Man, despite me being a junior game designer who can't draw at all, I've been following you for around 6 month. Your content is so freaking useful! It's a lot easier for me to take your steps & tips and project them onto my creative process by analogy. Your videos about personal projects, making short films, production and finishing - all of them are straight to the point and extremely applicable in practice. The realm of game design is sometimes too abstract with its endless grids and systems. It's so easy to get lost in my own thoughts... And seeing you facing and overcoming the same problems in a tangible world of animation and drawing brings me back to the ground. Thank you very much!
Toniko: I'm gonna start with some examples of approaching gesture drawing badly. Me: Toniko: Being too sketchy and indecisive Me: Oh no Toniko: Trying to be too precise Me: Oh no Toniko: Or trying to be too academic Me: Oh no, no, no, no, no, no
When I used to be in art school, my prof usually limit the lines for figure drawing. So, instead of using scribbly lines, we used straight line, S line, and C line. And yeah, draw with your arm
This is something that needs to be practiced at every level. There is always something to learn about gesture drawing and anatomy in general. Great viddd my friend!
Great video! I definitely have had to learn how to draw faster over the years and the topics you covered really are effective for getting the big picture info down quickly. Keep up the great work!
yay sycra! do you still do animations? i stopped for a while, might get back into it. but i remember seeing you comment on sinix about his goofy animations he did.
i fail to understand how you come up with so many tips in such a short amount of time. all of this has been really helpful, and the real time drawing on some of these is really cool, i felt like i could see the outline of the figure the way ms jisu draws, except of course she is better than all of us and doesnt have to use reference. you captured the realism really well, and thats something i aim to get better feel in my drawings. representation realism is to me the coolest stuff. anyway big thank you my dudeth!
Interesting, so that's how it works! I could not finish any pose in 30 seconds and I didn't know why. Now I understand that I was being to careful with each stroke and I needed to free myself a lot more, thank you!
You sir, have my respect 💯. Although I'm an artist with 13 years of experience and specializ in hyper-realism, I'v been trying to get in to the world of storyboarding and was struggling till I found you. This video helps sooooo much! I'm so used to spending hours on a small part of my art peice, your vids are life saving 💯💥💯👌🙌
This is my favorite drawing, animation channel, real practical advice, straight to the point no hassle or too much philosophy, just applicable practices
i started watching these videos to be able to expand the narative interactions in my arg story, and it has been very helpful since when i started i only knew the basics of animation memes such as headbops , wings opening, basic wind , and nothing more
I've been using videos of athletes & dancers on youtube. Then using the < > buttons to advance the video 3-5 frames & doing progressive 1 minute gesture drawings. I do 30 to 50 of them, then Animate.
Toniko thank you for your sharing these ideas of yours which enable the student or the learner to see and observe in doing to hear it and watch and observe helps me so much.
This is a very very good class, I'm very impressed by it. Thank you so much for putting something like this out. I'm actually using these techniques and applying them to my animations, and this method has taken away at least half the time I used to spend fleshing out poses and scenes. THANK YOU!!!
I appreciated the real time demonstrations in this video. It's very helpful to see the process you go through in real time rather than sped up; it aids learning and helps give a sense of how long processes actually take. Thank you!
This is gonna help my animation so much, as adding detail hurts me- like- o w. These tips help as 1. you don't have to draw complex things like hands, feet, or eyes 2. allows you to convey what you want to in a short amount of time 3. it's easy for beginners. I'm a beginner and realizing I can draw that one T. rex as just a few distinctive shapes helps a lot. This also allows for line refinement so they don't end up wiggling all over the place
incredible content! one of the best 2d animation channels. You definitely stand out with your videos! Hope you get more followers and views. 2d animation will be back stronger than ever!
So good; you always manage to _completly_ defeat my expectation! You even reminded me of some things that I learned but it's like these techniques/principles just slipped my mind, so thanks for that (in addition to everything I learned)...!
i really wanna get into animation so this is perfect! been watching a handful of these kinds of videos and i usually just go full stickman mode to just get the basic pose down, almost like a skeleton.
That white samurai dude is a figure I drew in class 🤣 I just randomly noticed that lol Anyways totally agree with the quickness in figure drawing. I was in a class with both inexperienced and experienced artists, and I noticed that people struggled with figure drawing because they kept being hairy and exact. Obviously while I’m no expert and I’m still learning figure drawing, I realized pretty fast the reason why I enjoyed those figure drawing sessions a lot more than my classmates was because I drew faster and looser than a lot of my classmates. I feel like the goal of quick figure sketches is to represent as many shapes as possible with as few lines as possible. In 30 secs (or less), you should be able to create a legible, understandable pose.
OK so I’m watching this and I’m just fucking stunned this is so fucking cool this is amazing this has single-handedly brought my interest in animation to a level where I can understand it and want to explore it so much more than I ever have before now if you’ll excuse me I’m off to storyboard and create my own cool shit, see you when I make my first cartoon
Aside from flipping and the dot to dot method, There is a technique called place and trace. Its hard to explain it in words, but its when you align your drawings on top of each other so the heads of both drawings are overlayed on top of each other. From there, position the drawing with your inbetween so all drawings match the position.
i just found your channel and i am so happy omg! shouldve found you sooner, all your content is extremely helpful and your art and animation is amaaaziiiinggggg! thank you so much for these :D
Amazing video! This will really help since storyboarding and animating are the two things I want to focus on Quick question, whenever I see 2D animation reels, when they are in pencils and lineart, some of the shadows are colored and Im not sure if the shadows should also be colored in a same layer, what do they do? I dont even know how to structure my question, sorry for that hahaha But Im not sure if they use a multiply layer for that? Or do they literally paint the shadow in the same layer? Its a little confusing for me PS: I know that you can mark the shadows with another color, but that may be a different case for those kind of animations? 🤔 please help!
I like to do it on a separate later, and use a multiply blend effect since I'm more casual about how I treat shading (I normally don't like shading my animation). When I did work for studio la cachette's Worlds 2016 opening animation, I had to color my shading with blues and yellows to let the color artists/clean up artists down the line to know which parts were high lights and what parts were shadows. It depends on what the production is asking for.
Thank you for saying it doesnt have to have correct porportions or anatomy. I was concerned with those two factors often when i did a gesture. Ill work on proportions & anatomy separately from this.
A way I’ve used to get comfortable with accepting what lines have already been made is to use ink. No erasing no going back. Made a mistake, improvise from this, you may find a new piece unintentionally.
I was in the drawing class. I wasn't proud of gesture drawings. I was drawing too slowly or too fast, but I missed the time. I couldn't do 1-minute or 5-minute drawings.
Hey! I had a question. I usually do this sort of gesture study but I was wondering if blocking helps? I block down the form with a highlighter or a thick marker quickly and then sort of draw over it? I'm usually more comfortable with blocking even while drawing environments so I wonder if thats a reasonable way to study gesture drawing or if it will stump me in the future
Do you think at first some level of academic drawing comes into play too before getting loose? I'm trying the technique of being loose out and it feels great. But without that background of some proportion and anatomy I feel like my drawings would have been a little too loose.
Random question for people: What canvas size do you use for this kind of practice? And do you save all these files (e.g. like at 24:56) or do you delete them pretty regularly?
@@TonikoPantoja I guess, some diffusor or something like that plus another station of your current mic would help a lot more than a new mic. For example, a bookshelf with books totally random organized in size etc is a cheap way to diffuse the sound waves of your voice (to get rid of the hall). And you could put your mic on another spot, where it doesn't face to your PC or touches the table where your PC is on top, to avoid recording the buzz of your PC (this little buzzing noise in the background). Just test a bit around with what you already have. A new mic is not always the solution. :) And, of course, thank you so much for your content! I really love what you do!
Im fine with 30s drawing from life, but when i animate i have no idea where to start. Do you have advice for that? When i draw a single image I don't have the same issue Awesome video btw
A good practice would be to determine your line of action, and then adjut the head, torso and pelvis along with it. As for the order, it depends what you're comfortable with. I like starting with the torso and pelvis because it determines the angles and twists of the body, which the head and appendages (limbs) attach to (and i can also determine what angle those need to be first. The legs and feet are crucial for keeping things planted.
@@TonikoPantoja Hi, thanks for taking the time to reply! If its okay, I have another question. How can I have perspective and form in my drawings while preserving the energy/feel in a loose drawing? In the video you said not to worry too much about form but what if I'm animating in a camera angle with lots of movement towards/away from the camera. Or even something where the hips and torso are rotating alot?
Not really, you can train your brain or your eye, but even office paper and pencil is more effective for learning, if you can't get access to sketchbooks or an art tablet.
These videos are super informative, but as someone with mysophonia I must say that all the background sounds like mouse and keyboard clicks are a crime against humanity and I hate it
Why not just take one of the "shorthands" from your other video.. and than draw your model as the shorthand? If you draw a simple rectangle as the mass and then either use sticks or tapered shapes for the other limbs, not only will you save on line mileage like your second example, but you also won't have as many scribbley lines to clean up at the end. And then if you let the shapes kind of squash, stretch and bend... you'll still have the looseness that you want with a minimal of lines. I don't think you have to draw the parts exactly.. each time you do the drawing.. but if you have those kinds of shapes in mind it helps you get it down faster... cause you're always dealing with the same couple of elements that your always drawing with.
That's definitely a topic I'll cover on sometime, but if I were to show that now newer artists would immediately take the approach you mentioned as the "correct" or "one true way" to animate, which I have seen many times when I taught animation. Students will follow a method or structure without thinking about why it works, and why it doesn't work in all situations. The point I want to get across in the video is to be ok with drawing fast, loose, and not having to worry about what is functional or not right now. Those things can come in later once the newer artist learns to be ok with letting loose.
Besides, if artists wanted to find a short hand they'd like to try out that animators have used, they can check that video out anyways. For those who don't know, this is the video that sk3tch is talking about. ua-cam.com/video/EOb1BijMBjU/v-deo.html
@@TonikoPantoja Yeah, I guess that's fair. I find that most people who take a method and say it's the correct or true way are people who don't really have a method themselves... so they need something for the time being to bridge that gap.. but then it seems like.. as people get more experienced.. they branch off into things that work more for them... and kind of like your shorthand video.. they'll use different approaches depending on the situation. It's like.. once you've done it enough you can pretty much use any method... cause you really understand how it works... I've questioned many times whether this can be taught by someone else, because experience and mileage seem to be the best teacher for this, which is difficult for any instructor to give you. I guess the only reason I bring up the shorthand thing is cause that seems like a faster method.. seems like the more simple approaches are more easily adaptable because its easier to build on top of them.. For me personally I'd been thinking about the shorthand thing for a long time.. and stripping it down to the shorthand and drawing what you see as the shorthand seemed to be the conclusion i came to.... but.. it's not like I saw the shorthand method.. and knew it right away.. instead it was time and having to repeat drawing something over and over again.. that finally turn the light on when i saw the shorthand method for like the 100th time or whatever it was. It's weird.. sometimes you see the proper method or a method that will really help you out.. but you just don't realize it, even though it's there right in front of your face. I think you can still be fast and loose even with a shorthand method.. but i see your point. Anyway it'll be interesting to see your video on using more of a shorthand method, when you do it. Keep up the great work.
This man is singlehandedly on a mission to bring back 2d animators, I stan
KimiDesu I SALUTE! *Salutes*
2d animators still exist...
@@t3ddyb34r5 So does 3D and Live actions, who are taking over...
sadly it has been around for years even in japan. oh well. 2d never disappeared.
* Cough * * Cough * AMB Animation Academy * Cough *
Man, despite me being a junior game designer who can't draw at all, I've been following you for around 6 month. Your content is so freaking useful! It's a lot easier for me to take your steps & tips and project them onto my creative process by analogy. Your videos about personal projects, making short films, production and finishing - all of them are straight to the point and extremely applicable in practice. The realm of game design is sometimes too abstract with its endless grids and systems. It's so easy to get lost in my own thoughts... And seeing you facing and overcoming the same problems in a tangible world of animation and drawing brings me back to the ground.
Thank you very much!
such a nice thoughtful comment, and captures a lot of what I love about this channel, too
Toniko: I'm gonna start with some examples of approaching gesture drawing badly.
Me:
Toniko: Being too sketchy and indecisive
Me: Oh no
Toniko: Trying to be too precise
Me: Oh no
Toniko: Or trying to be too academic
Me: Oh no, no, no, no, no, no
Oh dear- lol
i'd just quit till next week-
You're the best Toniko!
You and Toniko are one of the bests.
Е
@Dreams * hi
I hope y’all collaborate someday!
@@hayopepper5593 👀
Such a timing. I was trying to draw real fast, but effectively atm and it was so hard. This is exactly what i needed! Thank you so much!
When I used to be in art school, my prof usually limit the lines for figure drawing. So, instead of using scribbly lines, we used straight line, S line, and C line. And yeah, draw with your arm
They also taught me that way. In my opinion, it's garbage. It totally kills the gesture and doesn't necessarily make you any faster.
This is something that needs to be practiced at every level. There is always something to learn about gesture drawing and anatomy in general. Great viddd my friend!
Great video! I definitely have had to learn how to draw faster over the years and the topics you covered really are effective for getting the big picture info down quickly. Keep up the great work!
yay sycra! do you still do animations? i stopped for a while, might get back into it. but i remember seeing you comment on sinix about his goofy animations he did.
i fail to understand how you come up with so many tips in such a short amount of time. all of this has been really helpful, and the real time drawing on some of these is really cool, i felt like i could see the outline of the figure the way ms jisu draws, except of course she is better than all of us and doesnt have to use reference. you captured the realism really well, and thats something i aim to get better feel in my drawings. representation realism is to me the coolest stuff.
anyway big thank you my dudeth!
*i swear youtube's a.i is godly i was just thinking about drawing fast and boom*
It’s because there spying on us at all times 👁👄👁
@@mikewazowski5234they already have our data too...👀
Interesting, so that's how it works! I could not finish any pose in 30 seconds and I didn't know why. Now I understand that I was being to careful with each stroke and I needed to free myself a lot more, thank you!
You sir, have my respect 💯. Although I'm an artist with 13 years of experience and specializ in hyper-realism, I'v been trying to get in to the world of storyboarding and was struggling till I found you. This video helps sooooo much! I'm so used to spending hours on a small part of my art peice, your vids are life saving 💯💥💯👌🙌
This tremendously helped me. I have been trying to juggle animation and learning how to draw the human figure. This video answered a lot of questions.
This is my favorite drawing, animation channel, real practical advice, straight to the point no hassle or too much philosophy, just applicable practices
i started watching these videos to be able to expand the narative interactions in my arg story, and it has been very helpful since when i started i only knew the basics of animation memes such as headbops , wings opening, basic wind , and nothing more
I've been using videos of athletes & dancers on youtube. Then using the < > buttons to advance the video 3-5 frames & doing progressive 1 minute gesture drawings. I do 30 to 50 of them, then Animate.
Toniko thank you for your sharing these ideas of yours which enable the student or the learner to see and observe in doing to hear it and watch and observe helps me so much.
Why does this feels like ur giving me life advice and art advice at the same time
This is a very very good class, I'm very impressed by it. Thank you so much for putting something like this out. I'm actually using these techniques and applying them to my animations, and this method has taken away at least half the time I used to spend fleshing out poses and scenes. THANK YOU!!!
Great video, and super informative! I forget how integral these sorts of exercises are to growth and progress. Thank you!
I appreciated the real time demonstrations in this video. It's very helpful to see the process you go through in real time rather than sped up; it aids learning and helps give a sense of how long processes actually take. Thank you!
Thanks you so much for offering this content for free.
Doing that for my art movies. Thanks for the info. I like your art.
thanks! i will try to draw this!!!! i have trouble drawing fast gesture figure for a long time. so i'm very grateful to you! thanks!
super insightful, I've been stuggling on the hairy sketches for quite a while and didn't know how to improve it.
This is gonna help my animation so much, as adding detail hurts me- like- o w. These tips help as 1. you don't have to draw complex things like hands, feet, or eyes 2. allows you to convey what you want to in a short amount of time 3. it's easy for beginners.
I'm a beginner and realizing I can draw that one T. rex as just a few distinctive shapes helps a lot. This also allows for line refinement so they don't end up wiggling all over the place
Looks like someone is learning in quarantine. I AM TOO
8:10 Now i finally know which brush you use...
incredible content! one of the best 2d animation channels. You definitely stand out with your videos! Hope you get more followers and views. 2d animation will be back stronger than ever!
I did this for the first time today. Absolutely loved it.
So good; you always manage to _completly_ defeat my expectation! You even reminded me of some things that I learned but it's like these techniques/principles just slipped my mind, so thanks for that (in addition to everything I learned)...!
You should do a figure drawing for quadrupeds like idk maybe foxes would be cool?? :D
i really wanna get into animation so this is perfect! been watching a handful of these kinds of videos and i usually just go full stickman mode to just get the basic pose down, almost like a skeleton.
this is something I’ve been thinking about a lot and wanting to practice, really appreciate this video!
Fantastic video, really helped a beginner noob like me to understand gesture drawing, thanks bro.
That white samurai dude is a figure I drew in class 🤣 I just randomly noticed that lol
Anyways totally agree with the quickness in figure drawing. I was in a class with both inexperienced and experienced artists, and I noticed that people struggled with figure drawing because they kept being hairy and exact. Obviously while I’m no expert and I’m still learning figure drawing, I realized pretty fast the reason why I enjoyed those figure drawing sessions a lot more than my classmates was because I drew faster and looser than a lot of my classmates. I feel like the goal of quick figure sketches is to represent as many shapes as possible with as few lines as possible. In 30 secs (or less), you should be able to create a legible, understandable pose.
OK so I’m watching this and I’m just fucking stunned this is so fucking cool this is amazing this has single-handedly brought my interest in animation to a level where I can understand it and want to explore it so much more than I ever have before now if you’ll excuse me I’m off to storyboard and create my own cool shit, see you when I make my first cartoon
Thank you found it unvaluable🎉
Glad to have found another awesome teacher!
is no one gonna appreciate the fact that he is brushing and animating 8:09
I've been watching your videos on animation techniques + tips, and they're very enlightening. Thank you for sharing this 🙂
I cant draw the same face again...
If i animate turn the head it looks different person in first and last frame..
What to do...
Aside from flipping and the dot to dot method, There is a technique called place and trace. Its hard to explain it in words, but its when you align your drawings on top of each other so the heads of both drawings are overlayed on top of each other. From there, position the drawing with your inbetween so all drawings match the position.
ua-cam.com/video/vsZCr0xcke0/v-deo.html
Go to 10:32
Dude you are amazing! I love your work, I feel like you are the animator Bob Ross! Thank you for sharing your knowledge
You are awesome !
Another great vid Toniko! A lot of this is useful for drawing comics as well!
i just found your channel and i am so happy omg! shouldve found you sooner, all your content is extremely helpful and your art and animation is amaaaziiiinggggg! thank you so much for these :D
This is what i needed, awesome work man!
Thanks for the awesome advise on avoiding carpal tunnel
Gracias, tus vídeos son de gran ayuda, me suscribo :)
This is really helpful and exactly what I have been looking for. Thank you very much for posting this!
Amazing video! This will really help since storyboarding and animating are the two things I want to focus on
Quick question, whenever I see 2D animation reels, when they are in pencils and lineart, some of the shadows are colored and Im not sure if the shadows should also be colored in a same layer, what do they do?
I dont even know how to structure my question, sorry for that hahaha
But Im not sure if they use a multiply layer for that? Or do they literally paint the shadow in the same layer?
Its a little confusing for me
PS: I know that you can mark the shadows with another color, but that may be a different case for those kind of animations? 🤔 please help!
I like to do it on a separate later, and use a multiply blend effect since I'm more casual about how I treat shading (I normally don't like shading my animation). When I did work for studio la cachette's Worlds 2016 opening animation, I had to color my shading with blues and yellows to let the color artists/clean up artists down the line to know which parts were high lights and what parts were shadows.
It depends on what the production is asking for.
@@TonikoPantoja I see, awesome! Will keep that in mind, thank you for answering :D
26:58 Ok I guess your twitter porn stash is a good reference too.
Thank you for saying it doesnt have to have correct porportions or anatomy. I was concerned with those two factors often when i did a gesture.
Ill work on proportions & anatomy separately from this.
Timestamp - 14:28
29:32
Thanks for big tips!
A way I’ve used to get comfortable with accepting what lines have already been made is to use ink. No erasing no going back. Made a mistake, improvise from this, you may find a new piece unintentionally.
Gold content
Thank you so much for this video
30:19 CLIP - Reminds me of the "everyone is so mean to me" Meme
Am I the only one who is frustrated after looking at my quick gesture drawing?
argh such a good video, thanks!
This is extremely informative 💗
Thanks so much for these ❤️
Your channel and content is amazing! Thanks so much! :)
I was in the drawing class. I wasn't proud of gesture drawings. I was drawing too slowly or too fast, but I missed the time. I couldn't do 1-minute or 5-minute drawings.
thank you
Super helpful!
excellent video thank you
Thank you~
Thank you for tip
Loveeeee It, thanks!
Hey! I had a question. I usually do this sort of gesture study but I was wondering if blocking helps? I block down the form with a highlighter or a thick marker quickly and then sort of draw over it? I'm usually more comfortable with blocking even while drawing environments so I wonder if thats a reasonable way to study gesture drawing or if it will stump me in the future
Do you think at first some level of academic drawing comes into play too before getting loose? I'm trying the technique of being loose out and it feels great. But without that background of some proportion and anatomy I feel like my drawings would have been a little too loose.
I need to train a lot about being decisive :
Cant believe i miss the early release
I know you are totally right and I am working on it, but at the same time my pefectionist ass feels like crying once I “just scribble”.
what is the song you use starting 16:35 ??? I really need to know!!
What if you have a small tablet do you still have to draw with your elbow?
Is it normal that my proportions will be absolutely off at the beginning? I struggle a lot especially at the taille
At the time of 7:53:
Me: yes, yes, now time to break my finger so I can draw better.
Also the joke was, I use my finger to draw.
8:10 LOL where you drawing while brushing your teeth?
Great vid and so helpful! what canvas size are you using when doing these quick sketches?
Use both: Wrist + Arm = All One
Random question for people:
What canvas size do you use for this kind of practice? And do you save all these files (e.g. like at 24:56) or do you delete them pretty regularly?
"if you wanted to be that douchebag" made me like the video
Hello sir. Can you please suggest an anatomy book/lesson for beginners.
Your content is dope and all, but can you invest in decent mic ? that would be much easier to listen to
It will be considered!
@@TonikoPantoja I guess, some diffusor or something like that plus another station of your current mic would help a lot more than a new mic.
For example, a bookshelf with books totally random organized in size etc is a cheap way to diffuse the sound waves of your voice (to get rid of the hall).
And you could put your mic on another spot, where it doesn't face to your PC or touches the table where your PC is on top, to avoid recording the buzz of your PC (this little buzzing noise in the background).
Just test a bit around with what you already have. A new mic is not always the solution. :)
And, of course, thank you so much for your content! I really love what you do!
Im fine with 30s drawing from life, but when i animate i have no idea where to start. Do you have advice for that? When i draw a single image I don't have the same issue
Awesome video btw
A good practice would be to determine your line of action, and then adjut the head, torso and pelvis along with it. As for the order, it depends what you're comfortable with. I like starting with the torso and pelvis because it determines the angles and twists of the body, which the head and appendages (limbs) attach to (and i can also determine what angle those need to be first. The legs and feet are crucial for keeping things planted.
@@TonikoPantoja Hi, thanks for taking the time to reply! If its okay, I have another question. How can I have perspective and form in my drawings while preserving the energy/feel in a loose drawing? In the video you said not to worry too much about form but what if I'm animating in a camera angle with lots of movement towards/away from the camera. Or even something where the hips and torso are rotating alot?
Hey Toniko. Does these secrets requires some meditation beforehand?
What's the song in your intro?
This is great
But i want to know how to draw the same character over and over
I use a mouse. Can this still go well.
Not really, you can train your brain or your eye, but even office paper and pencil is more effective for learning, if you can't get access to sketchbooks or an art tablet.
Luck thnx. Well i do have a sketchbook.
He says: "I'm trying to, 'figure,' out."
He was brushing his teeth 8:10
A 10 years away
Second time here
Bro you don’t need to preface things so much you can just get to your point it will be much easier for you and for us lol
These videos are super informative, but as someone with mysophonia I must say that all the background sounds like mouse and keyboard clicks are a crime against humanity and I hate it
*this video is brought to you by quickposes*
Love this comment
Yooooo
@@NotSoProishNoob yoooooooooo
Joe
who-
Why not just take one of the "shorthands" from your other video.. and than draw your model as the shorthand? If you draw a simple rectangle as the mass and then either use sticks or tapered shapes for the other limbs, not only will you save on line mileage like your second example, but you also won't have as many scribbley lines to clean up at the end. And then if you let the shapes kind of squash, stretch and bend... you'll still have the looseness that you want with a minimal of lines. I don't think you have to draw the parts exactly.. each time you do the drawing.. but if you have those kinds of shapes in mind it helps you get it down faster... cause you're always dealing with the same couple of elements that your always drawing with.
That's definitely a topic I'll cover on sometime, but if I were to show that now newer artists would immediately take the approach you mentioned as the "correct" or "one true way" to animate, which I have seen many times when I taught animation. Students will follow a method or structure without thinking about why it works, and why it doesn't work in all situations. The point I want to get across in the video is to be ok with drawing fast, loose, and not having to worry about what is functional or not right now. Those things can come in later once the newer artist learns to be ok with letting loose.
Besides, if artists wanted to find a short hand they'd like to try out that animators have used, they can check that video out anyways. For those who don't know, this is the video that sk3tch is talking about.
ua-cam.com/video/EOb1BijMBjU/v-deo.html
@@TonikoPantoja Yeah, I guess that's fair. I find that most people who take a method and say it's the correct or true way are people who don't really have a method themselves... so they need something for the time being to bridge that gap.. but then it seems like.. as people get more experienced.. they branch off into things that work more for them... and kind of like your shorthand video.. they'll use different approaches depending on the situation. It's like.. once you've done it enough you can pretty much use any method... cause you really understand how it works... I've questioned many times whether this can be taught by someone else, because experience and mileage seem to be the best teacher for this, which is difficult for any instructor to give you. I guess the only reason I bring up the shorthand thing is cause that seems like a faster method.. seems like the more simple approaches are more easily adaptable because its easier to build on top of them.. For me personally I'd been thinking about the shorthand thing for a long time.. and stripping it down to the shorthand and drawing what you see as the shorthand seemed to be the conclusion i came to.... but.. it's not like I saw the shorthand method.. and knew it right away.. instead it was time and having to repeat drawing something over and over again.. that finally turn the light on when i saw the shorthand method for like the 100th time or whatever it was. It's weird.. sometimes you see the proper method or a method that will really help you out.. but you just don't realize it, even though it's there right in front of your face. I think you can still be fast and loose even with a shorthand method.. but i see your point. Anyway it'll be interesting to see your video on using more of a shorthand method, when you do it. Keep up the great work.