Python Gamedev with Custom Engine and Networking Framework 💀
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- Опубліковано 31 тра 2024
- Working on a project to show off my new networking framework. It'll be an online multiplayer 3D action RPG.
Wishlist Yawnoc (a different game):
store.steampowered.com/app/28...
My Discord (ask questions here):
/ discord
Patreon/YT Membership (same perks):
/ dafluffypotato
/ @dafluffypotato
My Website (links to games):
dafluffypotato.com - Наука та технологія
Hey, thanks DaFluffyPotato for your 6 hours pygame platformer tutorial, using that I made a tower defence game!
You Rock, Keep it up. Inspirational AF!
ts is unreal bro actually incredible, idk im relatively limited in pygame knowledge but figuring this stuff out and optimizing it is crazy imo
add option to remove the window tilt since can cause motion sickness
Banger
e=hey little question, in how much time did you get that result ? even if its far from the end ? and in addition, i see you usevscode, you can add "wakatime" extension, it will show you a lot of stats like the time you spend coding, on wich projet, wich day of the week etc....
excluding the framework development, that started around 12 hours in.
i have great motion tolerance and this camera is just way to fucked up. i get the creativity, but you gotta try a new idea. this shit is very bad for motion sickness.
care to explain what pytdf is? doesnt seem like standard pygame
It's a framework I made