Get Started with the Particle Node Modifier (1/4) - Create with Maxon

Поділитися
Вставка
  • Опубліковано 23 січ 2025

КОМЕНТАРІ • 9

  • @alvarovillagomez
    @alvarovillagomez День тому

    'Particle Node Modifier' shows up now, after updating and installing missing components using the Maxon App. Anyway, thanks for your excellent tutorials!

  • @GeoffBolen
    @GeoffBolen 12 днів тому

    Dominik rules. Can't wait for more on this.

  • @scenenodestips
    @scenenodestips 16 днів тому +6

    21:05 - Texture coordinates are typically measured from the Upper Left corner with Y+ values actually going *down* the image. (I think) UVs are typically stored in those same coordinates, but the numbers are flipped in all of the C4D Editors to make them more intuitive to work with. This creates a bit of confusion in Nodes as those are reading the unflipped internal data.
    XY -> UV = (X, 1.0 - Y)

  • @eyefisher
    @eyefisher 16 днів тому +1

    I'm excited about this. I love nodes and I love particles. I made the mistake of going the perpetual route with X-particles and can't afford to upgrade right now, so for me it's keep using Cinema 4D 2024 with X-Particles or use the latest Cinema 4D and learn all the ins and outs of the particle system.

    • @colinwilloughby4321
      @colinwilloughby4321 16 днів тому +2

      xparticles is still king by a long shot

    • @PIZZA_KITTY
      @PIZZA_KITTY 15 днів тому +1

      Omg that’s exactly what I’m doing right now, keeping C4D 2024 for X-Particles because my old XP license doesn’t allow to work in C4D 2025😢…

  • @leewiggins8337
    @leewiggins8337 13 днів тому

    How would I make the resulting particles emissive? (and additive). Thanks again for excellent, inspiring presentation.

  • @bharat5194
    @bharat5194 15 днів тому

    Fantastic stuff

  • @alvarovillagomez
    @alvarovillagomez День тому

    I'm using 2025.0.2 and I can't find the Particle Node Modifier anywhere....