I have no idea why but the "Welcome Oblivion" voiceline from Riku-Ansem always gives me chills. Such an iconic KH1 fight and this just made it all the more amazing.
@@monokomomo4977 fr this these boss battles in Hollow Bastion made me go back to Olympus to grind for levels and by the end of the game I blitz through the final few bosses thinking they would be harder
"Forget it! There's no way you're getting Kairi's heart!" The two warriors then took a moment to eat the shrinking cake from Alice in Wonderland before they started killing each other with giant keys.
KH1 is so god damn amazing, it deserves so much more love in the series. These KH3 mods of KH1 fights are beautiful homages. It’s especially thoughtful to include the cutscene right before and right after the fight. Iconic in every possible way
It's definitely great, but it's rough around the edges. Completely understandable - it WAS the first. Hard to nail everything just right. KH 1 with a modern functional guard and dodge roll like in here would be worlds better.
this brings back so many great memories. easily the best fight of KH1! and what a love story between Sora and Kairi - Sora literally cut his own heart out so Kairi can live. if that's not true love, I don't know what is.
Only that it really wasn't clear what was happening because of the way KH's lore mumbo jumbo explains things. Hell, I didn't even know that meant "ohhhh he so he dies?" 🤔 so it really loses people on the uhhh supposed-to-be-emotional shit
...it's so weird not hearing ONE MORE. But I guess open your heart to darkness works too.. I seriously hope somebody makes a Billy Zane voice pack soon, with some of ansems old attacks
This is clearlly the best Sora KH1 battle quote mod. Mostly because this is the only one who don't have quotes when Sora jump or dodge (like original Sora in KH1) Just a wonderful gameplay quoy ❤️
Good stuff. Even though this wasn't at Level 1, I'm impressed. I agree that this is one of the crazier data fights, so even I had to find a method to make it not so crazy. Keep up the good work 👍
This Sora modded moveset is as smooth as butter, looks incredibly fun and technical at the same time. Dude should work as a animator designer for KH4 for real.
Just imagine if Kingdom Hearts 1 had drive forms or Formchanges and keyblade transformations like KH2 and KH3 had… Kingdom Hearts 1 was a game ahead of it’s time because even back in 2002 it was a fantastic action packed game unlike any other PlayStation game but mods are the best thing that ever happened to kingdom hearts… In between new kingdom hearts it gives us a new game inside of the same game if you get what I’m saying… So it gives us room to move around a little bit and have fun with new and refreshing additions rather than playing the same old game time and time again…
While this obviously looks stunning, i feel like some of the moves shouldnt connect. Was it intentional that Soras hitbox on most moves is bigger than the animation would suggest?
really cool, just, not trying to copy and all but how can i battle (in a sense, be i guess) like you at the game? kinda cheese saying it like this, but how can i be a keyblade master in the game? im pretty average i would say, so i want to improve and doing data battles without damage while at the same time being cool asf, thanks for answering
It's kinda hard for me to explain since it's just muscle memory at this point but I'll try. I mostly practiced the bosses back on the ps4 version at level 99 in my free time and that carried over to here. Once I was able to no damage my favorite data fights at that level, I used a level 50 save to recognize even more of their patterns and get used to longer fights. All in all, it's just loads of practice and recognition!
@@quoy4 i see, so in a sense what you’re saying is, just fight a lot against them (in this situation data battles) until you learn their moves when to guard etc.. I see, thanks a lot man, really appreciated
Nah, it's just that most moveset mods are kinda busted. KH1 Sora was nowhere near as fast as this. They just grabbed the animations and cranked it up tenfold for cool factor, you can even see the moves hitting despite the animation not connecting at times.
One thing I noticed about a lot of these games is, they have artificial difficulty like a mf and to me when I see that, it’s clear sign of the developer’s not having confidence in the game or admitting the players are too good like I want to sit there and spam moves unlimited aaaaaaaaaaallllllllllllllllll day with out never running out of power and have armor on all my shit unless you hit me just in time honestly it’s all starting to get annoying. The only games I know that don’t have this type of shit are some ninja games and viewtiful joe as when you fight other joe you can do all the same things he can and his shit don’t last for ever
@@laststrike4411 I mentioned it in my earlier comment that in particular kingdom hearts, they sit there spamming moves over and over and over and over and over and over and over again because what ever they are using to activate them moves is unlimited and them take your character sora you can’t use magic unlimited you use fire 3 4 times then you have to wait for your magic to replenish and on top of that we don’t have armor when we attack like if we get attacked and the attack connects sora flinches but if you do the same to what ever boss you fight they will power through it unless you hit them at the right time. All that is to make the fight more difficult aka artificial difficulty
@@ericblackwell70 lol what? The default is not "equal resources" on both sides. Hell, even if we gave the computer equal characters it won't experience mental fatigue or have memories of previous fights like you. Is that artificial difficulty/handicapping? The challange of kh has always been "avoid attack damage and attack enemies when they are vulnerable." Designing bosses with shorter windows and spammy attacks is not artificial difficulty, it's literally execution of the hack and slash genre and specifically kh. Sometimes and more often recently they've been poorly designed but it isn't artificial difficulty.
@@RedCornix yea it is, giving the computer moves I can’t do and unlimited anything is artificial difficulty idgaf what the computer remember from previous fights, they sure remember all my moves and know when to attack so again it is what it is
@@ericblackwell70 how are you this dumb? Seriously, i'm just impressed at this point. You've literally defined all game design outside of non-superboss fighting games as "artificial difficulty."
NOTE: I DON'T MAKE MODS. I SHOWCASE THE GAMEPLAY AND TRY TO COMBINE MODS AND CUTSCENES TOGETHER.
0:00 Intro
2:21 KH3 Fight
5:30 Ending
Sora vs ansem/riku 🎮 ⚔️
I have no idea why but the "Welcome Oblivion" voiceline from Riku-Ansem always gives me chills. Such an iconic KH1 fight and this just made it all the more amazing.
cause we are forever cursed to remember the pain this fight caused us when we first played it back then
@@monokomomo4977 fr this these boss battles in Hollow Bastion made me go back to Olympus to grind for levels and by the end of the game I blitz through the final few bosses thinking they would be harder
Me too it’s something I always remembered from when I played it as a kid lol
The line always hit, he sounds so desperate and excited it scares you for whats to come
For some reason, this reminds me of that meme with ultra-realistic smash bros fanart that says "This is what graphics will look like in 2013" 😂
Playing KH1 on PS2 for the first time as a kid This fight took me so long to win I pretty much memorized this cutscene
Yeah, same. Didn't have cutscene skipping when I first played
"Forget it! There's no way you're getting Kairi's heart!"
The two warriors then took a moment to eat the shrinking cake from Alice in Wonderland before they started killing each other with giant keys.
It’s kinda like a omega stage like in Smash bros.
KH1 is so god damn amazing, it deserves so much more love in the series. These KH3 mods of KH1 fights are beautiful homages. It’s especially thoughtful to include the cutscene right before and right after the fight. Iconic in every possible way
It's definitely great, but it's rough around the edges. Completely understandable - it WAS the first. Hard to nail everything just right. KH 1 with a modern functional guard and dodge roll like in here would be worlds better.
this brings back so many great memories. easily the best fight of KH1! and what a love story between Sora and Kairi - Sora literally cut his own heart out so Kairi can live. if that's not true love, I don't know what is.
The first time I ever cried in a video game 😭💜🎮
Only that it really wasn't clear what was happening because of the way KH's lore mumbo jumbo explains things. Hell, I didn't even know that meant "ohhhh he so he dies?" 🤔 so it really loses people on the uhhh supposed-to-be-emotional shit
@@shirayom tbf it's a kids game lol. most kids won't really understand the true meaning of the whole Sora-Kairi relationship until they're older
it's like all three of them are best friends or something
...it's so weird not hearing ONE MORE.
But I guess open your heart to darkness works too..
I seriously hope somebody makes a Billy Zane voice pack soon, with some of ansems old attacks
This is clearlly the best Sora KH1 battle quote mod. Mostly because this is the only one who don't have quotes when Sora jump or dodge (like original Sora in KH1)
Just a wonderful gameplay quoy ❤️
3:59 Did Sora do a ripple drive then throwed the keyblade into the air so the keyblade can do a second higher ripple drive?
THATS COOL AS HELL
Reminds me of clouds omnislash v5 from Dissidia 012
You’re goddamn right he did, Ripple Drive was always my favorite ability and the sole reason to pick magic at the start
That was incredible
@@Kizzainpleh I thought that just explodes once?
It's from a mod made by Trueblade Seeker that overhauls some of Second Form's combo modifiers and finishers
I would love a kh 1 remake. I think it will be so cool and epic. It can also make Atlantica a good world with good swiming mechanics lol
Anything would be better than KH II Atlantica. God, what a miracle the mute button is.
Oh strike raid, how I’ve missed you
Watching this made me realize how much KH aerial combat has changed. It used to be non-existent in the first game and now it's god tier
Ya know, I said I was looking forward to seeing you destroy Riku.
You didn't disappoint! Lovely fight, man!
Good stuff. Even though this wasn't at Level 1, I'm impressed. I agree that this is one of the crazier data fights, so even I had to find a method to make it not so crazy. Keep up the good work 👍
Watching this makes me want a KH1 remake so bad! 🔥🔥🔥
I would love to see rage Sora take place of shadow heartless sora and have him battle other heartless while protecting his friends
Always so enjoyable to watch, reminds me of what I remember the fights were like as a kid.
I can't believe they finally gave Sora his very own Moveset,
I've always thought it would be cool to play as Sora.
It s been a while since i saw these cutscenes from KH1. And you got the moves, man! Such a dynamic, simple and clean(wink wink) way to fight!
Yoo, those cutscene transitions were smooth as butter; but not nearly as smooth as the fight itself! Good job!
Goofy getting locked out by the barrier is still hilarious 😆 🤣
Fav part was when he whipped out strike raid at the end, so much cooler than the default stun impact for second form
This exactly how I remembered it on PS2 I wish they could remaster all their games KH3 style
This is so good, and Sora is not even weirdly taller than dark riku.
First of all, absolutely stunning. It's just amazing tbh, but also you have smoother keyblade changing correct?
These videos are the reason why I want a KH1 remake.
Missed the 3 in the title and was very shocked once the cutscene ended
WE MEET AGAIN 2 AND A HALF MINUTE UNSKIPPABLE CUTSCENE. THERE'S NO WAY YOU'RE TAKING KAIRI'S HAHRHT.
I love everything about this more than I know how to describe
Seeing all these Kingdom Hearts Battles with Unreal Engine 4 graphics makes me want a remake of KH1, CoM, and KH2.
Very well done! That’s awesome!
5:12 Riku tries to assert dominance.
1:22 always brings a chuckle 😂
This was satisfying to watch
Did Riku say "little bitch" at 2:43? lol
Grat stuff, keeping the entire intro for the ultimate KH1 experiencie was a nice touch
HAHAHAAAAA nah he said "you're finished" but I can totally hear it when I try to
I always thought one of Riku's quotes was "Heal Bitch!"
@@Jw87563 people always used to say it was “heal bitch” when I was younger 😂😂😂
To be fair, back in 2002, when you're like 8 playing this for the first time, this is what that shit *felt* like lol
I like it how the area ia like 2x larger cuz I remembered that back in KH1 its awfully small thus not much area to move around
*Chef's kiss*
Unreal how amazing this looks
Wow this looks great
man really knows hes combos like dame!!!!!
This proves that a KH 1 Remake can work
I Love this so damn much 😍
Finally the riku ansem voice
KH1 Sora popping Shotlocks and Formchanges is kinda blursed ngl
these are the kinds of data battle we should have gotten
Honestly incredible
If they ever make a kingdom hearts 1.5 plus 2.5 remake this is what it should look like
THATS SOOOOOO COOOOOOOOOL!!!!
map installing in kh3 is so good fans can probably mod entire remakes of all the games in 3s engine
This is what it looks like when a classic card gets a reprint for the modern meta.
I would love a KH1 remake that looks like this.
Awesome showcase. 👍
This Sora modded moveset is as smooth as butter, looks incredibly fun and technical at the same time. Dude should work as a animator designer for KH4 for real.
God Bless Y’all🙏🏽 Spread the Gospel🙌🏽
damn thx for this
Sora is too cool to combo like this lol he needs to be more grounded like in the OG KH1
That is so fucking sick
Them floating like super Saiyan compared to the mostly ground original.
Still love kh3 combat tho
Sora's moveset is so cool here
And as kids, this is what we saw originally
3:45 epic
those air combos were insane!!!!! 🤣
Jeez, if Sora was as mobile as he is in KH3, I don't think any of the bosses could handle him lol
This fight was so hard
this is how a remake should look like alongside critical
I can’t get over how tiny they are compared to the walls 😂
Just imagine if Kingdom Hearts 1 had drive forms or Formchanges and keyblade transformations like KH2 and KH3 had… Kingdom Hearts 1 was a game ahead of it’s time because even back in 2002 it was a fantastic action packed game unlike any other PlayStation game but mods are the best thing that ever happened to kingdom hearts… In between new kingdom hearts it gives us a new game inside of the same game if you get what I’m saying… So it gives us room to move around a little bit and have fun with new and refreshing additions rather than playing the same old game time and time again…
if rechain of memory's never happened
7:30 and then,Roxas was about to be created.
While this obviously looks stunning, i feel like some of the moves shouldnt connect. Was it intentional that Soras hitbox on most moves is bigger than the animation would suggest?
Maybe they were going for a cartoonish style battle?
In this reality, my boy has mastered the keyblade early.
Lore accurate sora
really cool, just, not trying to copy and all but how can i battle (in a sense, be i guess) like you at the game? kinda cheese saying it like this, but how can i be a keyblade master in the game? im pretty average i would say, so i want to improve and doing data battles without damage while at the same time being cool asf, thanks for answering
It's kinda hard for me to explain since it's just muscle memory at this point but I'll try. I mostly practiced the bosses back on the ps4 version at level 99 in my free time and that carried over to here. Once I was able to no damage my favorite data fights at that level, I used a level 50 save to recognize even more of their patterns and get used to longer fights. All in all, it's just loads of practice and recognition!
@@quoy4 i see, so in a sense what you’re saying is, just fight a lot against them (in this situation data battles) until you learn their moves when to guard etc.. I see, thanks a lot man, really appreciated
They should be keyblade masters already
Is it me or the KH1 move set just looks and plays better then the newer KH games?
Nah, it's just that most moveset mods are kinda busted.
KH1 Sora was nowhere near as fast as this. They just grabbed the animations and cranked it up tenfold for cool factor, you can even see the moves hitting despite the animation not connecting at times.
looks like KH1 got Remastered ver.
how 8-year-old me thought an hd remaster of kh1 would be like:
Kairi... Kairi's inside me?
Is the arena mod already released? I want to download it. It is also the voice mod I am interested in
kh1 and parts -> kh3 done in unreal engine.... would be amazing...
This is how we all saw the fight as kids.
I was never able to beat him as a kid /.\
imagine if this version of sora was in ultimate
Riku calls Sora a "bitch" lmao 3:43
3:30 lmao why are soras hit boxes so stupid large?
2:43 did Riku just said “here u bitch”?
I miss the physics from KH1 so much. KH2 was probably even better Way too much floatiness imo in KH3.
You know what's cool? Remakes of 1 and 2. That's sale Square Enix.
I will never understand why the didn't bring Ansem's voice actor back. He's so much better.
Hell, why was the dub so shit after 1?
For some reason Ansem Riku sounds like an AI voice to me 😅
WYM This is how the game looked when i was 5
What is all that Riku says? Cause, I swear I heard him say "Heal bitch!"
Imagine remaking kh1 in kh3
This kinda isnt KH1 Soras Moveset
One thing I noticed about a lot of these games is, they have artificial difficulty like a mf and to me when I see that, it’s clear sign of the developer’s not having confidence in the game or admitting the players are too good like I want to sit there and spam moves unlimited aaaaaaaaaaallllllllllllllllll day with out never running out of power and have armor on all my shit unless you hit me just in time honestly it’s all starting to get annoying. The only games I know that don’t have this type of shit are some ninja games and viewtiful joe as when you fight other joe you can do all the same things he can and his shit don’t last for ever
What do you mean about artificial difficulty?
@@laststrike4411 I mentioned it in my earlier comment that in particular kingdom hearts, they sit there spamming moves over and over and over and over and over and over and over again because what ever they are using to activate them moves is unlimited and them take your character sora you can’t use magic unlimited you use fire 3 4 times then you have to wait for your magic to replenish and on top of that we don’t have armor when we attack like if we get attacked and the attack connects sora flinches but if you do the same to what ever boss you fight they will power through it unless you hit them at the right time. All that is to make the fight more difficult aka artificial difficulty
@@ericblackwell70 lol what?
The default is not "equal resources" on both sides. Hell, even if we gave the computer equal characters it won't experience mental fatigue or have memories of previous fights like you. Is that artificial difficulty/handicapping?
The challange of kh has always been "avoid attack damage and attack enemies when they are vulnerable." Designing bosses with shorter windows and spammy attacks is not artificial difficulty, it's literally execution of the hack and slash genre and specifically kh. Sometimes and more often recently they've been poorly designed but it isn't artificial difficulty.
@@RedCornix yea it is, giving the computer moves I can’t do and unlimited anything is artificial difficulty idgaf what the computer remember from previous fights, they sure remember all my moves and know when to attack so again it is what it is
@@ericblackwell70 how are you this dumb? Seriously, i'm just impressed at this point.
You've literally defined all game design outside of non-superboss fighting games as "artificial difficulty."
What is this kh1 remake😂
man why did kh3 have to suck lol at least the data battles were good
Wrong game