Does it allow for the use of the red and white aiming posts ? As a former heavy mortar platoon leader, the M2 aiming circle was used to lay in the guns. Once a gun was layed in, they were given the command REFER SIGHT TO 2800 AND PLACE OUT AIMING POSTS. After that, the M2 aiming circle is no longer needed as the aiming posts become the fixed point of reference.
I appreciate taking your time to get familiar with manual arty. Modern systems are much less demanding on "user" side: they do the math and precise measuring for you much faster and more accuratelly. As long as there is GPS and other data (meteo) available...
@@gezalesko3813 Yeah, it seems at least from what I’ve seen that ballistic computers are advanced and small enough to be used even on the smallest mortars. But when you think of the majority of wars fought they were using manual sights and maps with lots of math. Feel free to correct me if that’s not true
@@AustinBramwell-yu6ez Ballistic computers are not that if a big deal. If you have a good firing table and experience you can almost calculate as fast as entering data into it. Where digital technology is useful it is the mapwork, on a zoomable digital map you can work much faster and more preciselly than on a 25 000 map where 1km equals 4 cm so a mm error is 25 meters... Integrated systems are the most convenient though not very practical in the field especially with small mortars in the muddy teenches, without GPS...
hi please can you help me , when i try to click ctrl + windows key , it's show me two options one for self action and the second for open.consoles and i cant moving mouse to select the equipment .
In serious artillery mod: steamcommunity.com/sharedfiles/filedetails/?id=3139439762 there is a realistic 2B11 120mm mortar. Beware that it uses russian mpm-44 sight which measures depression from vertical not elevation from horisontal...
Well it is the very beginning to know these. Combined operations require planning and preparations. You calculate initial or registered azimuth and ekevation based on fire plans and during combat only make corrections not calculations... it is a learning curve..
Random UA-cam recommendation. I don't play Arma 3, but I found this very interesting watch, nonetheless.
Does it allow for the use of the red and white aiming posts ? As a former heavy mortar platoon leader, the M2 aiming circle was used to lay in the guns. Once a gun was layed in, they were given the command REFER SIGHT TO 2800 AND PLACE OUT AIMING POSTS. After that, the M2 aiming circle is no longer needed as the aiming posts become the fixed point of reference.
Indeed.. not only you have aiming poles but the russian optics allow the use of collimators...
2 Gun Zero Mils Mortar Layed, Refer, Realign Aiming POSTS!!
this guy took 18 minutes to fire the fire mission,
i was about to ask this same question
Nice video. Didn’t realize that artillery and mortar systems involved so many numbers and math.
I appreciate taking your time to get familiar with manual arty. Modern systems are much less demanding on "user" side: they do the math and precise measuring for you much faster and more accuratelly. As long as there is GPS and other data (meteo) available...
@@gezalesko3813 Yeah, it seems at least from what I’ve seen that ballistic computers are advanced and small enough to be used even on the smallest mortars. But when you think of the majority of wars fought they were using manual sights and maps with lots of math. Feel free to correct me if that’s not true
@@AustinBramwell-yu6ez Ballistic computers are not that if a big deal. If you have a good firing table and experience you can almost calculate as fast as entering data into it. Where digital technology is useful it is the mapwork, on a zoomable digital map you can work much faster and more preciselly than on a 25 000 map where 1km equals 4 cm so a mm error is 25 meters...
Integrated systems are the most convenient though not very practical in the field especially with small mortars in the muddy teenches, without GPS...
Math is awesome!
@@FreelancerFreakthanks this is really a little math just scratching the surface :)
hi please can you help me , when i try to click ctrl + windows key , it's show me two options one for self action and the second for open.consoles and i cant moving mouse to select the equipment .
Have you tried Drongo's artillery? It's for calling fire missions, rather than plotting and firing, but it's a great mod.
Yes I tried. ITC and all of that...
I like plotting :)
is it possible to implement the 2b11 or pm-38 mortar on this system???
In serious artillery mod: steamcommunity.com/sharedfiles/filedetails/?id=3139439762
there is a realistic 2B11 120mm mortar. Beware that it uses russian mpm-44 sight which measures depression from vertical not elevation from horisontal...
@@gezalesko3813 thanks, I'll try downloading now
@@mikes.155 ok . let me know if stuck
@@gezalesko3813 in your mod 120mm mortar from tushino. its no 2b11 or pm-38
@@gezalesko3813there are high-quality 3D models of 2B11 and PM-38 on the Internet, can you implement them in your project?
Dude. You seem to have enough practice IRL.
Like You are an equivalent of an farmer that plays Farm Simulator.
Thank God no friendly's needed support.
Well it is the very beginning to know these. Combined operations require planning and preparations. You calculate initial or registered azimuth and ekevation based on fire plans and during combat only make corrections not calculations... it is a learning curve..
everyone starts somewhere.
@@gezalesko3813basement couch warriors rock on 👉👊