Liquid Morph Tutorial

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 59

  • @Arkeita
    @Arkeita  Рік тому +4

    You can get the project files here: thearkreach.gumroad.com/

  • @orcanimal
    @orcanimal 5 місяців тому +3

    When I add the Simple Deform modifier, it twists up the whole object if I don't tell it to only affect the vertex group. Any solution?

  • @user-ez4wy1sy1t
    @user-ez4wy1sy1t Рік тому +8

    0:01 a few weeks ago ? my man that was two months ago. I've been waiting for this since that

    • @Arkeita
      @Arkeita  Рік тому

      Lmao I know bro my bad . I'll send you the project file as an apology. Just send me your email

  • @galacticbroadcastingcompan8756

    You teach concepts the way I learn them. Appreciate the breaks in the edits too. They help with focus.

    • @Arkeita
      @Arkeita  Рік тому

      Thank you so much, more stuff coming

  • @anabomfim8325
    @anabomfim8325 Місяць тому

    I loved this transformation! Thank you!!

  • @NeongamerexIdk
    @NeongamerexIdk 5 місяців тому +1

    Thank you so much my dude

  • @kwakudonkor4333
    @kwakudonkor4333 Рік тому +3

    Loved this

    • @Arkeita
      @Arkeita  Рік тому

      Thanks man, I appreciate it

  • @Blenderbarn
    @Blenderbarn Рік тому +3

    Congrats on the 1k brother!

    • @Arkeita
      @Arkeita  Рік тому +1

      Thank you brother! I appreciate it. It's crazy to think I had 16 subs 3 months ago lol

  • @josephhennessy2978
    @josephhennessy2978 Рік тому +1

    This was a sick tutorial.

  • @owslamatt
    @owslamatt Рік тому +2

    such a good tutorial, hope you make more in the future!

    • @Arkeita
      @Arkeita  Рік тому

      Thanks man!
      Yup that's the plan.

  • @shifathshabbib1867
    @shifathshabbib1867 6 місяців тому

    Amazing tutorial!!! and love your sense of humour ❤❤

    • @Arkeita
      @Arkeita  5 місяців тому

      Thank you! more videos coming soon

  • @HeRayy5
    @HeRayy5 Місяць тому

    just wow

  • @mustafaRoya
    @mustafaRoya Рік тому

    Thanks, Please more videos like this

  • @serhatduzgunn
    @serhatduzgunn Рік тому +1

    thanks for the tutorial I'm still waiting for you to prepare the chameleon laptop tutorial

    • @Arkeita
      @Arkeita  Рік тому

      You got it! that will be a quick one

  • @petrohands2406
    @petrohands2406 Місяць тому +1

    great tut, thank you
    how the simple deform modifier is affecting only the top of the model without using restrictions in 5:50 ?

    • @Arkeita
      @Arkeita  Місяць тому +1

      I removed the restrictions, and as a result the entire model is twisted. the reason it doesn't look twisted is because I didn't use UV Coordinates to map my textures, I used Object Coordinates instead. the object Coordinates ignore the twisting effect from the modifier. this is only a hack btw.

    • @petrohands2406
      @petrohands2406 Місяць тому +1

      @@Arkeita
      Got it
      Thanks

  • @kwakudonkor4333
    @kwakudonkor4333 Рік тому +1

    Great stuff

  • @javefx
    @javefx Рік тому +3

    i made everything just like on the video, but in the texture displace my model just get Weightpainted even when the empty is not close to the model... Its like the proximity attribute is broken, dont know whats wrong

    • @Arkeita
      @Arkeita  Рік тому

      I'm not too sure why that is. could you send me screenshots on instagram?

    • @ezwqq9635
      @ezwqq9635 4 місяці тому

      SAME!

  • @lexmann02
    @lexmann02 Рік тому +1

    Thank you so much! This really helps!

    • @Arkeita
      @Arkeita  Рік тому

      I'm really glad it helped!

  • @ilhadeedicaoursamaior6158
    @ilhadeedicaoursamaior6158 Рік тому +1

    Obrigado por compartilhar seu conhecimento

    • @Arkeita
      @Arkeita  Рік тому

      Obrigado, espero que tenha ajudado!

  • @blendersoy
    @blendersoy Рік тому

    HEY bro ! This was very cool ! Thanks for the tutorial !

    • @Arkeita
      @Arkeita  Рік тому

      Glad you liked it!

  • @bmc-vh6gwbmc2292
    @bmc-vh6gwbmc2292 6 місяців тому

    This is awesome. I followed all the steps, but my object seems to "twist" all the way? When the empty is way above the object, the object is still twisted - it doesn't show the original form of the object like the video. What did I do wrong?

    • @Arkeita
      @Arkeita  6 місяців тому +1

      Yes That's normal., but you can avoid this by using the vertex group in the "restriction" section of the Simple Deform Modifier. You can watch from 4:40 to see what I mean; at 4:50 i put in the restriction. I chose not to use it for mine because I didn't like how it looked at the tip. lemme know if that helped

  • @COVET2010
    @COVET2010 Рік тому +1

    great tutorial.
    how did you add the bubbles in the liquid (in the thumbnail)

    • @Arkeita
      @Arkeita  Рік тому +1

      Thanks a lot!
      I made a sphere with a liquid material, then I flipped the normals of that sphere. I then Instanced the sphere to the can using the particle system (hair). under "Source" I chose to "Emit" from "Volume". Then I clicked "Use Modifier Stack" to make sure it didn't instance spheres outside the can.
      The problem with this is that It doesn't look good when animated so I have to come up with a better solution. It looks good for Image renders though

    • @COVET2010
      @COVET2010 Рік тому +1

      @@Arkeita
      That's brilliant!!
      Thanks for the informative response 🙏

    • @Arkeita
      @Arkeita  Рік тому

      @@COVET2010 Haha thanks, lemme know if you need anything else

  • @shlokbhakta2893
    @shlokbhakta2893 Рік тому +1

    pog

  • @timnim1320
    @timnim1320 Місяць тому

    bro in new blender capture attribute doesnt have value, float or attribute output what should i do?

    • @Arkeita
      @Arkeita  Місяць тому

      That's strange, what version of blender are you using?. I made this in blender 4.0.1

    • @timnim1320
      @timnim1320 Місяць тому

      @@Arkeita 4.2 please give a check

    • @Arkeita
      @Arkeita  Місяць тому

      @@timnim1320 Sorry for the delay. It turns out they changed the Capture Attribute Node up a bit, but I havent used the newer versions yet. but you can still follow along if you download blender 4.0.1

    • @oppomakassarcity5579
      @oppomakassarcity5579 25 днів тому

      maybe you can add value first and put down below group input and connect that value to next geometry, and if value show up, you can delete value you add before. sorry for my bad english, just try that

  • @莊水-u7f
    @莊水-u7f Рік тому

    Love your work ! But is there any way to turn that can into another object? Like can → liquid → basketball

    • @Arkeita
      @Arkeita  Рік тому

      It should be possible with shape keys depending on the complexity of the object. I'll try it out and let you know

  • @H2S1Unreal
    @H2S1Unreal Рік тому

    Simple deform just makes the entire mesh in the whirlpool unaffected by empty, in your case empty effects it what's the issue?

    • @Arkeita
      @Arkeita  Рік тому +1

      That's strange, make sure to not use an origin for your simple deform modifier. If that doesn't help, you can send me screenshots on Instagram and I'll walk you through it.

    • @paiidra0642
      @paiidra0642 10 місяців тому

      same by my side using blender 4.0.1 @@Arkeita after using the simple deform mod the whole mesh gets twisted in yourt case its affected by the empty ?

    • @Arkeita
      @Arkeita  10 місяців тому

      I'm still not sure what the problem is without seeing your file. I can send you the completed project file for you to play around with if you send me an email.@@paiidra0642

  • @pubgtiktok3254
    @pubgtiktok3254 Рік тому

    THank You bro

  • @blackswan6386
    @blackswan6386 9 місяців тому

    less memes more focus on porject will help you grow this channel. thanks

    • @blackswan6386
      @blackswan6386 9 місяців тому

      sorry, it is a good tutorial. thanks tho

    • @Arkeita
      @Arkeita  9 місяців тому

      Thanks, I'll keep that in mind for the next videos