Man I see why you started going back to doing tutorials on studio one, but I must say I was partially in on bitwig until now. i paid for the studio one course but because it's going so crash crazy I might move my tutorial to bitwig. Im really starting to love bitwig
I will be teaching both! I've been messing around in Bitwig too and it is just so much fun. Today I just started tweaking around in the clip launcher after always avoiding it, previously. Man, it is amazing. More Bitwig tuts are on the way, for sure!
There are some SCHORTCUTS for cue-markers like skip next/previous cue.... and you can set a MIDI CC instead a qwartz key! But the "skip previous cue marker"will not work (as you mean) as long the playback is running... (logical thats correct, cause if the run-postion is 0,0.00.01 behind the current cue the "previous" cue ist the current one)! Well thats logically correct, but not what you wish:-( Time&Sync depends on your global launch-quantization!
Like the Tutorial? By me a coffee! www.buymeacoffee.com/quantamedia
Man I see why you started going back to doing tutorials on studio one, but I must say I was partially in on bitwig until now. i paid for the studio one course but because it's going so crash crazy I might move my tutorial to bitwig. Im really starting to love bitwig
I will be teaching both! I've been messing around in Bitwig too and it is just so much fun. Today I just started tweaking around in the clip launcher after always avoiding it, previously. Man, it is amazing. More Bitwig tuts are on the way, for sure!
Also, I did upload a tutorial for Bitwig yesterday!
can i play the cuemarker via midicontroller? can i activate a timed/sync jump or instant jump?
There are some SCHORTCUTS for cue-markers like skip next/previous cue.... and you can set a MIDI CC instead a qwartz key! But the "skip previous cue marker"will not work (as you mean) as long the playback is running... (logical thats correct, cause if the run-postion is 0,0.00.01 behind the current cue the "previous" cue ist the current one)! Well thats logically correct, but not what you wish:-( Time&Sync depends on your global launch-quantization!