"Both of us understand my drawback very well" Actually I'm not sure EITHER of you understood your drawback very well, he had you dead to rights by just taking a pawn with his queen super early.
It's so weird that the last challenge should be an instant loss, but no opponent seems to understand it. After 2. Qh5, Simp already lost. Because all the opponent has to do is take the h-pawn in the next move and they have more pieces on the rim. But for some reason they don't seem to get that.
The challenge is unclear on if it is instant or at the beginning or end of a player's turn. If it's at the end of Simp's turn, then no it's not a win for white it's a blunder of a queen, and maybe the opponent already knew that?
@@Filly437 While that might be true, the opponent definitely didn't know because they were playing knight to the rim, probably assuming this would win them the game, not understanding that rim is all four sides for this challenge. But even if you feared that this might be a queen blunder, the first thing to do would be to activate the bishops so that they can target rim pieces, using center pawns to create advantages as Simp can not freely move his pieces to the center etc. For this challenge, Simp should always be in the defense, especially as black, but no one seems to be able to use their pieces to put on pressure.
i don't think it was a blunder. i think your opponent just saw an opportunity to get rid of their drawback early in a way that you would definitely take
Scorched earth is by far the hardest drawback, not only is your king *de-facto* paralyzed unless you let your opponent eat the material in front of him, but even if you do by the time that can happen you've probably still paralyzed him by moving the rest of the material, not to mention that your options decrease as you play, after move 30 or so it's practically unplayable and you're very likely to lose by attrition or by simply having no more legal moves. Unlike haunted you can't really control it either, you're *forced* to move every turn so your real-estate reduces every turn whether you like it or not.
That challenge was almost impossible, but there was one that was actually impossible when the opponent knew, it was a few videos back. It was something like: You must capture in the following sequence: pawn, knight, bishop, rook, queen and king theres literally nothing he can do against the opponents queen
There was also one that disallowed capturing with any material that the opponent did not take with (e.g. cannot capture with queen until the opponent also captured something with their queen). Since the opponent knew the drawback, and since Drawback Chess requires capturing the king instead of just checkmating, it made winning physically impossible so long as the opponent refused to capture.
Well yeah, a lot of challenges are extra hard if you reveal them (up to and including being impossible, depending on how sportsmanlike your opponent chooses to be). Just chuck your queen at their kingside, they can't capture anything you have so they lose by default. But scorched earth is uniquely awful in that it's hard as nails whether you reveal or not.
Scorched earth is bad, but on the website there are MUCH worse. In the glossary you can rank by difficulty, i.e. how often the playerbase wins with it. 1. Hand and Brainless: Must move a specific piece type, re-randomized every move - Diabolically impossible, I played with this once and got like a 4 move loss because it forced me to checkmate myself 2. Taking Turns: All of your piece types have to have moved an amount of times that are within 1 of each other (if you can't move a less-used piece type, you lose) - Absolutely nuts. If you lose both bishops, or both knights, or both rooks, or your queen, you auto-lose. And your set of moves is extremely limited. I miraculously got a win with this but as with a lot of the harder drawbacks it's only possible if your opponent plays passively. 3. Deer in the Headlights: You can't move pieces under attack - Almost every recapture is impossible. Their queen is only killable with knights. 4. Noble Steed: Your non-Knight pieces can only move if they're adjacent to one of your knights - If you play the wrong opening, you instantly lose. You have to develop your knights, then move your center pawns, then un-develop your knights so that you can move your pieces, then re-develop your knights so that you can do anything (fianchetto-ing is a trap imo). Knightmare. 5. Cowardly: When your opponent captures, you must move backwards (or lose) - Idk how this isn't #2 tbh. You can almost never recapture, and every time you make a trade you have to waste a move. For reference, scorched earth is #32 on this list. So yeah, the website has a lot of creative ways to kneecap your ability to play. It is really satisfying to win with a top tenner and it shows your opponent had an easy nearly irrelevant drawback. Also the difficulty of these obviously changes when you reveal drawback, but a lot are instant losses if your opponent has half a brain.
Tip about Edgelord drawback: - If your opponent opens with e4 (as in this video), DON'T respond like Simp did because he'd lose to Qxh7 (or Qxh6 if 2. Qh5 h6). To counter this, go g6 to attack h7 preemptively. You're pretty much always on the defensive until your opponent messes up. - If black has Edgelord, white can always win in 4 turns by going for Qa4: 1. c4 b5 (white threatens Qa4 leading to inevitable loss of black's A pawn, black responds by preventing it for 1 turn), 2. xb5 ..., 3. Qa4 ..., 4. white takes black's closest piece on A-file (A-pawn, knight, queen, or bishop). I'm sure there's probably a similar line for black to win if white has Edgelord, but it takes more than 4 turns. - In order to get a piece out of the rim safely, you need to either have 2 more pieces on the rim than your opponent or your opponent needs to have no piece which can go from non-rim to the rim. This is why Edgelord sucks. Your opponent can bring out and use their queen off the rim while you can't bring out any piece off the rim nor in the way of the queen as the queen can simply jump to the rim or take a rim piece, causing them to immediately have 1 more piece on the rim. I propose Edgelord should only count non-pawn pieces on the rim.
Fun fact: a discovered check is conventionally defined as a check that is given by one piece when another piece moves out of its way. Arguably, a piece being captured and removed from the board does not count as it moving. So if a pawn gets captured en passant and thereby stops blocking another piece's line of sight, allowing that piece to give check, then this must some rare, special type of check in its own category. Personally, I prefer to call this the yoink-I-took-your-cover-away check.
The first drawback is like Lame Duck, but infinitely worse. I do appreciate the full expression of testosterone the game had, and wonder if the game is smart enough to register stalemate if there's no available spots to move to.
2:15 I'm surprised you didn't capture en passant. Not just because-well, obviously-but also because it was legitimately the best move. Putting aside that it's mate in 4, which is a bit hard to see, the move fxe6+ immediately forces Black to play Ne5, losing the knight for nothing.
The thing about drawbacks is that no one seems to be taking the risk of sacking ANYTHING for the win. Edgelord is the most controversial one because it says "rim", but people think of "rim" as another side. If they could update the server and tell us if it could be an instant win, perhaps that will save the problem?
I thought we had moved past skipping so much content. But I guess no one got mad at him doing it a few times and now we're just back to it happening all the time now, it's so annoying and removes all tension when you just cut forward to a win or loss.
I think the last player might have tried to play it safe in case you wouldn't take a blundered queen on turn 10. Definitely should have sacked it for something instead of just an empty square, so maybe it was a real blunder.
@electricfall Basically, you said: 1. its more work 2. its boring There are some that agree its boring, but its clear that many disagree and dislike it when moves are skipped. Therefore, the 'its boring' point doesnt stand. So if not skipping moves is important to alot of the viewer base, 'its more work' fails to be a viable point; his viewer base wants quality content and arent happy with him cutting corners. If you go to a restaurant and you eat some food and you dont like it, is it 'uncool' to tell your friends it food was bad because 'the chef put alot of effort into it'?
@electricfall The majority dont talk about it actually, tho theres more comments complaining about Simp skipping moves than praising him for doing it. Restaurant can always serve the additional ingrediant on the side too (fast forward moves so people can slow down to watch, or link the game in the description). The fact of the matter is his content is fairly unique, so 'find another channel' isnt exactly a viable avenue. Lastly, is this your first time complaining about people complaining about creators?
@electricfall It doesnt mean its the majority, all that can be said is 'there are people who prefer to see the moves'. But claiming they are the majority or minority is meaningless without data. But yeah, he can make the rules since his content is unique, but people with no alternative to turn to obviously cant find alternative channels. In any case, I hope this is your one and only complaint then. I intend to continue to complain about this, and since I'm not changing my approach, you complaining about my complaining would only be pointless and uncool by your own words.
8:01 Queen takes H7 would have beat you, he did not understand your drawback at all. :) I love the realization that you have Asian Mathed yourself all the way to accuracy - it IS now, in fact, a 100% win rate for the series as a whole. Should never have doubted you.
Revealing edgelord is literally an auto-lose if your opponent isn't braindead. Unless you get a turn to correct it (which I doubt, but can't confirm because both your games with it haven't had it triggered), there's absolutely nothing you can do to prevent losing.
For the second game, what would happen if you promoted a pawn to queen? Im assuming it would be locked in place as it spawns since it "cant leave the kings side"
I’m confused by the last challenge. Can’t the opponent just win by making their first move to move a knight to the centre? Then they have 9 on the rim, and simp has 10.
This is the second time we've seen it in this series. That one's a challenge that clearly becomes impossible after revealing to the opponent, but Simp always reveals anyway, and a lot of opponents don't seem to catch on...?
I feel like they might be 'rigging' because of how many consecutive games Simp has won. He has to be in the top 5~3% of players, if not being the best outright.🤔
This assumes the win condition is instant, rather than at the end of Simp's turn. The challenge as written is unclear. If it's instant, it's basically an impossible challenge.
Video 228 of asking simp to play fps chess I think UA-cam may have removed the comments on the 2 previous videos so uhh hopefully that doesn’t happen again 0-0
Technically you didn't follow the rules in the first one, since the opponent's captures un-scorched your earth. I think that's more of a programming error than your mistake though, so I guess you're good.
Great games, but honestly, the skips make it no fun. The entertainment is your thought process and the corresponding actions of your opponent. Skipping to the final 2 turns kind of defeats the purpose: entertaining the viewers. If I wanted to read a quick summary of the games I could probably spend my time better. Sorry, I know it's hard to edit and it takes time. But that time investment is the core value proposition of your videos. Skipping is the coward's way.
Simp has been playing so much drawback chess that his drawbacks are starting to repeat from last time.
they are going to have to make a variant where you get more than one drawback
The last drawback had me on the edge of my seat
it had me edging
Ooooh, look at the edgy comment
Y’all’s comments putting me on edge
Which edge though? That makes a lot of difference.
it’s all over my screen
Simp is the hardest chess player i know of
how do u know?
Simp is the hardest person I know of
His opponent's drawback is simping. Simp cannot be harder than another simp.
Simp is hard
@@C-Farsene_5bc he said so
"Both of us understand my drawback very well"
Actually I'm not sure EITHER of you understood your drawback very well, he had you dead to rights by just taking a pawn with his queen super early.
It's so weird that the last challenge should be an instant loss, but no opponent seems to understand it. After 2. Qh5, Simp already lost. Because all the opponent has to do is take the h-pawn in the next move and they have more pieces on the rim. But for some reason they don't seem to get that.
The challenge is unclear on if it is instant or at the beginning or end of a player's turn. If it's at the end of Simp's turn, then no it's not a win for white it's a blunder of a queen, and maybe the opponent already knew that?
@@Filly437
While that might be true, the opponent definitely didn't know because they were playing knight to the rim, probably assuming this would win them the game, not understanding that rim is all four sides for this challenge.
But even if you feared that this might be a queen blunder, the first thing to do would be to activate the bishops so that they can target rim pieces, using center pawns to create advantages as Simp can not freely move his pieces to the center etc. For this challenge, Simp should always be in the defense, especially as black, but no one seems to be able to use their pieces to put on pressure.
@@Filly437its instant. You take and your opponent just instantly loses
I think the challenge includes simp's turn before he loses the challenge, so that he has a chance to abide by the challenge, but idk
@@Slash27015 nope. I played against a friend with this, it just instantly loses you
This is a lot more entertaining than 100 rated challenge because the opponent actually knows how to play
100 rated players are either bad or bad
The skips kinda take the fun out of it :(
i don't think it was a blunder. i think your opponent just saw an opportunity to get rid of their drawback early in a way that you would definitely take
There sure a lot of drawbacks that implicitly say "your king can't ever move"
Scorched earth is by far the hardest drawback, not only is your king *de-facto* paralyzed unless you let your opponent eat the material in front of him, but even if you do by the time that can happen you've probably still paralyzed him by moving the rest of the material, not to mention that your options decrease as you play, after move 30 or so it's practically unplayable and you're very likely to lose by attrition or by simply having no more legal moves.
Unlike haunted you can't really control it either, you're *forced* to move every turn so your real-estate reduces every turn whether you like it or not.
That challenge was almost impossible, but there was one that was actually impossible when the opponent knew, it was a few videos back. It was something like:
You must capture in the following sequence: pawn, knight, bishop, rook, queen and king
theres literally nothing he can do against the opponents queen
There was also one that disallowed capturing with any material that the opponent did not take with (e.g. cannot capture with queen until the opponent also captured something with their queen). Since the opponent knew the drawback, and since Drawback Chess requires capturing the king instead of just checkmating, it made winning physically impossible so long as the opponent refused to capture.
If you play with drawback revealed it's not the hardest.
Well yeah, a lot of challenges are extra hard if you reveal them (up to and including being impossible, depending on how sportsmanlike your opponent chooses to be).
Just chuck your queen at their kingside, they can't capture anything you have so they lose by default.
But scorched earth is uniquely awful in that it's hard as nails whether you reveal or not.
Scorched earth is bad, but on the website there are MUCH worse. In the glossary you can rank by difficulty, i.e. how often the playerbase wins with it.
1. Hand and Brainless: Must move a specific piece type, re-randomized every move
- Diabolically impossible, I played with this once and got like a 4 move loss because it forced me to checkmate myself
2. Taking Turns: All of your piece types have to have moved an amount of times that are within 1 of each other (if you can't move a less-used piece type, you lose)
- Absolutely nuts. If you lose both bishops, or both knights, or both rooks, or your queen, you auto-lose. And your set of moves is extremely limited. I miraculously got a win with this but as with a lot of the harder drawbacks it's only possible if your opponent plays passively.
3. Deer in the Headlights: You can't move pieces under attack
- Almost every recapture is impossible. Their queen is only killable with knights.
4. Noble Steed: Your non-Knight pieces can only move if they're adjacent to one of your knights
- If you play the wrong opening, you instantly lose. You have to develop your knights, then move your center pawns, then un-develop your knights so that you can move your pieces, then re-develop your knights so that you can do anything (fianchetto-ing is a trap imo). Knightmare.
5. Cowardly: When your opponent captures, you must move backwards (or lose)
- Idk how this isn't #2 tbh. You can almost never recapture, and every time you make a trade you have to waste a move.
For reference, scorched earth is #32 on this list. So yeah, the website has a lot of creative ways to kneecap your ability to play. It is really satisfying to win with a top tenner and it shows your opponent had an easy nearly irrelevant drawback. Also the difficulty of these obviously changes when you reveal drawback, but a lot are instant losses if your opponent has half a brain.
"i'm harder than my opponent" that can go a VERY different way
second opponent may have played well, but they were a rank coward by not revealing back and i refuse to respect that kind of behavior
original title
" I'm Harder than my opponent "
current title. Best title.
Each letter has a capital at the front
@@Aaa-vp6ug "iI'M HARDER THAN MY OPPONENT"
harder~
@@aaaaaa-aaa I said the front specifically
me going to the horniest person competition and my opponent is this title:
You win as the title is not a person therefore doesn’t qualify
These drawback matches are like jojo battles
Third game: Couldn't the opponent's queen have taken the H2 pawn on turn 3 and immediately won?
Yes
Yeah, if you get that drawback as black you're practically guaranteed to lose for exactly that reason, assuming you reveal drawback to opponent.
i'm not sure if it is instant or at the end of Simp's turn, but if it is instant, then yes, it should have
It takes testosteron to try though.
Given that he didn't even mention it, it makes me feel like the (or pawns) he added was incorrect
I don’t like that opponents this episode haven’t been mutually revealing their drawback. Honorless behavior if you ask me
Simp officially has a better elo than me at Drawback Chess
Tip about Edgelord drawback:
- If your opponent opens with e4 (as in this video), DON'T respond like Simp did because he'd lose to Qxh7 (or Qxh6 if 2. Qh5 h6). To counter this, go g6 to attack h7 preemptively. You're pretty much always on the defensive until your opponent messes up.
- If black has Edgelord, white can always win in 4 turns by going for Qa4: 1. c4 b5 (white threatens Qa4 leading to inevitable loss of black's A pawn, black responds by preventing it for 1 turn), 2. xb5 ..., 3. Qa4 ..., 4. white takes black's closest piece on A-file (A-pawn, knight, queen, or bishop). I'm sure there's probably a similar line for black to win if white has Edgelord, but it takes more than 4 turns.
- In order to get a piece out of the rim safely, you need to either have 2 more pieces on the rim than your opponent or your opponent needs to have no piece which can go from non-rim to the rim. This is why Edgelord sucks. Your opponent can bring out and use their queen off the rim while you can't bring out any piece off the rim nor in the way of the queen as the queen can simply jump to the rim or take a rim piece, causing them to immediately have 1 more piece on the rim.
I propose Edgelord should only count non-pawn pieces on the rim.
that title is crazy
The title can be taken out of context
Would've expected it in Tommy Cashs olympia video
Well he is an edge lord
LMAO
I don't understand. Please elaborate.😅
That's intentional
So am I when I watch your videos...
No, wait
1:24 "oh no I can't castle"
Dude, you can't even move your King with this drawback
4:06 He sacrificed, the KING!!!
The 2nd drawback is brutal 💀
_that's what he said_
Chess Rule #1: Always be harder than your opponent
3:12 Not simp missing a royal fork!
strong deja vu
Third game is definitely a repeat
That first game was insane
9:12 he's in boys he did it he said it
8:02 Why doesn't he take the H pawn? Are these people illiterate?
He might not have known that the pawn counts as a piece or didn't want to win that cheaply.
We really didn't need to know that you're harder than your opponent
2:15 I was hoping for en passent discovered check
Fun fact: a discovered check is conventionally defined as a check that is given by one piece when another piece moves out of its way. Arguably, a piece being captured and removed from the board does not count as it moving. So if a pawn gets captured en passant and thereby stops blocking another piece's line of sight, allowing that piece to give check, then this must some rare, special type of check in its own category. Personally, I prefer to call this the yoink-I-took-your-cover-away check.
The first drawback is like Lame Duck, but infinitely worse. I do appreciate the full expression of testosterone the game had, and wonder if the game is smart enough to register stalemate if there's no available spots to move to.
So game one he's hard, game three he's edging, and I don't see the end of this coming any time soon.
100 rated chess but you have to promote a pawn with only pawns. You can’t use any pieces
2:15 I'm surprised you didn't capture en passant. Not just because-well, obviously-but also because it was legitimately the best move. Putting aside that it's mate in 4, which is a bit hard to see, the move fxe6+ immediately forces Black to play Ne5, losing the knight for nothing.
The thing about drawbacks is that no one seems to be taking the risk of sacking ANYTHING for the win. Edgelord is the most controversial one because it says "rim", but people think of "rim" as another side. If they could update the server and tell us if it could be an instant win, perhaps that will save the problem?
I thought we had moved past skipping so much content. But I guess no one got mad at him doing it a few times and now we're just back to it happening all the time now, it's so annoying and removes all tension when you just cut forward to a win or loss.
2:16 wait, is there a rarest move? 🤯 EN PASSANT!!!!
it is been almost checkmate, if not the knight, but another piece on c6, it will be a checkmate, but simp does not see this.
The first game was beautiful
I think the last player might have tried to play it safe in case you wouldn't take a blundered queen on turn 10. Definitely should have sacked it for something instead of just an empty square, so maybe it was a real blunder.
3:45 Bishop c7 check,the only move is king a7,bishop sacrifice on d7,,knight b5 check.I think it's checkmate,no?
Title is crazy
You missed en passant checkmate in the first game
6:50 now how did this happen
If you are unable to move to any square of the board....is it a stalemate?
In drawback chess there is no stalemate. So if you are out of moves you lose. But you are allowed to move into check
@@danielhoang289 yeah that makes sense
8:19 I am pretty sure that this challenge doesn't count pawns because Qxh7 wins and you can do absolutely nothing about that
Like if you hate simp skipping moves
@electricfall Expressing disapproval is uncool?
@electricfall Boring and not interesting for who? For you? Or for everyone?
@electricfall Basically, you said:
1. its more work
2. its boring
There are some that agree its boring, but its clear that many disagree and dislike it when moves are skipped. Therefore, the 'its boring' point doesnt stand.
So if not skipping moves is important to alot of the viewer base, 'its more work' fails to be a viable point; his viewer base wants quality content and arent happy with him cutting corners.
If you go to a restaurant and you eat some food and you dont like it, is it 'uncool' to tell your friends it food was bad because 'the chef put alot of effort into it'?
@electricfall
The majority dont talk about it actually, tho theres more comments complaining about Simp skipping moves than praising him for doing it.
Restaurant can always serve the additional ingrediant on the side too (fast forward moves so people can slow down to watch, or link the game in the description).
The fact of the matter is his content is fairly unique, so 'find another channel' isnt exactly a viable avenue.
Lastly, is this your first time complaining about people complaining about creators?
@electricfall It doesnt mean its the majority, all that can be said is 'there are people who prefer to see the moves'. But claiming they are the majority or minority is meaningless without data.
But yeah, he can make the rules since his content is unique, but people with no alternative to turn to obviously cant find alternative channels.
In any case, I hope this is your one and only complaint then. I intend to continue to complain about this, and since I'm not changing my approach, you complaining about my complaining would only be pointless and uncool by your own words.
8:01 Queen takes H7 would have beat you, he did not understand your drawback at all. :)
I love the realization that you have Asian Mathed yourself all the way to accuracy - it IS now, in fact, a 100% win rate for the series as a whole. Should never have doubted you.
Revealing edgelord is literally an auto-lose if your opponent isn't braindead.
Unless you get a turn to correct it (which I doubt, but can't confirm because both your games with it haven't had it triggered), there's absolutely nothing you can do to prevent losing.
There are quite a few challenges that are auto-losses if you ever reveal them.
Ok. You've explained the 100 in the 100% win rate. But now you should explain rate.
Hard
For the second game, what would happen if you promoted a pawn to queen? Im assuming it would be locked in place as it spawns since it "cant leave the kings side"
I’m confused by the last challenge. Can’t the opponent just win by making their first move to move a knight to the centre? Then they have 9 on the rim, and simp has 10.
This is the second time we've seen it in this series. That one's a challenge that clearly becomes impossible after revealing to the opponent, but Simp always reveals anyway, and a lot of opponents don't seem to catch on...?
Simp would lose if he had fewer pieces on the rim than his opponent, so both players want to keep as many of their pieces on the rim as possible.
Not this way. Simp had to have the same number of pieces on the rim as the opponent or higher, not lower.
no because opponent need to have more pieces on rim to win not less
How does that win ? The loss condition is Simp having less pieces on the rim, and 10 > 9
couldn't he just camp his king on one of your banned tiles?
Yeah, I also thought of that
This title is so sus taken out of context lmao
I feel like they might be 'rigging' because of how many consecutive games Simp has won. He has to be in the top 5~3% of players, if not being the best outright.🤔
Adjaaaaacent
1:02 didnt simp have a mate in 1 that he missed?
He did per the opponents drawback, but he didn't know that was the drawback at that point
@@bobbypinkham2640 I was thinking he just did regularly but I forgot about the pawn block
pawn blocks
6:20 Rook b1,rook b1....
obivously
Ayo what
8:20 Is anyone else screaming Qxh7?
How hard are y'all right now? 😏
Where is this outro from?
First game was so lucky D:
On 3 game on 3rd move if white take Qa2 then it was over.
"that blunders a woman" threw me into a coughing fit
2:16 YOU MISSED EN PASSANT
It was gonna be mate soon :/
what do you mean by harder
vine boom
What is up with cutting half of the game away? It's so unsatisfying :/
AdjÆcent
true
what is the title 💀
Egg. Bette g
sus title
Your harder AYOO
I wonder whether Q taking a7 on move 3 would win a third game for your opp
Same idea instantly.
It's h7, but yes it would.
This assumes the win condition is instant, rather than at the end of Simp's turn. The challenge as written is unclear. If it's instant, it's basically an impossible challenge.
@@Filly437 It is instant, and it is likely impossible unless they also reveal a hard drawback that you can exploit.
Cursed title
simp skipping the 2nd game :(
bruh he did it with the 3rd game too. Please simp, at least fast forward instead of just skipping
Video 228 of asking simp to play fps chess
I think UA-cam may have removed the comments on the 2 previous videos so uhh hopefully that doesn’t happen again 0-0
Technically you didn't follow the rules in the first one, since the opponent's captures un-scorched your earth. I think that's more of a programming error than your mistake though, so I guess you're good.
Sorry, but I’ve got testosterone overload after watching the 1st game.
8:26 Qxa2 would've won him the game
That's h7
You're WHAT than your opponent?
Harder
Based on your percentage calculations, i assume your math skill level is not asian but american
Should have been obvious since the beginning...
26mins ago is arousing
👀
What's even the point in posting chess videos if you're gonna cut out half of them anyway?! ffs, just keep it in!
o
I am hard too
Great games, but honestly, the skips make it no fun. The entertainment is your thought process and the corresponding actions of your opponent. Skipping to the final 2 turns kind of defeats the purpose: entertaining the viewers. If I wanted to read a quick summary of the games I could probably spend my time better. Sorry, I know it's hard to edit and it takes time. But that time investment is the core value proposition of your videos. Skipping is the coward's way.
I'm harder
And since when is a 'pawn' a 'piece'.🤨
SPY!
Paid actor
I think theres better ways to write the title...
20 minutes