Highs and Lows. You have 2D6 dice. someone rolls one die. And you see the result (let's say it rolls a 4) then the person has to guess if the next dice will be Lower, Higher, or equal. And you gain a point if you guess it right. the first to 5 win as you alternate between the two players. BUT if you guess the equal. You get 2 points.
Whether we'll make it to session 0. No, not even after session 0, sometimes we say we'll start a campaign, make characters by ourselves, free our time and then never meet up
Look If a round is 6 seconds in game , then a minute is 10 rounds So, a 1 minute spell will last through most battles letting the party get away Or do some other shit
As someone who just pulled an all-nighter preparing for today’s session of my homebrew campaign, I feel personally called out by “the homebrew campaign”
"Oh, it's a cute littek thing I made up about you guys figuring out how to become glue merchants, should be good for maybe two sessions" "Okay, we are doing a sequel campaign to this set 20 years afterwards with your characters' children"
"Hey here's a one shot set in a haunted mansion" -1 year later - So after discovering that the monk's evil boss had set up a lab to steal people's souls and bring back his gf as a mind controlled puppet, you're all transported to another dimension" Damn shame that campaign got cancelled
It's got to be a balance. Let there be consequences for actions accordingly and reasonably, but the entire point of the game is for the players to be badass champions that do amazing stuff like slaughter dragons and save princesses and get cool gear and stuff. The threat of death should be there, but if a party member gets the last hit on a dragon and they want to do some insane cool God of War execution that involves lopping it's head off? Let them! They'll be STOKED that they pulled it off.
@@spastickid218 Exactly, it's amazing to see them pull all that stuff. More so because the enemies are just as cool and are doing backflips and evading stuff matrix-style. It's supercool. I know because my games do look like the cool campaign a lot, al least until the lovecraftian monstruosities come along, but when the players defeat them, everything goes back to coolness.
@@EvilMastermind The point of DnD is to have fun. If the players find it more fun to be Rambo, then let them be Rambo. If the players find it more fun to have to share body heat to not freeze to death in the winter and eat their own leather boots to survive, then let it be a gritty game. As a DM your job is to make sure the players are having fun.
You forgot the most common one(At least in my experience) The: "Started serious game but degenerated into an off the rails chaos that the GM doesn't have the heart to kill because their players are enjoying it even as they have to make up the whole thing as they go"
The secret to a serious campaign with intense character drama is to pitch it as a silly off the rails coke bender. For some reason, players are inescapably compelled to do the exact opposite of what the DM sells them on
@evolution gamer There is no sneak damage against me, at this point I can't be surprised by anything my players do. But my God they crit on me every week without fail.
Or the online version: One or more players have bad internet so everyone has to recap the last 30 seconds to 5 minutes when the audio randomly cuts out
@@kaldo_kaldo Yep, originally two of them wouldn't do it and would pay attention but when they brought another one of their friends in that's all they did and when it came to their turn they had no idea what would happen. Like sure me and another player would talk but it would be quietly, we paid attention and we kept the topic on the game and think about what our characters were gonna do.
My first dnd campaign had us killing preist It was an after school club game we I joined like 3 sessions after it started and a town was under seige by a cult we saw 3 priest 2 of decided they were demons in disguse(they weren't) managed to convince 1 more person we were right and another 3 that if they wanted the priest to live they should non capture them before we could kill them Long story short my rolls weres absurdly good that day(not a roll below 10) which was good because I didn't know how modifiers worked (luckily I also didn't know how size or heavy weapon disadvantage worked) And killed 1 of the priest who was not a demon in disguse
Not gonna lie sometimes all talk no play is needed, like you know talking about something bothering you, with someone you trust, is good you don't get to play but still get a good time
I find it is sometimes good for players too, especially if you are a group of strangers as it allows you to feel closer and more like a friend group than just people who like the same thing and get together on a set date. So yeah, occasionally just having an all talk session is perfectly ok. And, so long as it’s ok with everyone, making up for it by just having a long session sounds reasonable to me. It’s all about checking in though.
Or just make the dragon have a couple of praying mantis traits. The female mantis bites the head off of the male after he is done. It would solve that kind of behavior really fast lol.😂
I just spent an all nighter creating magic items specifically to the party members strengths and drawing some of them out on paper. So yeah I'm feeling that homebrew campaign one pretty hard. Update: they loved The Aperture so I feel pretty good rn
@@OneShotQuesters I know you didn't ask, but it's a sword that can take the damage type that just hurt you and make it the Aperture's damage type (and it can create a blast of that type once it "evolves")
Oh Me and my Main Campaign Dm made a weapon for a Character I made relating to a Character I made’s lore and we used in in a Christmas one shot. It called Torrence and is very fun.
My friend Dmed a Christmas themed campaign for my other friend who usually DMs and doesn't get to play as much. I was asked if I wanted to join and I was like sure. Long story short, Jeff Bezos sent us to kill Santa, we exploded our way to the North Pole and I attempted to stab Mrs Claus in the eyes with knitting needles. Fun times 😂
@@enigmadk_ I think I know that adventure, we played it this year. Our...uh, adventure went a bit differently however. Same premise, Jeff Bezos lookalike hires our team of not-so-good-or-merry adventurers to get rid of santa. I played as a dwarf headhunter (ranger-hunter archetype). Our one-shot turned into a Tarantino movie with a cool end sequence. My character ate and then was force fed with magical intellect devouring cookies wich left him catatonic. (DM had to invent an antitode just so I don't have to sit there for 3 hours) We got some silly magical items, killed santa, killed the spirit of christmas and then we had the chance to wish for anything that fits into a 5×5×5 cube. So of course my character tried to take the swag and rushed and wished for a platinum cube exactly 5×5×5 ft. That, if I'm not mistaken is around 75 tons of platinum which is....82.6 million gold. So of course the evil samurai who arrived second tought "well I'm not letting this dirty dwarf try to get all of this to himself" so he attacked. During our battle, the third member of the group sheared some of the platinum, put it in his bag and then moved out with the only teleportation device we had on us. So the closing scene was the third member leaving Bezos's office with a large bag of platinum and thousands of gold, smiling and my dwarf sitting on a giant platinum cube firmly wedged into the ice of the north pole lighting a cigar over the crushed skull of the samurai.
I enjoy being a "Cool DM". I always encourage my players to think outside the box and be as creative as they can! It can certainly catch you off guard when they actually pull it off, but that's what the dice are for, too! Failing these moments can be quite hilarious for the players, and sets as a reminder that as cool as some actions are, there can still be both positive and negative consequences from them!
The consecuences of having an uncool one are devastating for the game. Second game I ever played we had to cross a river. All our suggestions got knocked back because of realism and our interpretations of the spells being broken. Spent two hours BUILDING A BRIDGE from scratch. After crossing the river people started going home.
You're the kind of DM I'd go for, but I'm unsure if I'm the kind of player you'd enjoy. XD I'm still very much a newb around any TTRPG, and for D&D have only been in one campaign so far. I had a mess of a character that wasn't created with D&D in mind and was just approximated as well as we could figure under pretty standard 5e options which came out as a warforged sorcerer with the wild magic origin (and an additional two character sheets I had to keep track of). For spells, I prioritized utility and versatility - and I was one of those players who then brought up science tricks to milk a little extra use out of them whenever I could. For example, I'm one of those players who figured out a way to (and successfully pulled it off) use Mage Hand to cause damage - I even killed a guy with it. I also managed to leave the DM pretty happy with how I made a friendly-petty-revenge thing he tried against me (for wanting to go check out where we'd be fighting shortly while everyone else was shopping for neat new gear) massively backfire on him. He made a local custom be something that would be upsetting to my character (while being something anyone else would hardly blink at). I made members of the cult we'd be fighting feel like engaging in that custom was heresy against their cult (specific circumstances made it work). Result: when we actually got to the fight, we had a LOT less enemies to deal with because so many were busy trying to fix/cover the "heresy" before their "god" arrived and got super pissed at them.
Yeah it was funny, except it states that you choose when to take a bonus action during your turn, unless the bonus action's timing is specified. So, you can take a bonus action before an action or even before movement. So long as whatever bonus action you have selected clearly states it can be done as a bonus action and as long as nothing has deprived you of your ability to take actions as you need an action to make a bonus action. Still funny though. And, no I am not a rules lawyer just playing along with the sketch because that's something else that happens at games of DND, someone who challenges the DMs ruling and then pulls out the book and reads verbatim what it says only for the DM to say, "well I am the DM and this is my game so what I say goes."
@@robhunter4038 Friendly note! Using your action to make an attack is almost always a pre-requisite to making a bonus action attack. See Two-Weapon Fighting (PBH pg. 195). "When you take the Attack action and attack with a light melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand." The Monk offhand attack and polearm master follow the same pattern. Note how in order to use a bonus action attack, you must first commit to using your main action as an attack, therefore it must be declared first.
@@AllNallplus true. But, for a caster they have spells that can be cast as bonus actions and those do not require an action to be made. But yes, as a monk or two-weapon fighting fighter/ranger you do need to make an action and hit to do that specific bonus action. So, yes while physical attackers need to make an action before a bonus action that is not the same for casters. Generally I do action before bonus action all the time just because it makes sense but I also have been playing a monk for the past 2+ years so it has become ingrained that that is the order of operations. However, casters can ignore the make action before bonus action ruling so long as the spell they cast can be cast as a bonus action. Plus, isn't taking a potion or shoving someone or picking something up a bonus action can't you do all of that before an action?
@@robhunter4038 That has been bugging me the moment I saw it. Would that mean, I wouldn't be able to Wild Shaoe with my Moon Druid and attack immeadiately after? Or would it.
"The DM vs Players Campaign" Player: That mimic looks suspicious, may I do a- DM: The mimic realizes you're trying to investigate it, lunges at you and ... *rolls dice* You take 42 damage wizard. You're dead. Also, everyone else in the room- the walls are also mimics. Roll initiative
Months ago I was the same. I was only a player before in one campaign, and all of my players were newbies. Somehow we finished it. So my only advice is to not worry, just have fun. Sometimes you will mess up, but it doesn't really matter. And yes, that story will be interesting and good, as again, don't worry about that ♡
One of my first roleplay games was with my parents and brothers. My dad ran the game and created a whole new world and system for it because my brothers and I all have learning disabilities. Our first campaign was saving Christmas from Santa claws. There were many jokes about this since we're English so we say father Christmas, the evil Santa Claus jokes never ended
@@connorjohnson8590 I'm not really writing scenes, more like... cutscenes that happen when the PC do or say a certain thing. There is a few things that end up being useless, yes, but overall I used most of what I wrote (even if it was not in the order I wrote it, but oh well, this is why Ctrl F exists). Not to mention, writing a lot of dialogue makes me understand my characters better, which helps me roleplay them better, which is damn useful since I had so many characters to play at the same time and none of them have the same personalities (roleplaying dialogues on my own has always been one of my weaknesses). Thankfully we don't have sessions needing that much prep often, so I don't have to spit out a thirty-page-long glorified list of cutscenes everytime.
gonna be honest, using the immovable rod to prevent fall damage is something I never thought of. would probably require a strength check the first time but sounds like a great idea
TL;DR: The "Never made it past session 0" it pretty hard. My first ever time playing D&D, I found a group of people at a convention we decided to play after the convention was over, and play over Discord. I spent a lot of time and effort to build my character. We all lined up met each other's characters, did some roleplaying to prep for the adventure, got the quest details, started travel, end of Session 0. Session one comes, and the group voted yes to abandoning the campaign, 5 to 1. I had, what I thought, a cool copper descent Dragonborn Paladin lined up since we hadn't introduced a tank, and I was to introduce last. Breaking away from the cliché Lawful Good, I went Chaotic Good, he was a "turn a blind eye, within reason" kind of fellow. I put so much effort into this character that following week to prepare him for the campaign. I practiced his voice, spent a week writing a back story and making it a short story. . Had his personality down to his preferred meals. Did a lot of research into Norse Paganism and the virtues of Thor, as that was a God he followed, to justify his alignment. Just, overall really started to love this character and really wanted to bring him to life, but I have yet to get the chance.
The Wargame Campaign: "I cast Major illusion to make it look like a giant demon appears!" "The guards stabs at it, realizes it's a fake, and charges at you."
Real Giant Demon shows up, and the guards stab it, and are hopelessly slaughtered. How the War Game DM Cheats...Real Giant Demon shows up, the guards run, take cover, begin fighting as efficiently and strategically as possible, minimizing losses, fortifying their positions, outflanking it and ignoring the party...and they call a priest, and start using ballista out of nowhere, and min-max their success, because the DM is metagaming and cheating...as Tactically and Strategically as possible.
@@mitchellslate1249 Oh God, that sort of thing is suffering. And, also, the bane of illusionist characters everywhere. Illusionists are super fun with the right DM, and miserable with War Game DM's.
Haven't ran into an illusionist in my games yet but if I do I already have rules to help codify making illusions work, especially in combat. If the illusion is animated, it will have an AC (though I'm still mapping out the exact calculation. Spell DC modified so it scales with armor better. like DC plus half spell mod rounded up. Or your spell score itself. Or Spell DC with double proficiency. Or have it go up at a certain level/alongside some ability). If I end up with a lower AC they still have to make thr investigation check to see the illusion, otherwise they'll think it just missed anyway. And since most dangerous creatures have an equal or greater movement speed to humanoids, mostly that aren't powerful heroes will most likely flee at first sight so they can dash.
@@Vgy1592 lol, wargame DM. you mean a DM that plays their characters intelligently? you're not playing skyrim. your illusions might work if you actually put five seconds of thought into their use.
Really? I was sure there were two people... It seemed that way in the previous video about bad traits to give your characters... I really am terrible at facial recognition.
Every dungeoncrawl playing online for me has been like: so there is a door on the right and the door on the left...no, my left! I said: my left! your right! So you`re going to the left door...ok...wait my left or your left?
Tomorrow I might be at Omu to fight the Death Curse, so wish me luck! (To anyone not familiar with those terms, I am talking about Tomb of Annihilation campaign)
"A trap that makes no sense to be there." *Vivid flashbacks to my barbarogue getting brained by boulders and dropped in acid after lock-picking doors that covered empty stone walls ---STONE FRICKIN WALLS ---and chests full of wooden coins with 'get F***ing played' notes.* Also I felt 'The Homebrew Campaign' bit in my soul.
OMG thank you for that last one, I'm sick and tired of all the jokes against rules lawyers. Yes, there are good, fun, and respectful ways to correct players on the rules, dammit xD
Words cannot describe the love I have for my DM and party. Our DM is flexible and fair and along for all the insanity. Our party is funny, doodle the scenes as we play, and arrange music for every moment. I have never laughed more or had more fun. Finding a group that just flows really well together is the best.
The cool campaign looks like the most enjoyable way to play, putting aside plot for imagination and creativity. One time in a dungeon, I found a reanimated skeleton asleep on top of a large stone casket. I killed it instantly before waking it by throwing a dagger from its feet up its ribcage and into its skull. That felt super fun.
Absolutely. You keep talking and you don't let them see you sweat. "Derail me!" I taunt, building the rails in inch beyond where they are walking "I fucking dare you!"
@@abj6920 wanted to continue this a little more: "For what you fools ignore is that, in your pitifull attempt at derailing me, you're only helping me put the rails HAHAHAHAHA"
That level 20 one is far to accurate. "I got killed? ah no problem, i've got the clone spell lined up, btw my contingency 5th level fireball just went off."
"I've got Holy Aura up which means Tiamat has disadvantage on her attacks against me, as well as an AC of 32, and Shield to bump it up to 37 if I need to." Legit a thing I did one time lol
I would say that the DM i usually play with tends to be a cool DM, as in he lets us do cool and creative things in sessions, last session we were fighting fish people underwater and i was playing a lokatha fighter. During the battle i threw a harpoon at the captain of the fish people in the area and i got it hooked in it'S chest, on my next turn (after it failed to remove the harpoon) i used the rome that was tied to my harpoon and with all my strength, swung the captain around like a flail, stroking at one of the soldiers for a Lot of damage, to balance his, i needed to win a athletics off (i won) and i had to use both of my attack actions on that turn, it was super sick and i was glad i was able to pull that off, which makes me want to do more creative things in the next session when i get the chance
4:08 The Trick Is To Make Random Characters Overpowered. Want To Fight The Shopkeeper? As It Turns Out He's Actually A Level 20 Fighter, Who Kills Adventurers That Bother Him And Steals Their Equipment. Want To Kill That Random Passerby? Turns Out He's Actually The Avatar Of A God, Come To Check On The World. This Will Likely Either A: Get Them To Be More Wary Of Attacking People, Or B: Get Them To Hate You And Think Your Stuff Is All BS.
I am in the newbie campaign although I’d like to think we aren’t noons anymore since we have reached level 11 and have done a lot but idk. One time our party gnome dove in crocodile infested water then grabbed a fire worm and pulled it in killing us. We have murdered the monster in 3/3 chase scenes so far that we were not supposed to.
Ok the first and only dnd session I’ve played so far was very much like the “cool campaign.” At one point, I was faced with a dragon, and when it started the whole “ who dares steal from me” thing, I said “ your mom.” I then proceeded to pickpocket it and run away.
I like the interpretation of the rules campaign, since I play I lot of campaigns like those and most of the time each of us bringing up rules is more to keep things fair more than anything else. We still have fun and we can occasionally bend the rules to do something fun or cool.
I specifically asked my group to rules lawyer me because I’m new and want to understand the mechanics, which I do better with context. They have been very nice about it this whole time and I love it. I’m so glad I ended up with them for my first campaign.
The murderous hobos are basically my first DnD group, one was a necromancer and one was an assassin, they were just going around murdering everything an resurrecting it, I had no idea I was supposed to write a plot, so I just made everything up.
2:19 I play in group with two bards, one sorcerer, two paladins, a multiclass cleric who is mostly a bard, and a barbarian. Also called highcharismaparty 4:27 I had a character demanding a head of an enemy pulled something out of a bag. It was the head, but in cake and cookies.
To the seven people that disliked this: I was able to locate your funny bones please head to these coordinates: (30°30’38.44″S115°22’56.03″E) Your bones are in the center
The "Only a Dungeon" one reminds me of a conversation I had with a friend. He talked to me a lot about D&D powerbuilds and feats, so I assumed that he knew a lot about the game. He asked me one day about the dungeons I used, and I told him that my campaigns (the ones I played in and the one I was writing/am currently DMing) are typically more exploration and story-based, so we spend a lot of time in the wilderness or in cities. He was stunned. That was how I learned that he had a physical, changeable dungeon map that he played with and used minis for, and that he had no experience with the paper-pencil-imagination style of playing. He'd never played in a world straight out of someone's mind, including his own. He's not in my campaign right now because it's full and he has a busy schedule, but I'm going to drag him into one of my games someday.
I did an all bard oneshot once. We were a traveling "Bardcore" punk band. We solved a murder mystery. It was a beautiful disaster. I can't imagine it as a campaign, though.
Whenever I go dm, I always specify two things: 1- the basic rules of physics do apply 2- I'm willing to overlook a rule as long as whatever dumbassry you have planned is creative enough. And this is how the artificer tpk by forgetting about powder ignition
Our campaign somehow evolved into a dating show a few months ago Me and another player turned our characters into the first couple directly after the second session, and as of right now, two more couples have joined us Thankfully the DM endorses our shipping because they turned into a shipper themselves xD
I have actually been in an all bard party before! We each took a different one of the subclasses. We were a traveling band of performers and musicians. My character was a Fire Genasi from the collage of lore, she performed dance pieces to go along side the musical performances and such. The session was us being summoned to the Fey wild and being forced to perform, and we had to figure out how to escape. One person got laid with an elf, another road a young dragon, and others of us performed and tricked our way into getting out of the palace of the Fey Elves who kidnapped us. In the end we never finished but it was actually really fun
Traveling band is an incredibly cool party dynamic, add an unscrupulously greedy manager NPC to book incresingly crazy gigs and you got yourself a long-running campaign
@@joeygonzalez4970 When the point is to play a game, kinda. If you're just there to talk, why not cancel the campaign and just hang out and watch a movie?
@@xFlareLeon would that logic also apply when going to see the movie? I mean if the point of any activity is to be with friends what difference does it make whether they do said activity or talk throuhgout it?
"The Can't Ever Find A Campaign/Game No Matter What", aka my experience with D&D: (As Player) Me: Can I join? Group 1: No. Me: Can I join? Group 2: Full. Me: Can I join... Group 3: You're not what we're looking for. Group 4: Hey, wanna join our campaign? Me: *gasp* r-really? o//o Group 4: Yeah, it's a West Marches campaign/something you won't enjoy, and- Me: Uuugh~ (As DM) Player 1: Can I join? Me: Sure~ Player 1: *never shows up again* Player 2: Can I join? Me: Sure~ Player 2: Yeah changed my mind, ktnxbye. Player 3: Can I join? Me: Sure~ Player 3: How dare you! You're a fucking asshole! *blocks* Player 4: Can I join? Me: Sure... Player 4: I didn't read your ad/description, so imma assume things and then leave when it wasn't what I thought it was, despite it being in your ad/description. 2+ years of this crap. Still haven't found anything. Woo~
Aww, bud... I really feel that. I'm assuming this is all online and well... Yeah, the online ttrpg vibe isn't great, truly luck based. A cyber-social gachapon if you will.
I just got into D&D yesterday because my school has a club where you play games and they actually have a campaign, so I’m watching this in hope I can be prepared
yeah, but sometimes the "cool" campaign transforms into a flowchart: -Is it cool? Yes, then you succeed automatically!!1! The rules don't matter, it's c00l!!!1! No? Then you roll for it, fun ruiner
I’ve made 4 different homebrew systems that are now used off/on by my all the people I’ve played with, but I have never DM’d a campaign that survived more than 3 sessions. So I understand the sleeplessness of the homebrew campaign thing.
Okay the horror oneshot reminded me of when my group did a zombie apocalypse one shot where the players play themselves, and while the DM was describing the eerie mess of his house after a zombie attack the DMs mother walked into the room and my friend (who sat right next to me) screamed and I nearly jumped out of my seat. We all broke down laughing.
Which is your favorite game to play in D&D??
Highs and Lows. You have 2D6 dice. someone rolls one die. And you see the result (let's say it rolls a 4) then the person has to guess if the next dice will be Lower, Higher, or equal. And you gain a point if you guess it right. the first to 5 win as you alternate between the two players. BUT if you guess the equal. You get 2 points.
All of them
idk?
Whether we'll make it to session 0. No, not even after session 0, sometimes we say we'll start a campaign, make characters by ourselves, free our time and then never meet up
The Cool game!
"Screw it I'm just gonna banish it"
As a long time DM I feel his pain
banish only lasts a minute, as long as the creature is native to the plane it was on when the spell was cast.
@@bleddynwolf8463 not to mention the creature would have to fail a Cha saving throw before anything even happened. That's what a DM screen is for >:)
Look If a round is 6 seconds in game , then a minute is 10 rounds So, a 1 minute spell will last through most battles letting the party get away
Or do some other shit
@@ravishing_cadet4625 Still your the DM, just fudge the saving throw.
@@nicholasmartin6526 I'm not going to cheat or be an ass
I play fair and by the rules even in a homebrew campaign
As someone who just pulled an all-nighter preparing for today’s session of my homebrew campaign, I feel personally called out by “the homebrew campaign”
*sweat nervously while looking at 528 MB and 1025 files for 1 homebrew campaign that's about 70% ready*
That's why I co-dm my homebrew campaing... so there's two people not sleeping.
I hope it went well!
After playing Waterdeep Dragon Heist for a while I am not doing homebrew for a long time
Mood my good sir
"Ok guys! Who is ready for a one-shot?"
We then proceed to play that one shot for the next two years, it is still going.
"Oh, it's a cute littek thing I made up about you guys figuring out how to become glue merchants, should be good for maybe two sessions"
"Okay, we are doing a sequel campaign to this set 20 years afterwards with your characters' children"
"Hey here's a one shot set in a haunted mansion"
-1 year later -
So after discovering that the monk's evil boss had set up a lab to steal people's souls and bring back his gf as a mind controlled puppet, you're all transported to another dimension"
Damn shame that campaign got cancelled
@@LordLucario12 Eh, every 90's Ninja Turtle Like Cartoon Plot Ever
Damn, and here I thought a campaign based on the Arabian Nights was long.
@@Ubermensch9240 its still going lol
"What are you?"
"Gnome"
"Me too!"
Whole group are gnomes
Department of Gnome land security
I absolutely want to play an all gnome campaign also that was a heckin good joke
I once had a party made of full fighters.
Gnome Not Alone
@@scarlightemperor3410 hopefully different subclasses
@@gamejunky3040 well, two were champions and the other was a homebrew thing they made
Unironically, the Cool Campaign looks like a lot of fun.
It's not. There's no risk.
@@EvilMastermind The answer is simple: All the cool shit you can do? The enemies can do it, too.
In other words, welcome to Exalted :D
It's got to be a balance. Let there be consequences for actions accordingly and reasonably, but the entire point of the game is for the players to be badass champions that do amazing stuff like slaughter dragons and save princesses and get cool gear and stuff. The threat of death should be there, but if a party member gets the last hit on a dragon and they want to do some insane cool God of War execution that involves lopping it's head off? Let them! They'll be STOKED that they pulled it off.
@@spastickid218 Exactly, it's amazing to see them pull all that stuff. More so because the enemies are just as cool and are doing backflips and evading stuff matrix-style. It's supercool.
I know because my games do look like the cool campaign a lot, al least until the lovecraftian monstruosities come along, but when the players defeat them, everything goes back to coolness.
@@EvilMastermind The point of DnD is to have fun. If the players find it more fun to be Rambo, then let them be Rambo. If the players find it more fun to have to share body heat to not freeze to death in the winter and eat their own leather boots to survive, then let it be a gritty game. As a DM your job is to make sure the players are having fun.
You forgot the most common one(At least in my experience)
The: "Started serious game but degenerated into an off the rails chaos that the GM doesn't have the heart to kill because their players are enjoying it even as they have to make up the whole thing as they go"
The secret to a serious campaign with intense character drama is to pitch it as a silly off the rails coke bender.
For some reason, players are inescapably compelled to do the exact opposite of what the DM sells them on
As a 2-year GM and still going, I feel personally attacked by this comment.
@@Karabiner5692 was it a crit or a sneak?
@evolution gamer There is no sneak damage against me, at this point I can't be surprised by anything my players do.
But my God they crit on me every week without fail.
you forgot the "no one is paying any attention so they all keep asking to explain whats going on again"
My current Descent into Avernus campaign... You're going to hell to save Elturel, what's so hard to remember you lot?! ;-;
Legit had a campaign where three of our members legit did this
@@JojosDrawings Like for real, legit?
Or the online version: One or more players have bad internet so everyone has to recap the last 30 seconds to 5 minutes when the audio randomly cuts out
@@kaldo_kaldo Yep, originally two of them wouldn't do it and would pay attention but when they brought another one of their friends in that's all they did and when it came to their turn they had no idea what would happen.
Like sure me and another player would talk but it would be quietly, we paid attention and we kept the topic on the game and think about what our characters were gonna do.
DM: "You meet a priest."
Murder hobo: "I kill them."
DM: (sighs)
Me: I've watched so many campaigns go down this spiral staircase into Hades.
My first dnd campaign had us killing preist
It was an after school club game we I joined like 3 sessions after it started and a town was under seige by a cult we saw 3 priest 2 of decided they were demons in disguse(they weren't) managed to convince 1 more person we were right and another 3 that if they wanted the priest to live they should non capture them before we could kill them
Long story short my rolls weres absurdly good that day(not a roll below 10) which was good because I didn't know how modifiers worked (luckily I also didn't know how size or heavy weapon disadvantage worked)
And killed 1 of the priest who was not a demon in disguse
Almost every campaign I've been in we've had to waste an entire session or two because one or party members decided to be murder hobos.
"you meet a priest"
"I kill them"
"roll initiative with disadvantage"
"the priest is a level 30 cleric and completely destroyed you"
I play a pacifist campaign lol
I kinda want to kill priest now
True fact: One Shot Questers just wanted to show his dragon so he made this video
............Did you tap into my mind or something?
@@OneShotQuesters I am, in fact, a mind flayer
@@unstabletoad4825 Ahhh a mind flayr is here! 😨
Lol
@@unstabletoad4825 can you counter spell a mind flayed/ intellect devourer so they turn themselves into mindless husks?
@@unstabletoad4825 welp, time to cast divine smite
4:14
Paladin: “aCtUaLlY the only dreams I get are divine messages.”
*proceeds to ascend to the heavens*
DM: “write up a new character.”
Was this sketch an excuse to show off your dragon figure? XD
Pfffft, what?? Noooooo
I love it, even if it is a Red.
Good someone was thinking the exact same thing XD
INSIGHT CHECK!
@@bluefootwalking well looks like op rolled a nat20
I've definitely been the DM in an "all talk no play" campaign. We had to do 6 hour sessions to get anything done. It was the best
“It was the best. 🙃”
Not gonna lie sometimes all talk no play is needed, like you know talking about something bothering you, with someone you trust, is good you don't get to play but still get a good time
I find it is sometimes good for players too, especially if you are a group of strangers as it allows you to feel closer and more like a friend group than just people who like the same thing and get together on a set date. So yeah, occasionally just having an all talk session is perfectly ok. And, so long as it’s ok with everyone, making up for it by just having a long session sounds reasonable to me. It’s all about checking in though.
Session last Sunday was literally talking and bad puns
Other people: first!
Me and the cool kids: FIVE HOURS EARLY NERDS.
Here is some cookies while you wait 🍪
@@OneShotQuesters GIVE ME THE COOKIES pleaseeeeee xD
I was here 18 hours early. Which in my culture means I was 21 hours late.
How the...
@@fajitacat9458 It was premiered and streamed first. Yes, we can do that.
Bard "I'd like to seduce the dragon" DM: "make a con save"
"The dragons a top"
@@alfredparker4369 "a sadistic top"
@@danielm.595 Good. Got enough dragonborns running around as it is. ;P
@@alfredparker4369 GLORY GLORY WHAT A HELL OF A WAY TO DIE!
Or just make the dragon have a couple of praying mantis traits. The female mantis bites the head off of the male after he is done. It would solve that kind of behavior really fast lol.😂
You aren’t a rules lawyer if everyone is a rules lawyer
The Rules Lawfirm
@@VioletRM missed opportunity on Duke’s part
Wrong video kid
@@trishapancio61 there was literally a section dedicated to rules lawyers.
Cool, but you need someone to be the Rules _Judge_
I just spent an all nighter creating magic items specifically to the party members strengths and drawing some of them out on paper. So yeah I'm feeling that homebrew campaign one pretty hard.
Update: they loved The Aperture so I feel pretty good rn
That’s awesome!!
@@OneShotQuesters I know you didn't ask, but it's a sword that can take the damage type that just hurt you and make it the Aperture's damage type (and it can create a blast of that type once it "evolves")
@@GreenHornet1379 I'm glad you answered because I would have asked
Oh Me and my Main Campaign Dm made a weapon for a Character I made relating to a Character I made’s lore and we used in in a Christmas one shot. It called Torrence and is very fun.
My friend Dmed a Christmas themed campaign for my other friend who usually DMs and doesn't get to play as much. I was asked if I wanted to join and I was like sure. Long story short, Jeff Bezos sent us to kill Santa, we exploded our way to the North Pole and I attempted to stab Mrs Claus in the eyes with knitting needles. Fun times 😂
Uhhhh dude! Still got the notes for that campaign? I'd love to try it out with my group.
@@enigmadk_ I think I know that adventure, we played it this year. Our...uh, adventure went a bit differently however. Same premise, Jeff Bezos lookalike hires our team of not-so-good-or-merry adventurers to get rid of santa.
I played as a dwarf headhunter (ranger-hunter archetype).
Our one-shot turned into a Tarantino movie with a cool end sequence.
My character ate and then was force fed with magical intellect devouring cookies wich left him catatonic. (DM had to invent an antitode just so I don't have to sit there for 3 hours)
We got some silly magical items, killed santa, killed the spirit of christmas and then we had the chance to wish for anything that fits into a 5×5×5 cube.
So of course my character tried to take the swag and rushed and wished for a platinum cube exactly 5×5×5 ft. That, if I'm not mistaken is around 75 tons of platinum which is....82.6 million gold.
So of course the evil samurai who arrived second tought "well I'm not letting this dirty dwarf try to get all of this to himself" so he attacked. During our battle, the third member of the group sheared some of the platinum, put it in his bag and then moved out with the only teleportation device we had on us.
So the closing scene was the third member leaving Bezos's office with a large bag of platinum and thousands of gold, smiling and my dwarf sitting on a giant platinum cube firmly wedged into the ice of the north pole lighting a cigar over the crushed skull of the samurai.
@@Limrasson That sounds hilarious! Thanks for the summery, i will go hunt the web for this adventure lol
@@Limrasson *asks for a 5x5x5 dragon
@@justafan9206 omg yes
"... and everybody canceled"
No the only player that always takes notes showed up
And they are actively playing all the roles for the night
I fell called out, my master always say the little details will matter in the end, so i write then down, well... They never matter.
May Our Lord and Saviour Cthuwu bless each and every one of you
Cthuwu better watch out for my bard!
#uwu4cthuwu
@@OneShotQuesters Please anyone but the Bard
Oh ok...
MissingNo. DM PC intensifies
"Screw it, you're all fighting one another now" sounds more like an observation than a declaration.
4:00
“Santa’s a Dragon.”
Bards: HEHE BOI
And this is how Drake Claus the Sorcerer was born.
@@Nashi_likes_games when the reply is better then the original comment.
Santa is 5 dragons put together to form a mech that looks like a giant santa
@@ZylowHF so, what you’re saying is, that Santa is dragon Voltron
@@kurtruizjr.2929 yes, yes I am
I enjoy being a "Cool DM". I always encourage my players to think outside the box and be as creative as they can! It can certainly catch you off guard when they actually pull it off, but that's what the dice are for, too! Failing these moments can be quite hilarious for the players, and sets as a reminder that as cool as some actions are, there can still be both positive and negative consequences from them!
The consecuences of having an uncool one are devastating for the game. Second game I ever played we had to cross a river. All our suggestions got knocked back because of realism and our interpretations of the spells being broken. Spent two hours BUILDING A BRIDGE from scratch. After crossing the river people started going home.
You're the kind of DM I'd go for, but I'm unsure if I'm the kind of player you'd enjoy. XD I'm still very much a newb around any TTRPG, and for D&D have only been in one campaign so far. I had a mess of a character that wasn't created with D&D in mind and was just approximated as well as we could figure under pretty standard 5e options which came out as a warforged sorcerer with the wild magic origin (and an additional two character sheets I had to keep track of). For spells, I prioritized utility and versatility - and I was one of those players who then brought up science tricks to milk a little extra use out of them whenever I could. For example, I'm one of those players who figured out a way to (and successfully pulled it off) use Mage Hand to cause damage - I even killed a guy with it. I also managed to leave the DM pretty happy with how I made a friendly-petty-revenge thing he tried against me (for wanting to go check out where we'd be fighting shortly while everyone else was shopping for neat new gear) massively backfire on him. He made a local custom be something that would be upsetting to my character (while being something anyone else would hardly blink at). I made members of the cult we'd be fighting feel like engaging in that custom was heresy against their cult (specific circumstances made it work). Result: when we actually got to the fight, we had a LOT less enemies to deal with because so many were busy trying to fix/cover the "heresy" before their "god" arrived and got super pissed at them.
The rules campaign really got me
Yeah it was funny, except it states that you choose when to take a bonus action during your turn, unless the bonus action's timing is specified. So, you can take a bonus action before an action or even before movement. So long as whatever bonus action you have selected clearly states it can be done as a bonus action and as long as nothing has deprived you of your ability to take actions as you need an action to make a bonus action. Still funny though. And, no I am not a rules lawyer just playing along with the sketch because that's something else that happens at games of DND, someone who challenges the DMs ruling and then pulls out the book and reads verbatim what it says only for the DM to say, "well I am the DM and this is my game so what I say goes."
@@robhunter4038 Friendly note! Using your action to make an attack is almost always a pre-requisite to making a bonus action attack. See Two-Weapon Fighting (PBH pg. 195).
"When you take the Attack action and attack with a light
melee weapon that you’re holding in one hand, you can use a bonus action to attack with a different light melee weapon that you’re holding in the other hand."
The Monk offhand attack and polearm master follow the same pattern. Note how in order to use a bonus action attack, you must first commit to using your main action as an attack, therefore it must be declared first.
@@AllNallplus true. But, for a caster they have spells that can be cast as bonus actions and those do not require an action to be made. But yes, as a monk or two-weapon fighting fighter/ranger you do need to make an action and hit to do that specific bonus action. So, yes while physical attackers need to make an action before a bonus action that is not the same for casters. Generally I do action before bonus action all the time just because it makes sense but I also have been playing a monk for the past 2+ years so it has become ingrained that that is the order of operations. However, casters can ignore the make action before bonus action ruling so long as the spell they cast can be cast as a bonus action. Plus, isn't taking a potion or shoving someone or picking something up a bonus action can't you do all of that before an action?
@@robhunter4038 That has been bugging me the moment I saw it. Would that mean, I wouldn't be able to Wild Shaoe with my Moon Druid and attack immeadiately after? Or would it.
"The DM vs Players Campaign"
Player: That mimic looks suspicious, may I do a-
DM: The mimic realizes you're trying to investigate it, lunges at you and ... *rolls dice*
You take 42 damage wizard. You're dead. Also, everyone else in the room- the walls are also mimics. Roll initiative
"Oh man, 4d2 damage?"
*Rolls dice*
"Yeah, that killed me."
I had this once. The DM rolled a nat 1 and said "Ah! My player-killing dice just isn't *killing players* !"
Guess who's a newbie doing a HOOMEBREEEW
You got this dude
Me too, I’m DMing and on session 3! It’s going very well! I hope the same for you!
SAME!
well
newbie DM
but have some experience playing DnD
also
Im a writer, so its a tad easier
Months ago I was the same. I was only a player before in one campaign, and all of my players were newbies. Somehow we finished it. So my only advice is to not worry, just have fun. Sometimes you will mess up, but it doesn't really matter. And yes, that story will be interesting and good, as again, don't worry about that ♡
Planning on making my own Homebrew, with a little inspiration from TAZ
“All right I think your level 1 characters are ready to fight a dragon!”
This is a sum up of my first campaign with my brothers
Me, except they were level four and gained the ability to become a dragon.
Moral of the story, everyone likes dragons
It's Dungeons&Dragons and not Dungeons&Goblins for a reason.
@@Limrasson Well after all, Dragons are the supreme beings.
@@Limrasson Yeah, what do they think this is? Pathfinder? lol
Except the Bard. The Bard LOOOOOVES dragons. ;)
@@joshuahogan3475 And we love him too.
One of my first roleplay games was with my parents and brothers. My dad ran the game and created a whole new world and system for it because my brothers and I all have learning disabilities.
Our first campaign was saving Christmas from Santa claws. There were many jokes about this since we're English so we say father Christmas, the evil Santa Claus jokes never ended
Where’s the “All Human Fighters”?
Wouldn't that be the All Newbies Campaign?
Literally the Campaign im running right now *sigh*
@@iceking688 nah, it'd be the all pro campaign
@@andrewharvey5352 damn based af
Or the "all edgy human fighters and that one spellcaster"
the "I'll do it in a Scottish accent," made me laugh more than I'm willing to admit.
The weekend just got better!
True!!
So happy to hear that!
Me: sees “The homebrew campaign”s dm
Also me: Why you gotta call me out like that
I wrote 28 pages of dialogues just for one (1) session. I feel your pain
^^^^^^
@@alexm.1392 I don’t recommend doing that. You’ll end up wasting your time if you pour all your effort into a single session
@@connorjohnson8590 I'm not really writing scenes, more like... cutscenes that happen when the PC do or say a certain thing.
There is a few things that end up being useless, yes, but overall I used most of what I wrote (even if it was not in the order I wrote it, but oh well, this is why Ctrl F exists).
Not to mention, writing a lot of dialogue makes me understand my characters better, which helps me roleplay them better, which is damn useful since I had so many characters to play at the same time and none of them have the same personalities (roleplaying dialogues on my own has always been one of my weaknesses).
Thankfully we don't have sessions needing that much prep often, so I don't have to spit out a thirty-page-long glorified list of cutscenes everytime.
@@alexm.1392 Well, at least you got something out of it. Maybe you'll be able to recycle your content later!
gonna be honest, using the immovable rod to prevent fall damage is something I never thought of. would probably require a strength check the first time but sounds like a great idea
sounds like a great way to get your arms torn off
Really? Cuz I've known people who used two immovable rods to just
....climb into the sky
@@TheAchilles26 yes- a gnomish Skywalker !
@@TheAchilles26Genius!
*made own homebrew world and campaign*
Welp that's scarily accurate
That’s why I’m prepping everything I can in advance.
@@joelsmith2483 Nah, i Only prep important things.
Which is why everything else is improv
@@richitunder7997 totally. I meant that I plan the plot line and crucial encounters, not that I railroad. Sorry I didn’t make that clearer.
YES, COMMENT, HELP THE ALGORITHM, IT DOESN'T MATTER IF THE VIDEO IS RELEASED. COMMENT... COMMENT !!!!
Aaaaaye matey!!!!
Alright
You are the REAL MVP
COMMENT TILL THE DAWN BREAKS!
@@OneShotQuesters Um, what is a MVP?
TL;DR: The "Never made it past session 0" it pretty hard. My first ever time playing D&D, I found a group of people at a convention we decided to play after the convention was over, and play over Discord. I spent a lot of time and effort to build my character. We all lined up met each other's characters, did some roleplaying to prep for the adventure, got the quest details, started travel, end of Session 0. Session one comes, and the group voted yes to abandoning the campaign, 5 to 1.
I had, what I thought, a cool copper descent Dragonborn Paladin lined up since we hadn't introduced a tank, and I was to introduce last. Breaking away from the cliché Lawful Good, I went Chaotic Good, he was a "turn a blind eye, within reason" kind of fellow. I put so much effort into this character that following week to prepare him for the campaign. I practiced his voice, spent a week writing a back story and making it a short story. . Had his personality down to his preferred meals. Did a lot of research into Norse Paganism and the virtues of Thor, as that was a God he followed, to justify his alignment. Just, overall really started to love this character and really wanted to bring him to life, but I have yet to get the chance.
This is the single most accurate piece of dnd content I’ve ever seen
The Wargame Campaign:
"I cast Major illusion to make it look like a giant demon appears!"
"The guards stabs at it, realizes it's a fake, and charges at you."
Real Giant Demon shows up, and the guards stab it, and are hopelessly slaughtered.
How the War Game DM Cheats...Real Giant Demon shows up, the guards run, take cover, begin fighting as efficiently and strategically as possible, minimizing losses, fortifying their positions, outflanking it and ignoring the party...and they call a priest, and start using ballista out of nowhere, and min-max their success, because the DM is metagaming and cheating...as Tactically and Strategically as possible.
@@mitchellslate1249 Oh God, that sort of thing is suffering.
And, also, the bane of illusionist characters everywhere. Illusionists are super fun with the right DM, and miserable with War Game DM's.
@@Vgy1592 I mean, they would shoot it with a bow, though I'd doubt theyd run up to stab it
Haven't ran into an illusionist in my games yet but if I do I already have rules to help codify making illusions work, especially in combat. If the illusion is animated, it will have an AC (though I'm still mapping out the exact calculation. Spell DC modified so it scales with armor better. like DC plus half spell mod rounded up. Or your spell score itself. Or Spell DC with double proficiency. Or have it go up at a certain level/alongside some ability). If I end up with a lower AC they still have to make thr investigation check to see the illusion, otherwise they'll think it just missed anyway.
And since most dangerous creatures have an equal or greater movement speed to humanoids, mostly that aren't powerful heroes will most likely flee at first sight so they can dash.
@@Vgy1592 lol, wargame DM. you mean a DM that plays their characters intelligently? you're not playing skyrim. your illusions might work if you actually put five seconds of thought into their use.
That was amazing. I honestly forgot a few times all the characters are played by the same person. Well done.
Really? I was sure there were two people... It seemed that way in the previous video about bad traits to give your characters... I really am terrible at facial recognition.
Every dungeoncrawl playing online for me has been like: so there is a door on the right and the door on the left...no, my left! I said: my left! your right! So you`re going to the left door...ok...wait my left or your left?
This is why dungeon crawls played online are best done with a VTT. Then you can just move your tokens to the door you want to go through lol
@@Starguardianbard what's a vtt
@@intensellylit4100 Bit late reply for you. Virtual Table Top
@@JamesTwice oh cool. I still didn't know.
Bro that campaign is fire dude 3:35
Tomorrow I might be at Omu to fight the Death Curse, so wish me luck! (To anyone not familiar with those terms, I am talking about Tomb of Annihilation campaign)
Oh...oh goodness...g-good luck
Good luck
hey i'm in the same game! As you're just entering the city, I will give you a warning: expect lots of traps.
I am also in the same campaign. Wish my level 8 wizard luck y'all
@@tenryuu on a scale of 1 to "screwed", how screwed would you say you are?
"A trap that makes no sense to be there."
*Vivid flashbacks to my barbarogue getting brained by boulders and dropped in acid after lock-picking doors that covered empty stone walls ---STONE FRICKIN WALLS ---and chests full of wooden coins with 'get F***ing played' notes.*
Also I felt 'The Homebrew Campaign' bit in my soul.
Good shit XD also rip lvl20 one shots, played a warlock and got demolished
This guy is an amazing actor
OMG thank you for that last one, I'm sick and tired of all the jokes against rules lawyers. Yes, there are good, fun, and respectful ways to correct players on the rules, dammit xD
Santa is a Dragon sounds like a fun reverse dungeon campaign.
My most memorable dnd campaign was one where my character just kept grabbling every enemy. From mages to dragons, he was a teifling paladin.
I have seen literally all these in person. The accuracy is impeccable.
The home brew campaign I felt in my soul!
DM: Your patron wants you to be his right hand.
The Paladin of Tyr:
Words cannot describe the love I have for my DM and party. Our DM is flexible and fair and along for all the insanity. Our party is funny, doodle the scenes as we play, and arrange music for every moment. I have never laughed more or had more fun. Finding a group that just flows really well together is the best.
The cool campaign looks like the most enjoyable way to play, putting aside plot for imagination and creativity.
One time in a dungeon, I found a reanimated skeleton asleep on top of a large stone casket. I killed it instantly before waking it by throwing a dagger from its feet up its ribcage and into its skull. That felt super fun.
I was really hoping there was gonna be a “Make Shit Up” game since that’s what I do when I DM and it somehow works but maybe next time.
It is the only way to do a homebrew campaign and also sleep
Absolutely. You keep talking and you don't let them see you sweat. "Derail me!" I taunt, building the rails in inch beyond where they are walking "I fucking dare you!"
@@abj6920 wanted to continue this a little more:
"For what you fools ignore is that, in your pitifull attempt at derailing me, you're only helping me put the rails HAHAHAHAHA"
That Paladin "Thank you" was genuinely wholesome
That level 20 one is far to accurate.
"I got killed? ah no problem, i've got the clone spell lined up, btw my contingency 5th level fireball just went off."
"I've got Holy Aura up which means Tiamat has disadvantage on her attacks against me, as well as an AC of 32, and Shield to bump it up to 37 if I need to."
Legit a thing I did one time lol
I would say that the DM i usually play with tends to be a cool DM, as in he lets us do cool and creative things in sessions, last session we were fighting fish people underwater and i was playing a lokatha fighter. During the battle i threw a harpoon at the captain of the fish people in the area and i got it hooked in it'S chest, on my next turn (after it failed to remove the harpoon) i used the rome that was tied to my harpoon and with all my strength, swung the captain around like a flail, stroking at one of the soldiers for a Lot of damage, to balance his, i needed to win a athletics off (i won) and i had to use both of my attack actions on that turn, it was super sick and i was glad i was able to pull that off, which makes me want to do more creative things in the next session when i get the chance
“Santa is an evil dragon, and now he’s missing!”
Also, missed opportunity to put a tiny paper Santa hat on the dragon mini.
"A monster that somehow survived down here" that killed me 😂😂
Lesson for this one. Everything is better with Dragons!
4:08 The Trick Is To Make Random Characters Overpowered. Want To Fight The Shopkeeper? As It Turns Out He's Actually A Level 20 Fighter, Who Kills Adventurers That Bother Him And Steals Their Equipment. Want To Kill That Random Passerby? Turns Out He's Actually The Avatar Of A God, Come To Check On The World. This Will Likely Either A: Get Them To Be More Wary Of Attacking People, Or B: Get Them To Hate You And Think Your Stuff Is All BS.
I'll happily wait 5 hours
Same! :)
I am in the newbie campaign although I’d like to think we aren’t noons anymore since we have reached level 11 and have done a lot but idk. One time our party gnome dove in crocodile infested water then grabbed a fire worm and pulled it in killing us. We have murdered the monster in 3/3 chase scenes so far that we were not supposed to.
IM SO HYPED I RECENTLY FOUND YOUR CHANNEL AND D&D ADN I LOVE THEM BOTH!!!!!!!!! :)
Same
Ok the first and only dnd session I’ve played so far was very much like the “cool campaign.” At one point, I was faced with a dragon, and when it started the whole “ who dares steal from me” thing, I said “ your mom.” I then proceeded to pickpocket it and run away.
Who needs sleep? I have a world to meticulously build! -Says the Homebrew Campaign Queen-
3:04 Player: "Can I do a backflip into the bushes and stealth?"
DM: "Only if you proceed to snap the bad guy's neck and save the day."
I GET THE REFERENCE HAHAHAHA
Edit: I’m normal
I like the interpretation of the rules campaign, since I play I lot of campaigns like those and most of the time each of us bringing up rules is more to keep things fair more than anything else. We still have fun and we can occasionally bend the rules to do something fun or cool.
Exactly, there's a difference between understanding and using the rules to help fun happen, and just being a jerk with them
I specifically asked my group to rules lawyer me because I’m new and want to understand the mechanics, which I do better with context. They have been very nice about it this whole time and I love it. I’m so glad I ended up with them for my first campaign.
That sound of the DM Screen unfolding at the beginning is so satisfying I watched it 5 times lol
"Will it be cool?"
"I'll do it in a Scottish accent..."
The murderous hobos are basically my first DnD group, one was a necromancer and one was an assassin, they were just going around murdering everything an resurrecting it, I had no idea I was supposed to write a plot, so I just made everything up.
As someone who has been DMing the same Homebrew campaign for nearly five years, the Homebrew one hit home a little too close 😅😅
The words “Dragon Zombie” was weirdly one of the funniest things in the video
He seems to like that dragon figure.......it'd be a shame is someone were.....to......SMITE it!
2:19 I play in group with two bards, one sorcerer, two paladins, a multiclass cleric who is mostly a bard, and a barbarian. Also called highcharismaparty
4:27 I had a character demanding a head of an enemy pulled something out of a bag. It was the head, but in cake and cookies.
To the seven people that disliked this: I was able to locate your funny bones please head to these coordinates: (30°30’38.44″S115°22’56.03″E)
Your bones are in the center
I'm here.
The "Only a Dungeon" one reminds me of a conversation I had with a friend.
He talked to me a lot about D&D powerbuilds and feats, so I assumed that he knew a lot about the game. He asked me one day about the dungeons I used, and I told him that my campaigns (the ones I played in and the one I was writing/am currently DMing) are typically more exploration and story-based, so we spend a lot of time in the wilderness or in cities.
He was stunned. That was how I learned that he had a physical, changeable dungeon map that he played with and used minis for, and that he had no experience with the paper-pencil-imagination style of playing. He'd never played in a world straight out of someone's mind, including his own.
He's not in my campaign right now because it's full and he has a busy schedule, but I'm going to drag him into one of my games someday.
An all bard campaign is yikes..
This comes from experience sadly.
I did an all bard oneshot once. We were a traveling "Bardcore" punk band. We solved a murder mystery. It was a beautiful disaster. I can't imagine it as a campaign, though.
@@emma-di5ly The campaign was crazy. Half the time we were seducing things lol
@@Mayb3_Br0 Oof. Sounds like that’s for a very specific group of people.
Now I know this may be controversial to say but a bard actually doesn't have to seduce everything that moves.
@@Necrapocalypse Well if they want to and the DM thinks it’s okay then they can
Whenever I go dm, I always specify two things:
1- the basic rules of physics do apply
2- I'm willing to overlook a rule as long as whatever dumbassry you have planned is creative enough.
And this is how the artificer tpk by forgetting about powder ignition
I hope half hope these aren’t based of real advents but at the same time these look fun as hell
These videos are long enough, intriguing and fun. It's like it was made by a dm, for dm's.
Gotta love the cool campaigns... right until everyone judges you for just stabbing the lvl 1 goblin
I think the rules campaign is basically if the rules lawyer was the DM
Our campaign somehow evolved into a dating show a few months ago
Me and another player turned our characters into the first couple directly after the second session, and as of right now, two more couples have joined us
Thankfully the DM endorses our shipping because they turned into a shipper themselves xD
I have actually been in an all bard party before! We each took a different one of the subclasses. We were a traveling band of performers and musicians. My character was a Fire Genasi from the collage of lore, she performed dance pieces to go along side the musical performances and such. The session was us being summoned to the Fey wild and being forced to perform, and we had to figure out how to escape. One person got laid with an elf, another road a young dragon, and others of us performed and tricked our way into getting out of the palace of the Fey Elves who kidnapped us. In the end we never finished but it was actually really fun
Traveling band is an incredibly cool party dynamic, add an unscrupulously greedy manager NPC to book incresingly crazy gigs and you got yourself a long-running campaign
4:48 I've never seen a man stare at himself so well.
The reason I only DM homebrew campaigns is that the players pay more attention to what the characters say if all the characters are cats.
The 'all talk no play' sequences are painful. So many campaigns that don't continue...
getting together and talking being painful doesn't that defeat the purpose of getting together with friends though?
@@joeygonzalez4970 When the point is to play a game, kinda. If you're just there to talk, why not cancel the campaign and just hang out and watch a movie?
@@xFlareLeon would that logic also apply when going to see the movie? I mean if the point of any activity is to be with friends what difference does it make whether they do said activity or talk throuhgout it?
This is one of the best end credit songs you can add to your channel to make it feel more fun and funny
"The Can't Ever Find A Campaign/Game No Matter What", aka my experience with D&D:
(As Player)
Me: Can I join?
Group 1: No.
Me: Can I join?
Group 2: Full.
Me: Can I join...
Group 3: You're not what we're looking for.
Group 4: Hey, wanna join our campaign?
Me: *gasp* r-really? o//o
Group 4: Yeah, it's a West Marches campaign/something you won't enjoy, and-
Me: Uuugh~
(As DM)
Player 1: Can I join?
Me: Sure~
Player 1: *never shows up again*
Player 2: Can I join?
Me: Sure~
Player 2: Yeah changed my mind, ktnxbye.
Player 3: Can I join?
Me: Sure~
Player 3: How dare you! You're a fucking asshole! *blocks*
Player 4: Can I join?
Me: Sure...
Player 4: I didn't read your ad/description, so imma assume things and then leave when it wasn't what I thought it was, despite it being in your ad/description.
2+ years of this crap. Still haven't found anything. Woo~
Aww, bud... I really feel that. I'm assuming this is all online and well... Yeah, the online ttrpg vibe isn't great, truly luck based. A cyber-social gachapon if you will.
I just got into D&D yesterday because my school has a club where you play games and they actually have a campaign, so I’m watching this in hope I can be prepared
Ok, but I see almost no issue with the cool campaign 😂
yeah, but sometimes the "cool" campaign transforms into a flowchart:
-Is it cool?
Yes, then you succeed automatically!!1! The rules don't matter, it's c00l!!!1!
No? Then you roll for it, fun ruiner
I’ve made 4 different homebrew systems that are now used off/on by my all the people I’ve played with, but I have never DM’d a campaign that survived more than 3 sessions. So I understand the sleeplessness of the homebrew campaign thing.
This is the fastest I’ve ever gotten to a video. I can now confidently say I am the 50th comment.
That gnome one hit hard, I just wrapped up an all gnome campaign... It was pretty fun and funny.
“Will it be cool” is honestly the most fun way to play. Balanced. Uhhhhhh…
The campaign I am in right now is a combo "Cool" and "Murder Hobos" I think!
hehe, rules lawers dm!
Okay the horror oneshot reminded me of when my group did a zombie apocalypse one shot where the players play themselves, and while the DM was describing the eerie mess of his house after a zombie attack the DMs mother walked into the room and my friend (who sat right next to me) screamed and I nearly jumped out of my seat. We all broke down laughing.