recognized Big Blast Sonic
how do i add the highlight? because i go into the place to add the highlight but i dont found it, theres a another way to add it?
hey im confused, when i move a part of my character like the arm just a tiny bit it moves too much how do i make it move less
i like the spy x family ost playing on the background
how do i make the flash instant i made the ease none but still it doesnt change anything and linear makes it slowly fade it which looks stupid
great tutorial, but how do you animate two rigs at once?
when i save and export the animation to roblox or file and load again, all the effects and camera movements are not in the animation. It's all erased. Someone know how to resolve that?
Inserting camera animation into roblox is a bit tough to do and tends to not be put in with the animation itself.
I have a question, is it possible to export it and use it for a roblox script? Like press f, it does an ultimate and this plays. Is this possible or moon animator is just for scenes out of development. But if it is possible, how can I do that?
how do you add the high light element and add the correction.
what button is it to do a key frame on brightness and stuff
to add a keyframe, press your =+ key, to edit the keyframe, doubleclick it
Semi finished result 8:18
Finished project 9:00
question:
how would you animate after images?
That's cool but how do you implement it in a game
i think we definitely hit 500 views
I did all the steps but it doesn't look like that, it only looks white then black, what do I do? you can't see the silhouettes
bro how tf do i make limbs move separately cuz i make some limbs move and after them i want another one to do so but when i try the separate limb moves slowly with the others pls tutorial
yo where do you get that red transparent thing u got when u were doing the animation????
b to activate ghost rig
the brightness wont go white for some reason any help?
Watching this video felt like fighting final boss without my gear
how did you reset the limbs
You press g
For some reason the fill color isn’t a thing, it only does the outline, not filling it in
holy shit i've looked for this crap for so long
how to do those like red stuff that leave a mark when you do another frame
Great tutorial! I have a question tho, how do I see the previous pose (semi-transparent red thingy)
press b to activate ghost rig
@@dante_ala_carte TYSM!
@@dante_ala_carte I thought it was called an onionskin, but still, thanks!
@@duskint I think it is called onion skin
@@duskint in moon animator its called a ghost rig but in stuff like 2d animation usually onion skin is the coined term
if I play animation through script will impact frame work