OpenBVE NYC Subway "Parallel Reality IRT"
Вставка
- Опубліковано 21 сер 2024
- In our reality:
R39 was the proposed contract number for lightweight subway/elevated New York City Subway cars. They were intended to replace old equipment running on the BMT Myrtle Avenue Line in Brooklyn and the IRT Third Avenue Line in The Bronx. The cars, which were to have been built to IRT dimensions, were to be a smaller, lighter-weight version of the R38 car, and were to have been ordered in the late 1960s or early 1970s. Portions of the elevated structures of the lines for which these cars were intended were built in the late 19th century and had never been strengthened to accommodate the standard subway cars used on all other lines. The Budd Company used a possible outline of this car as U.S. Patent 3,151,538. The cars were never ordered as it was determined that it would be possible to discontinue and dismantle the lines where the R39 would be used. The Myrtle Avenue Line south of the junction with the BMT Jamaica Line was discontinued in 1969, and the remaining Third Avenue Line in 1973.
Link to the patent that inspired this video: patents.google...
Routes:
Allyn65. (Fictional Route) sites.google.c...
Nyc2Line: Openbveconnect.com
R33/36 ML: GeneralHawk505
Special thanks to @FilmSkylar@xpresssignage and sonic for access to their R39 project textures!
Voice sample from: @denamichele2786
Music: "Hi Remix" © 2024 by David Hernandez. All rights reserved. #mta #openbve #nycsubway
Wait this a bit unrelated but what happened to that other video with the r32, amazing work btw
Thank you! Glad you liked it! Can you describe the r32 video to me, I might have unlisted it, I brought it back just now in case it was the one you were talking about. ua-cam.com/video/WN2yOYI-xhA/v-deo.htmlsi=mVdg5ZC10BjgPfbB
In that parallel universe, they might think our version of the subway is foreign.
They definitely would! Especially considering it’s still the year 2000 there and it’s 2024 here, the NTTs would blow their minds 😅
@@daveduce Y2K?!
@@camera9024Haha it was harmless here too 😂
this looks sick! what shader packs do you use?
Thank you, glad you like it! I use the RTGI shader and adjust the settings differently for elevated and underground scenes.
@@daveduce dang is it available on mac though, I can’t really seem to finger the shadows
I somehow made the lights work, but shadows doesn’t really work well
@@fr33dyfazb3ardid you mess around with the ambient occlusion levels? And I try to keep the ray length at 2.50 for the underground portions, and Z thickness at 0.30
@@daveduce I can’t really open it or modify it so i just put it in the Plugins file on OpenBVE