If you’re watching this as a fan of the Lennus series, what do you think the best part of these games was? Do you have any special stories or nostalgia from these games? Please consider supporting me at www.patreon.com/xygorgaming OR through UA-cam membership by clicking the JOIN button above!
Question about your intro jingle. It sounds so very familiar, but I can’t place it. Is it a riff on a BGM from an older game, or is it an original composition (which means I must be losing my mind😅)? Just curious. I like it either way.
Dude I thought I subscribed to your channel, this is one of few game channels I watch. Thank you for being informative, you and Super Derrick do great with your channel's.
Paladin's Quest was one of my favorite games on Super Nintendo, what I wouldnt give to bring it back. I really appreciate your video today. My favorite part of Paladin's Quest was the incredible experience of adventure and travel, as well as the many recruitable characters that were not static, or forced upon the player, allowing you to choose the remaining two party members based on preference or party makeup. Also, Spirit spell was an incredible design "ooooohhhh, aaahhhhh, eeeeeehh, uuuuuh BAM !"
Interesting to hear you loved it so much. Genuine question was it because you hadn't played many RPGs yet and it was one of your first? I played it after I had played basically every other released RPG (outside of Japan) and was entertained but kind of let down. But people hate on Final fantasy Mystic Quest and I love it haha.
@@bobjoemac1 Loved Mystic Quest, and yeah... I believe Paladin's Quest was one of my earilier RPG's I was getting into, but I had played Final Fantasy 1, and Dragon Warrior 1 and 2 on NES prior. So it wasnt my first rodeo, but maybe close to it on SNES vs NES.
These are basically Moebius games, with some pinch of old 70s progerock vibes. Despite its shortcomings, it is kinda shame this kind of alien style is not used more in scifi games.
The setting is what did it for me, the 80's pulp manga / weird obscure VHS art style is in full effect here. The species in this game fall perfectly in the uncanny valley of almost-but-not-quite human. Also, RIP Hidenori Shibao. Even if your games didn't make money, they touched our imaginations.
Awesome! I learned something new as I didn't know Legend of Legaia's writer was connected to projects like this. Legaia is certainly a gem and I'd be interested to at least try Lennus II because of its unique art style.
I played this way back in the day when it originally came out. It was one of the weirdest rpg games I ever played that I rented it for about 2 months straight. I thought the descriptions where hard to understand and gibberish, but everything else about the game was new and fresh to me. I enjoyed it but it made me realize I need to try more games.
The graphical style is not dissimilar to Earthbound, allowing for the obvious difference that Earthbound uses its graphics to depict a lot of real world locations, while Paladin's Quest uses its graphics to depict an alien world.
I've recently got into this game around this year. I were browsing Gamefaqs games sorted by release date, looking for games to play. And i found this beauty. It had gorgeous box art in both Japan and USA, and once i saw screenshots... it reminded me of Earthbound, visually. And as i researched further, i realize it's more like Phantasy Star under Earthbound lens. Once i heard about "HP for Spells" system, i got intrigued. And once i started, i felt the unique atmosphere, different from most games. I'm currently around Misuto in the game, and i just love the visuals and the whole world and lore around it. I'm perfectly okay with Silent Protagonist, or in this case "Silent Party". The story revolves more around people you meet in towns, and it's still interesting enough to me. So it's very enjoyable to me, Dragon Quest-like ^^ It inspires me to create unique visuals and world aesthetic for the RPG i plan to make.
Paladin's Quest never gets the love. I love it. Well, maybe just really like. The story was good, although often not there until it gets dropped in your lap. The lack of MP I actually liked, in that only one item was needed for replenishment as opposed to two. Many ways to get health back without medicine, but medicine was super cheap. My favorite part of the game was actually what Xygor did not like. The menu display's position during the battle sequences. Once the spells are learned and placed properly, mowing down the enemies became a quick enough cinch and the experience points and magic power piled on. Actually, the best part of that was when all the enemies have been killed but one that is clinging on to life. Instead of a spell or sword attack, I would press down on the Dpad and squish him to death like a bug. The sound effect combined with the flash of a black boot print on the enemy was pretty funny, and I employed it a lot. It's a psychedelic game that rivals the mushroom kingdom, though very different. I think for what it is it was released a bit too late, and that hurt its chances. Paladin's Quest looked like a top notch NES game, or a super early release for SNES, but it came out in 1993. Lennus 2 could have been a top ten game for 1994, but by 1996, Playstation. As the video said, though, "Dares to be different." Kudos on that front, which is why I loved Paladin's Quest, even though Chezni was not exactly a Paladin
This was my first ever console RPG. I remember being in a department store and they had this and some other game I’d never heard of called Final Fantasy II so I went with Paladin’s Quest because the pictures on the back of the box looked more colourful 😅. I think the colour palette nearly seared my retinas off the first time I played the game, but I found the designs charming and I’d never played an RPG before so I just took the mechanics and quirks in stride. It also introduced me to the need to grind! I remember getting to Kaymat and somehow not ever having to grind the entire game - I wiped so fast. My next RPG would be Final Fantasy III (VI) later on, so I’m glad I played paladins quest first because I don’t think I would have put up with its battle system if I’d played something better beforehand. Having said that, I am planning on playing both Lennus games back to back soon. Love the video, fantastic work as always!
I suppose it didn't do enough to separate itself from comparisons like Final Fantasy in a captivatingly appealing way. I think of the mindset that game devs shouldn't try to make their games very similar or the same as other games at least if they're trying to get them to sell more, but rather should try to make them so as to incline the players to think what's different ultimately. The makers of Lemmings had this mindset I recall for example.
It's a real shame that we never got Lennus 3. The first two games spend a lot of time building up Raiga, and the power of the people who lived there. Would have been awesome to see this entire new planet after all that buildup, especially as someone who grew up really liking the first game. One of the great what if's.
I personally give this series a recommend, especially the sequel. Everything that set Lennus/Paladin’s Quest apart from other RPGs is what made it so endearing to me. The healing items were never much of an issue since you could get armor later on that let you heal for free in combat, and you usually had enough healing bottles to make it through a dungeon. Healing felt a lot like what Dark Souls would later do with Estus Flasks, and what’s more, every bottle you didn’t equip remained in your inventory and could be used out of combat, so managing HP was a lot easier late game. I liked the idea of casting from HP, but I will admit the need to cast spells to power up your magic was a little obnoxious. Still, I was a huge fan of the early radial menu and the vivid, organic designs. It really stood out from the standard dragons and elves of most RPGs, leaning more into the sci-fi/fantasy vibes of its alien setting.
I loved how original and unique the visuals were back in the day. I playedFinal Fantasy II/IV and figured an RPG with Paladins would be fun. Needless to say it was to confusing so I never did finish it until a few years ago when I went back to it with a walkthrough. Not the best game on the system, but one I really like. Now I need to try Lennus 2
I have no idea what a Tdr sa is, but I know that it hits all my enemies with lightening every time I lift it, and (unlike the lightning all spell) it doesn't cost me any HP. I like that the magic costs HP. It's like real life.
I originally tried Paladin's Quest as I thought it was related to Final Fantasy 2, because Cecil became a paladin. Didn't understand what a paladin was.
I'm currently playing it, at the part where you reach open sea, close to the end I think, it's not even close to being as difficult or irritating as people unanimously seem to believe in the internet, same sensation I had with rule of rose. I actually really enjoyed the mechanics, all of them, the level design and balance were the lackluster parts, you have enemy formations that will always wreck your party no matter how leveled you are and pushover bosses. I do mean all of them until now let's see the rest.
Just finished it and honestly I'd give it a 7 to 8, don't know what the critics were smoking but if you don't avoid magic - you know, the main feature of the game - and experiment to find what you like and level up the elements then it's reasonably smooth and laughably easy in parts - the bosses never felt like bosses in fact while the robots in the ganid tower in the end are a nightmare, I kept running or spamming bury that seemed to damage all types of enemies except flyers.
I do hate the abbreviated names. I have no idea what many of the weapons are in Paladin's Quest. Otherwise, it's a fabulous game. It and Chrono Trigger are my top two games of all time.
i played this when i was a kid, but stopped miday, i don't remember anymore why, but i guess some things just got annoying and i played something else instead. Probably final fantasy 4/2 or secret of mana. I had more fun there :D
I remember playing this game… I tried so hard to beat it but never did… even with cheats. Lol… still can’t beat it.. I gave up… the music was okay but slowly got boring… sad… it had so much potential
"Having the between-round commands exist as boxes in the middle of the screen is completely awkward!" Yes, being able to see what you're selecting is so awkward! I HATE when I can see what I'm choosing in the next turn! Complain about the overly detailed background (which makes things hard to read, see, or appreciate).
It looked great but the combat and game itself were dull. Also hated the spell casting diminishing hp. It sucked my soul away but not as much as 7th saga. There was a PSX RPG with a pink hippo thing that had a similar vibe.
"having no magic system" - What are you talking about?! You use your life energy to cast spells and your spells get stronger the more often you cast them, JUST LIKE IN REAL LIFE! FFS!
If you’re watching this as a fan of the Lennus series, what do you think the best part of these games was? Do you have any special stories or nostalgia from these games?
Please consider supporting me at www.patreon.com/xygorgaming OR through UA-cam membership by clicking the JOIN button above!
Question about your intro jingle. It sounds so very familiar, but I can’t place it. Is it a riff on a BGM from an older game, or is it an original composition (which means I must be losing my mind😅)? Just curious. I like it either way.
@@balaam_7087 Magus' Theme from Chrono Trigger.
Ah! So many great tunes from that game, no wonder I like it. Thanks!
Dude I thought I subscribed to your channel, this is one of few game channels I watch. Thank you for being informative, you and Super Derrick do great with your channel's.
Lennus 2 looks like what the first one should have been.
Paladin's Quest was one of my favorite games on Super Nintendo, what I wouldnt give to bring it back. I really appreciate your video today. My favorite part of Paladin's Quest was the incredible experience of adventure and travel, as well as the many recruitable characters that were not static, or forced upon the player, allowing you to choose the remaining two party members based on preference or party makeup. Also, Spirit spell was an incredible design "ooooohhhh, aaahhhhh, eeeeeehh, uuuuuh BAM !"
Interesting to hear you loved it so much. Genuine question was it because you hadn't played many RPGs yet and it was one of your first? I played it after I had played basically every other released RPG (outside of Japan) and was entertained but kind of let down. But people hate on Final fantasy Mystic Quest and I love it haha.
@@bobjoemac1 Loved Mystic Quest, and yeah... I believe Paladin's Quest was one of my earilier RPG's I was getting into, but I had played Final Fantasy 1, and Dragon Warrior 1 and 2 on NES prior. So it wasnt my first rodeo, but maybe close to it on SNES vs NES.
These are basically Moebius games, with some pinch of old 70s progerock vibes. Despite its shortcomings, it is kinda shame this kind of alien style is not used more in scifi games.
Yeah, I didn't think of that, but you can definitely see the 70s influence.
The composer for this game also did the likes of Gunbuster (Yes, the anime) and Alundra, very good stuff.
Didn’t know that, thanks!
The setting is what did it for me, the 80's pulp manga / weird obscure VHS art style is in full effect here. The species in this game fall perfectly in the uncanny valley of almost-but-not-quite human.
Also, RIP Hidenori Shibao. Even if your games didn't make money, they touched our imaginations.
I have a love for Paladin's Quest. i think although a bit rough around the edges, I still think it's a game worth playing.
I agree with this!
Awesome! I learned something new as I didn't know Legend of Legaia's writer was connected to projects like this. Legaia is certainly a gem and I'd be interested to at least try Lennus II because of its unique art style.
Right on! I will cover Legend of Legaia eventually too.
I have too many games that I have yet to complete but I do appreciate learning about other RPGs on your Channel ☺️
I got sick with mono in like 4th grade and rented Paladin`s Quest. Played it A LOT
Great memories!
I played this way back in the day when it originally came out. It was one of the weirdest rpg games I ever played that I rented it for about 2 months straight. I thought the descriptions where hard to understand and gibberish, but everything else about the game was new and fresh to me. I enjoyed it but it made me realize I need to try more games.
It was definitely unique! Thanks for leaving your memories of it.
Never knew there was a sequel to Paladins Quest. I will have to look into it. Great video.
Thank you, give it a try!
This game went from back log to on deck. Thanks.
No problem!
The graphical style is not dissimilar to Earthbound, allowing for the obvious difference that Earthbound uses its graphics to depict a lot of real world locations, while Paladin's Quest uses its graphics to depict an alien world.
I've recently got into this game around this year. I were browsing Gamefaqs games sorted by release date, looking for games to play. And i found this beauty. It had gorgeous box art in both Japan and USA, and once i saw screenshots... it reminded me of Earthbound, visually. And as i researched further, i realize it's more like Phantasy Star under Earthbound lens. Once i heard about "HP for Spells" system, i got intrigued. And once i started, i felt the unique atmosphere, different from most games. I'm currently around Misuto in the game, and i just love the visuals and the whole world and lore around it. I'm perfectly okay with Silent Protagonist, or in this case "Silent Party". The story revolves more around people you meet in towns, and it's still interesting enough to me. So it's very enjoyable to me, Dragon Quest-like ^^
It inspires me to create unique visuals and world aesthetic for the RPG i plan to make.
Paladin's Quest never gets the love. I love it. Well, maybe just really like. The story was good, although often not there until it gets dropped in your lap. The lack of MP I actually liked, in that only one item was needed for replenishment as opposed to two. Many ways to get health back without medicine, but medicine was super cheap.
My favorite part of the game was actually what Xygor did not like. The menu display's position during the battle sequences. Once the spells are learned and placed properly, mowing down the enemies became a quick enough cinch and the experience points and magic power piled on. Actually, the best part of that was when all the enemies have been killed but one that is clinging on to life. Instead of a spell or sword attack, I would press down on the Dpad and squish him to death like a bug. The sound effect combined with the flash of a black boot print on the enemy was pretty funny, and I employed it a lot.
It's a psychedelic game that rivals the mushroom kingdom, though very different. I think for what it is it was released a bit too late, and that hurt its chances. Paladin's Quest looked like a top notch NES game, or a super early release for SNES, but it came out in 1993. Lennus 2 could have been a top ten game for 1994, but by 1996, Playstation. As the video said, though, "Dares to be different." Kudos on that front, which is why I loved Paladin's Quest, even though Chezni was not exactly a Paladin
Thank you for this.
I would definitely put Paladins quest on the pantheon of great RPGs on the SNES. I never played the sequel. Definitely going to try to play it.
It’s an overlooked one!
This was my first ever console RPG. I remember being in a department store and they had this and some other game I’d never heard of called Final Fantasy II so I went with Paladin’s Quest because the pictures on the back of the box looked more colourful 😅. I think the colour palette nearly seared my retinas off the first time I played the game, but I found the designs charming and I’d never played an RPG before so I just took the mechanics and quirks in stride. It also introduced me to the need to grind! I remember getting to Kaymat and somehow not ever having to grind the entire game - I wiped so fast.
My next RPG would be Final Fantasy III (VI) later on, so I’m glad I played paladins quest first because I don’t think I would have put up with its battle system if I’d played something better beforehand. Having said that, I am planning on playing both Lennus games back to back soon.
Love the video, fantastic work as always!
Haha, pick your Paladin game! Thanks for your memories of it.
I’ve been wanting to play this series for years but never had a chance to I’d like to see remakes of the games
Hopefully in the future!
@@Xygor square Enix has been popping out remakes of lesser know series/games under them so it may be possible
Sick channel my guy. I would have never known about this RPG if i hadn't found your channel. Good stuff 👍🏾
I suppose it didn't do enough to separate itself from comparisons like Final Fantasy in a captivatingly appealing way. I think of the mindset that game devs shouldn't try to make their games very similar or the same as other games at least if they're trying to get them to sell more, but rather should try to make them so as to incline the players to think what's different ultimately. The makers of Lemmings had this mindset I recall for example.
Good points, they definitely ran some risks with the style here.
It's a real shame that we never got Lennus 3. The first two games spend a lot of time building up Raiga, and the power of the people who lived there. Would have been awesome to see this entire new planet after all that buildup, especially as someone who grew up really liking the first game. One of the great what if's.
I personally give this series a recommend, especially the sequel. Everything that set Lennus/Paladin’s Quest apart from other RPGs is what made it so endearing to me. The healing items were never much of an issue since you could get armor later on that let you heal for free in combat, and you usually had enough healing bottles to make it through a dungeon. Healing felt a lot like what Dark Souls would later do with Estus Flasks, and what’s more, every bottle you didn’t equip remained in your inventory and could be used out of combat, so managing HP was a lot easier late game. I liked the idea of casting from HP, but I will admit the need to cast spells to power up your magic was a little obnoxious. Still, I was a huge fan of the early radial menu and the vivid, organic designs. It really stood out from the standard dragons and elves of most RPGs, leaning more into the sci-fi/fantasy vibes of its alien setting.
I loved how original and unique the visuals were back in the day. I playedFinal Fantasy II/IV and figured an RPG with Paladins would be fun. Needless to say it was to confusing so I never did finish it until a few years ago when I went back to it with a walkthrough. Not the best game on the system, but one I really like.
Now I need to try Lennus 2
True points about the series....it was just weird. But Lennus II is interesting and worth trying!
I have no idea what a Tdr sa is, but I know that it hits all my enemies with lightening every time I lift it, and (unlike the lightning all spell) it doesn't cost me any HP.
I like that the magic costs HP. It's like real life.
I originally tried Paladin's Quest as I thought it was related to Final Fantasy 2, because Cecil became a paladin. Didn't understand what a paladin was.
Haha, right, I still chuckle at the lack of any connection to Paladin's. I think the marketers must have thought Americans love Paladins or something.
Kinda gives off earth bound vibes when walking around the open world
Earthbound on an acid trip with pastel colored pencils
I'm currently playing it, at the part where you reach open sea, close to the end I think, it's not even close to being as difficult or irritating as people unanimously seem to believe in the internet, same sensation I had with rule of rose. I actually really enjoyed the mechanics, all of them, the level design and balance were the lackluster parts, you have enemy formations that will always wreck your party no matter how leveled you are and pushover bosses. I do mean all of them until now let's see the rest.
Just finished it and honestly I'd give it a 7 to 8, don't know what the critics were smoking but if you don't avoid magic - you know, the main feature of the game - and experiment to find what you like and level up the elements then it's reasonably smooth and laughably easy in parts - the bosses never felt like bosses in fact while the robots in the ganid tower in the end are a nightmare, I kept running or spamming bury that seemed to damage all types of enemies except flyers.
I like the yellow grass xd
That's a classic trait of this series for sure!
Never played this one but the landscapes looked a bit like Mother in your video.
Yeah, it does have a little of that vibe.
There's a lot of shimmer during the vertical scrolling. I don't think I noticed this in your other videos.
I do hate the abbreviated names. I have no idea what many of the weapons are in Paladin's Quest. Otherwise, it's a fabulous game. It and Chrono Trigger are my top two games of all time.
i played this when i was a kid, but stopped miday, i don't remember anymore why, but i guess some things just got annoying and i played something else instead. Probably final fantasy 4/2 or secret of mana. I had more fun there :D
I remember playing this game… I tried so hard to beat it but never did… even with cheats. Lol… still can’t beat it.. I gave up… the music was okay but slowly got boring… sad… it had so much potential
Thanks for the memories still! At least you remember it.
The Colors and Sprite Work look more like a Flash Game to me. Its just off looking for some reason.
"Having the between-round commands exist as boxes in the middle of the screen is completely awkward!"
Yes, being able to see what you're selecting is so awkward! I HATE when I can see what I'm choosing in the next turn!
Complain about the overly detailed background (which makes things hard to read, see, or appreciate).
PS
Why does Lennus look like a Peanuts movie?
It looked great but the combat and game itself were dull. Also hated the spell casting diminishing hp. It sucked my soul away but not as much as 7th saga. There was a PSX RPG with a pink hippo thing that had a similar vibe.
"having no magic system" - What are you talking about?! You use your life energy to cast spells and your spells get stronger the more often you cast them, JUST LIKE IN REAL LIFE! FFS!
"even still" - this is not a thing that we say in English. Try: "even so"
I see inspiration from Phantasy Star