I love the creativity of your builds, but I love even more seeing the build in action. Just wish you'd show these builds when mapping / bossing, in the future
Yes! It's not an issue for stream-watchers (like me lol) bc he plays and tests all of this on stream but video-only people completely miss on how these feel. Adding a small note for people following his builds: Not every build is viable for Acts/Leveling, specially builds like this that convert specs and gems to be used by other classes. His builds are pretty much designed to be re-spec options for Lv65+, if you try to follow the passive tree for leveling with this build in particular, you are up to a CHALLENGING and PAINFUL experience. I would suggest to either find a leveling build or make your own just for leveling and acts, MAKE SURE that you have the same ascendancy, re-spec points are actually pretty affordable (at least for now) so trying this should be easy.
@@Frozen6002 Why click the vod? we on youtube - like everyone during our bosses time, and twitch blocked, Just add a few minutes gameplay to the video.
You can use Pin support on Seismic to ensure it never goes on CD and give it even more defensive power. I'd remove conc for that, because at that point radius is good
I am running Frost Mage with Reaver, and I am really liking the set up. It doesn't sound like there is a synergy, but it works extremely well in practice. Running both of them helps with the collision issue, since reavers tends to be in the front and frost mage in the back. Frost mage helps with increasing the clear speed and freezing bosses for reaver to just destroy them. They do insane damage to boss as well. Sniper doesn't really do that as well as frost mage. In term of curse, it allows you to use frost bite too. Eye of winter + unleash + cold exposure supports both summons.
I have a reaver build, and am thinking about this. What links do you use with the Frost Mages? Do you feel like you lose out by losing Vulnerability (replacing with frostbite)? How many of each minion do you use?
I dunno, Im still not 100% sold that Frost Mages beat out snipers. My sniper build has cleared everything in POE2. And blows apart bosses (inc arbiter). But I need to watch the build and see how many seconds it takes mages to down Arbiter, maybe it is better
@@danieljohnson270 Link: Scatter shot-Arcane Tempo- Cold Mastery - Minion Mastery - Feeding Frenzy - Currently, running 7 and 7 with 1 shock mage. I was initially running Vul, but swapped to frostbite. It doesn't feel like I am loosing much from not using Vulnerability tbh. As Krip was saying, Vulnerability isn't really needed for Reaver.
@@Wayfarer17683 I was initially running Sniper + Reaver, but sniper just doesn't feels great on bosses and mapping felt meh. Most of the time, it feels like reaver do most of heavy lifting. So that why I decided to swap to frost mage. Frost mage has higher crit and can shotgun with scatter shots, even without any AOE node. So they do insane damage on bosses. Against most bosses, they can freeze them pretty easily too. Between freeze and armor break, boss don't really get to do much.
I actually thought about using Warbringer as a minion build like an hour ago but a different approach from yours. Basically get the 2h mace that makes it so minion damage also affects you with the shield that shares block chance with your allies then get the block nodes in warbringer tree to make minions super tanky very easily so we can go all in on minion damage nodes which we will also benefit from then we get armor breaking ascendany nodes and we use reavers with Ruthless and Overpower support gems + rest dmg ones so they set targets up for stun REALLY fast after which we Fully Break Armour with Devastate on something which should bring it to the negative? Have not even tested warrior yet so cannot say whether or not this would work, just a though that crossed my mind when I thought of a Death Knight build.
I saw this node and was really excited to try this build in hardcore a couple weeks ago, lost my warrior in act 3 but its really cool to see someone actually flesh the build out and make it work
He can't. he is using a scepter not a mace so the totem is impossible to use. That is why he is using the only totem you can cast with a scepter on the Witch's occult skills page. Shame that would be a very good totem for this build too.
@@Neolastat switch away from the scepter and lose spirit/inherent skills There might be a good way to do WB minions with mace but it would be a good bit different than this
@@Johnnybsknees that’s temporary. The weapon swap takes .5 seconds. Unless you have to manually reactivate persistent buffs after a swap, it’s a none issue.
I actually made the same build but with the - armor and a 2h crossbow with ricochet armor piercing rounds. Makes me feel like a swat dude clearing rooms.
Haven't watched yet but been considering Warbringer with brutes, totems, and spirits. Would like to involve Chober Chaber so I can do some damage along with them but I'm skeptical of its current state. Love Warbringer, Excited to see what you have cooked up
Have you tried the Corpsewade boots? I think that's what they're called anyway. The boots that grant the Decompose skill, which passively turns nearby corpses into gas clouds.
@@laszloneumann500 yeah, tried them out and -with my build- stuff dies far before corpses explode in poison. Explosion damage with fire ignition is pretty bad too, it's literally a fixed value that doesn't scale with poison/chaos. They are particularly bad with bosses because, unless you can summon corpses, they are useless. If they had at least 20% speed and had a better high-level base with more armour, then they would be playable. Maybe even give you speed if you exploded a corpse "recently".
He will. it was on video demonstation and also most minion nodes near druid and some totem nodes too. (its not random). also you already can see from DAY ONE of PBtest most nodes for all not relized classes. Druid and crusader starts in same place. they probably both have some sort of minions.But armor be for Crusader, when ES be more for druid. also They both be having some sort of auras in their kit. + unexisted rigth now mechanic of CHAIN connection. (you can find a nodes)Probably its split damage between player and ally and some sorts of buffs. Druid be between minions,elemental spells and Bear form phisical damage . i swear a god to have WOLF form on druid like in D2.
@@sergeylukin9111 yeah sounds really cool. But from what I watched the animation of transformation feels a bit clunky... I wonder if they will manage to make it feel good. Cuz right now you enter a bridge and you get surrounded in 0.1 seconds... The luxury of transforming to a bear is a weird concept to execute under the pressure of all the mobs in the game moving faster than lightning for no reason xD But maybe there will be some way to stomp em good with the bear :)
FYI: Resonating shield works with any shield, I'm currently using a str/int shield on my armorstacking titan, with the shield/armor+es cluster on the outside left and a bunch of armor/defenses jewels the 220 ES on the shield ends up giving me 1.4k and the armorvalue on it is 2/3rds of my "armor" shield (I'm super salty that I actually socketed 2% max life on that shield). ES on its own without some form of recovery isn't all that useful though but those shields have low requirements since they are split. I do "believe" that the corpseexplosion from your warcry counts as a "hit" from you so it should also break armor but at that point whatever is in the middle of it is already gone.
I like the idea. I'm running something similar with infernalist. Based on my experience scaling poison works better with snipers. I run two snipers with bidding, corrosion, comorbidity, magnified effect (it gives lot of poison cloud area) and last would be feeding frenzy. You might also want to look at the Eye of Winter spell, as it gives a massive crit chance boost. I run it with acceleration unleash, withering touch and chain.
Kripp's melee builds: 1. Convert Armour to ES 2. Run with minions Yeah... warrior melee is dead right now and they promised it would be fun meanwhile is way worse than in PoE1. GG GGG.
Yeah I'm really getting tired of these GGG fanboys turning a blind eye to these step backwards in the sequel, the only thin poe 2 hqs over poe 1 is vendors at this point in time
@@chillhour6155 Who is turning a blind eye???? Everyone and their mother has released a 40 minute critique video. This game has a lot of problems, but if they can fix this game like how they did early poe1 then it can be the greatest arpg of all time.
I’ve been leveling a Totems Crossbow Warbringer guy, this is fantastic info! The Ballistas (Ripwire, and especially, Artillery) being Totems gets really funny with some of the totem synergies in the tree. Totems are fun Question: Dark Effigy says it targets Chaos DOTs. Does that actually include Poison? Or just purply things? e.g. maybe the Effigy targets things that are affected by Gas Arrow
been playing a earthshatter warbringer build since league start, warcry corpse explosions is indeed VERY good, carrying me through the entire endgame. (breaches, logbooks, etc.)
You said you CANNOT increase the damage of the Exploding Corpses in ANY way, right? I was now wondering about if it worked with Sacrifice to have a DD Warbringer
I tried to do this making the spirits explode. It almost works but youd need to make the totems always spawn the monkey for it to be effective which you cant do.
i like how poe2 has this much build diversity even in EA. i knew the potential was there, i remenber someone complaining on reddit that there was not many builds per character, when the game was out for a week or so... like come on man, people need to understand the game before things like these are possible edit: also, i also dislike that the tree changes depending on class, i think there should be an option on character creation, i assume there are going to be different trees once the other classes appear, i would let people choose which tree they want, because i also though about making a titan minion master the other day, using the 50% more on nodes to get more juice in my minion nodes, but abandoned the idea as soon as ai saw that the marauder tree doesnt have the minion nodes, happy to see that it still works
Hey Kripp. love the build. just small point Rage in POE 2 states Attack Damage. So not necessarily physical? but great synergy with the Rage mechanic and Reavers
Been doing warbringer bone blast / skeletal brutes with armor break. Works pretty good so far because of the broken armor and increased attack debuff from bone blast. Also Brutes DO get an AoE, they all have a mini boneshatter skill.
Awesome build, I wanna try it: two questions, can you lvl as this build and, if so, what is the optimal order of ascendancy? Do you rush to the ancestral spirit or do you need the corpse explode early for clear?
Hey, for Font of Rage, try using the Ancestral Totem with Earthshatter. Not only the totem itself will generate a font of rage, but the earth spikes will ALSO generate fonts of rage, making those last much longer for a single cast of your totem skill and cover a larger area.
But you can't use a sceptre with that, right? If you put it on a weapon swap, your minions will disappear, and for me they always go on the resurrect cooldown if there are enemies around.
Can u combine Reavers with Empowered Zombies by using Weapon Swap to get more Phy Minions? If no Corpses around, let us use Weap Set II. e.g. When Bossing. (We can swap weap when boss fight? IDK.) Sacrifice ON (Decrease the number of Minions, then Sacri ON.) Profane Ritual Quality20(Currently maybe bugged?), Enezun, and Meat Recycling(IDK how to reach it tho). Not sure how high% not consuming Corpses we can get. 😅
It helps on making Seismic Cry not stun enemies. But if you cast it and it hits a stunned enemy, it still goes on cooldown. It helps, but the only real fix is the ascendancy node.
I mean, it works, this is how I did my titan screamer, the warcry won't stun enemies ever, it will only pin them, which might actually work really great
Hey Krippa, would you mind telling me how much base life your Ancestral Spirits have please ? Their life modifier would be great too, I don't have a max level warbringer yet.. Thx in advance !
I love "non meta" weapon for the class builds they are my favorite to play. I have a quaterstaff gemling, a mace blood witch and a cross bow titan so far I love the wild builds I'm able to make. I can't wait for the the other half of the games stuff to be added so I can make even wilder builds.
Brother thank you for your build always. Can you say what gems would benefit us most. Give example of a full gem. Also how do you spawn sometimes 15 plus reavers in your video
Is it possible to play Martial Weapon (1H Mace + Cepter) on a Witch - then pick Herald of Fire to trigger it of minon's kills? (for faster mapping clear speed)
I'd love to know where you get the time to craft all these builds, lol. Some people are just way too good at utilizing their time, ig . That certainly isn't me.
My reavers are on 7K dps at the same level with one less link, surely because of witch nodes (All my jewels have minions attack speed and minion extra damage, those are around 500-700 dps increase each), i use Last Gasp without clerics, this was they have 4 second at max rage and my minion respawn time is 5 second so im without minions for just 1 second. since i use fire spells i use brutes that break armor on heavy stuns and they just never die. love your build! Items like Chober Chaber and carrion call made me dream of a warrior summoner but im already to invested in the witch xD. im curious could your warcry made your minion explode if you use Sacrifice?
the build can be 100% copied. you wield 1 hand mace with scepter. there is like 0 reason to play warbringer UNLESS you are trying get ancestral totems specific to utilize that node at the top that says you can summon multiple totems per 100 spirit. Your not really missing anything. Just play witch and you get a better version of the build.
@dodang_9147 didnt think about that because the most fun im having in poe as a new player is mess around with the skill tree, I change it often just for test stuff🤣
im using brutes with splinter instead of the archers for the armor break they also build up stun i hate the snipers fart cloud it destroys my fps for some reason and i cant see shit.
Damn, another minion build. I am glad you're having fun on them Kripp, but man I was hoping for something...different and interactive. Always nice to see you doing poe stuff again though
@@shadowkras i thought that whole point of warbinger summoner is to run ancestral blood and summon those spirits. not to use reaver's. i am pretty certain that you could run this exact build on witch and it would do the same thing.
wait, the tree changes based on ascendency lmao? started with deadeye and havent made a second so i never noticed but someone asked in gen chat and me and like 10 other people told him it doesnt change
It’s not based on ascendancy. There’s a few nodes in the witch/Sorc starting area that give minion damage if you’re playing a witch and just straight spell damage if you’re any other class. This is the only case of this currently, but we may see other instances of things like this as we get more of the paired classes throughout EA.
It's based on the class you play. Witch has minion+ spell dmg sorc has spell dmg with fire,lighting and cold dmg nodes. Also mana regen is swapped, they have it either on right or left.
Do you think it's possible to make a build with The Dark Defiler? It's a sceptre that give you 3% damage as chaos damage per undead minion, can be corrupted to 4% and can be dual-wielded. if you can summon enough minions it could be funny to have a "summoner" that only cares about having as many bodies as possible out at once but does all the damage himself.
Huh... but isnt Corpsewade Iron Greaves able to replace 1/4 of this build? I guess there is good reason why answer is no.... My own answer: For bosses, you need to carry replace boots and switch to archers + support gems anyway. Sadly Sacrifice support gem cannot be controlled.
I love the creativity of your builds, but I love even more seeing the build in action. Just wish you'd show these builds when mapping / bossing, in the future
Yes! It's not an issue for stream-watchers (like me lol) bc he plays and tests all of this on stream but video-only people completely miss on how these feel.
Adding a small note for people following his builds:
Not every build is viable for Acts/Leveling, specially builds like this that convert specs and gems to be used by other classes. His builds are pretty much designed to be re-spec options for Lv65+, if you try to follow the passive tree for leveling with this build in particular, you are up to a CHALLENGING and PAINFUL experience. I would suggest to either find a leveling build or make your own just for leveling and acts, MAKE SURE that you have the same ascendancy, re-spec points are actually pretty affordable (at least for now) so trying this should be easy.
Just go and check the vod
The build is not that fun.
@@Frozen6002 Why click the vod? we on youtube - like everyone during our bosses time, and twitch blocked, Just add a few minutes gameplay to the video.
Get a room dude 😂
The 10% dr from Jade stacks and 20% dr from totems has me feeling pretty safe in 15s and 16s
1:41 Brutality Support on your Reavers fully negates "8% of Physical Damage as Chaos Damage" from the Entropic Incarnation notable.
Good catch
it adds dmg to snipers chaos dot
@@wiz5004 No, it shouldn't - the Skeletal Sniper's Gas Arrow is pure chaos damage, not physical converted to chaos.
What am I supposed to believe now
@@osteolith true, it might be pure chaos dmg, but some interaction too add dmg atm( more phys, phys as chaos etc) but as extra or increased phys dont
You can use Pin support on Seismic to ensure it never goes on CD and give it even more defensive power. I'd remove conc for that, because at that point radius is good
I was starting to run a Warbringer Minion build just cause I like ancestral spirits. This inspired me to potentially keep going with it. Thanks Kripp!
Same haha. I noticed this a few days ago when i saw the ancestral spirits summons count as minions.
I am running Frost Mage with Reaver, and I am really liking the set up. It doesn't sound like there is a synergy, but it works extremely well in practice. Running both of them helps with the collision issue, since reavers tends to be in the front and frost mage in the back. Frost mage helps with increasing the clear speed and freezing bosses for reaver to just destroy them. They do insane damage to boss as well. Sniper doesn't really do that as well as frost mage.
In term of curse, it allows you to use frost bite too. Eye of winter + unleash + cold exposure supports both summons.
I have a reaver build, and am thinking about this. What links do you use with the Frost Mages? Do you feel like you lose out by losing Vulnerability (replacing with frostbite)? How many of each minion do you use?
I dunno, Im still not 100% sold that Frost Mages beat out snipers.
My sniper build has cleared everything in POE2. And blows apart bosses (inc arbiter).
But I need to watch the build and see how many seconds it takes mages to down Arbiter, maybe it is better
@@Wayfarer17683 what supp gems do you use on snipers and what support skills do u run w it like vulnerability or something?
@@danieljohnson270 Link: Scatter shot-Arcane Tempo- Cold Mastery - Minion Mastery - Feeding Frenzy - Currently, running 7 and 7 with 1 shock mage. I was initially running Vul, but swapped to frostbite. It doesn't feel like I am loosing much from not using Vulnerability tbh. As Krip was saying, Vulnerability isn't really needed for Reaver.
@@Wayfarer17683 I was initially running Sniper + Reaver, but sniper just doesn't feels great on bosses and mapping felt meh. Most of the time, it feels like reaver do most of heavy lifting. So that why I decided to swap to frost mage. Frost mage has higher crit and can shotgun with scatter shots, even without any AOE node. So they do insane damage on bosses. Against most bosses, they can freeze them pretty easily too. Between freeze and armor break, boss don't really get to do much.
I actually thought about using Warbringer as a minion build like an hour ago but a different approach from yours. Basically get the 2h mace that makes it so minion damage also affects you with the shield that shares block chance with your allies then get the block nodes in warbringer tree to make minions super tanky very easily so we can go all in on minion damage nodes which we will also benefit from then we get armor breaking ascendany nodes and we use reavers with Ruthless and Overpower support gems + rest dmg ones so they set targets up for stun REALLY fast after which we Fully Break Armour with Devastate on something which should bring it to the negative?
Have not even tested warrior yet so cannot say whether or not this would work, just a though that crossed my mind when I thought of a Death Knight build.
I saw this node and was really excited to try this build in hardcore a couple weeks ago, lost my warrior in act 3 but its really cool to see someone actually flesh the build out and make it work
what are you doing here? go back into the Dark XD
spectral knight video wen
you can also use pin support on siesmic cry for it not to stun enemies
I swear this game is drivig me insane. The fact rage generating support gems on the chaos damage totem is a thing is just amazing
i can say more. its can be used on ballista too.
@@sergeylukin9111 it can be used on Earth Shatter....
@@Johnnybsknees does font of rage work on non reaver minions? it doesn't seem to give them a visual effect
10:50 Ok this is hilarious, even the melee MINIONS are in a bad spot lmao
Krip, add in the ancestral totem and put rage+font of blood+magnified effect. Then add a good mace skill on it. You can super buff the reavers.
He can't. he is using a scepter not a mace so the totem is impossible to use. That is why he is using the only totem you can cast with a scepter on the Witch's occult skills page. Shame that would be a very good totem for this build too.
@ what about weapon swap?
@@Neolastat switch away from the scepter and lose spirit/inherent skills
There might be a good way to do WB minions with mace but it would be a good bit different than this
@@Johnnybsknees that’s temporary. The weapon swap takes .5 seconds. Unless you have to manually reactivate persistent buffs after a swap, it’s a none issue.
Saw this build come to life on stream and I absolutely love it
I actually made the same build but with the - armor and a 2h crossbow with ricochet armor piercing rounds. Makes me feel like a swat dude clearing rooms.
A showcase would of been enjoyable.
Haven't watched yet but been considering Warbringer with brutes, totems, and spirits. Would like to involve Chober Chaber so I can do some damage along with them but I'm skeptical of its current state. Love Warbringer, Excited to see what you have cooked up
This feels like the equivalent of "I didn't make this recipe yet but let me offer my thoughts"
Have you tried the Corpsewade boots? I think that's what they're called anyway. The boots that grant the Decompose skill, which passively turns nearby corpses into gas clouds.
Don't quote me on this but I think he's currently working towards a build for that. Using a pathfinder
its good ability but the base is immensly bad, not good for anything apart from gimmicky leveling to like 50
@@laszloneumann500 yeah, tried them out and -with my build- stuff dies far before corpses explode in poison. Explosion damage with fire ignition is pretty bad too, it's literally a fixed value that doesn't scale with poison/chaos.
They are particularly bad with bosses because, unless you can summon corpses, they are useless.
If they had at least 20% speed and had a better high-level base with more armour, then they would be playable. Maybe even give you speed if you exploded a corpse "recently".
4 skeletal brutes, 2 clerics with last gasp which currently stops them from being sacrificed, Sacrifice spirit gem, scale minion life.
@@erick_ac pconc is really good with them. They are more of a defensive utility if you need to back up, you can still do a lot of damage.
I wonder if the druid will have summons. It would be really cool to play with a flock of ravens or somethin :)
He will. it was on video demonstation and also most minion nodes near druid and some totem nodes too. (its not random). also you already can see from DAY ONE of PBtest most nodes for all not relized classes.
Druid and crusader starts in same place. they probably both have some sort of minions.But armor be for Crusader, when ES be more for druid. also They both be having some sort of auras in their kit. + unexisted rigth now mechanic of CHAIN connection. (you can find a nodes)Probably its split damage between player and ally and some sorts of buffs.
Druid be between minions,elemental spells and Bear form phisical damage . i swear a god to have WOLF form on druid like in D2.
@@sergeylukin9111 yeah sounds really cool. But from what I watched the animation of transformation feels a bit clunky... I wonder if they will manage to make it feel good. Cuz right now you enter a bridge and you get surrounded in 0.1 seconds... The luxury of transforming to a bear is a weird concept to execute under the pressure of all the mobs in the game moving faster than lightning for no reason xD But maybe there will be some way to stomp em good with the bear :)
He will not have all summons in early access.
He can summon wolves
@Paledog1966 he can't in early access
FYI: Resonating shield works with any shield, I'm currently using a str/int shield on my armorstacking titan, with the shield/armor+es cluster on the outside left and a bunch of armor/defenses jewels the 220 ES on the shield ends up giving me 1.4k and the armorvalue on it is 2/3rds of my "armor" shield (I'm super salty that I actually socketed 2% max life on that shield). ES on its own without some form of recovery isn't all that useful though but those shields have low requirements since they are split. I do "believe" that the corpseexplosion from your warcry counts as a "hit" from you so it should also break armor but at that point whatever is in the middle of it is already gone.
I love the "increased quantity" of poe 2 builds and vids lately, looking forward to more!
I like the idea.
I'm running something similar with infernalist. Based on my experience scaling poison works better with snipers. I run two snipers with bidding, corrosion, comorbidity, magnified effect (it gives lot of poison cloud area) and last would be feeding frenzy. You might also want to look at the Eye of Winter spell, as it gives a massive crit chance boost. I run it with acceleration unleash, withering touch and chain.
All of your builds are very very cool for their uniqueness!
Kripp's melee builds:
1. Convert Armour to ES
2. Run with minions
Yeah... warrior melee is dead right now and they promised it would be fun meanwhile is way worse than in PoE1. GG GGG.
Yeah I'm really getting tired of these GGG fanboys turning a blind eye to these step backwards in the sequel, the only thin poe 2 hqs over poe 1 is vendors at this point in time
the content creators are doing what they can with what they get, but remember this is early access and GGG went on vacations
Tbf I think kripp would try to turn any character into a minion build.
@@chillhour6155 Who is turning a blind eye???? Everyone and their mother has released a 40 minute critique video.
This game has a lot of problems, but if they can fix this game like how they did early poe1 then it can be the greatest arpg of all time.
yeah, currently on my 20th hcssf melee titan, not giving up xD
@kripparrian The Time-Lost jewel "Notable Passive Skills in Radius also grant +1 to Maximum Rage" could probably make this build skyrocket
I’ve been leveling a Totems Crossbow Warbringer guy, this is fantastic info!
The Ballistas (Ripwire, and especially, Artillery) being Totems gets really funny with some of the totem synergies in the tree. Totems are fun
Question: Dark Effigy says it targets Chaos DOTs. Does that actually include Poison? Or just purply things? e.g. maybe the Effigy targets things that are affected by Gas Arrow
been playing a earthshatter warbringer build since league start, warcry corpse explosions is indeed VERY good, carrying me through the entire endgame. (breaches, logbooks, etc.)
So amazing to have POE legend back, cranking out sick builds
Warbringer? Hell yeah, everyone seems to focus on Titan.
Titan is really strong he has a node where you get 15% life , imagine if you could get 15% ES , oh wait
Big difference between ‘more’ and ‘increased’
@@munusen-dz4tzwith how much life you can get without resorting to str stacking ?
Might as well be the same
@@munusen-dz4tzlol, thank god it synergizes with that 3% increased life node. give me a break
@@munusen-dz4tz When you can only get a 3% increase on whole tree, it's essentially the same.
Can you use pin instead of concentrated effect to avoid the cooldown? Thoughts are a bigger area for knockback.
Cool to see this is viable option; been thinking about doing a Death Knight sorta build for my next character. Will definitely try it now.
i agree it would be nice to have some gameplay action to see the potential vs bosses, juiced maps ect. otherwise 10/10
I would love to see a Warbringer buff that allows Anvil's Weight and Imploding Impact to apply to minions at a diminished amount.
You said you CANNOT increase the damage of the Exploding Corpses in ANY way, right? I was now wondering about if it worked with Sacrifice to have a DD Warbringer
You don"t show enough gameplay. And the few you show it is not amazing...
Actually playing minions atm is painful. They gets stuck on everything possible.
I tried to do this making the spirits explode. It almost works but youd need to make the totems always spawn the monkey for it to be effective which you cant do.
how would you start this on a fresh char
Thank you for the build, Mr. Kripp
Entropic Incarnation with brutality gem seems a bit counter intuitive? You wont get the 8% extra chaos dmg on the reavers?
brute witch with hellhound using 50% poison hit, poison dmg armor debuff, 40% armor debuff, 15% physical hit debuff armor, etc is amazing
Well now that every start at the center, idk WHY you are locked to one direction, at least put a class to have 3 start locations instead of 1.
i like how poe2 has this much build diversity even in EA. i knew the potential was there, i remenber someone complaining on reddit that there was not many builds per character, when the game was out for a week or so... like come on man, people need to understand the game before things like these are possible
edit: also, i also dislike that the tree changes depending on class, i think there should be an option on character creation, i assume there are going to be different trees once the other classes appear, i would let people choose which tree they want, because i also though about making a titan minion master the other day, using the 50% more on nodes to get more juice in my minion nodes, but abandoned the idea as soon as ai saw that the marauder tree doesnt have the minion nodes, happy to see that it still works
Good guide, kripp is great to explain stuff
More gameplay of the character would be nice tho !
some gameplay footage, maybe an example map, would be cool
I would like you to say in the video what difficulty level this build can pass? T15, T16, Pinnacle bosses?
Hey Kripp. love the build. just small point Rage in POE 2 states Attack Damage. So not necessarily physical? but great synergy with the Rage mechanic and Reavers
Another great Warrior melee build, krip.
i used dark effigy in my build thats how i learned clarics can heal totems it was super cool
Been doing warbringer bone blast / skeletal brutes with armor break. Works pretty good so far because of the broken armor and increased attack debuff from bone blast. Also Brutes DO get an AoE, they all have a mini boneshatter skill.
Haha, clever build! Please make a showcase with mapping in your videos, really interesting how it works on field.
Awesome build, I wanna try it: two questions, can you lvl as this build and, if so, what is the optimal order of ascendancy? Do you rush to the ancestral spirit or do you need the corpse explode early for clear?
No
Hey, for Font of Rage, try using the Ancestral Totem with Earthshatter. Not only the totem itself will generate a font of rage, but the earth spikes will ALSO generate fonts of rage, making those last much longer for a single cast of your totem skill and cover a larger area.
But you can't use a sceptre with that, right? If you put it on a weapon swap, your minions will disappear, and for me they always go on the resurrect cooldown if there are enemies around.
@@danieljohnson270 Thats right. Warcries are the only mace skills that can be used with any weapon.
You can dual wield with mace and sceptre
At which point in the video can we see it in action? I cant seem to find it.
Can u combine Reavers with Empowered Zombies by using Weapon Swap to get more Phy Minions?
If no Corpses around, let us use Weap Set II. e.g. When Bossing. (We can swap weap
when boss fight? IDK.)
Sacrifice ON (Decrease the number of Minions, then Sacri ON.)
Profane Ritual Quality20(Currently maybe bugged?), Enezun, and Meat Recycling(IDK how to reach it tho).
Not sure how high% not consuming Corpses we can get. 😅
Can't you use pin support gem? Unless you really want the stun ofc.
Keep in mind that the bigger the hits of your reavers, the less armour break you will need due to the way armour currently works
"Mom, can we play minion witch?"
"We have minion witch at home"
Minion witch at home:
hi Kripp, what do you use to lvl a warrior to the ascendancy? i find the mace attacks aren't too good early on
Wouldn't Pin support to Seismic Cry guarantee that it never goes on cooldown, since it removed its ability to cause stun buildup?
It does work
It says "Hits a Heavy Stunned enemy" so wouldn't it go on cooldown when you hit a rare that's stunned by your minions?
It helps on making Seismic Cry not stun enemies. But if you cast it and it hits a stunned enemy, it still goes on cooldown.
It helps, but the only real fix is the ascendancy node.
I mean, it works, this is how I did my titan screamer, the warcry won't stun enemies ever, it will only pin them, which might actually work really great
in theory, Warbringer is actually the Tankiest Ascendancy in game now (not with Armour as pdr tho)
7:26 Doesn't rage increase all Attack damage and not just physical attack damage? Not even restricted by melee dmg either...
Hey Krippa, would you mind telling me how much base life your Ancestral Spirits have please ? Their life modifier would be great too, I don't have a max level warbringer yet.. Thx in advance !
Did they fix warbringer armour below 0 does it work now ?
I love "non meta" weapon for the class builds they are my favorite to play. I have a quaterstaff gemling, a mace blood witch and a cross bow titan so far I love the wild builds I'm able to make. I can't wait for the the other half of the games stuff to be added so I can make even wilder builds.
Brother thank you for your build always. Can you say what gems would benefit us most. Give example of a full gem. Also how do you spawn sometimes 15 plus reavers in your video
Is it possible to play Martial Weapon (1H Mace + Cepter) on a Witch - then pick Herald of Fire to trigger it of minon's kills? (for faster mapping clear speed)
Incredible tech breakdown
What's up with the carousel?
Wait WHAT? The nodes on the tree changes depending on the class you pick??
Wonder if there ever could be a functional totems and minion build
I'd love to know where you get the time to craft all these builds, lol. Some people are just way too good at utilizing their time, ig . That certainly isn't me.
My reavers are on 7K dps at the same level with one less link, surely because of witch nodes (All my jewels have minions attack speed and minion extra damage, those are around 500-700 dps increase each), i use Last Gasp without clerics, this was they have 4 second at max rage and my minion respawn time is 5 second so im without minions for just 1 second. since i use fire spells i use brutes that break armor on heavy stuns and they just never die. love your build! Items like Chober Chaber and carrion call made me dream of a warrior summoner but im already to invested in the witch xD. im curious could your warcry made your minion explode if you use Sacrifice?
the build can be 100% copied. you wield 1 hand mace with scepter. there is like 0 reason to play warbringer UNLESS you are trying get ancestral totems specific to utilize that node at the top that says you can summon multiple totems per 100 spirit. Your not really missing anything. Just play witch and you get a better version of the build.
@dodang_9147 didnt think about that because the most fun im having in poe as a new player is mess around with the skill tree, I change it often just for test stuff🤣
im using brutes with splinter instead of the archers for the armor break they also build up stun i hate the snipers fart cloud it destroys my fps for some reason and i cant see shit.
Damn, another minion build. I am glad you're having fun on them Kripp, but man I was hoping for something...different and interactive. Always nice to see you doing poe stuff again though
Would there be any way to get multiple ancestral spirits up at the same time? I need MOAR MINIONS
Ancestral Blood passive. You can spawn unlimited totems, but each skill reserves 100 spirit. Can be found on top left side of skill tree.
@@shadowkras i thought that whole point of warbinger summoner is to run ancestral blood and summon those spirits. not to use reaver's. i am pretty certain that you could run this exact build on witch and it would do the same thing.
does the summon multi totem have any effect on the spirits?
Yes, you can spawn multiple different spirits at the same time.
There is a video somewhere with the Ancestral Blood passive (unlimited totems, reserves 100 spirit each), spawning dozens of spirits on the screen.
does berserk affect the minions?if so it will be massive dmg increase
It doesnt.
You are a Wizard. This is awesome GG
Love your infernalist build ;) hi 5 man!
wait, the tree changes based on ascendency lmao? started with deadeye and havent made a second so i never noticed but someone asked in gen chat and me and like 10 other people told him it doesnt change
The spellpower nodes for witch (e.g. Raw Power) affect minions+spells, on non-witch players it's purely spells.
It’s not based on ascendancy. There’s a few nodes in the witch/Sorc starting area that give minion damage if you’re playing a witch and just straight spell damage if you’re any other class. This is the only case of this currently, but we may see other instances of things like this as we get more of the paired classes throughout EA.
It's based on the class you play. Witch has minion+ spell dmg sorc has spell dmg with fire,lighting and cold dmg nodes. Also mana regen is swapped, they have it either on right or left.
I’m a warbringer and have been using seismic cry. I’ll definitely be trying this out for something different
You play Warrior so you must be melee right? right?
Do you think it's possible to make a build with The Dark Defiler? It's a sceptre that give you 3% damage as chaos damage per undead minion, can be corrupted to 4% and can be dual-wielded. if you can summon enough minions it could be funny to have a "summoner" that only cares about having as many bodies as possible out at once but does all the damage himself.
wouldnt it be easier to use the support for seismic cry that forces it to never stun? no need for conc effect
Which support is that
i am hoping for skins for skeletons. the reavers sound cool i have always wanted to use them instead of the projectiles
Stampede Ghost Titan is no more?
encased in gem sounds good skill for HC
I wonder if you can avoid Zarokh's 1shot with Encase in Jade.
You can’t, it’s one tap if you fail mechanic
Shadow knight build!
Thank goodness. No green gossamer gown as a core piece of equipment. My warrior wearing a green doily just doesn’t work for me 👗
"Warrior is actually pretty good, look at all my minions!"
wow i really dont like that passive points on tree get changed based on what class you are. had no idea.
I think this might be the class I try brutes with.
I will try it 😊
At this point Kripp should just rebrand himself as a chef with all this COOKING he is doing 🤣
Hahaha...... Idiott
Classic Poe video, 10 seconds of footage, 20 minute of explanation
Feels like there are only minion builds in PoE2
It would be awesome to see 5-10 min of gameplay after showcasing the builds
Huh... but isnt Corpsewade Iron Greaves able to replace 1/4 of this build? I guess there is good reason why answer is no.... My own answer: For bosses, you need to carry replace boots and switch to archers + support gems anyway. Sadly Sacrifice support gem cannot be controlled.
idk giving up brutality support for 7 or 8% chaos damage doesnt seem to be the way
No items? Shown/to lvl
Really cool warbringer guide *Plays Witch*.
Shuit upp