2:26 Fun fact, despite a lot of depictions painting them as swarm predators, piranha are actually primarily scavengers. Meaning this joke is more plausible behavior for a piranha scout than the actual gimmick focus.
Gimmick idea: the summoning ritual. You will need: 4+ engineers, eureka effects, ability to ignore people who ask for a teleporter and optionally a cloak and dagger spy. Put all 4 non-activated teleporters on a relatively low traffic route (like 2fort sewers) in some shape like a square, and optionally put a cloak and dagger spy near them. When the victim is walking by and takes an interest in the teleporters, either the spy alerts you, or the victim start trying to destroy the teleporters thus notifying you, and then you all teleport to your tele exits at the exact same time and destroy whoever disturbed the ritual. For maximum psychological damage it is adviced for all the engineers to use the same cosmetic loadout. Kinda simmilar to the gundown spies gimmick but harder to pull off and funnier if you manage to pull it off
As many fully-revved tomislav heavies as possible silently guarding a health pack/random part of the map to give people a heart attack when they walk in. Added points if you use sandviches as bait to lure them in
Reminds me of a similar gimmick concept, it's called the "Reavy" and basically you play the heavy but you must always have your mini gun reved up no matter what, Trying to capture the intel? Have your gun reved. Trying to push the cart? Have your gun reved. Waiting for your goons in the respawn room? Have your gun reved. And remember to shoot anything that moves (including team members) (Edit) I forgot to mention that you are also supposed to travel in a lines if you are doing this gimmick with several people (although this is not required) but you have to travel in groups at least.
This gimmic: -takes advantage of a funny weapon stat -Theoretically has a high chance of player reaction in chat -sounds very effective but only in a specific scenario. GIMMIC TRIFECTA
similar idea; 6 cloak and dagger spy’s sitting ontop of a health pack. i did this with a few of my friends on the big health pack on hightower and was stupidly funny
“Ardere Selachimorpha” just means burning shark, for anyone wondering. I’m surprised it’s an actual scientific name and not a dumb joke. Octo knows how to have high-effort shitposting.
Here's a funny gimmick: It's possible to break someone's legs extremely quickly by repeatedly airblasting them into the ground. You probably need at least 4 players in order for it to be effective. To deal the most damage, you want to be looking directly at the ground, and you want to Airblast in a rhythm so that you send them into the ground with exactly one Airblast, since the increased speed from a second Airblast does not add very much extra damage compared to just launching them again. Also, the height that you send them does not matter since fall damage is dependent on falling speed, not distance.
Another idea: the Soviet Stronghold - An Engineer builds a sentry while multiple “Fists of Steel” Heavies block as much incoming sentry damage as possible. No miniguns allowed.
Good Idea, To Add The Sentry Covers The F.O.S. Heavy's Mele Weakness By Shredding Anyone Who Dares Approach Rockets Are Blocked By Teammates Heavy With The F.O.S. Has A Absurd 600 E.H.P.(Effective hp) Eating The Fishcake Or Delocos Tacks On ANOTHER 100 E.H.P. Spiting Out At 700 Hp (Top Pick For Your Job) bad thing though is that it Needs Constant Chowing The Steak Sandwich lowers your E.H.P To about 480 (If I Math Good) with the F.O.S. BANANNANANANANA Is A Great personal healing If Your Engie Hasn't Set Up His Dispenser Yet and or are under constant Bum Rushing Demos Or Solders or anything else that is constant and damaging and Need Sum Helth sandwich is Personal/Shared Healing If Your Not Under Fire constantly but The Fire Hits Hard
Win the game with everyone as Heavies with the Fist of Steel, then have one Medic with the Amputator spam taunt. The role of the Heavies is to protect/block the Medic as much as possible, so the Soviet Stronghold doesnt die. I actually want to see a game where you possibly could win with this team lol. Bonus: add a Soldier with the Battalion's Backup for maximum defense.
Gimmick Idea: Two back scratcher pyros standing on either side of a doorway. If timed right, it should do ~162 damage at once, enough to one hit five out of nine classes.
Baby Faces Blaster to be a piranha with the speed of a swordfish or the Soda Popper to gain the abilities of Salmon, leaping 10 feet into the air and becoming the airstrike rocket, winger for Salmon 2.0 jumping abilities.
Silly idea: an engineer builds a sentry, then have a whole gang of engineers use the rescue ranger from the other side of the map, just on that sentry until it gets destroyed somehow, runs out of ammo, or kills everyone.
That happened to me one time in blue sewers on 2fort. We were basically 3 engi, I wa stunning the gunslinger and the other two normal sentries. A heavy medic combo showed up and started to fire at our single lasting level 3. The owner of the level 3 then started to use the wrangler as we continued to heal it and replenish it's ammo, we stood there a good 20 seconds as the medic even popped a uber but did nothing... Those are the real TF2 moments.
[Missing Gimmick Name]: Have an engineer put a level 3 in an extremely dumb, aggressive, open spot, and have two pybros, a fists of steel heavy (for tanking damage), and a backup engie with the gunslinger try to keep it alive. (for example, putting the sentry right in the middle of upward second point on offense)
for some reason I imagine piranha scouts as the stock scout with an atomizer completely silent no noise coming out of their mouth with an unchanging dead stare as their emotion on their face
Gimmick idea: a squad of ninjaneers that all teleport behind enemy lines at the same time using the eureka effect and cause some good old fashioned havoc.
I remember that one time i decided to play 2fort as demoknight. I went through the sewers, and to my utter horror, a swarm of like 5 piranha scouts were in the water, and i was absolutely murdered. I went through the sewers again, and this time the horde chased me up the stairs into the base. I had the half-zatoichi, so you can imagine what happens next (i brutally slaughtered them all)
How about a linear formation of pyros using flareguns? Like 18th century warfare, each shot may not be very accurate or effective, but massed fire could obliterate single targets or deny a whole area to the other team. Sick video btw
I'd call this a stretch for a gimmick, but imagine a bunch of Holiday Punch Heavies making people laugh and then immediately annihilating them with the Panic Attack (because faster switch speed and whatnot). In other words, this would be named "Panic Induced Laughter."
Extremely simple: Short Stop swarm, a swarm of mid-range speedsters that compensate for their lack of damage with sheer numbers, basically roaming as a group and immediately killing all they see via balanced range. I don't even think this is a gimmick.
gimmick: the pyro gardener. use the jetpack to propel yourself towards the enemy and then kill them with the backscratcher. on crits, it deals 244 damage which is enough to kill anyone but a heavy. when it does not crit you can usually hide behind a corner and when the enemy runs after you attack them from an unexpected angle.
"The Boss Sends His Regards": You (and some friendly spies) all equip the cloakndagger, spycicle, and the ambassador to target one (and only one) player on the opposing team. The team of spies wait cloaked at enemy spawn for the designated target to leave spawn. Continue following while cloaked as necessary, and when the time is right all of you uncloak and unleash a rain of headshots on the target ala mafia drive-by style. Ideally, all the spies taunt immediately after the successful kill. Repeat until the target leaves the server.
The Bonk Squad: A team of Scouts use the "Bonk" drink to run past enemy lines towards a cliff while trying to get enemies to follow them. Once the Bonk runs out the Scouts use the force of nature to knock enemies off the cliff.
2:16 this should be your next gimmick, the "MustSpinSpy", constantly running around the battlements of 2fort with other spies, failing backstabs and dying
Here is a stupid one: Short circuit to "protect" enemy buildings from receiving health from the rescue ranger. Can be also paired with a funny building weapon such as the Loch n Load or the Homewrecker for maximum bullying.
Step one: equip man melter Step two: have buddy equip cow mangler Step three: have him use charge shot on himself and extinguish him with man melter Step four: welcome to crit city, population: you
This actually has potential, but it needs a few small tweaks. What if, instead of a rocket-jumping Soldier, you use a Stickybomb Demo. The power of multiple explosions at once will CATAPULT Medics across the map. From there, I see 2 potential options: 1. a literal rain of needles from the Medics' syringe guns, or 2. the Solemn Vow. Use its ability to see enemy health to zero in on whichever enemy is most vulnerable, then bludgeon them to death. Repeat until all Medics die or the Demo calls for a Medic, which is code for 'I planted 2 more Stickies so we can escape.' Bonus points if the Solemn Vow Medics all have metal helmets, so it's like they're catapulting themselves at the enemy team and killing them with orbital headbutt attacks.
I'm late but I've got a gimmick play sniper, but you sneak into the enemy base and snipe from the enemy battlements, no one thinks to take cover from their own team's sniper spot
Thanks for teaching me how to say Kenneth in english for the first time, i can now create a nightmare for my cousin with just his name, this is gonna be great :D 2nd, you were blessed with another subscriber cuss this was hilariously funny and i enjoyed it, + the 5:25 i never seen such edits before so i was genuinely impessed with the context of the video with uniquity, on that note however ""TF2 servers are now cursed with Scopirana"" This going to be the deffentition of a new community in tf2 being born, the # - Scopirana
The flaming swarm: This requires one pyro with the scorch shot/detonator and at least 2 pyros with the dragons fury. The scorch shot pyro "marks" a target, and the other dragons fury pyros attack the target, taking advantage of the increased damage on burning players
I have an idea for a gimmick, I call it “The Panzer VIII Muas (but in TF2).” Alternative names would be the “Whambulance of doom” and “Kira Yoshikages death (sorry if this spoiled any Jojo fans).”This would work by having a quick fix medic on a baby face scout in capture the flag. The problem with the baby face is your incredibly fast so no one can catch up to you and you have pitiful damage. The medic has the quick fix to stay with the scout as it will stay with the recipient so instead of doing damage with the scout, the medic is the main damage dealer. Thus the name Panzer VII Maus, it was the fastest German tank in WW2. Tank do big damage, Medic is German and do big damage, he is also fast with scout and now you hopefully have a semi reliable way of dealing damage with the Babyface scout. Edit: apparently this works with most mediguns
I got a gimmick for you : Thermal Thruster on Suijin. The Thermal Thruster push ennemies around when you land next to them , it sort of act like a mini airblast but only on other players. But for some reason this knockback produced by the jetpack add up with the knockback produced by the airblast. And the result are quite impressive , Heavies litteraly start to fly if you knock them with both the airblast and the knockback of the jetpack. So go nuts on maps with deadly pits like Suijin or Upward
More ocean themed gimmicks for all other classes, or as I like to call it "Sea Fortress 2" Medic Shrimp: Help the other ocean critters with the quick-fix, even if it cost you your life in which case use the vita-saw to retain uber Flying Demofish: use the base jumper and the sticky jumper to fly until prey falls in the water, at that point swoop in with the Persian Persuader because pirate Hermit Soldier: use the Concheror and stay mainly in one spot. if anyone comes too close to your territory then melee them Heavy Whale: cause other fish to be as slow as you by using Natascha and run Dalokohs Bar for health (or the fishcake if you have it) Engineer eel: electrify anyone who comes too close to your territory by running the Pompson 6000 and Short Circuit, No melee, No building except for dispenser's Sniper Ray: Hide in the water while using the Cozy Camper, when someone gets REALLY close to you hit them with the Tribalman's Shiv and run Octo-Spy: Cloak an disguise using Your Eternal Reward to blend in with the environment and shoot with the Enforcer due to it's disguise bonus
the "moving a sofa" heavies; two heavies with the brass beast equipped, staring at eachother while revved up. you will never be stabbed again because your heavy partner has got your BACK
I love your work so much! The character, charm, charisma, and pizzazz these videos have is insane. They ooze entertainment and comedy in a unique and memorable style. Thank you very much for enduring all the times you died and had to start over just for the sake of a gimmick video, really appreciate the effort.
Idea for a gimmick: Euthanasia Medic medic with the solemn vow, the overdose and the quik fix. The solemn vow allows for you to locate easy kills The overdose gives you the mobility needed to chase down enemies The quick fix allows you to take full advantage of the overdose speed boost Play medic as a person who plays medic would normally play medic (if such beings even exist) up until you see an enemy on low health. Upon seeing this enemy, go out of your way to exterminate them with your overdose. Once the enemy is dead, return to whatever you were doing beforehand as if nothing happened.
The incoming missile:sticky jumper + caber (works best when tactically swarming the enemy with big bombs that go boom and blast them into bite sized bits)
flying engineers strategy: Step 1: equip any wrench (prefferably the jag) and the wrangler Step 2: Shoot your feet with the sentry rocket with the wrangler and FLY Step 3: Multiply by 3 and assimilate a G.G.S. of flying engineers!!!
Used the Rescue Ranger so you can summon 3 sentries around the enemy... That sounds terrifying if people don't notice much. For the default strat, Widowmaker makes full use of the surprise with continuous firing. You also have less health, so some might prefer the Panic Attack.
Fact: you don't necessarily need to be under the water to be considered "wet". So as long as you keep yourself in contact with water (like stay above a slop) they can CRIT you.
Or standing in a puddle. Or being doused in Jarate or Mad Milk. Or having been submerged in the last 5 sec or so...visible by the droplets falling from the character's body.
Caber Gardeners: Use Loose Cannon, Chargin’ Targe or Splendid Screen and the Ulapool Caber. Use the Loose Cannon to cannon-jump high into the air and then charge in flight with your caber out. Your goal is then to land on someone and hit them with the crit boosted caber. You’ll die on the spot, but so will they
I have a heavy gimmick concept, I call it the "Reavy" and basically you play the heavy but you must always have your mini gun reved up no matter what, Trying to capture the intel? Have your gun reved. Trying to push the cart? Have your gun reved. Waiting for your goons in the respawn room? Have your gun reved. And remember to shoot anything that moves (including team members) (Edit) I forgot to mention that you are also supposed to travel in a lines if you are doing this gimmick with several people (although this is not required) but you have to travel in groups at least.
Oh my god You did my idea! I was the one who suggested this so long ago and named it! I found this playing on CP_Well summer of last year and started spreading the good word
A gimmik I saw a while back in one of my ranked games was two heavies with natashas to take advantage of slows while everyone else had high damage projectiles like the huntsman and the direct hit. Multiple natashas are ass tho
I made a comment about a "Gimmick Gang," a group of gimmickers centered around meshing multiple gimmicks together (more damage on fire and airborne, mostly). While not the same as your instance, I do want to see a majority of a team gimmick together across classes.
The general reason why you get mini-crits is because (i would assume, as this is the most common method) the game simply checks if you are touching the ground, and if you aren't, then you count as "airborn." The reason why the mini-crits go away after touching the bottom is because the game sets your state to "grounded" again, and presumably valve put a check to make sure that, when starting in water, you don't become airborn again until leaving the water.
A more defensive gimmick. The firewall! Keep your computer (intelligence/other objective/even a dispenser) safe from pesky hackers, bots, or the other colored team! Get behind a dispenser and spam the absolute fuck outta the scorch shot down a choke point! The idea being to become a knock back wall… and if you don’t like fire? Well the loose cannon works too! You will basically be knocking enemies out of line of sight so they can’t hurt you! Mercafee can be bought and used for 9.99 octocoin a month!
"I'm so immersed in my piranha roleplay right now" - Octo 2022
‘So much meat so much meat to be had’ also Octo
I can confirm, he was immersed
Octo is a scaly confirmeded
"I feEEel him coOmMing!" - also Octo
"excellent sac"
2:26 Fun fact, despite a lot of depictions painting them as swarm predators, piranha are actually primarily scavengers. Meaning this joke is more plausible behavior for a piranha scout than the actual gimmick focus.
Do you know natronoarchaeum mannanilyticum
*Disgusted noises* OK, whatever NEERD.
(Interesting)
weird
6:44 got me dying! 🤣 6:58 out cold 😬 even if I was a full overheal and heavy I wouldn't want to jump in there I'd get vored
Wrong actually theirs multiple different types some are every every every aggressive and will wait for you to chill
The mangled corpses of the gamers we killed was enough to feed my family for months, thank you Octo
insert Raw uwu xd
same
Raw bouta do some trolling
the meat
Were the corpses raw though?
Gimmick idea: the summoning ritual.
You will need: 4+ engineers, eureka effects, ability to ignore people who ask for a teleporter and optionally a cloak and dagger spy.
Put all 4 non-activated teleporters on a relatively low traffic route (like 2fort sewers) in some shape like a square, and optionally put a cloak and dagger spy near them. When the victim is walking by and takes an interest in the teleporters, either the spy alerts you, or the victim start trying to destroy the teleporters thus notifying you, and then you all teleport to your tele exits at the exact same time and destroy whoever disturbed the ritual.
For maximum psychological damage it is adviced for all the engineers to use the same cosmetic loadout.
Kinda simmilar to the gundown spies gimmick but harder to pull off and funnier if you manage to pull it off
imagine you start destroying a teleporter and 10 engineers pop out of nowhere all wearing just the executioner and all start shotgunning you down.
Noone asks for a tele on 2fort lmao
@@fedethegreat88 real
LIKE THIS SO OCTO SEES
As many fully-revved tomislav heavies as possible silently guarding a health pack/random part of the map to give people a heart attack when they walk in. Added points if you use sandviches as bait to lure them in
Reminds me of a similar gimmick concept, it's called the "Reavy" and basically you play the heavy but you must always have your mini gun reved up no matter what,
Trying to capture the intel?
Have your gun reved.
Trying to push the cart?
Have your gun reved.
Waiting for your goons in the respawn room?
Have your gun reved.
And remember to shoot anything that moves (including team members)
(Edit) I forgot to mention that you are also supposed to travel in a lines if you are doing this gimmick with several people (although this is not required) but you have to travel in groups at least.
This gimmic:
-takes advantage of a funny weapon stat
-Theoretically has a high chance of player reaction in chat
-sounds very effective but only in a specific scenario.
GIMMIC TRIFECTA
"Bread crumb trail" :3 I wanna see this
similar idea; 6 cloak and dagger spy’s sitting ontop of a health pack. i did this with a few of my friends on the big health pack on hightower and was stupidly funny
@@villagernumber7882 Sounds like it was made by a Machina sniper
8:37
"your sacrifice was worthy I'll eat you as well"
*Bumps into god himself*
“Ardere Selachimorpha” just means burning shark, for anyone wondering. I’m surprised it’s an actual scientific name and not a dumb joke. Octo knows how to have high-effort shitposting.
Oh wow the highest effort
Thanks saved me the effort of looking it up
i mean, have you seen the man's edits?
alright that makes up for the stupid comment then
Yeah sooo high effort
bruh
Here's a funny gimmick:
It's possible to break someone's legs extremely quickly by repeatedly airblasting them into the ground. You probably need at least 4 players in order for it to be effective. To deal the most damage, you want to be looking directly at the ground, and you want to Airblast in a rhythm so that you send them into the ground with exactly one Airblast, since the increased speed from a second Airblast does not add very much extra damage compared to just launching them again.
Also, the height that you send them does not matter since fall damage is dependent on falling speed, not distance.
I did this once on 10x before they patched it. ;D
you should have said " with one ground launch per airblast " to make it clearer.
Another idea: the Soviet Stronghold - An Engineer builds a sentry while multiple “Fists of Steel” Heavies block as much incoming sentry damage as possible. No miniguns allowed.
With a Dispenser or the wrangler?
Good Idea, To Add
The Sentry Covers The F.O.S. Heavy's Mele Weakness By Shredding Anyone Who Dares Approach
Rockets Are Blocked By Teammates
Heavy With The F.O.S. Has A Absurd 600 E.H.P.(Effective hp)
Eating The Fishcake Or Delocos Tacks On ANOTHER 100 E.H.P.
Spiting Out At 700 Hp (Top Pick For Your Job) bad thing though is that it Needs Constant Chowing
The Steak Sandwich lowers your E.H.P To about 480 (If I Math Good) with the F.O.S.
BANANNANANANANA Is A Great personal healing If Your Engie Hasn't Set Up His Dispenser
Yet and or are under constant Bum Rushing Demos Or Solders or anything else that is constant
and damaging and Need Sum Helth
sandwich is Personal/Shared Healing If Your Not Under Fire constantly but The Fire Hits Hard
Win the game with everyone as Heavies with the Fist of Steel, then have one Medic with the Amputator spam taunt. The role of the Heavies is to protect/block the Medic as much as possible, so the Soviet Stronghold doesnt die.
I actually want to see a game where you possibly could win with this team lol. Bonus: add a Soldier with the Battalion's Backup for maximum defense.
the Iron Curtain (except it's not the minigun reskin)
So basically the "Iron Curtain"?
Imagine piranha scouts and pyro sharks teaming up...
-worlds most deadly oceans
Poor spycrab
Gimmick Idea:
Two back scratcher pyros standing on either side of a doorway. If timed right, it should do ~162 damage at once, enough to one hit five out of nine classes.
the tripwire
@@bistratus the tripyre
The pyro tripwire
What if they camp the intel room on 2fort with 2 pyrowires, run back burner for name sinergy but DONT use it under ANY circumstances.
You'll be raking in kills
I fucking love his dramatic monologue about piranhas waiting for their prey because piranhas are basically harmless to people lmao
What makes this an even worse gimmick: Scout doesn't have a decent "Piranha Scout" loadout.
Nah,
Primary=Soda Popper for leaving out of the water
Secondary=The Flying Guillotine for bleed like a normal pirrahna
@@jay5432-l3z I think he meant cosmetics. And for that, I think the bread biter really works well for looking like a piranha.
I'd say use Mad Milk for the heals to improve survivability, but the water negates that...
Crit o cola + Boston basher
Baby Faces Blaster to be a piranha with the speed of a swordfish or the Soda Popper to gain the abilities of Salmon, leaping 10 feet into the air and becoming the airstrike rocket, winger for Salmon 2.0 jumping abilities.
3:54 actual scout laugh
Silly idea: an engineer builds a sentry, then have a whole gang of engineers use the rescue ranger from the other side of the map, just on that sentry until it gets destroyed somehow, runs out of ammo, or kills everyone.
a spy would just sap the building
@@wereowl9369 maybe the engineer that built the sentry stay near it or just have a pyro.
That happened to me one time in blue sewers on 2fort.
We were basically 3 engi, I wa stunning the gunslinger and the other two normal sentries.
A heavy medic combo showed up and started to fire at our single lasting level 3.
The owner of the level 3 then started to use the wrangler as we continued to heal it and replenish it's ammo, we stood there a good 20 seconds as the medic even popped a uber but did nothing... Those are the real TF2 moments.
[Missing Gimmick Name]: Have an engineer put a level 3 in an extremely dumb, aggressive, open spot, and have two pybros, a fists of steel heavy (for tanking damage), and a backup engie with the gunslinger try to keep it alive. (for example, putting the sentry right in the middle of upward second point on offense)
Call it the Alamo
The "I know some people".
"The Unbreakable Stand"
Tower Offense
Team fortress 3
A personal favorite of mine is equpping the holiday punch, making someone laugh, and then burning them to death with the huo long heater's spinup.
3:10 this is the moment where popular TF2 UA-camr Octo became the G-Man
The fire hydra: 4(or more) pyros running at the enemy directly from the front while spamming the dragon’s fury.
Hydras are often depicted with 3 heads so it's fine if you ain't got no 4 friends
@@chippler5822 Cut off one...
To add to the idea, send only 1 pyro at first, if he dies, send 2 and you know the rest.
@@tropicalbytsanity7845 oh, like in Hercules where he kills one and two more pop out.
@@StrawbeeKat and two more grow back
Mini-crit Atomizer on airborne: 5 damage more than stock
Octo: "it's free real estate"
“H2O is one part air”
Hydrogen: Am I a joke to you?
one part air, two parts air
conclusion: water = air
@@bloodakoos well, air is mostly water vapour so you should say that air is water.
@@ianthomas5082 air is not mostly water vapour
@@ianthomas5082 "mostly"
What even is this argument
for some reason I imagine piranha scouts as the stock scout with an atomizer completely silent no noise coming out of their mouth with an unchanging dead stare as their emotion on their face
Gimmick idea: a squad of ninjaneers that all teleport behind enemy lines at the same time using the eureka effect and cause some good old fashioned havoc.
I like it, but you might as well have just 1 ninja. Once a teleported is placed, adding an entrance produces a stronger effect.
I remember that one time i decided to play 2fort as demoknight. I went through the sewers, and to my utter horror, a swarm of like 5 piranha scouts were in the water, and i was absolutely murdered. I went through the sewers again, and this time the horde chased me up the stairs into the base. I had the half-zatoichi, so you can imagine what happens next (i brutally slaughtered them all)
How about a linear formation of pyros using flareguns? Like 18th century warfare, each shot may not be very accurate or effective, but massed fire could obliterate single targets or deny a whole area to the other team. Sick video btw
An entire team of Pyros only using the Scorch Shot sounds horrifying. I like it!
I've wanted to get some friends together and do this with the classic for a while.
Bonus points if you use Manmelter for the infinite spam :D
I'd call this a stretch for a gimmick, but imagine a bunch of Holiday Punch Heavies making people laugh and then immediately annihilating them with the Panic Attack (because faster switch speed and whatnot). In other words, this would be named "Panic Induced Laughter."
Extremely simple: Short Stop swarm, a swarm of mid-range speedsters that compensate for their lack of damage with sheer numbers, basically roaming as a group and immediately killing all they see via balanced range.
I don't even think this is a gimmick.
No shooting allowed, just use the pushing function. Noone on double cross will be safe
That's actual team composition that's going to win the game
Gimmick Idea: Everyone disguises as someone on their team, only to reveal they were gunspies all along and proceed to spam bullets
gimmick: the pyro gardener. use the jetpack to propel yourself towards the enemy and then kill them with the backscratcher. on crits, it deals 244 damage which is enough to kill anyone but a heavy. when it does not crit you can usually hide behind a corner and when the enemy runs after you attack them from an unexpected angle.
Market gardener, but you can reflect (Degreaser) while you wait for opportunity.
"The Boss Sends His Regards": You (and some friendly spies) all equip the cloakndagger, spycicle, and the ambassador to target one (and only one) player on the opposing team. The team of spies wait cloaked at enemy spawn for the designated target to leave spawn. Continue following while cloaked as necessary, and when the time is right all of you uncloak and unleash a rain of headshots on the target ala mafia drive-by style. Ideally, all the spies taunt immediately after the successful kill. Repeat until the target leaves the server.
This is just the sequel to Annoying Spies
taunt then killbind
Amazing intro for gimmick minis, I can see this really boosting you into the big man subscriber world.
the editing, the jokes, the bits, the humor it all fits perfectly. u earn a sub
A part of me was expecting you guys to use the Boston Basher. Y’know, for that bleed damage? Piranhas can definitely make you bleed!
Throw Guillotines.
Use boston basher and the cleavers
@@blizzard2508-k7n the guillotine cant be thrown underwater
@@Jun.Suzuki f
Can it at least go from above to below? The scout can easily jump out.
that transition at 5:39 was so sweet
The Bonk Squad: A team of Scouts use the "Bonk" drink to run past enemy lines towards a cliff while trying to get enemies to follow them. Once the Bonk runs out the Scouts use the force of nature to knock enemies off the cliff.
In that case, you on the soldier with a market gardener and have become a hammerhead soldier.
2:16 this should be your next gimmick, the "MustSpinSpy", constantly running around the battlements of 2fort with other spies, failing backstabs and dying
My friends and I call that the raptor pack.
No real gimmick, just us ganging up on people with knives.
now we need like 8-10 piranha scouts camping the water
Here is a stupid one: Short circuit to "protect" enemy buildings from receiving health from the rescue ranger. Can be also paired with a funny building weapon such as the Loch n Load or the Homewrecker for maximum bullying.
damn this isnt a gimmick this is a legit tactic very good
so ive been a fan of your stuff for a few months now. but this video has brought your editing and script writing skills to a whole new level
step 1: equip the disciplinary action
step 2: have a friend go melee heavy
step 3: whip
step 4: win game
Can confirm, this works
The concheror would help too
Where funny
@@leonardo9259 fist collide with man, man die
@@Dingodang you can do that without the whip
Step one: equip man melter
Step two: have buddy equip cow mangler
Step three: have him use charge shot on himself and extinguish him with man melter
Step four: welcome to crit city, population: you
1 soldier rocket jumps in, 3 quick fix medics are attached to him and rain death from above with their Blutsagers
DUDE I WAS GOIN TO SAY THAT AHHH
This actually has potential, but it needs a few small tweaks.
What if, instead of a rocket-jumping Soldier, you use a Stickybomb Demo. The power of multiple explosions at once will CATAPULT Medics across the map. From there, I see 2 potential options:
1. a literal rain of needles from the Medics' syringe guns, or
2. the Solemn Vow. Use its ability to see enemy health to zero in on whichever enemy is most vulnerable, then bludgeon them to death. Repeat until all Medics die or the Demo calls for a Medic, which is code for 'I planted 2 more Stickies so we can escape.'
Bonus points if the Solemn Vow Medics all have metal helmets, so it's like they're catapulting themselves at the enemy team and killing them with orbital headbutt attacks.
I'm late but I've got a gimmick
play sniper, but you sneak into the enemy base and snipe from the enemy battlements, no one thinks to take cover from their own team's sniper spot
mans is so in-role he laughs like a scout too 4:00
Thanks for teaching me how to say Kenneth in english for the first time, i can now create a nightmare for my cousin with just his name, this is gonna be great :D
2nd, you were blessed with another subscriber cuss this was hilariously funny and i enjoyed it, + the 5:25 i never seen such edits before so i was genuinely impessed with the context of the video with uniquity, on that note however ""TF2 servers are now cursed with Scopirana""
This going to be the deffentition of a new community in tf2 being born, the # - Scopirana
Octo has blessed us with his chad energy yet again
Holy CRAP I love the little jingle for the Gimmick Minis transition! It reminds me so much of early 2000's kid science video tapes! God I feel old...
The flaming swarm:
This requires one pyro with the scorch shot/detonator and at least 2 pyros with the dragons fury.
The scorch shot pyro "marks" a target, and the other dragons fury pyros attack the target, taking advantage of the increased damage on burning players
I have an idea for a gimmick, I call it “The Panzer VIII Muas (but in TF2).” Alternative names would be the “Whambulance of doom” and “Kira Yoshikages death (sorry if this spoiled any Jojo fans).”This would work by having a quick fix medic on a baby face scout in capture the flag. The problem with the baby face is your incredibly fast so no one can catch up to you and you have pitiful damage. The medic has the quick fix to stay with the scout as it will stay with the recipient so instead of doing damage with the scout, the medic is the main damage dealer. Thus the name Panzer VII Maus, it was the fastest German tank in WW2. Tank do big damage, Medic is German and do big damage, he is also fast with scout and now you hopefully have a semi reliable way of dealing damage with the Babyface scout.
Edit: apparently this works with most mediguns
basically, any medi gun now does this
I got a gimmick for you : Thermal Thruster on Suijin.
The Thermal Thruster push ennemies around when you land next to them , it sort of act like a mini airblast but only on other players. But for some reason this knockback produced by the jetpack add up with the knockback produced by the airblast.
And the result are quite impressive , Heavies litteraly start to fly if you knock them with both the airblast and the knockback of the jetpack.
So go nuts on maps with deadly pits like Suijin or Upward
could it somehow work in the last point of mountain lab?
That's always my go to place to push people off
More ocean themed gimmicks for all other classes, or as I like to call it "Sea Fortress 2"
Medic Shrimp: Help the other ocean critters with the quick-fix, even if it cost you your life in which case use the vita-saw to retain uber
Flying Demofish: use the base jumper and the sticky jumper to fly until prey falls in the water, at that point swoop in with the Persian Persuader because pirate
Hermit Soldier: use the Concheror and stay mainly in one spot. if anyone comes too close to your territory then melee them
Heavy Whale: cause other fish to be as slow as you by using Natascha and run Dalokohs Bar for health (or the fishcake if you have it)
Engineer eel: electrify anyone who comes too close to your territory by running the Pompson 6000 and Short Circuit, No melee, No building except for dispenser's
Sniper Ray: Hide in the water while using the Cozy Camper, when someone gets REALLY close to you hit them with the Tribalman's Shiv and run
Octo-Spy: Cloak an disguise using Your Eternal Reward to blend in with the environment and shoot with the Enforcer due to it's disguise bonus
The engineels could use dispensers to stay underwater for longer without drowning and to keep their short circuits stocked up
@@badideagenerator2315 YES
the "moving a sofa" heavies; two heavies with the brass beast equipped, staring at eachother while revved up.
you will never be stabbed again because your heavy partner has got your BACK
Wheres the funny
The funny is that its a jerma and star bit
I love your work so much! The character, charm, charisma, and pizzazz these videos have is insane. They ooze entertainment and comedy in a unique and memorable style. Thank you very much for enduring all the times you died and had to start over just for the sake of a gimmick video, really appreciate the effort.
Thanks for those kind words friend, appreciate ya back
Octo really went sicko mode on the editing this time, god damn this looks amazing
Idea for a gimmick: Euthanasia Medic
medic with the solemn vow, the overdose and the quik fix.
The solemn vow allows for you to locate easy kills
The overdose gives you the mobility needed to chase down enemies
The quick fix allows you to take full advantage of the overdose speed boost
Play medic as a person who plays medic would normally play medic (if such beings even exist) up until you see an enemy on low health.
Upon seeing this enemy, go out of your way to exterminate them with your overdose.
Once the enemy is dead, return to whatever you were doing beforehand as if nothing happened.
The incoming missile:sticky jumper + caber (works best when tactically swarming the enemy with big bombs that go boom and blast them into bite sized bits)
V2 rocket
@@something3530 rocket but scottish
While flying, unload grenades for complete saturation.
@@blizzard2508-k7n or use the loose Cannon for more distance
@@something3530 I think the sticky jumper goes far enough xd
Oh my god I cant believe you used the underwater level Crash Bandicoot music, so nostalgic but also SCARY AAA
flying engineers strategy:
Step 1: equip any wrench (prefferably the jag) and the wrangler
Step 2: Shoot your feet with the sentry rocket with the wrangler and FLY
Step 3: Multiply by 3 and assimilate a G.G.S. of flying engineers!!!
Used the Rescue Ranger so you can summon 3 sentries around the enemy... That sounds terrifying if people don't notice much.
For the default strat, Widowmaker makes full use of the surprise with continuous firing. You also have less health, so some might prefer the Panic Attack.
The clone swarm spys disguise as one class and charge the person they're disguised as
Gimmick potential: market gardener still crits in the watergate beam if you rocketjump into it without touching the water.
0:12 in binomial nomeclature of species the second name has to start with an lowercase letter only the genus starts with caps
6 Scout's hitting me with a bat in water is what I imagine hell is like
Thay will extinct quickly because of hitreg. Lone pyro-sharks survived because there is no one to mess his hitreg.
Just want you to know I'm pausing Spider-man 3 (with Tobey Maguire) to watch this
dang
3:11 gman?
Fact: you don't necessarily need to be under the water to be considered "wet". So as long as you keep yourself in contact with water (like stay above a slop) they can CRIT you.
Or standing in a puddle. Or being doused in Jarate or Mad Milk. Or having been submerged in the last 5 sec or so...visible by the droplets falling from the character's body.
Sun on a stick scout rush with pyro call that the grill flippers
3 soldier banners. In your stream you said it isn't a gimmick because it's overpowered, but I still want to see it.
Great gimmick video! I love how the Gimmick Goon Squad was fully invested in the gimmick this time!
gotta love how this only does 5 more damage than stock
All we need now is fat piranha scouts, have the whole group using the warrior spirit and apocafists
the atomizer needs a buff that makes the mini crits matter when, y'know, your not using a gimmick
Caber Gardeners:
Use Loose Cannon, Chargin’ Targe or Splendid Screen and the Ulapool Caber.
Use the Loose Cannon to cannon-jump high into the air and then charge in flight with your caber out. Your goal is then to land on someone and hit them with the crit boosted caber. You’ll die on the spot, but so will they
Just found this channel and am loving this editing style, very glad it got recommended to me
1:20 A revision to the thesis, if I may, Professor Octo: hydrogen is also a part of air.
one of the best tf2 vids ive ever watched. getting flashbacks to old jerma and ster vids. patrick bateman impressive
5:55 this frame is cursed as f
Hey I'm pretty sure I pirahna scouted with you guys for a bit! It was very fun lol
I have a heavy gimmick concept, I call it the "Reavy" and basically you play the heavy but you must always have your mini gun reved up no matter what,
Trying to capture the intel?
Have your gun reved.
Trying to push the cart?
Have your gun reved.
Waiting for your goons in the respawn room?
Have your gun reved.
And remember to shoot anything that moves (including team members)
(Edit) I forgot to mention that you are also supposed to travel in a lines if you are doing this gimmick with several people (although this is not required) but you have to travel in groups at least.
The Constant Fire Squad.
Oh my god You did my idea! I was the one who suggested this so long ago and named it!
I found this playing on CP_Well summer of last year and started spreading the good word
A gimmik I saw a while back in one of my ranked games was two heavies with natashas to take advantage of slows while everyone else had high damage projectiles like the huntsman and the direct hit. Multiple natashas are ass tho
I made a comment about a "Gimmick Gang," a group of gimmickers centered around meshing multiple gimmicks together (more damage on fire and airborne, mostly). While not the same as your instance, I do want to see a majority of a team gimmick together across classes.
Gimmick idea:
B.A.S.E Jumper, Scottish Resistance, and Pain Train on Demoman. EXTREME area denial and quick capture on points.
0:40 i just started watching it and i know from this clip that this video gonna be good
The general reason why you get mini-crits is because (i would assume, as this is the most common method) the game simply checks if you are touching the ground, and if you aren't, then you count as "airborn." The reason why the mini-crits go away after touching the bottom is because the game sets your state to "grounded" again, and presumably valve put a check to make sure that, when starting in water, you don't become airborn again until leaving the water.
8:53 lazypurple
And just when the world needed him the most...he returned
I would say the minicrit makes this gimmick better because of the knockback which makes them fly into the air for easier dmg
I think that’s the most cursed scout that I’ve seen yet. I love it.
0:53 That's what she said
Dude what! The editing is top notch!
0:24
💦wHeT💦
I love the format of hyperfixating on a specific gimmick like this
3:04 I fucking love the BBC watermark lmao
A more defensive gimmick. The firewall! Keep your computer (intelligence/other objective/even a dispenser) safe from pesky hackers, bots, or the other colored team! Get behind a dispenser and spam the absolute fuck outta the scorch shot down a choke point! The idea being to become a knock back wall… and if you don’t like fire? Well the loose cannon works too! You will basically be knocking enemies out of line of sight so they can’t hurt you!
Mercafee can be bought and used for 9.99 octocoin a month!
4:15 die attack*
Kritz medic + stock revolver spy = funny
i actually shat myself at 11:40 as my name is actually kenneth
Everyone else be like: PIRANHA SCOUTS DONT GO IN THE WATER THERES 4 PIRANHA SCOUTS IN THE WATER
Pyroshark jumpscare 6:39
Dudee... The editing here is so good.