HEY YOU! If you enjoyed this video, please consider supporting me on Patreon! Gets you awesome bonus videos, merch, and updates! Thank you! www.patreon.com/TJ3Gaming
Great video. Thanks very much for posting. Torpedo runs in the He 111 and Wellingtons are great fun, and an adrenaline rush, particularly at wave top height - no room for error there! :) Looking forward to your next Desert Wings Tobruk video. Cheers, Pattle
The Wellington was too big and slow to be used as a day torpedo bomber. As a result it was almost exclusively used at night. There were two Wellington types colorfully known as "Snoopingtons" and "Torpingtons". As the name implies, only the latter type carried torpedoes. The former mainly carried parachute flares for target illumination. Their job was to search for the convoys using their radar and to hold contact with them until all the available Torpingtons could reach the area and make their attacks. Once the Torpingtons were in the area, the target was illuminated with parachute flares dropped by the Snoopington. The illumination enabled the Torpingtons to make a low-level visual torpedo attack as they would in daylight. The more agile and faster Beauforts and Beaufighters were the only two-engine torpedo bombers used routinely by the RAF under daylight conditions.
Friendly counsel from someone with an aviation background: All constant-speed and pitch controllable props in the WWII era were metal as far as I know (composite as well in the modern age). The broken prop blade appears to be wooden? When an engine is lost, multi-engine pilots are trained to feather the prop on the failed engine and bank slightly into the good engine to help control the yaw (turning tendency) toward the dead engine side. Given enough altitude/time, bomber pilots would also quickly use or jettison any munitions like torpedoes or bombs to reduce weight after losing an engine in order to maintain altitude/speed.
In many respects it is. The damage model of the ground targets is as bad as dcs which is saying something. The sim is good and in most ways beats dcs and il2 1946 but in other ways it lags behind its brother the il2 great battles series. The biggest differnce between this and the il2 great battles (yes technically this is a great battle game but not on the same engine as all the others) is that this has semi clickable cockpits.
@@masterchief7098 I cant fly GB for 3 reasons.It looks arcadish,cockpits are not to MY liking and FM seems too easy.This sim has some incredible takeoffs with fear of nose over from actual bumps on runways and just more immersive feel of being in aircraft and the amazing IMO cockpits.
HEY YOU! If you enjoyed this video, please consider supporting me on Patreon! Gets you awesome bonus videos, merch, and updates! Thank you! www.patreon.com/TJ3Gaming
Heck I loved it!
Great video. Thanks very much for posting. Torpedo runs in the He 111 and Wellingtons are great fun, and an adrenaline rush, particularly at wave top height - no room for error there! :) Looking forward to your next Desert Wings Tobruk video. Cheers, Pattle
The Wellington was too big and slow to be used as a day torpedo bomber. As a result it was almost exclusively used at night. There were two Wellington types colorfully known as "Snoopingtons" and "Torpingtons". As the name implies, only the latter type carried torpedoes. The former mainly carried parachute flares for target illumination. Their job was to search for the convoys using their radar and to hold contact with them until all the available Torpingtons could reach the area and make their attacks. Once the Torpingtons were in the area, the target was illuminated with parachute flares dropped by the Snoopington. The illumination enabled the Torpingtons to make a low-level visual torpedo attack as they would in daylight.
The more agile and faster Beauforts and Beaufighters were the only two-engine torpedo bombers used routinely by the RAF under daylight conditions.
"Any mission where everyone comes back alive is a successful mission."
'War is a Dangerous Hobby."
Watching you when I'm bored. Nice keep it up
Friendly counsel from someone with an aviation background: All constant-speed and pitch controllable props in the WWII era were metal as far as I know (composite as well in the modern age). The broken prop blade appears to be wooden?
When an engine is lost, multi-engine pilots are trained to feather the prop on the failed engine and bank slightly into the good engine to help control the yaw (turning tendency) toward the dead engine side. Given enough altitude/time, bomber pilots would also quickly use or jettison any munitions like torpedoes or bombs to reduce weight after losing an engine in order to maintain altitude/speed.
Woah I loved this !
WOW SO COOL MAN!! AMAZING!
Keep up the hard work much love🍻❤️🥺
Quite realistic animation
its a game
Im not used to flying torpedo attacks - but why didn’t they attack from the broadside of the target ships?
Nice choice.
Awesome!
Beauty but Wellingtons from CC /torpedo/ had different paintings. Navy blue with white.
Do you have to arm the torpedoes like you do bombs? Or, can you just drop them?
When did they add the Wellington?
With the Tobruk Desert Wings expansion that just came out Aug 6th.
Как название игры. Телефонный версии есть?
l think what you do is fine.
👍
It looks like IL-2 46 with better graphic
In many respects it is. The damage model of the ground targets is as bad as dcs which is saying something. The sim is good and in most ways beats dcs and il2 1946 but in other ways it lags behind its brother the il2 great battles series. The biggest differnce between this and the il2 great battles (yes technically this is a great battle game but not on the same engine as all the others) is that this has semi clickable cockpits.
@@masterchief7098 I cant fly GB for 3 reasons.It looks arcadish,cockpits are not to MY liking and FM seems too easy.This sim has some incredible takeoffs with fear of nose over from actual bumps on runways and just more immersive feel of being in aircraft and the amazing IMO cockpits.
3:54 Shark attack.
Graphics are a bit too archaic to today’s standards , needs more work
Would you feel great if someone criticized your best work?
Nah, didn't enjoy it......too phony. All made up.