Mugen Sophistication: Crash Course in Frame Data

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  • Опубліковано 16 вер 2024
  • I spent too long implementing this system, thought I may as well use it as a teaching tool!
    This vid is just a quick little thing going over all things frame data. Some timestamps if ya just wanna jump to a certain topic, as well as the appropriate fighting game glossary link to clarify terms
    Some terms that are useful to know going in (good site in general, would recommend!)
    glossary.infil...
    glossary.infil...
    Startup, Active and Recovery: 0:17
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    Frame Advantage: 1:34
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    Frame Links: 2:29
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    Meaties: 3:49
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