I Finally Have Access to Smoke Devils... Max Cape Speedrun Ironman% - Episode 22
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- Опубліковано 24 сер 2024
- smokes lmao
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First 4 minutes hyping smoke devils just to throw them in the trash
Too funny
Lmao I was thinking the same thing 🤣
Nerf to occult just as you released this vid, where u hype it up lol
Mom, new jcw vid just dropped
Great vid as always! Keep up the great work :D
Can't confirm 100% but I heard that you can get pk'd for your broad arrows and get back 2gp per arrow. Could help set off a little bit of your gp needed
the 1.1m arrows *2 gp should be just enough to buy the max cape at end lmao, I'll definitely test on an alt beforehand though. ty!
would getting pk'd loss the gold to the killer? would it work to die im pvm past lvl 20 wild where untradeables turn to gp and then loot your own grave?
@@selkokieli843 ye someone suggested getting killed by hellhounds or something past 20 wildy and pick gp up
@@selkokieli843If the killer leaves the item on the ground (no loot keys) the iron can pick it up.
You do this in PvP worlds with extra Vorkath Heads -> Ava's assemblers -> 200k per. Iron dies to PKer, PKer doesn't loot, iron runs back, free gp.
Make sure they turn off loot keys
I love when your vids come out they make my day
Good luck mate. Enjoying the series
Occult necklace moving down to 4% magic damage in the purposed changes today Sadge.
It’s actually pretty fun watching you have to balance your budget. Do you think there exists ANY efficient route where you can use all the expensive training methods?
Given that you can now do 99 craft+con for free with cranes essentially, doing those the whole way from scratch would probably be best + likely no problems with GP. Unfortunately didn't know about them / they didn't exist as a viable method until I had 97 crafting though.
rip occult haha
For smoke devils, could you not stack and deal dmg on main with "no freeze" spell, freeze on IM when low, tp out on main and log out and not loose kc still be on task? 🤔
I almost considered this but it sounded so awful, what if when I'm barraging on iron, they move to atk me and I can't log for 10s? Not sure if that problem would be solved, unless I forced logged after 3 hits no matter what.
Would also be spending money on blood runes for barrage with no drops
You could also sell or alch gear like whips and stuff.
After you demolish this speed run you should do a speed run of gm tasks on the iron love content
I just realized you sound alot like Walter Jr. from Breaking Bad
Occult necklace chat aged well 😂
Kawambam
I wonder if you could restock the karambwan shop with an alt to prevent the hopping roadblock.
Only main accounts (non irons) can sell to stock under 10 there, and irons have different shop instances than mains.
Facecam after you max this account? Lol don’t be shy ❤
at the end of the day, whats the best way to make money on ironman? not matter the XP gains
Still looking into this, it will likely be something like revs
Is mahogany homes not quite a lot better value to save gp without huge xp loss compared to giants foundry?
Mahog planks there are same gpxp as teaks. And teak homes are really bad, like 140k VS 430k from racks
I dunno man, i feel like smoke devils should drop ashes at least?
wtf I was so confused why u block smoke devil after all that
Now tue occult is being nerfed and everyone is whining
You should try air orbs if you need more gp.
Or slayer with Konar
Rekt by update
Outdated magic gear information
First
i came 1st
That's hot
when are you going to admit you will need to do post 99 moneymaking to finish efficiently?
comparing smithing methods, bf with selling on an alt gives 400k+ xp/h at 4.22gp/xp, giant's foundry with buying addy armor from prif is 190k xp/h at 2.4 gp/xp according to skilling discord (with lower rates before you unlock all the moulds)
for 1m xp this means bf will take 2.5h and 4.22m gp while giant's foundry will take 5.26 hours and 2.4m gp
let's say your best money maker is seppy at 990k/h, that will leave you plenty of time for alching the items you get and even more time to ponder over how badly routed the speedrun is to do seppy when you don't need agil xp and you aren't even multiskilling because all your multiskills are also 99
in that case for that 1m of smithing xp the 4.22m gp needed for bf would take 4.26h to get, for a total of 6.76 hours to get 1m smithing xp from bf while for giants foundry you need to make money for 2.42 hours, giving a total time of 7.69 hours, meaning bf will be around 0.92 hours faster, even though you did seppy for 0xp for most of that time
the break even point for a 0xp money maker to make bf better than giants foundry with these rates seems to be around 650k gp/h
Unfortunately, i don't know much about giants foundry, but you're confused about the post-99 skilling part. Given that post 99 xp doesn't mean anything to this series, doing something like revs/cg would be infinitely more gp/h than seppy, since it's straight GP and xp doesn't matter from seppy
Doing something for 3-4m/h GP then blast furnace for 450k/h is definitely something i've already considered and that might just happen in the future once I see how much GP I have after Slayer
Am i the only one that doesnt give a shit about log out abusing speed runs. Yes i understand any% but in what other speedran games does your time just pause when youre off the speedrunning account and still using other methods to finish the game faster and it just doesnt count towards overall time.
Easy tiger. His next series is will be a speed run no logging out lol
Mod mochi