I hate minecraft UA-camrs but I respect you because you ain't a loud obnoxious wierdo instead you make succinct and helpful guides for map makers like myself
I have a few ideas: Impaling Blade Command 1 : /execute as @a[hasitem={item=brush,location=slot.weapon.mainhand}] run execute at @a[r=5] run summon arrow ~~2~ Command 2 : /kill @e[type=arrow,r=3] The Impaling « Blade » will inflict damage to other entities within a 7 block radius. It can neutralize armor. 2. Fallen Dagger: Command: /effect @a[hasitem={item= (what was the name of the inedible spider eye again???),location=slot.weapon.mainhand}] strength 1 100 true The others are a bit harder
Thanks man! Your commands are helping me a lot with my minecraft maps, i can't describe how thankful i am from all your help, your videos have given me a lot of knowledge, specially with the new execute command :)
for the flame thrower just use this command: execute at @a[hasitem={item=blaze_rod,location=slot.weapon.mainhand}] run particle minecraft:mobflame_single ^^2 ^2
I have an idea for how you can do something similar to the has specific item at least for pvp kits. You can have it attach the tag to you when you hit the command block and then run the hasitem hastag schtick and given you'd only have that tag because of that specific kit it means you'd be the only one with that set of abilities. Then you can also have a command block to clear you of tags so you can pick another class without it applying effects from other classes onto you.
@@flyingdoggo316 wasn't expecting a response to this a year later. Though since you've taken interest in the concept I'll let ya know it's no longer an idea and it's actually a reality. I tested it out and have made a PvP stadium and everything and it works completely as intended. Just make sure you have another command block nearby that makes sure the chunk the kit command blocks are in stays loaded in so your kit stops working when you move far away from the command blocks.
This works but I’m making this in a world where there are other people and when one person buys it it effects everyone so how do I make it effect one person (like the person who bought it only gets the effects)
Do you have to do every command for the flame thrower? I tried cutting it down to just one particle command and the damage one since im on counsel and typing commands takes awhile, but the damage command keeps telling me there is an error at fire_tick and wont do damange Ive checked for typos and cant find any, so do i have to use every particle command for it to work?
You can make a system to shut off effects right away by using the same effect but with 0 secs and a higher level. It instantly deactivates the effect and this could be used to create a poison "mask" command where you don't receive poison but you could still use other effects without using clear effect.
I play on Switch and tried to make the boots, bow, lightning rod, and clock, but none of them are working. All of them give the same syntax error of "unexpected '(item'." I double checked for typos, so nothing is typed wrong. Does anyone know what the issue is and if there is a fix?
Hey, I’ve been trying to find the video you made that had the combo sword and the other commands that were in the back, does anyone know what the video is called?
This is a very good tutorial but how can I make it that it only works when the item had a specific name? For example, I wouldn't want people to be able to fly around with normal feathers, but only if the item is named (example): Fly feather.
you can't but you can give people tags and then when the person with the tag has a feather they can fly thats what I do or you can use ids for the feather like id=9 so only feathers with the id of 9 will make you fly and feathers with ids don't spawn naturally only with command blocks
Yes but it would kinda just be a dungeon somewhere best place put this “dimension” in the end far away set a teleport artifact and use jigsaw blocks but I’m not sure if that would work
Im trying to repurpose the blaze rod one as a flamethrower for my zombie Apocalypse map, but how do i make it consume fuel? As in a certain item that acts as a fuel
With the telekinesis bow command, I get an error saying "Failed to execute 'teleport' as (my username)" I've checked for typos, but everything matches up. Does anyone know how to fix this problem?
Hello Guppyduck i dont know how to put the name on the item i want to use the command.I wanted to call it an angelic feather, but every time I tried, the command block said there was an error. Could you send me instructions or commands on how I can make this work?
Could you not use data tags to give only a specific item an effect? I’ve done it with the feather, but I haven’t tried it with the boots. For further clarification I mean this: /give @s gold_boots 1 254 (referring to data value) /effect @a[hasitem={item=gold_boots,location=slot.armor.boots,data=254}] jump_boost 1 0
Hello GuppyDuck, I would love to know how you could change the flamethrower so it has more range and has dragons breath instead of fireballs! Thanks for the amazing content!
Hi Hulu you probably won’t see this but on my PS5 bedrock edition the lightning rod and bow aren’t working I have got all the same as you I don’t know what’s wrong
maybe like a chain of commands which repeat a certain ammount of times and tp you using "~~1~" over and over again until you reach the y level that you want
Is it possible to extend the usage of the items further away from the command blocks since currently they only seem to function within a specific range of the command block?
@@owenraybon2004you could also use ticking area if you didn’t check out his video : basically stand on top of your command blocks and type /tickingarea add circle ~~~ 1 (1 is the number of chunks out your ticking area is it can go up to 4 you can have 10 ticking areas in use)
thanks! i really like the blaze rod thing but theres one problem. i copied off everything for the command blocks for the blaze rod, but it isnt doing damage
Might seem like a noob question but is there a way to make it so the command block doesn't repeatedly update chat? The items are so cool and it hurts to see so much of the screen taken up with repeating messages
Uh for some reason it’s saying the ^^^ is a syntax error and I’m trying to use this fire command for something else but I can’t figure it out I want to make it to where you can do damage where you look but can’t figure it out
There's one fault to it, where you kill another player they don't drop their stuff as I've tested using the damage command nor do enemy's drop items they have equipped or holding unless I need to do /damage @e[r=10] 10 fire_tick for them to drop their stuff
@Fake_Pep I've found out a way around it and to have a armor stand that teleports to them but about 25 blocks above them for like boss battles and stuff I did and it was a chance to drop items if killed by a certain type of damage, I had sixpvered a round about to it, but no no keep inventory ever
CONGRATS ON 1 K !!!! Edit: YOU CAN make the same items different! So first u have to the give command, [/give @s [your item] 1 100 The 100 at the end adds data so all you have to do is try and make hasitem track data, there's a certain channel that covers this!
Thanks for the congrats, but I already covered the trick you are talking about and why I don't recommend using it in a different video. It isn't very reliable.
@@dragonflamezd4067 that wouldn’t work it’d be to much of a hassle. i’m making a pvp thing and it’ll have a lot of different players just coming and going. but thank you
can you make the target bow without the power 5 enchantment ? and is it posible to use it on players ?. and how do i get the bow in my inventory? do i only have to push the button t get the bow ?
I’ve heard from other people that positioned doesn’t work on realms for some reason, but I haven’t confirmed it myself. Apparently realms have a lot of command bugs
I just can't stop using this, I made a custom sword called the "Fireahootre". It gives the illusion of stealing health from an entity, and you get fireballs to hit every 30 seconds. I of course had to add effects or it just wasn't perfect.
How do I make the thing have the name that I want, such as an object that has the name that I put?, for example if I hold Time Clock there is the command to be activated but if it is a normal clock it is not activated
i love how you don't make the intro 10 minutes long and don't beg for subs like other youtubers
Thanks, I always hated that myself which is why I don't do it
Same
@@Guppyduck is there a way to give myself a chestplate with a different id without hacks because it just changes the durability
@@someone94949 no
@@Guppyduckjust “no” xD
I hate minecraft UA-camrs but I respect you because you ain't a loud obnoxious wierdo instead you make succinct and helpful guides for map makers like myself
I always hated that myself, which is why I actively avoid being like that
I have a few ideas:
Impaling Blade
Command 1 : /execute as @a[hasitem={item=brush,location=slot.weapon.mainhand}] run execute at @a[r=5] run summon arrow ~~2~
Command 2 : /kill @e[type=arrow,r=3]
The Impaling « Blade » will inflict damage to other entities within a 7 block radius. It can neutralize armor.
2. Fallen Dagger:
Command: /effect @a[hasitem={item= (what was the name of the inedible spider eye again???),location=slot.weapon.mainhand}] strength 1 100 true
The others are a bit harder
fermented spider eye i think
Thanks man! Your commands are helping me a lot with my minecraft maps, i can't describe how thankful i am from all your help, your videos have given me a lot of knowledge, specially with the new execute command :)
Same
for the flame thrower just use this command: execute at @a[hasitem={item=blaze_rod,location=slot.weapon.mainhand}] run particle minecraft:mobflame_single ^^2 ^2
Thx it worked
Thx
I didn’t work
The amount of respect i have for you for not pushing is to subscribe and like and you for sharing this amazing information
I have an idea for how you can do something similar to the has specific item at least for pvp kits. You can have it attach the tag to you when you hit the command block and then run the hasitem hastag schtick and given you'd only have that tag because of that specific kit it means you'd be the only one with that set of abilities. Then you can also have a command block to clear you of tags so you can pick another class without it applying effects from other classes onto you.
Exactly!
@@flyingdoggo316 wasn't expecting a response to this a year later. Though since you've taken interest in the concept I'll let ya know it's no longer an idea and it's actually a reality. I tested it out and have made a PvP stadium and everything and it works completely as intended. Just make sure you have another command block nearby that makes sure the chunk the kit command blocks are in stays loaded in so your kit stops working when you move far away from the command blocks.
Nintendo switch user here. Code works thank you so much! Anyway to make it stop spamming the chat [gave jump boost]
/gamerule sendcommandfeedback false
/gamerule commandblockoutput false
It doesn't work for me?
@@andreaichberger9575 it should you probably figured it out since its been 6 months but it still works to this day
/Gamerule commandblockoutput false
This works but I’m making this in a world where there are other people and when one person buys it it effects everyone so how do I make it effect one person (like the person who bought it only gets the effects)
Just give the players a tag and have the effect only work on players with the tag
@@Guppyduckhow do u do that
hey some reason it not letting me use the fire thing
I’m pretty sure you can check for an item data, for example /effect @a[hasitem={item=diamond,loaction=slot.weapon.mainhand,data=6}].
I know you can but the "data=6" should be "id=6"
Do you have to do every command for the flame thrower? I tried cutting it down to just one particle command and the damage one since im on counsel and typing commands takes awhile, but the damage command keeps telling me there is an error at fire_tick and wont do damange
Ive checked for typos and cant find any, so do i have to use every particle command for it to work?
How can i get the Flamethrower to SET Fire? Right now, it just does damage.
Setblock ^^^[distance] fire instead of partical
awesome.... i'm using this for my bedwars and i wanted to add special kits that would expand from my knowledge... tysm
The bow is a really good idea but it has more uses like using it for cuffs for a prison map.
yeah I made a mod but it completely rely's on command blocks and part of the mod uses this command block to trap players in a prison its perfect
You can make a system to shut off effects right away by using the same effect but with 0 secs and a higher level. It instantly deactivates the effect and this could be used to create a poison "mask" command where you don't receive poison but you could still use other effects without using clear effect.
Or you can type /effect (username) clear
@@garrettferguson1160 he doesnt want all effects to clear just poisn did u not read it?
I was wondering if these could be name specific for certain items, I wanna make some as book spells
I think in his old video he says something like that can't work, but check it just to make sure
@@bigpandamaster no it won't work but you can use ids to do it
Is there a way to maybe have armour set bonuses where you only get it if you jave every piece.
Is there anyway you can change the damage input on the lightning to make it slightly less?
for the bow, you can do family=mob and it does the mob family instead of just monsters
I play on Switch and tried to make the boots, bow, lightning rod, and clock, but none of them are working. All of them give the same syntax error of "unexpected '(item'." I double checked for typos, so nothing is typed wrong. Does anyone know what the issue is and if there is a fix?
You had a typo, use { } not ( )
Bruh I'm blind as hell. Thanks for the help
The bow doesn’t work for me and it is exactly the same please help me 4:43
Join the discord, it'll be much easier to help you
is there a way to make the lightning come slower because for me it does around 5 bolts every second
Turn up the tick delay on that command
Hey, I’ve been trying to find the video you made that had the combo sword and the other commands that were in the back, does anyone know what the video is called?
This is a very good tutorial but how can I make it that it only works when the item had a specific name? For example, I wouldn't want people to be able to fly around with normal feathers, but only if the item is named (example): Fly feather.
you can't but you can give people tags and then when the person with the tag has a feather they can fly thats what I do or you can use ids for the feather like id=9 so only feathers with the id of 9 will make you fly and feathers with ids don't spawn naturally only with command blocks
Hi, does anyone know how to slow down the lightning rod as there are way too many strikes and it lags a bit
You put the "tick delay" at 20
You don't need to just put a follow up command that kills the lightning and it won't lag even if tick delay is zero
yo thanks i just tryed one a couple days ago and i was wondering why it didn’t work
Could You Have The Map Download
You can check data which will only affect the items with that data value.
I've talked about this in another video and why I don't recommend using that strategy
Why didn't you show the the fitst cupple
Do they still work as the old comand or do you need to use an update version?
They were not actual items, they were lessons on tags
In a question that haunts me, would it be possible to "make" infinite but random places? Or create a dimension only using the Block command?
I'm not really sure what you're asking
@@Guppyduck he/she is asking if it is possible to make a infinitely generating rooms like the backrooms
Yes but it would kinda just be a dungeon somewhere best place put this “dimension” in the end far away set a teleport artifact and use jigsaw blocks but I’m not sure if that would work
Thanks for the update! This really helps
6:36 you can use /time add -100
Im trying to repurpose the blaze rod one as a flamethrower for my zombie Apocalypse map, but how do i make it consume fuel? As in a certain item that acts as a fuel
Go try his fire bending video he shows how to consume fuel
@@zarak_plays thanks, I figured it out eventually though
With the telekinesis bow command, I get an error saying "Failed to execute 'teleport' as (my username)" I've checked for typos, but everything matches up. Does anyone know how to fix this problem?
Hi when I try to use the bow of targeting but it says syntax error at “bow” any idea how to fix this?
You likely have a typo, but it's much easier to help you fix it if you join our discord
K and thanks
@@Guppyduck alright I joined 😁
Hey I know this is a bit late but could you tell me how to make the bow lock onto players?
I think just removing the @e[r=4.9,family=monster] and replacing it with @p[r=4.9], or possibly @a[4.9] for all players
thanks
@@NikoboiNFTB yeah but that would make it shoot yourself sometimes
Is there a way to make it check for a tag
yes he showed it in the old one and the way still works
Question.
If I make a fishing hook tp to @p it doesn't tp to there hotbox, it TPS a little below them, got any idea how to solve this?
Use /execute to tp slightly above the players position
When I did the first command it didn’t work, I checked multiple times and I spelled it correct (it was in mcpe) does that make a difference?
These commands are all MCPE, if you need help fixing it, join our discord
@@Guppyduck where can I find the link?
@@Guppyduck I joined it
Could you find a way to add fire on the ground for the flamethrower? Make it able to set stuff properly on fire?
You'd be able to easily do that by adding a /fill command to the sequence
@Guppyduck I don't know how to do that without an entity to replace air with fire, any ideas how to do it?
@@mdc9642_ You should join our discord, it'll be easier to help you
Is it possible to make it so that only one feather can do that, not any feather you get?
yeah with ids
I have a request can you please Make the Lightning that if you Tap your item like Hitting the player,mods or entity's The lightning will come out?
Mines say failed to execute 'telaport' as username
Hello Guppyduck i dont know how to put the name on the item i want to use the command.I wanted to call it an angelic feather, but every time I tried, the command block said there was an error. Could you send me instructions or commands on how I can make this work?
6:13 THIS IS SOO COOL 🤩
It still doesn't seem to work on my switch. I typed the command letter by letter and it say syntax error unexpected "[": at "xecute as >>[
You typed it incorrectly, please double check you typed everything correct, you are missing the @a
Still the same response
@@scuttleboi19 You likely had several typos, go through and make sure you typed everything exactly as shown in the video
Thank you for your help, I did have a typo. Happy holidays!
@@scuttleboi19 you're welcome, enjoy your holidays
Could you not use data tags to give only a specific item an effect? I’ve done it with the feather, but I haven’t tried it with the boots. For further clarification I mean this:
/give @s gold_boots 1 254 (referring to data value)
/effect @a[hasitem={item=gold_boots,location=slot.armor.boots,data=254}] jump_boost 1 0
I've mentioned this already in my /damage command video, if you want further details on why I don't recommend that method, please check that video.
yeah I forgot that the data value on armor is related to its durability. It won’t seem like it will work. Cool work though!
@@plusultra-rkarud0 I assumed anyone who renamed that item would get the effect for witch in my world wouldn't work out
also is there a way to update the flamethrower so it does lights the things attacked on fire
I did the flame thrower thing but it doesn’t do damage for some reason
Could you change the the bow to do it but only for projectiles
Whenever I try to do something it says "(item" is a syntax error
Use [ ] not ( )
It's still not working
@@Oo0oO520 if you're struggling, please join our discord as there are many people who can help you
Hello GuppyDuck, I would love to know how you could change the flamethrower so it has more range and has dragons breath instead of fireballs! Thanks for the amazing content!
You should join his discord server. It’d be easier to get help there. Link’s in the description
Change the particle to the dragonbreath particle
@@Seiklass and you would have to change the damage type too
Do any of these still work im trying jump boots but its not working and idk if im inputting it wrong or what
Hi Hulu you probably won’t see this but on my PS5 bedrock edition the lightning rod and bow aren’t working I have got all the same as you I don’t know what’s wrong
*gupy
Try joining the discord if you need help
I would but I don’t have discord
And I’m not aloud to download it
But I got bow to work
Is there a way to launch urself with an item (example bamboo) and when right clicking, it will launch u at a certain y level?
Like launch or tp
@@switchkidslol launch
maybe like a chain of commands which repeat a certain ammount of times and tp you using "~~1~" over and over again until you reach the y level that you want
Is it possible to extend the usage of the items further away from the command blocks since currently they only seem to function within a specific range of the command block?
Check out the start of my Batman video to learn how
@@Guppyduck Thank you for the help.
@@owenraybon2004you could also use ticking area if you didn’t check out his video : basically stand on top of your command blocks and type /tickingarea add circle ~~~ 1 (1 is the number of chunks out your ticking area is it can go up to 4 you can have 10 ticking areas in use)
@@jackdellwood8929 Thanks for the help.
1:50
there is actually, just use "/execute at [your username] run" and put everything else there
he was talking about item names
@@zarak_plays yeah there's a command thing for it so it can only run for you like tags
is there a way to make so only a feather with a certain name will work
I keep getting "failed to execute 'teleport' as *name*"
For the bow command
@@Manzo__ alright, try joining our discord if you need help
Oh my god this is amazing!
Is there a way to make the armor one work mod heads
how do i make the fire particals go more out
You think you could make some nature bases ones
Can you make the time clock go. Faster
How to make it so it only activates if the item has a specific name
thanks! i really like the blaze rod thing but theres one problem. i copied off everything for the command blocks for the blaze rod, but it isnt doing damage
It gives me a syntax error using @a
Same
Can you try to give the boots a data value so the ones with the set data value only works
Nope, I've already discussed why in a separate video
this is so cool thank u for this i also added one thing on the flame blaze rod i added fire resistance
Wanna ask, how can I increase the range of the command block? Thanks!
While standing near the commands, type the following into your chat bar: /tickingarea add circle ~~~ 4 commands
Or into a command block
The flame rod won't do damage to mobs
Same
Could you make a gun with ammo?
Might seem like a noob question but is there a way to make it so the command block doesn't repeatedly update chat? The items are so cool and it hurts to see so much of the screen taken up with repeating messages
Type in chat: /gamerule commandblockoutput false
@@Guppyduck I just saw that in another one of your older videos but it makes me happy to see your still responding to comments
Uh for some reason it’s saying the ^^^ is a syntax error and I’m trying to use this fire command for something else but I can’t figure it out I want to make it to where you can do damage where you look but can’t figure it out
I wonder if its possible to trigger the effect on the player clicking or interacting with the item
If you do an armor stand next to/ inside the player, it will serve as a click detector
Still works? Pls say yes
Yes
It won't work with the feather
Hey i need help! At the feather one it says thats theres a syntax error at (item=. Please help
Use {} not ()
There's one fault to it, where you kill another player they don't drop their stuff as I've tested using the damage command nor do enemy's drop items they have equipped or holding unless I need to do /damage @e[r=10] 10 fire_tick for them to drop their stuff
No, they do drop their stuff but the fire particles burn it
@@LUXXZEDITS are you dumb or dumb?
@@LUXXZEDITS they're particles
Do you have keep inventory on? If not then maybe you toggled off "entities drop loot"
@Fake_Pep I've found out a way around it and to have a armor stand that teleports to them but about 25 blocks above them for like boss battles and stuff I did and it was a chance to drop items if killed by a certain type of damage, I had sixpvered a round about to it, but no no keep inventory ever
In the end you could have done time add -100 I guess. But I never use that command only time set... Great Video
Can you put a pause in between the use?
So I use the feather but there's a pause before I can use it again?
With the tick delay on the command block
Is there a way I can use this with a scoreboard that I have set up. I want to make it where you can buy these items? Please help
CONGRATS ON 1 K !!!!
Edit: YOU CAN make the same items different!
So first u have to the give command, [/give @s [your item] 1 100
The 100 at the end adds data so all you have to do is try and make hasitem track data, there's a certain channel that covers this!
Thanks for the congrats, but I already covered the trick you are talking about and why I don't recommend using it in a different video. It isn't very reliable.
@@Guppyduck can you make a stick with 1000 knockback?
hey for the shield what if i only want it to be for a shield that’s named differently. i don’t want all shields giving effects
Try using Tags on items
@@dragonflamezd4067 that wouldn’t work it’d be to much of a hassle. i’m making a pvp thing and it’ll have a lot of different players just coming and going. but thank you
Is there a way i could do this with hotbar slots instead of items?
Not quite sure what you meant
How do I get the bow to work on player's?
can you make the target bow without the power 5 enchantment ? and is it posible to use it on players ?. and how do i get the bow in my inventory? do i only have to push the button t get the bow ?
thanks for the video btw
Hi! On the bow can you do it with a mushroom? Or must it be a bow?
You can change it to a mushroom
flamethrower doesnt work
Your right 3:28
It does work
It does
how can you increase damage on lighting staff?
Make the number higher
@@schnitzel4584 what number, the 9?
2:06 add the “tag=…” at the end after a comma
Thanks dude
Will the command stop working if I put enchantments on the tools?
No
The feather one doesn’t work I typed everything correctly is there something I’m missing?
You likely had some typo. If you still need help, it's much easier to help you on our discord as you can share screenshots of your commands
For some reason it says that there is an error at the word "slot"
fixed the issue with my commands, the game changed all of the usernames to ps5 username and they didnt work, the boots still didnt work tho.
Why does the flame rod not work for me?. Im on a realm and it said: Syntax error: Unexpected "~": at "ositioned >>~
I’ve heard from other people that positioned doesn’t work on realms for some reason, but I haven’t confirmed it myself. Apparently realms have a lot of command bugs
@@Guppyduck oh alright thanks for responding so quickly.
Bow is not working for me, keeps saying “failed to execute teleport as (my player name). Can someone help?
I just can't stop using this, I made a custom sword called the "Fireahootre". It gives the illusion of stealing health from an entity, and you get fireballs to hit every 30 seconds. I of course had to add effects or it just wasn't perfect.
How do I make the thing have the name that I want, such as an object that has the name that I put?, for example if I hold Time Clock there is the command to be activated but if it is a normal clock it is not activated
Sadly there isnt a way to do that he even stated in the original video