Star Wars: Dark Forces Remaster (Switch) Review
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- Опубліковано 21 тра 2024
- An iconic Star Wars FPS makes its grand return. How does it hold up after nearly thirty years? #StarWars #StarWarsDarkForces #nintendoswitch
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Finally, somebody else notices the similar sound effects and voice clips between Shadows of the Empire and Dark Forces, this makes me want Nightdive to remaster that game as well
You made a great point about the PlayStation soundtrack being vastly superior. I would have assumed anyone doing a remaster of this title would have had that at the top of their list!
Could PS version do the dynamic music transitions that PC version did with iMuse?
Not that I know of, no.@@guybrush3000
Shadows of the empire has a great debug menu.
I wish there was a GZDoom port of this game. It would be a great way to preserve it, unlike using proprietary game engines.
Only for us, the 1980 generation, what I really miss thought is allien trilogy remaster, my first real horror survival fps. As a teenager I remember shit my pants when I was playing that🤣🤣🤣
Your a mama boy
@@_bob_8170 🤣🤣🤣🤣
4:00 - Why show us original OPL3 and then Remasted MIDI when there is a Remastered OPL3 that could have been used to compare the original to the new right then and there, with the Playstation CD music right after just for completeness sake?
The other day I tried explaining how running a game on DOS worked to a 25 year old
You can quick resume in Xbox when you need to pause. But I know it's a problem in Switch and PS5.
I like Star Wars: Dark Forces Remaster
what is that music...
Apparently, the timing on some of the notes is off in all modern versions of the game (this, playing on emulator, etc). It's a problem that hasn't been solved yet. But if you meant the composition, it is dynamic, so the music is slower when out of combat and then transitions to something faster when in combat.
Oh my... you rated Dark Forces better than Doom Eternal - WHAT THE HEKK!!! 🤣🤣
It's because Switch can't run games well enough to play.
@@DefinitelyNotMyRealName Even then! 😏 Eternal is perfectly playable, much more varied, the campaign is FIVE times as long and DARK FORCES STILL DOESN'T HAVE MULTIPLAYER!!! 😆
@@DefinitelyNotMyRealNameReally? Over 10,000 games in the Switch's library, and it can't run any of them well enough to play? Wow that sucks.
Ratings for games aren't absolute and directly comparable. The score for this game reflects how good of a remaster it is, not as a standalone experience. It would be absurd to rate a 30 year old game by today's standards, and then comparing that rating to a game that just released. Stop focusing on scores so much, you're missing the point.
@@wwasdwtfcantmove Really? Tell that to Metacritic.
This guy reading off wiki. If you weren't alive to experience this era on PC, you haven't lived.
it was best played on MAC
THIS REMASTER IS TRASH!!!
Series X version is HORRIBLE! FPS looks like only 30, with no FPS option to adjust anything. No manual saving. Any entered cheats will vanish unless you play to a save point after entering. Horrible stuttering experience.
You being for real? Thinking of getting it for Xbox after work
@@PerfectSuperSaiyan I am being 100% honest. I am a HUGE Star Wars fan and was so excited for this game. When I played it, I moved the camera around looking at the environment and I could tell it was only 30FPS. EVERY gamer knows 30PS when they see it. Has that distinct slight stutter while looking around. It was NOT smooth, nor was it 60FPS.
If you buy it, you'll see what I mean. Let me know what you think if you play it. No manual save was almost a game breaker for me. I'm used to playing old school FPS games and they all have manual save anywhere. Dom for example, also Duke Nukem. I cannot believe they didn't add one in this game.
@mattfayne9691 Yeah, apparently the original Dark Forces ran at 70 FPS. The whole game is built around its tick rate, so they couldn't change that. CRTs can adjust to handle any framerate or resolution, but LCDs can't. So on the PC version, they made it so that the game runs at 144 FPS, which is close to double 70 FPS, making the stuttering less noticeable. But for consoles that run at 30, 60, or maybe 120 FPS, it never gets close to 70 or 140.
@@tkc1129 I just don't like the false advertising. If they claim it runs at 60fps then that's what my experience should be. Oddly enough, Classic Doom 1-2 also run crappy on Series X. But the Switch version is a buttery smooth 60fps. Go figure.