Python Gamedev with Custom Engine and Networking Framework 💀

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  • Опубліковано 31 тра 2024
  • Working on a project to show off my new networking framework. It'll be an online multiplayer 3D action RPG.
    Wishlist Yawnoc (a different game):
    store.steampowered.com/app/28...
    My Discord (ask questions here):
    / discord
    Patreon/YT Membership (same perks):
    / dafluffypotato
    / @dafluffypotato
    My Website (links to games):
    dafluffypotato.com
  • Наука та технологія

КОМЕНТАРІ • 10

  • @Choco794
    @Choco794 Місяць тому +3

    Hey, thanks DaFluffyPotato for your 6 hours pygame platformer tutorial, using that I made a tower defence game!

  • @marsninja
    @marsninja Місяць тому +4

    You Rock, Keep it up. Inspirational AF!

  • @neb1258
    @neb1258 Місяць тому

    ts is unreal bro actually incredible, idk im relatively limited in pygame knowledge but figuring this stuff out and optimizing it is crazy imo

  • @JokeryEU
    @JokeryEU Місяць тому +2

    add option to remove the window tilt since can cause motion sickness

  • @zrodex4851
    @zrodex4851 Місяць тому

    Banger

  • @triskel2696
    @triskel2696 Місяць тому

    e=hey little question, in how much time did you get that result ? even if its far from the end ? and in addition, i see you usevscode, you can add "wakatime" extension, it will show you a lot of stats like the time you spend coding, on wich projet, wich day of the week etc....

    • @DaFluffyPotato
      @DaFluffyPotato  Місяць тому

      excluding the framework development, that started around 12 hours in.

  • @dmansor2
    @dmansor2 Місяць тому +3

    i have great motion tolerance and this camera is just way to fucked up. i get the creativity, but you gotta try a new idea. this shit is very bad for motion sickness.

  • @timwaagh
    @timwaagh Місяць тому

    care to explain what pytdf is? doesnt seem like standard pygame