For the issue regarding the 8 directions when using the analog stick on Citra, you need to use the setting "set analong stick" that way it'll allow you to use the full 360 range of movement. Otherwise, you'll get exactly what you did, the clunky weird feeling and clearly visible restriction to a set 8 directions. Hope that helps and this was a great video!
I wanna add to this because when setting up the analog stick you might also find yourself moving very slowly, as if the controller is not picking up the entire range of the joystick. While I'm not sure what causes this, if you open citra through adding it to steam, it gets resolved and it becomes a surprisingly smooth experience.
@@venny1689 oh I think I know what your talking about, do you use a particular controller? Ik the range on some controllers aren't set accordingly in Citra so what you stated can happen as well, such as the PS4 controller.
@@akirakaito5280 it happened with the switch pro controller and the switch n64 controller (since I'm guessing they share a similar framework). I haven't tried with my xbox controller though, that might be different.
I got my N64 controller for the Switch yesterday, and immediately jumped in to this game. It took a bit for me to get used to that controller again, but it feels exactly like I remember from nearly 25 years ago. I'm really satisfied with this version. It feels like getting a hold of the unaltered copies of Star Wars. If you were a kid in the 90s and loved this game, I highly recommend grabbing that controller and revisiting this game.
I wish the N64 NSO games had a CRT filter, but I suppose it might be a little processor intensive for the old Switch hardware. Makes me wonder if using an emulator on PC with the NSO N64 controller might be the way to go, can have all the filters, and all the games.
Cool, can you play Zelda OoT on Switch? And get the original controller? I just installed a PC version of it, but the controls, specially "look around", is horrible with a keyboard.
I personally like the 3ds version best, becuase the controlls feels the most natural. But i can for sure see the positive sides with the pc port, especially if you have somewhat knowledge of coding.
I got the bonus disk with Mario Kart Double Dash For a new player, the way that the 3DS version handles the Jabu Jabu fish is absolutely fantastic compared to the original. Before that point in the game you're given no indication that you can freeform catch things in bottles by using it with the environment. In the 3DS version some NPC dialogue is updated to give some nudges to try it. It also adds a camera pan in the water temple to indicate the existence of the hole under the central shaft - the main reason why people miss that key is simply not knowing that they unlocked that door and it's consistent with other Zelda unlocks to pan to the thing you opened. Those two fixes make OoT 3D the only freeform puzzle game I have ever played with no moon logic required at all.
great video that really shows the comparative pros and cons. I've just purchased a 2DS purely so that I can play the 3DS version. It's still a fantastic and charming game that I just couldn't enjoy on the original N64 when it came out, as I hated the low FPS and never completed it due to this. Excited to play the full game at last!
@@dogboi76 what a pleasant comment, well done! I don't see why you feel the need to challenge basic facts as if you've uncovered a conspiracy, but let me help you...I'm 51 and had an N64 when it launched - Waverace64 ran at 60fps, most other games 30fps (Mario 64 etc) - Zelda struggled, usually getting 15-20 fps which gave a lot of people headaches. Good trolling though, like I said, well done!
Good video. I love the Zelda series and played Ocarina on an N64 as a kid. It’s still my favourite game of all time. If I can give some feedback on your video, though. Perhaps go from worst to best as it will keep your audience watching for the duration of the video. You throw the number 1 best way to play out there straight away and that’s all people are here for.
I played OOT on both Project64 and Citra (3ds version) and had no problems with either of them. I was getting high res on Project64 with no lag but I enjoyed the 3ds version better just for the updated graphics and inventory selection.
My first time playing this game was on the 3DS remake, it was great fun. I’m replaying it rn on NSO with the 64 controller, and I have to say I still really enjoy it. They’ve ironed out most of the kinks with the emulation, and while I agree that it’s disappointing it took Nintendo so long to get it right, I do think now that they have gotten it right it should be given a bit more credit. It’s an enjoyable way to play OoT in my opinion. Though yes Nintendo please for the love of god let us turn those stupid borders off
@@jesusbarrera6916 SO TRUE. I'm a new switch owner and was so darn tempted to actually pay the 50 bucks a year just to finally play Ocarina of Time again! But I waited that feeling out and luckily found out about the PC Port and kept my 50 bucks! Nintendo can kick rocks for that nonsense haha.
Takes me back to 1998. Best Christmas present ever. Wish I was 12 again.
2 роки тому+17
My first playthrough of OoT was on the 3DS about 10 years ago. I have always tried to avoid guides, but the Sheikah Statues were pretty great. Having Gyroscope for the shooting minigames, the boots as regular items, and greatly detailed backgrounds was amazing. About a year ago I replayed it on the Wii VC, and it was pretty neat! I used my Wavebird controller, and it was such a great experience. I want to see what can be done with the PC port. I would love to play with the 3DS models and textures (or at least reworks on them), and with better FPS and higher resolution. If we ever get free camera movement and RTX it would definitively be the best OoT experience. It's a shame the Wii U and Switch ports were so bad compared to the rest. Input lag and lack of dedication killed an amazing game for those consoles (at least on their first release).
I haven't tried it with OoT in particular, but using Dolphin for Wii Virtual Console games is a life changer. Tried it for Sin & Punishment and F-Zero X and it's probably the best way to play using the original ROM. If for some reason you don't want to use the PC port, that's the way to go
I actually just tried it out for my next video and you're right, it works great! I should have tried it out for this video, it would have been at spot number two.
And now we have mouse in menus support,assignable boots to C buttons, free camera, custom music/samples replacement, custom textures support (the mod doesnt really well support custom text at this moment, it only support one IIRC, he souldn't have said custom texture support x) ), a multi player in the work and actually working as a Proof a Work, 64 bits support, all of that probably coming in the next stable build (exept the multiplayer mode).
@@antoinepersonnel6509 yeah, but i dont think ill follow the new updates, because i already completed ocarina of time a lot of times and it got boring ☹️
About OOT on Citra: I also got the issue where Link wasn't walking at full 360 degrees, but it was just a config issue. If you click on the axis detection button and then move your stick horizontal and vertically, it'll make it have proper sensitivity. Also, you can map buttons to touch controls at specific regions. This is useful for mapping the LB to talk with Navi, or the left analog button to get the ocarina.
This might fall under the other Dolphin option, but technically you can also play the Wii VC version on it too (more reliable version than the GC port plus the upscaling features)
The Switch version is being updated for some issues in the emulation. I think the best way though is to be a kid in 1998 and play it on launch day or on xmas day.
I currently play it with citra emulator with 4k texture and you can tweak the atmosphere with reshade to give 64 vibes and add a ambient oclusion who make the game beautifull and look like a recent game. and for the controller 360 mouvement issue do you have try the option "set analogue stick" in the input option that should fix the problem. For the double screen issue you can use a custom keybin for swap screen quickly. For me it's definitely the best way to play the game.
@@PowerofRock24 I get 2 crash during my playthrought in the other hand the artstyle is faithful to the original vision I largely prefere the the remake style but it depend of your taste
@@ajax2309 I'm currently doing a playthrough on Citra, and have also only had two crashes to be fair. Although that's still two more crashes than Dolphin or Project64. I regret not going with Ship of Harkinian this playthrough. That seems like the best choice.
I have a question regarding the screens, i play emulators on a gaming laptop , conmected to a TV so is there a way to hacve The top screen display on the TV and The Bottom screen on My laptop's screen?
1# Playing the 3DS version on PC with Citra threw a VR headset (to enjoy the 3D). II feel like I'm playing a 90s game in the distant future. My inner 12year me is crying right now, it's amazing.
Man, usually these lists leave me feeling like they weren't thorough enough. This video was well done, I felt like I pretty much completely agreed with everything you said, and you also managed to be thorough without taking a ton of your time to nail down every nitty-gritty detail of each version. Just the main pros, main cons, your experience, and moved on. Well done.
Ironically even though the wiiu was last on his list it’s my preferred method of playing oot, with a modded wiiu you can get the GameCube releases to run and look pretty well since the wiiu uses hdmi and with a GameCube controller adapter I had a comfortable time playing the whole game on it and having the option to play it on the game pad was also a plus. Having the master quest is also a very nice bonus and gives me a reason to replay the game right after finishing the base game. The pc port can also run on the Wii U, I haven’t personally been able to get it to run but if the GameCube versions of the game aren’t for you the ship of harkinian ports should fix those issues and I’ve heard they’ve been able to get the master quest to work as well.
Using a modded GameCube I ran the Zelda collection with widescreen hacks and It looks stunning That and improved framerates especially for a PAL gamer like myself I'm not aware of any emulation errors on gamecube apart from majoras mask crashing which can be fixed by disabling rumble
First off, thanks for watching! I also played the gamecube version on a modded gamecube (swiss) and realised there was a widescreen patch, but I wasn't sure if it worked well throught the entire game (lag and clipping wise) and I know not everyone has the ability to get swiss, as it is not free to mod your gamecube, while it is free on say the Wii. Thanks for letting me and other people who read your comment know :) When I talk about emulation errors, I'm mostly talking about texture inaccuracies. There is some slight artifacting on the buttons, and the pause menu. Pausing has a longer delay compared to other versions and it looks like its rendered in lower quality (compared to the wii for instance). Nothing game breaking and not everyone will notice, but personally I did notice
@@ultracreed3080 the only thing that is crappy on the widescreen patch (at least on Wii Nintendont) is that the prerendered 2D backgrounds are 4/3 stretched, so it messes slightly with Link screen position. And the on-screen icons also appear 4/3 stretched apart from A action button icon. Texts as well but this is almost unnoticeable, you really get used to stretched font.
Number 10 sums up my experience with the game. I started with the wii u version which I didnt like when I was young. I later bought the 3ds version and finished the game that way
Mesmo se eu pudesse dar 1000 likes, não pagaria o quão grato estou por seu vídeo, por conta do seu trabalho neste vídeo, irei tentar montar um PC para poder ter a melhor experiência neste game já que eu tenho 43 anos e joguei este maravilhoso game quando ainda era jovem, muito obrigado amigo , irei divulgar seu canal para todos meus amigos aqui do Brasil, Deus te abençoe 🙏🏻
IMO the best way to play is either on the 3ds, or the Nintendo switch online expansion pack they have for n64. If u want classic n64 look or just don’t have a 3ds then I do recommend Nintendo switch online. Or if your just broke then emulators, specifically ones on pc (or on the delta app for App Store work too if u connect controller) are great, free options. Pc allows for more customization in your emulation while mobile is a bit more streamlined especially on iOS. Hope this helps!
Using a branch of CitraVR that the community has reworked from the broken latest update which has left the project abandoned, you can play games in Citra on Quest 3 for wireless 3DS emulation in mixed reality so you can still see your real environment, and the games ACTUALLY run in 3D
I've never owned an N64, GameCube, Wii or Wii U before and while I do own a Switch I don't have the extended subscription for the N64 ports. And my computer is sadly not the greatest either, so emulators are out of the question for me as well. But luckily I do own a classic 3DS so I am able to play the 3DS remake of this wonderful game. And although I have never played a different version of OoT, making my opinion seem practically useless, but I believe that the 3DS version is the best you can get from this game. While I agree with some people that there is sections in the remake (bottom of the well and the end boss) that are inferior to the original version, the remake just has too many positive aspects and changes that it is the most definitive version of the game.
The first time I’ve ever played Ocarina of Time was on the 3DS remake played on Citra with HD textures. I feel like I should give the N64 version a try, but playing the PC port of the game which looks fun!
Good suggestion! I originally thought of this too and wanted to wait for a Majora's Mask PC Port, but as that probably will take a while to come out, I might make it already :) And thank you for watching!!
I initially started playing this game on the Wii U when I was like 14 and hated it, glad I came back with the 3DS release and loved it so easily, I see why I had such a hard time on my Wii U now thanks!
Glad u gave it another shot on a different console. Such a shame Nintendo released it in that bad of a state, I'm sure you were not the only one who had their first OOT experience on the Wii U.
Of the many ways I played this game, my favorites were the odd ones. Almost completed it on a friend’s Sony Experia Play phone via emulation. Yes with a D pad, was a ton of fun
i saw tyler mcvicker started making 'best way to play videos', i dont know if he started this genre, but i really enjoy them and im glad they are being made for different games
It's something I have been wanting to do for a while but I was always hesitant because it's kinda scary putting your voice out there, and its even worse because english is not my first language and I was afraid people would hate my accent/voice. Glad you enjoyed it! I will be making more :)
Great vid. My wife & I both still play orcarina of time on the 64. My mom got it for me when I was a teenager. I’m surprised both the console and cartridge still work. I have version 1.0. I also own it for the 3ds. Looking to get a 3dsxl in the future. But yeah 👍🏽 I really enjoyed this vid peace ✌🏽
Citra has been recently developed for the oculus quest. OOT 3D runs outstanding on it, apart from the controls being ever so slightly different, the game runs beautifully. It's higher resolution, has a really good framerate, and best of all, you can actually enjoy the 3D features that the 3DS might have not worked as well with!
I played Ocarina of Time for the first time on the Wii U Virtual Console and enjoyed it a lot. I didn’t really notice the input lag unless I really looked for it and the graphics looked fine to me. I haven’t played it on any other console yet though, so if I did, I might notice those things a bit more and like those ports better.
Yea, the wii u one is actually well made... n64 emulators can have some really weird glitches which do not exist on wii u, im shocked wii u got lower then that... I played start to finish on wii u and it was great!
I just learned about the PC port and I’ve been really enjoying it, and it’s blowing my mind how good it looks and how smooth it looks running at 60+fps
Diddy Kong Racing doesn't have a lot of options to play, but it might be the rare case where emulation is high on the list. I got a great texture pack that keeps the cartoony aesthetic without going overboard with crazy resolution textures. It plays very well and is still to this day one of the best kart racers ever made.
I play the pal Wii VC version since October and now I’m at the final dungeon. This will be forever my favorite game of all time alongside Sonic Adventure 2 Battle on GCN/Steam.
I play Project64 emulation on my old notebook to finish it ten years later from last attempt. It have native mouse and macros input options to make precise shooting and movement. HiRes texturepacks here and some mods too. 3Ds is great looking, but glitching quite much. Have some roms problems to play at Ship version, but modding here is very promising!
For Citra, I made a tutorial about using a phone/tablet for the second screen. It works great. And I also had trouble with controls, but after playing around with it and using BetterJoy, I can use a Switch Pro controllers with Gyro and correct joystick inputs.
I have dual monitors and after some quick Googling, I was able to get the bottom screen to show on the second monitor, which looks incredible. Now I'm going to try and see if I can get gyro working this time, since that was a bust last time I tried.
6:20 something he doesn't mention is that OOT 3D has a 4k texture pack available that's very easy to install and looks a lot better on a big pc monitor.
Ngl I played Ocarina of Time for the first/only time on Wii U and still really enjoy it, don’t really see much of an issue other than the controls for the extra items. Guess it’s just a testament to how good the rest of the game is
I hear ya! A great game is a great game. If you don't have a better release to compare it with, you don't see the problems, and you will adjust to the input lag. I played all these releases for one hour each, back to back to get the footage and then these problems become very noticable haha
A few extra things to point out about Wii VC: Wii VC (and GC I think) have around 1 frame (50ms) extra input lag compared to N64. The deadzone on the control stick is extremely large on those versions too so aiming precisely in first-person mode is very difficult. Wii VC also has a tendency to randomly crash, it happens I'd say around once every 150 hours of gameplay on average so its pretty rare. It also has no rumble support with Stone of Agony unlike N64. Also minor changes like Wii/GC being based on the 1.2 release so it has the updated Gerudo symbol, Ganon's blood is green and no Fire Temple chanting, but that's all subjective.
Thought the virtual console version on the Wii U game pad was awful trying to use an analog stick for the c items. I’m sure it plays great though on original Wii virtual console with a gamecube controller
@@Gawlakman I thought the Wii U VC version had the option to use buttons for the C items? On Wii VC you can use Y as C-Left, X as C-Right and Z as C-Down (C-Up can only be accessed using the stick). That's on GameCube controller at least, and it shares the same controls as the GC release. You've still got the option to use the C-Stick for those buttons but its pretty awful like you said.
Nice vid, man. As always. :D I gotta admit, I was planning to make a video like this one a while ago. Though, looking at how popular your content has become, I think it was for the best not to make it, lol. See you around.
@@ultracreed3080 Seriously, my friend? It would be cool to team up for a collaboration. If you ever consider doing one. Just lemme know. Keep the good work! 💪
@@ultracreed3080 sorry for late response your welcome I love the Zelda games but don't have the money to buy the older games especially the rarer ones like majora's mask or OOT I only have skywards sword HD and botw aswell as AOC if that counts as a Zelda games and not hyrule warriors in itself so I really wish I could play them one day for myself if I get the chance seems like so much fun
I play it on wii (Wind Waker special bonus disc) with GC control ports with a component cable hooked up to my older 1080p tv without converter. No middle converter. Only pure signal. 480p and pure original colours. Less lag than N64. Great controller with the GC controller. I don't think higher rez or remakes will make this game better (imo❤️). Let the fuzzy be fuzzy. I'm very happy with this setup. Play it on a smaller tv to compensate the lower rez. Back in the day you played it on 14-24" screens anyways. Just scootch up a bit, I say. Have s great day Oot fans.
thank you so much for this video! I was playing the 3DS remake for like the 7th time wondering how can I go back to the original but the og framerate was a deal breaker for me. Glad to know the PC port fixes these issues!
I have started playing Randos on PJ64, and it is a Lot of Fun, I use a Switch-Hori-Battle-Pad(?) the Game-Cube-Styled USB-Switch-Controller with replaceable Joysticks, and it is a lot of fun.
I was gonna just play this on dolphin one day sometime in the future but I’m glad you recommended the #1 option. When I decide to finally play this game that’ll be the version I play. Thanks
I loved the 3ds port. I still have it and play it. Also still have my preorder wind Walter disc. I’m just currently on the hunt for a Wii that can play GameCube games
What are you talking about?! Why would you say that the Wii U version is bad!? You said that you will not have a good experience playing it and that it would disappoint you… Why?! You never explained that at all! I played through the entirety of Ocarina of Time on my Wii U and thought it was awesome! Button mapping was great, the controllers were great, it was convenient to play on the gamepad sometimes, and save states were a nice addition. Not to mention that I would actually own this game when compared to emulation and NSO… At the very least, there was nothing wrong with playing it that way.
Thanks for watching. After playing every version back to back, I found the input lag horrible. In the footage I showed, you will notice I had a rough time controlling Link. If you didn't notice any input lag or got used to it really fast, then sure, it seems like an okay port. I am personally just very sensitive to it I guess. This list is just my opinion and nothing definitive, so thanks for sharing your opinion! I was harsh on the Wii U version and I realise it after making the video, I shouldn't have. Will take stuff like that in account for future videos :)
I absolute love the work they done with Ship of Harkinian, it is really good to play and there are a ton of options to choose. The Nswitch version did't work great for me, but i think that it still better than the online version. I usually play with both the Ship and with Retroarch or on my N64. On the N64 i play for the feeling, on Retroarch i play because of some randomizer configurations that the ship don't have, but the ship is far off on the lead of the best way to play it in my opinion. I use an nintendo 64 controller adapter to play it on PC, but i think that a GC controller would work great too.
SoH All the way, I play Zelda at 144 fps and it is so smooth when you pan around. I love it. Cant wait until their texture support is finished and MM is finished.
I like Dolphin myself. For glitch stuff where I need pause buffering it's great. PC Port is nice, but it's based on OoT 1.2 so there's some stuff you aren't able to do for now (they've been working to restore glitch functionality and imitate 1.0 over the years which is cool).
What were the issues with the GameCube version? I just finished it and my only issue was the analog stick was too sensitive compared to the N64’s stick and the C stick vs the C buttons. Didn’t notice any other issues.
@@officegossip so, if you want to play it on a console/tv, this is the definitive version, yeah? I don’t want to play it on a 3DS. Plenty of good Zelda handheld games already.
@@Labyrinth1010 if you ever want to replay it, just consider the 3ds version down the line. It’s pretty good. The og version is personally my preference.
I don't know why but I really appreciate the fact that you brought up you could use a wad file to install the game. Most people don't bring that up when talking about Wii Ware games
My three best ways to play OoT was the Project64 emulation (so the issues must be on your side), the GameCube version (OoT/MQ) played on the Wii and the 3DS version played on original console.
Love all the options. One thing that is important to me is fast-forward on emulation, which N64 emulators do well now. With all of the dialog and back and forth early in the game, setting FF to a shoulder button makes the game much less tedious. My current favorite is M64plus on Android upscaled and in widescreen. Can't wait to try the Ship of Harkinian and 3ds options though.
i first played ocarina of time last year on my 3ds....for me it is the best game i ever played in my life...and I'm 40 years of age
I bought a switch with a dock just for breath of the wild. It was the best game I've bought in years I got the guide book too. Game is massive
@@johnwiley6153 do you think BOTW was massive? Wait till you play Tears of the Kingdom...
I grew up on the N64 version but the controls are way better on the 3DS version
Play TotK
@@Sahil-ph1bp Doea ToK still have th a weapon breaking system from BoTW?
There was a 13 year gap between OoT release and the HD remake. It's been 13 years since the HD remake was released.
We’re getting old
Nintendo hinted at a 4k oot remake for their next console in 2026 too
@@obijuankenobi1990source?
For the issue regarding the 8 directions when using the analog stick on Citra, you need to use the setting "set analong stick" that way it'll allow you to use the full 360 range of movement. Otherwise, you'll get exactly what you did, the clunky weird feeling and clearly visible restriction to a set 8 directions. Hope that helps and this was a great video!
Great tip, thank you so much!
I wanna add to this because when setting up the analog stick you might also find yourself moving very slowly, as if the controller is not picking up the entire range of the joystick. While I'm not sure what causes this, if you open citra through adding it to steam, it gets resolved and it becomes a surprisingly smooth experience.
@@venny1689 oh I think I know what your talking about, do you use a particular controller? Ik the range on some controllers aren't set accordingly in Citra so what you stated can happen as well, such as the PS4 controller.
@@akirakaito5280 it happened with the switch pro controller and the switch n64 controller (since I'm guessing they share a similar framework). I haven't tried with my xbox controller though, that might be different.
@@venny1689 yeah it's a thing with the switch controllers as well, I remember trying it with a pro controller and had the same issues as well.
I got my N64 controller for the Switch yesterday, and immediately jumped in to this game. It took a bit for me to get used to that controller again, but it feels exactly like I remember from nearly 25 years ago. I'm really satisfied with this version. It feels like getting a hold of the unaltered copies of Star Wars. If you were a kid in the 90s and loved this game, I highly recommend grabbing that controller and revisiting this game.
I wish the N64 NSO games had a CRT filter, but I suppose it might be a little processor intensive for the old Switch hardware. Makes me wonder if using an emulator on PC with the NSO N64 controller might be the way to go, can have all the filters, and all the games.
Cool, can you play Zelda OoT on Switch? And get the original controller? I just installed a PC version of it, but the controls, specially "look around", is horrible with a keyboard.
It would be awesome if you could make a video like this one but explaining every version of Majora's Mask
I appreciate this vid. I’ve only been getting into Zelda in the past few years, so knowing which version to go for helps a lot!
I personally like the 3ds version best, becuase the controlls feels the most natural. But i can for sure see the positive sides with the pc port, especially if you have somewhat knowledge of coding.
Also the extra item slot is really nice
I agree with that
Yuck
I also think the 3DS version is the best. Just so many quality of life improvements for it over the other versions.
@@idealfather3547 shh
I got the bonus disk with Mario Kart Double Dash
For a new player, the way that the 3DS version handles the Jabu Jabu fish is absolutely fantastic compared to the original. Before that point in the game you're given no indication that you can freeform catch things in bottles by using it with the environment. In the 3DS version some NPC dialogue is updated to give some nudges to try it. It also adds a camera pan in the water temple to indicate the existence of the hole under the central shaft - the main reason why people miss that key is simply not knowing that they unlocked that door and it's consistent with other Zelda unlocks to pan to the thing you opened. Those two fixes make OoT 3D the only freeform puzzle game I have ever played with no moon logic required at all.
My favorite way is on a New 3DS XL with the 3D turned on. I love that the controls are mapped to the touchscreen.
Ocarina of Time 3D on Citra with the 4k/1080p HD Texture pack is just too beautiful, it truly feels like a real remaster.
great video that really shows the comparative pros and cons. I've just purchased a 2DS purely so that I can play the 3DS version. It's still a fantastic and charming game that I just couldn't enjoy on the original N64 when it came out, as I hated the low FPS and never completed it due to this. Excited to play the full game at last!
Thank you so much for watching, hope you will enjoy the game as much as I did! :)
Your chatting complete shit lol. Frame rate problems wasn't a thing because that was the late 90s. You wasn't alive during peak N64 but nice try
@@dogboi76 what a pleasant comment, well done! I don't see why you feel the need to challenge basic facts as if you've uncovered a conspiracy, but let me help you...I'm 51 and had an N64 when it launched - Waverace64 ran at 60fps, most other games 30fps (Mario 64 etc) - Zelda struggled, usually getting 15-20 fps which gave a lot of people headaches. Good trolling though, like I said, well done!
Good video. I love the Zelda series and played Ocarina on an N64 as a kid. It’s still my favourite game of all time.
If I can give some feedback on your video, though. Perhaps go from worst to best as it will keep your audience watching for the duration of the video. You throw the number 1 best way to play out there straight away and that’s all people are here for.
I played OOT on both Project64 and Citra (3ds version) and had no problems with either of them. I was getting high res on Project64 with no lag but I enjoyed the 3ds version better just for the updated graphics and inventory selection.
I played Oot for the Wii U and loved it. XD
Rosalie's Mupen GUI has given me the best balance of ease of use, flexibility, and performance
My first time playing this game was on the 3DS remake, it was great fun. I’m replaying it rn on NSO with the 64 controller, and I have to say I still really enjoy it. They’ve ironed out most of the kinks with the emulation, and while I agree that it’s disappointing it took Nintendo so long to get it right, I do think now that they have gotten it right it should be given a bit more credit. It’s an enjoyable way to play OoT in my opinion.
Though yes Nintendo please for the love of god let us turn those stupid borders off
Yeah, I am glad they are working on getting all the kinks out. What is your opinion on the 64 controller for the switch? Do you like it?
think my 1st full playthrough was also on 3ds though have played from my Wii (with gamecube ports)
they are chargin you money to rent the game, they do not deserve the credit for such mediocre job
@@jesusbarrera6916 SO TRUE. I'm a new switch owner and was so darn tempted to actually pay the 50 bucks a year just to finally play Ocarina of Time again! But I waited that feeling out and luckily found out about the PC Port and kept my 50 bucks! Nintendo can kick rocks for that nonsense haha.
The GameCube version is pretty great. I play it on a Wii.
Takes me back to 1998. Best Christmas present ever. Wish I was 12 again.
My first playthrough of OoT was on the 3DS about 10 years ago. I have always tried to avoid guides, but the Sheikah Statues were pretty great. Having Gyroscope for the shooting minigames, the boots as regular items, and greatly detailed backgrounds was amazing. About a year ago I replayed it on the Wii VC, and it was pretty neat! I used my Wavebird controller, and it was such a great experience.
I want to see what can be done with the PC port. I would love to play with the 3DS models and textures (or at least reworks on them), and with better FPS and higher resolution. If we ever get free camera movement and RTX it would definitively be the best OoT experience.
It's a shame the Wii U and Switch ports were so bad compared to the rest. Input lag and lack of dedication killed an amazing game for those consoles (at least on their first release).
ship of harkanian is amazing. that was how i first experienced ocarina. they have added so many updates. the free camera is amazing.
how....get.....supported..... rom.....?
@@JWizzie look...on....line....
@@Axiarus ye i got it mate. Better late then never i guess
Henriko Magnifico made 4k custom textures for Ocarina of Time 3D that you can play on citra and it looks pretty neat
I haven't tried it with OoT in particular, but using Dolphin for Wii Virtual Console games is a life changer. Tried it for Sin & Punishment and F-Zero X and it's probably the best way to play using the original ROM. If for some reason you don't want to use the PC port, that's the way to go
I actually just tried it out for my next video and you're right, it works great! I should have tried it out for this video, it would have been at spot number two.
Why did I think you played Persona 2 Innocent Sin and Eternal Punishment, two PS exclusives, on a Nintendo Emulator? Lol.
@@luissantiagomijareso.2450Cause why not
Ngl, the 3DS version is so damn fun. I LOVE the 3D effects on the 3DS
IVE BEEN LOOKING FOR THIS EXACT VIDEO IDEA!
I personally think that Ship of Harkinian is the best! They're doing a really great job, and the game works perfectly!
And now we have mouse in menus support,assignable boots to C buttons, free camera, custom music/samples replacement, custom textures support (the mod doesnt really well support custom text at this moment, it only support one IIRC, he souldn't have said custom texture support x) ), a multi player in the work and actually working as a Proof a Work, 64 bits support, all of that probably coming in the next stable build (exept the multiplayer mode).
@@antoinepersonnel6509 yeah, but i dont think ill follow the new updates, because i already completed ocarina of time a lot of times and it got boring ☹️
do you know any way to get it without discord?
@@ghostpopjakee no...
I don't think it's the best yet, but it will be in another month!
About OOT on Citra: I also got the issue where Link wasn't walking at full 360 degrees, but it was just a config issue. If you click on the axis detection button and then move your stick horizontal and vertically, it'll make it have proper sensitivity.
Also, you can map buttons to touch controls at specific regions. This is useful for mapping the LB to talk with Navi, or the left analog button to get the ocarina.
This might fall under the other Dolphin option, but technically you can also play the Wii VC version on it too (more reliable version than the GC port plus the upscaling features)
I thought both rendered at 480p
The Switch version is being updated for some issues in the emulation. I think the best way though is to be a kid in 1998 and play it on launch day or on xmas day.
Sadly, I wasn’t around in 1998.
@@traviscunningham7062 that is sad 😞
I currently play it with citra emulator with 4k texture and you can tweak the atmosphere with reshade to give 64 vibes and add a ambient oclusion who make the game beautifull and look like a recent game.
and for the controller 360 mouvement issue do you have try the option "set analogue stick" in the input option that should fix the problem.
For the double screen issue you can use a custom keybin for swap screen quickly.
For me it's definitely the best way to play the game.
Yea that’s a really good setup I would play it like this if I could
I wouldn't recommend Citra for playing OoT. Crashes too often, and the artstyle isn't faithful to the original.
@@PowerofRock24 I get 2 crash during my playthrought in the other hand the artstyle is faithful to the original vision
I largely prefere the the remake style but it depend of your taste
@@ajax2309 I'm currently doing a playthrough on Citra, and have also only had two crashes to be fair. Although that's still two more crashes than Dolphin or Project64. I regret not going with Ship of Harkinian this playthrough. That seems like the best choice.
I have a question regarding the screens, i play emulators on a gaming laptop , conmected to a TV so is there a way to hacve The top screen display on the TV and The Bottom screen on My laptop's screen?
1# Playing the 3DS version on PC with Citra threw a VR headset (to enjoy the 3D).
II feel like I'm playing a 90s game in the distant future. My inner 12year me is crying right now, it's amazing.
Can't lie, that sounds really cool!
Man, usually these lists leave me feeling like they weren't thorough enough. This video was well done, I felt like I pretty much completely agreed with everything you said, and you also managed to be thorough without taking a ton of your time to nail down every nitty-gritty detail of each version. Just the main pros, main cons, your experience, and moved on. Well done.
Ironically even though the wiiu was last on his list it’s my preferred method of playing oot, with a modded wiiu you can get the GameCube releases to run and look pretty well since the wiiu uses hdmi and with a GameCube controller adapter I had a comfortable time playing the whole game on it and having the option to play it on the game pad was also a plus. Having the master quest is also a very nice bonus and gives me a reason to replay the game right after finishing the base game. The pc port can also run on the Wii U, I haven’t personally been able to get it to run but if the GameCube versions of the game aren’t for you the ship of harkinian ports should fix those issues and I’ve heard they’ve been able to get the master quest to work as well.
Using a modded GameCube I ran the Zelda collection with widescreen hacks and It looks stunning
That and improved framerates especially for a PAL gamer like myself
I'm not aware of any emulation errors on gamecube apart from majoras mask crashing which can be fixed by disabling rumble
First off, thanks for watching! I also played the gamecube version on a modded gamecube (swiss) and realised there was a widescreen patch, but I wasn't sure if it worked well throught the entire game (lag and clipping wise) and I know not everyone has the ability to get swiss, as it is not free to mod your gamecube, while it is free on say the Wii. Thanks for letting me and other people who read your comment know :)
When I talk about emulation errors, I'm mostly talking about texture inaccuracies. There is some slight artifacting on the buttons, and the pause menu. Pausing has a longer delay compared to other versions and it looks like its rendered in lower quality (compared to the wii for instance). Nothing game breaking and not everyone will notice, but personally I did notice
VC crashes on OoT sometimes.
@@ultracreed3080 the only thing that is crappy on the widescreen patch (at least on Wii Nintendont) is that the prerendered 2D backgrounds are 4/3 stretched, so it messes slightly with Link screen position.
And the on-screen icons also appear 4/3 stretched apart from A action button icon.
Texts as well but this is almost unnoticeable, you really get used to stretched font.
Number 10 sums up my experience with the game. I started with the wii u version which I didnt like when I was young. I later bought the 3ds version and finished the game that way
Haha I first played it on the Wii U virtual console and I adored. I just don’t think I knew any better
Same and I would stick with it.
Mesmo se eu pudesse dar 1000 likes, não pagaria o quão grato estou por seu vídeo, por conta do seu trabalho neste vídeo, irei tentar montar um PC para poder ter a melhor experiência neste game já que eu tenho 43 anos e joguei este maravilhoso game quando ainda era jovem, muito obrigado amigo , irei divulgar seu canal para todos meus amigos aqui do Brasil, Deus te abençoe 🙏🏻
IMO the best way to play is either on the 3ds, or the Nintendo switch online expansion pack they have for n64. If u want classic n64 look or just don’t have a 3ds then I do recommend Nintendo switch online. Or if your just broke then emulators, specifically ones on pc (or on the delta app for App Store work too if u connect controller) are great, free options. Pc allows for more customization in your emulation while mobile is a bit more streamlined especially on iOS. Hope this helps!
Using a branch of CitraVR that the community has reworked from the broken latest update which has left the project abandoned, you can play games in Citra on Quest 3 for wireless 3DS emulation in mixed reality so you can still see your real environment, and the games ACTUALLY run in 3D
I've never owned an N64, GameCube, Wii or Wii U before and while I do own a Switch I don't have the extended subscription for the N64 ports. And my computer is sadly not the greatest either, so emulators are out of the question for me as well.
But luckily I do own a classic 3DS so I am able to play the 3DS remake of this wonderful game.
And although I have never played a different version of OoT, making my opinion seem practically useless, but I believe that the 3DS version is the best you can get from this game.
While I agree with some people that there is sections in the remake (bottom of the well and the end boss) that are inferior to the original version, the remake just has too many positive aspects and changes that it is the most definitive version of the game.
problem with the Ship of Harkinian though is that you gotta access an OTR file thing and as far as I know OTR is only accessible in Linux
Luckly, this is not true. You can generate an OTR file using windows, mac or linux :)
The first time I’ve ever played Ocarina of Time was on the 3DS remake played on Citra with HD textures. I feel like I should give the N64 version a try, but playing the PC port of the game which looks fun!
I think next you should find the best way to play the legend of Zelda Majoras mask. Other than that, great video!
Good suggestion! I originally thought of this too and wanted to wait for a Majora's Mask PC Port, but as that probably will take a while to come out, I might make it already :)
And thank you for watching!!
"because i don't have it. and you probably don't have it either T_T" xD
I initially started playing this game on the Wii U when I was like 14 and hated it, glad I came back with the 3DS release and loved it so easily, I see why I had such a hard time on my Wii U now thanks!
Glad u gave it another shot on a different console. Such a shame Nintendo released it in that bad of a state, I'm sure you were not the only one who had their first OOT experience on the Wii U.
Cringe
This was very handy thank you! This cured my curiosity
Of the many ways I played this game, my favorites were the odd ones.
Almost completed it on a friend’s Sony Experia Play phone via emulation. Yes with a D pad, was a ton of fun
D pad??? Truly a madman
i saw tyler mcvicker started making 'best way to play videos', i dont know if he started this genre, but i really enjoy them and im glad they are being made for different games
It's something I have been wanting to do for a while but I was always hesitant because it's kinda scary putting your voice out there, and its even worse because english is not my first language and I was afraid people would hate my accent/voice.
Glad you enjoyed it! I will be making more :)
@@ultracreed3080 I enjoyed it a lot and ur voice makes you sound pro xd. This genre is gonna pop off i bet
Wow thank you so much! :)
Great vid. My wife & I both still play orcarina of time on the 64. My mom got it for me when I was a teenager. I’m surprised both the console and cartridge still work. I have version 1.0. I also own it for the 3ds. Looking to get a 3dsxl in the future. But yeah 👍🏽 I really enjoyed this vid peace ✌🏽
I use retroarch on my series x and it feels great to play.
Same but have RetroArch on my Shield TV plays great, as does pretty much all games from that era.
Finally..., I was hoping someone would mention retroarch
Citra has been recently developed for the oculus quest. OOT 3D runs outstanding on it, apart from the controls being ever so slightly different, the game runs beautifully. It's higher resolution, has a really good framerate, and best of all, you can actually enjoy the 3D features that the 3DS might have not worked as well with!
I bought the 3DS XL today so I can play this game for the first time. Then I saw this video and I am glad that I will be playing rank 3 at least :D
I played Ocarina of Time for the first time on the Wii U Virtual Console and enjoyed it a lot. I didn’t really notice the input lag unless I really looked for it and the graphics looked fine to me. I haven’t played it on any other console yet though, so if I did, I might notice those things a bit more and like those ports better.
Yea, the wii u one is actually well made... n64 emulators can have some really weird glitches which do not exist on wii u, im shocked wii u got lower then that...
I played start to finish on wii u and it was great!
Dude the footage st the start is so good it gives the uncanny valley for me with the n64 graphics
The PC Port really is amazing :) The community is doing wonderful things!
I just learned about the PC port and I’ve been really enjoying it, and it’s blowing my mind how good it looks and how smooth it looks running at 60+fps
144hz maxxed out with 4k texture pack it's a new game
Diddy Kong Racing doesn't have a lot of options to play, but it might be the rare case where emulation is high on the list. I got a great texture pack that keeps the cartoony aesthetic without going overboard with crazy resolution textures. It plays very well and is still to this day one of the best kart racers ever made.
Now that the game is decompiled, is the pc port analogue movement 1/1? If not, there is no better option than the N64.
I play the pal Wii VC version since October and now I’m at the final dungeon. This will be forever my favorite game of all time alongside Sonic Adventure 2 Battle on GCN/Steam.
Awesome video! I didn’t know about citra, definitely will try!
Thanks for watching! In the description, you will find a 4k texture pack that was made for citra, people tend to like that one :)
I play Project64 emulation on my old notebook to finish it ten years later from last attempt. It have native mouse and macros input options to make precise shooting and movement. HiRes texturepacks here and some mods too.
3Ds is great looking, but glitching quite much.
Have some roms problems to play at Ship version, but modding here is very promising!
ship of harkinian has me hooked on free camera
Awesome video! I only wish you went into a little more detail on the specific downsides of the switch and wii u ports but thats a minor complaint.
Thanks for the feedback! I will take it into account for the next time :)
I love the 3DS remake, You're not alone in this. I wish I could play it with the features of the PC port.
Great video, exactly what I was looking for!
Great video, I would love to see a video on the best way to play star fox 64 and luigi's mansion
Thank you so much! Star Fox 64 is one of my favorites! And now I have an excuse for playing Luigi's mansion...
Thanks for the suggestion :)
I own the “bonus disk” GameCube version, it was indeed sold separately you were not required to pre order windwaker
For Citra, I made a tutorial about using a phone/tablet for the second screen. It works great.
And I also had trouble with controls, but after playing around with it and using BetterJoy, I can use a Switch Pro controllers with Gyro and correct joystick inputs.
I have dual monitors and after some quick Googling, I was able to get the bottom screen to show on the second monitor, which looks incredible. Now I'm going to try and see if I can get gyro working this time, since that was a bust last time I tried.
@@angeldude101 didnt work for me either at first. I deleted betterjoy and tried again and it worked. Only in bluetooth though
Great video, subscribed!
Thank you so much! :)
6:20 something he doesn't mention is that OOT 3D has a 4k texture pack available that's very easy to install and looks a lot better on a big pc monitor.
Avoiding spoilers on a 24 year old game 👍🏽
26 now
You have Gen Zrs not knowing what a link to the past is. 😔
@@marty5144 i do, im 13 and currently loving Oot Minish cap and link's awakening, havent finished link to the past yet tho
Ngl I played Ocarina of Time for the first/only time on Wii U and still really enjoy it, don’t really see much of an issue other than the controls for the extra items. Guess it’s just a testament to how good the rest of the game is
I hear ya! A great game is a great game. If you don't have a better release to compare it with, you don't see the problems, and you will adjust to the input lag. I played all these releases for one hour each, back to back to get the footage and then these problems become very noticable haha
Best way to play oot is the brawl 5 minute demo.
A few extra things to point out about Wii VC:
Wii VC (and GC I think) have around 1 frame (50ms) extra input lag compared to N64.
The deadzone on the control stick is extremely large on those versions too so aiming precisely in first-person mode is very difficult.
Wii VC also has a tendency to randomly crash, it happens I'd say around once every 150 hours of gameplay on average so its pretty rare.
It also has no rumble support with Stone of Agony unlike N64.
Also minor changes like Wii/GC being based on the 1.2 release so it has the updated Gerudo symbol, Ganon's blood is green and no Fire Temple chanting, but that's all subjective.
Thought the virtual console version on the Wii U game pad was awful trying to use an analog stick for the c items. I’m sure it plays great though on original Wii virtual console with a gamecube controller
@@Gawlakman I thought the Wii U VC version had the option to use buttons for the C items? On Wii VC you can use Y as C-Left, X as C-Right and Z as C-Down (C-Up can only be accessed using the stick). That's on GameCube controller at least, and it shares the same controls as the GC release. You've still got the option to use the C-Stick for those buttons but its pretty awful like you said.
Nice vid, man. As always. :D
I gotta admit, I was planning to make a video like this one a while ago. Though, looking at how popular your content has become, I think it was for the best not to make it, lol.
See you around.
Thanks man! I'm a fan of your content, so it's cool to get a comment from you :)
@@ultracreed3080 Seriously, my friend? It would be cool to team up for a collaboration. If you ever consider doing one. Just lemme know.
Keep the good work! 💪
Excellent video! Very thorough and well put together.
Thanks for the kind words! Means a lot :)
I’m realising more and more that I need to figure out how to get the homebrew channel on my Wii
Thank you! This gave me the exact info I was looking for. I’m going to try your 1st recommendation 😊
doing a series on the best way to play a certain game sounds entertaining
You deserve more subscribers
That's very nice of you, thanks!
@@ultracreed3080 sorry for late response your welcome I love the Zelda games but don't have the money to buy the older games especially the rarer ones like majora's mask or OOT I only have skywards sword HD and botw aswell as AOC if that counts as a Zelda games and not hyrule warriors in itself so I really wish I could play them one day for myself if I get the chance seems like so much fun
I play it on wii (Wind Waker special bonus disc) with GC control ports with a component cable hooked up to my older 1080p tv without converter. No middle converter. Only pure signal.
480p and pure original colours. Less lag than N64. Great controller with the GC controller.
I don't think higher rez or remakes will make this game better (imo❤️). Let the fuzzy be fuzzy.
I'm very happy with this setup. Play it on a smaller tv to compensate the lower rez. Back in the day you played it on 14-24" screens anyways. Just scootch up a bit, I say.
Have s great day Oot fans.
We NEED a full, true remake! Please!
5:25 it was made brighter, so it was easier to see on a handheld.
Love these kinds of videos! Please keep making more!
Thank you so much! :)
thank you so much for this video! I was playing the 3DS remake for like the 7th time wondering how can I go back to the original but the og framerate was a deal breaker for me. Glad to know the PC port fixes these issues!
Good video! I wish you luck with your channel
Thank you so much :)
I have started playing Randos on PJ64, and it is a Lot of Fun, I use a Switch-Hori-Battle-Pad(?) the Game-Cube-Styled USB-Switch-Controller with replaceable Joysticks, and it is a lot of fun.
This video is amazing. Thank you for you effort !
I was gonna just play this on dolphin one day sometime in the future but I’m glad you recommended the #1 option. When I decide to finally play this game that’ll be the version I play. Thanks
Enjoy! The PC Port really is a joy to play :)
I loved the 3ds port. I still have it and play it. Also still have my preorder wind Walter disc. I’m just currently on the hunt for a Wii that can play GameCube games
What are you talking about?! Why would you say that the Wii U version is bad!? You said that you will not have a good experience playing it and that it would disappoint you… Why?! You never explained that at all! I played through the entirety of Ocarina of Time on my Wii U and thought it was awesome! Button mapping was great, the controllers were great, it was convenient to play on the gamepad sometimes, and save states were a nice addition. Not to mention that I would actually own this game when compared to emulation and NSO… At the very least, there was nothing wrong with playing it that way.
Thanks for watching. After playing every version back to back, I found the input lag horrible. In the footage I showed, you will notice I had a rough time controlling Link. If you didn't notice any input lag or got used to it really fast, then sure, it seems like an okay port. I am personally just very sensitive to it I guess. This list is just my opinion and nothing definitive, so thanks for sharing your opinion!
I was harsh on the Wii U version and I realise it after making the video, I shouldn't have. Will take stuff like that in account for future videos :)
Many ppl still playing after 20+ year's Zelda Forever. All i want now is a good mod based on pc port with new dungeons items and additional story.
I absolute love the work they done with Ship of Harkinian, it is really good to play and there are a ton of options to choose. The Nswitch version did't work great for me, but i think that it still better than the online version. I usually play with both the Ship and with Retroarch or on my N64. On the N64 i play for the feeling, on Retroarch i play because of some randomizer configurations that the ship don't have, but the ship is far off on the lead of the best way to play it in my opinion. I use an nintendo 64 controller adapter to play it on PC, but i think that a GC controller would work great too.
Great vid! You could do one on GTA 3, Mario 64, FF 7, Smash Bros 64, Star Fox 64, Mario Party, Doom 64 or the original, just to name a few.
SoH All the way, I play Zelda at 144 fps and it is so smooth when you pan around. I love it.
Cant wait until their texture support is finished and MM is finished.
I like Dolphin myself. For glitch stuff where I need pause buffering it's great. PC Port is nice, but it's based on OoT 1.2 so there's some stuff you aren't able to do for now (they've been working to restore glitch functionality and imitate 1.0 over the years which is cool).
What were the issues with the GameCube version?
I just finished it and my only issue was the analog stick was too sensitive compared to the N64’s stick and the C stick vs the C buttons.
Didn’t notice any other issues.
Absolutely nothing. If anything it’s a slightly higher resolution version of the N64 original with master mode.
@@officegossip so, if you want to play it on a console/tv, this is the definitive version, yeah? I don’t want to play it on a 3DS. Plenty of good Zelda handheld games already.
@@Labyrinth1010 if you ever want to replay it, just consider the 3ds version down the line. It’s pretty good. The og version is personally my preference.
I don't know why but I really appreciate the fact that you brought up you could use a wad file to install the game. Most people don't bring that up when talking about Wii Ware games
Thanks! It's the only way you can get it on the wii these days, so it was worth mentioning it for anyone who wanted to play that way :)
12:25 I did not know you could get out of the location that way. 24 years on and still learning something new!
There is another way to receive Epona?
@@cuckycuckcuck7431 You can jump over the gate Ingo is blocking as well as the outer walls
My three best ways to play OoT was the Project64 emulation (so the issues must be on your side), the GameCube version (OoT/MQ) played on the Wii and the 3DS version played on original console.
I used project64 4.0, which performs worse 3.0, dumb mistake on my part!
In VR with Dolphin VR!
A problem I have with Citra emulator are sheikah stones, cinematic is laggy as hell, idk how to fix it. Excellent video
Love all the options. One thing that is important to me is fast-forward on emulation, which N64 emulators do well now. With all of the dialog and back and forth early in the game, setting FF to a shoulder button makes the game much less tedious. My current favorite is M64plus on Android upscaled and in widescreen. Can't wait to try the Ship of Harkinian and 3ds options though.