FoozleCC, I need your help! Please! When I am looking to in the corner of a 3d block using your project the laser skips the block because it's pixel by pixel and go through the 3D object. There is anyway to fix this?
Yup! Use the new plugin from Kindeyegames- it has 3D ray cast using the cannon js physics library. I am working on a project file which I will share sometime in the next couple weeks which will replace this version. kindeyegames.itch.io/construct-3-cannon
Hello! Just use another layer over it and set the layer properties to render "2D" instead of "3D". And then like usual remember to set the scale and parallax to 0% and it should work! Cheers.
You could definitely make a version that uses the LOS Behavior for checking collisions against specific objects in 2D then check the collision on the Z, I decided I wanted to collect all the objects along the ray and their information inside a single convenient JSON. I make use of this for my camera as I tween the opacity on all objects that happen to block the player from line of sight which I collected from a single raycast.
very good video! and I have watched almost all of your videos related to making 3d games in construct 3, because I also have a 3d platformer game project in construct 3 but now I have a little problem, which is making the movement system, the game that I made for android, so for movement using analog to move and swiping the right side of the screen to move the camera, I've managed to make it but there is a slight bug in the multi touch section when the player touches the analog and swipes the camera at the same time it will cause a problem, maybe there is something advice or trick to make 3d platformer movement for mobile device i will be very happy, thank you 😊
Pure genius please make more movies
Thanks! Planning on it - problem is just finding the time for my hobby without compromising too much sleep ☕️☕️
FoozleCC, I need your help! Please!
When I am looking to in the corner of a 3d block using your project the laser skips the block because it's pixel by pixel and go through the 3D object. There is anyway to fix this?
Yup! Use the new plugin from Kindeyegames- it has 3D ray cast using the cannon js physics library. I am working on a project file which I will share sometime in the next couple weeks which will replace this version.
kindeyegames.itch.io/construct-3-cannon
Super useful stuff as usual! I hope the Gullen bros will see this, raycasting should be featured in an official example project.
I am hoping they add it as a behavior in the future for 3d objects but otherwise this works for now! People can tailor it to how they need it to work.
another really great video
Thanks buddy! Hope it is useful for people
super video, but how i add HUD on 3D camera? thanks for reply. :)
Hello! Just use another layer over it and set the layer properties to render "2D" instead of "3D". And then like usual remember to set the scale and parallax to 0% and it should work! Cheers.
Awesome video!
Wow i cant believe they added 3d support for games. I could probably make n64 type games now.
Can you do a breakdown of how to use the 3DObject addon? I would like to know some tips and tricks when using it!
I plan to eventually! Cheers
hi do you know how to make soft body physics in construct
Nice stuff, why not use line of sight? That worked for me.
You could definitely make a version that uses the LOS Behavior for checking collisions against specific objects in 2D then check the collision on the Z, I decided I wanted to collect all the objects along the ray and their information inside a single convenient JSON. I make use of this for my camera as I tween the opacity on all objects that happen to block the player from line of sight which I collected from a single raycast.
Also - there are probably several ways to solve this to be honest, some with higher performance most likely but this was how I approached! Cheers :)
@@FoozleCC ah that makes sense
makes a video of how the player jump to the Z elevation walking in eight directions in a 3D game, I have enough doubt how to do that.
very good video! and I have watched almost all of your videos related to making 3d games in construct 3, because I also have a 3d platformer game project in construct 3 but now I have a little problem, which is making the movement system, the game that I made for android, so for movement using analog to move and swiping the right side of the screen to move the camera, I've managed to make it but there is a slight bug in the multi touch section when the player touches the analog and swipes the camera at the same time it will cause a problem, maybe there is something advice or trick to make 3d platformer movement for mobile device i will be very happy, thank you 😊
Very nice! (Side comment, which theme do you use? That one looks very visually. Appealing.)
Thanks! Yeah the theme is awesome. It is DAR{CSS} by Mitsuhashish mitsuhashish.itch.io/darcss
I just watched the construct update video. Man, I'm a 2D guy to my core but these new features are really peaking my interest... 🤔
You should give it a try! My recent submission to your xanderjam will perhaps give you even more ideas :) cheers
@@FoozleCC interesting, I'm looking forward to giving it a try.