Five Parsecs From Home Solo Play, Episode 5: Out of Control

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  • Опубліковано 24 січ 2025

КОМЕНТАРІ • 25

  • @veiledspace
    @veiledspace  Рік тому +3

    🏍🚀 Did you see my Hoverbike House Rules for Five Parsecs From Home? Check out the Community tab and try it out! - www.youtube.com/@veiledspace/community
    Let me know what you think on the comments ;)

  • @patofcolombe3380
    @patofcolombe3380 Рік тому +4

    Yet another awesome battle report with a lot of humor! I'm hooked.

    • @veiledspace
      @veiledspace  Рік тому

      Thanks, Patof! Let's see if I can keep this up 😅

  • @txmaddog7917
    @txmaddog7917 Рік тому +1

    Awesome report! I love that 5 Parsecs is so open that you can add your own rules to cover something that is not in the rules like the Hover bikes. :)

    • @veiledspace
      @veiledspace  Рік тому +2

      Very true! It's very easy, especially because the system is simple and straightforward.
      I'm working on the destructible environment rules to make it more modular. Should be up after the next episode, when I get a chance to test it further.

  • @pedro.oscar.perez.murueta
    @pedro.oscar.perez.murueta Рік тому

    WOW!! You are so cinematic! Thank you.

    • @veiledspace
      @veiledspace  Рік тому

      Thanks, Pedro! I'm trying to make it flow better and tell a story with it. I'm happy it worked for you!

  • @DrVesuvius70
    @DrVesuvius70 Рік тому +3

    Great job on the terrain again. Simple elements but all combined together it's looking great.

    • @veiledspace
      @veiledspace  Рік тому

      Thanks, DrVesuvius! I learned a lesson this time: making 3 walls around a table makes it very hard to move miniatures around 😅 I almost broke the buildings a few times trying to reach the miniatures

    • @MultiLork
      @MultiLork Рік тому

      Grappling guns are awesome !

    • @veiledspace
      @veiledspace  Рік тому

      I wasn't giving it much credit at first, but I got to say Milos taking high position as a sniper is a must now.

    • @DrVesuvius70
      @DrVesuvius70 Рік тому

      @@veiledspace The verticality of your terrain setups makes a big difference. Keep up the great work.

    • @veiledspace
      @veiledspace  Рік тому

      @DrVesuvius70 I wasn't giving vertically much care until I got that grapple launcher. Now I feel like it's essential to make it work

  • @shawnhutson6853
    @shawnhutson6853 Рік тому

    Excellent game report.

  • @BeeptheLesser
    @BeeptheLesser Рік тому

    This story-telling really had me rooting for Punk 2… gasp*

    • @veiledspace
      @veiledspace  Рік тому +1

      Yes! And then when the post-mission event rolled that the crew met someone new, a human with the agitator role... well, you see what happens on the following episodes 😅

  • @xXarchitoXx
    @xXarchitoXx Рік тому

    Ofc it's the gang Harley supplied 😂

  • @MultiLork
    @MultiLork Рік тому

    Another awesome batrep and the background story grows further. Am I mistaken or did you forget enemy moral ?

    • @veiledspace
      @veiledspace  Рік тому +4

      Thanks! So, I didn't forget it, but magically none of them ran away (despite the 1-3 chance 😒), so I decided to keep it out of the final cut of the video and show on dialogue that they were just too dumb to realize they were going to die 😆

    • @MultiLork
      @MultiLork Рік тому

      @@veiledspace Great idea, more narrative is always nice.

    • @veiledspace
      @veiledspace  Рік тому +1

      @@MultiLork I try to keep it the story flowing while still keeping the crunch of rules and dicerolls, but when a freak incident like this happens, I just accept it's fate (I mean, c'mon, 5 rounds rolling d6 and not getting ONE 1-3!?) :D