UM, ACTUALLY. You forgot to pronounce the two invisible q's so it's REALLY pronounce ibbqqin. lmao next time do your research before you try pronouncing words on the internet.
"On the first day of Christmas, Carmack gave to me: a Berserk punch, a player rocket, a BFG ball, a Cyberdemon rocket, a telefrag. And an explosive barrel explosion."
🎵on the 12th day of christmas, my true love gave to me... 12 exploding barrels 11 mancubus fireballs 10 arch-flame attacks 9 telefrags 8 cyberdemon rockets 7 baron of hell claw attacks 6 hell night claw attacks 5 revenant missles 4 bfg tracers 3 bfg balls 2 player rockets And a berserked player punch! 🎵
what I really love in doom2016 is how when you gib, the helmet falls down after everything else, which I THINK is a reference to how the helmet lands last in the original gib animation
Fun fact: while not directly related to Gibbing, you can squish corpses in doors. The Sprite will change out to a mushy pile in a manner similar to crushers.
@@xyz39808 nah cuz im curious on the black magic of old games even little things decino does what MarphitimusBlackimus do for half-life both of them look at the game code and explain stuff and how they mechanically work which is interesting on their own. they re examining black magic
Gibs are actually inspired on a mechanic from D&D, which when someone or something deals damage to a player more than or equal to the double of that player's health points plus 1, that player dies instantly, without having a chance to roll saving throws, which can have the player recovered from being killed and get back on game with only 1 HP. Judging DOOM has strong inspirations from D&D, as their developers used to have a session every time, they decided to implement it on the game they were making.
The change of music is a really nice touch. Just a few scripted videos ago you were concerned about the way you present those kind of videos but I think you're nailing it pretty well now!
Personally everyone around me pronounces both gib _and_ giblets with a hard 'g', but that may just be a local thing. I've never heard anyone outside of this state pronounce it that way.
I immediately assumed it was pronounced gib with a g, and I'd usually change the way I pronounce it after learning how it's pronounced, but it's just become a habit.
Thanks to this video, I need a new heart. Mine exploded into giblets at the cuteness displayed at 5:22. Please provide me with a new heart or else I'll have to sue. Thanks.
BlazingShadowSword heart has 200 health and deals 10-30 damage with a attack called “blood pump” Dog is a weapon that deals very weak damage which is 1-4 damage but will gib a heart if the heart is attacked by dog
>Year: 2020 >Thing people are talking about: DOOM Eternal >Thing decino's talking about: The og DOOM "This is great" (DOOM Eternal) "But I like this" (Original DOOM)
How to make SSG able to gib enemies? By codes, let's say. Set SSG "damagetype" with SSG, and set all gibbable enemies with "death.ssg", that checks range. If close enough, skip to "xdeath", else just skip to "death".
decino didn't mention Zandronum, but ok, it's fun to mess around with Zandronum. Technically, let's do the math with pistol damage boosted by runes: 5*random(1,3)(bullet damage)*2(strength rune)*4(Doomsphere)=40*random(1,3) 66% chance to gib zombieman with full health. But if his health will be below 20 HP, then he always will be gibbed with one bullet,
@@deanyktru9944 how to make SSG able to gib enemies, the normal way? for every tick in the game, process gunfire as normal, but only gunfire. all pellets will deal damage to the enemy, and the enemy will drop to the proper health after all shots or pellets get registered, go through every entity and check if their health is below 0. play their respective death animation based on their health
Cacodemons are actually pretty vicious in melee, they bite hard, and very fast, so it's surprising that they don't actually have a sound assigned to it. I guess they thought the pinkie chomping noise felt too specific to share, and the regular clawing noise didn't fit, and they just didn't have any other sound which fit.
Some of the noobs that are messing around after playing 2016 might not of known. L learned on that one level full of em you have to run through or your swarmed and die. Jumped right on top of one lol
"I have no idea what you're planning to do with this information since gibbing doesn't affect the game in any way." You already said it. The satisfaction of how gibbin' enemies is glorious.
Interesting as always. A somewhat unrelated question; since you list them as two different attacks, is there a difference between the Cyberdeamon's missile and the player's? Isn't it the same damage/hit ratio/etc?
A shame the melee attacks weren't reduced damage, as it would add an interesting dynamic encouraging close combat with player-sized characters, while you keep your distance from demons who are very damaging up close.
In Quake, gibbing actually does something in gameplay: Gibbed enemies do not drop ammo, assuming that non-gibbed enemies give ammo. So, this changes the Grunt, the Enforcer, and the Ogre. Zombies in Quake NEEDs to be gibbed, otherwise they get back up at full health. I think they also get to full health if you leave him just a tiny bit injured for 4 seconds?(this might not be true) Shotgun and the Double-Barrelled Shotgun can gib with Quad Damage alongside all weapons in the game. Enemies have their gibbing health threshold set specifically(0 for Zombies, -35 for some enemies etc.)
"No demons were harmed..." That's not what I come here for. I want demons to... (Demon gets gibbed) I shall ignore this sleight against me and enjoy the violence.
I like to use GZDooM with all the settings as vanilla as possible then add Smooth Doom, Bolognese mod with coloured blood for cacos and bruisers, hi-res sfx, spritefixing mods and either Doom Metal or Hulshults excellent IDKFA (still waiting for his Doom 2 wad! ). I feel it is a good Doom experience without sacrificing too much of that glorious vanilla. And I like to see the floor and walls painted with different coloured demon blood and ludicrous gibs.
4:46 i thought that a Zombieman or a Shotgunner would take revenge there from the previous telefrags xD (seems like you spent a lot of time trying to get the Gib animation with each enemy, so...)
Precisely. My take on it is "There's already a 'JIF' and it's called peanut butter." Furthermore, the G in GIF is for Graphics. Last I checked you didn't pronounce that Giraffe-ics...
@@HorseDe-luxe Hurray for deflecting! You don't pronounce every letter in an acronym the same way you would in the word, or you'd waste a lot of time, you dumbass.
@@2124dda I see what you did there, but it's more that we're pronouncing GIF and we don't pronounce GPS - We spell out GPS as in "Gee PeA Ess" where as GIF has a pronunciation for it's acronym.
Decino, your Doom analysis videos are really good. My friends and I adore watching them. What I personally really hope for is a video analysis of some gameplay mechanics in Quake, as I'm sure that game is a whole can of very interesting worms!
I'm pretty sure the wording in this video altogether with Decino's voice is more than enough to make a bad ass song. If I had any musical skill, I would have already started.
There is three things man can watch infinitely: Gibs, Explosions, Karma striking bitch drivers, vehicle crashes, tanks, aircrafts, charge of dwarven cavalry, artillery strikes, one punches and KO, speedruns, funny fails, cats, city building, factory conveyors, bitch slapping, anime lolis, cool guys, hot killer chicks, regular killer chicks and killer bunnies, glory of Emperor of Mankind and everything that works just right, like this channel.
I didn't know any of these mechanics... i thought that it was random thanks, one more time for the stuff you show to us in a funny way, you are really good at you'r work!
"How to get rid of ants in your house?"
-A berserked punch
-A BFG ball
-A player rocket....
Dont forget the Archvile flame attack
also the explosive barrel explosion
A Cyberdemon rocket
A BFG Tracer...
Revenant Punch…
"What can gib a Zombieman?" **proceeds to list every damage source in the game**
*This is funny*
It's all fun and games until you gib them with a pistol.
No he didn't he didn't list the pools and rivers of toxic waste
@Jimmeeehhh I was thinking the same thing!
@@Jimmeeehhh
Zombieman: What the fu-
*Gibbed and falls forward into the floor*
Pistol: Game end.
>Be Imp
>See Green Person
>Decide to say hi
>Gets 360 punched into a pile of mincemeat
>"not nice"
Poor imps, they can't help it being who they are, all they want to be is friends.
"No demons were harmed in the making of this video"
More like no demons were spared in the making of this video
cool dio
no demons were(nt) harmed in the making of this video
>be zombieman
>Get your finger cut by paper
>Suddenly get gibbed
This is true for every living being in Daikatana.
funny meme arrows
Green text
Why u stole my old pic ):
Egg
How to deal with a child who does not behave well
*happy music starts playing*
01. A berserked punch
02. A player rocket
...
this but with chills narrating it
03. a BFG ball
04. A BFG tracer
5. A Revenant missile
2:22
This means the Revenant can literally punch things so hard they explode.
Is that a Borderlands reference?
@@shirohimayumikira234 Maybe Hokuto no Ken reference?
@@rockid7970 Omae wa mou shindeiru.
I think its Mr Torque
I've seen that, also I've seen a zombieguy get gibbed by catching a Revenant missile in the back. 😂
"no demons were harmed during ..."
Literally the first frame: *demons going sploosh*
Correction: zombies.
@@williamsmith666 Correction: Demons
@@thundyundez and the corpse of that mancubuss? (I dont know how spelled)
@@elgranmanco8201 you actually spelt it (mostly) correctly the only "wrong" part is that you used 2 s's.
i mean, technically they're not harmed if they're obliterated right?
The 'g' is silent, so it's actually pronounced "ibbing"
There is multiple g's and you said THE g.
are they both silent? is it ibbin
UM, ACTUALLY. You forgot to pronounce the two invisible q's so it's REALLY pronounce ibbqqin.
lmao next time do your research before you try pronouncing words on the internet.
O M Y G O S H I T S G I B B S W H A T A N E R D Y O U U S E A G I N T H E N A M E I T S L I K E G I F Y O U U S E A G D U M B D U M B.
I love how the word giblets feels like in the mouth >:3
Um, actually, with the silent g it's pronounced "yibbing"
"On the first day of Christmas, Carmack gave to me: a Berserk punch, a player rocket, a BFG ball, a Cyberdemon rocket, a telefrag.
And an explosive barrel explosion."
this is exactly what i thought
nice one!🤣
Adrian or John?
Someone please do it.
@@ash10ashofficial63 Adrian, I think, since he coined the term "giblets".
🎵on the 12th day of christmas, my true love gave to me...
12 exploding barrels
11 mancubus fireballs
10 arch-flame attacks
9 telefrags
8 cyberdemon rockets
7 baron of hell claw attacks
6 hell night claw attacks
5 revenant missles
4 bfg tracers
3 bfg balls
2 player rockets
And a berserked player punch!
🎵
Merry Christmas, Everyone!
5 plasma bolts
Are a jolt
4 🎶Cacodemon bites🎶
3 specter bites Are a site
2 imp fire ball!
And an arachnotron plasma bolt is something to seeeeee.
Damn she must hate you
Your true love might've been Master Romero himself.
BAHAHHAHAHAHAHAHAHAA
“No demons were harmed in the making of this”
Doomguy: *lets fix that*
everytime i see the yellow thumbnail i know there is quality content
h i
@@gustthestupidnoob2393 i
Same
When you've played so much Doom you can practically _hear_ the thumbnail.
for real though 😂
* squish *
Actually made the sound with my mouth
creamy gibs..
Yeeeeees
what I really love in doom2016 is how when you gib, the helmet falls down after everything else, which I THINK is a reference to how the helmet lands last in the original gib animation
Seeing an Archie just completely immolate an SS soilder is just... Beautiful, poetry in motion
"That's gibs like giblets, not gibs like goblet!"
Xbox Ahoy, 2016
First thing that came to mind. I was even spooked when decino said it
gobs of gibs
Fun fact: while not directly related to Gibbing, you can squish corpses in doors. The Sprite will change out to a mushy pile in a manner similar to crushers.
In Doom 64, that exact course of action would cause the gibbing sound to play again, too.
i learned that literally from this channel but on archvile's ability to make Ghost enemies...
@@TerrorLTZ came here to connect these dots showing how gibbing is mechanically relevant.
@@xyz39808 nah cuz im curious on the black magic of old games even little things decino does what MarphitimusBlackimus do for half-life both of them look at the game code and explain stuff and how they mechanically work which is interesting on their own.
they re examining black magic
One thing I hate that doors can also squish weapons what were dropped by enemies
Gibs are actually inspired on a mechanic from D&D, which when someone or something deals damage to a player more than or equal to the double of that player's health points plus 1, that player dies instantly, without having a chance to roll saving throws, which can have the player recovered from being killed and get back on game with only 1 HP.
Judging DOOM has strong inspirations from D&D, as their developers used to have a session every time, they decided to implement it on the game they were making.
Doom came out in the days when hitting 0 HP in DnD meant you were dead. 1st Ed and ADnD were brutal.
Also probably why the damage values in the game have such large ranges, it's like rolling for damage in DnD
*No demons we’re harmed in this video*
Something tells me that thats a big fat lie
They died so quickly they couldn't feel pain.
CHECKMATE PETD (or whatever is the hell-equivalent of PETA).
No! Demons were harmed during the making of this film.
Apart from the Imp, he's technically right...
The irony is most of these deaths adhere to the pacifist rules
Yeah man! Imps are demons too! #impstoo
The list of stuff that causes gibbing started to sound like the "12 days of Christmas" song at one point.
Tits are temporary doom slayer is forever
on the first day of christmas my true love gave to me
one berserked punch
Hm. Why isnt there a 12 days of DooMas song.
@@trentgreenfield1490 the doom slayer is eternal
@@omencito FIIIIIIVE TELE-FRAAAAAGS
"Ohh they're going to have to glue you back together, *IN HELL* "
-Tavish "Demoman" Degroot
When the medic kritz you
3:47 imp taunting the shotgun guy lmao
The change of music is a really nice touch. Just a few scripted videos ago you were concerned about the way you present those kind of videos but I think you're nailing it pretty well now!
I was? I don't remember.
AltF4Games
Ein wahres Urgestein auf UA-cam.
Es wundert mich nicht, dich hier anzutreffen, Tim.
0:58 did you just 360 onePunch that guy lmao
With no scope, no less!
**My hope will never die starts playing**
"360, OOGA BOOGA BOOGA"
(DOOMguy just absolutely ANNIHILATES the Imp LIKE A BOSS)
Super ! Macho ! Man ! *cue spinning punches*
Because decino is a pro.
Decino: No demons were harmed in the making of this video.
Video starts
Decino: *Gib and jib until it's done*
Actually, it’s “Yibbing”. It comes from the Latin book about encountering a German butcher for the first time. The German was called Karl Macks.
lmao the tornado punch at 0:57
They see me rollin
They hatin
it's a 360 no scope punch duh
falcon PUUNCH
Yas.
NIGESAI! POLENAFEFFU!
I saw it as a Roundhouse Punch. Had to replay it. Gonna have to do that myself next time, just to show off to myself.
A berserked punch
A player rocket
A BFG ball
This list is going to be in my head all day.
Personally everyone around me pronounces both gib _and_ giblets with a hard 'g', but that may just be a local thing. I've never heard anyone outside of this state pronounce it that way.
Same here.
I immediately assumed it was pronounced gib with a g, and I'd usually change the way I pronounce it after learning how it's pronounced, but it's just become a habit.
@@beeswithchainsaws most people are pronouncing it incorrectly though, like there isn't a difference between a j and a g.
"Firing a big, fat, juicy rocket into a group of weaklings" - decino
this is the weirdest Twelve Days Of Christmas song I've ever heard
Beserk Punch, Player Rocket...Telefrag, Explosive Barrel Explosion, and a Partridge in a Pear Tree
"I don't know what you're gonna do with this information."
Doomguy: _only a fool would believe such information is useless_
"No demons were harmed in the making of this video"
Proceeds to show every way demons could violently explode
(No demons were harmed during the making of this film)
Video: **harms demons**
Thanks to this video, I need a new heart. Mine exploded into giblets at the cuteness displayed at 5:22. Please provide me with a new heart or else I'll have to sue.
Thanks.
*rips out heart from zombieman* here u go man
❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
Pick up the best one but they are all for you.😊
Edit: I don't know why they are black. I sended just red ones from my phone.😁
I must know the damage numbers of the "dog" weapon and the health numbers of a "heart" enemy type. This will help me in my UV fast playthrough.
@@BlazingShadowSword Dog is OP
BlazingShadowSword heart has 200 health and deals 10-30 damage with a attack called “blood pump”
Dog is a weapon that deals very weak damage which is 1-4 damage but will gib a heart if the heart is attacked by dog
>Year: 2020
>Thing people are talking about: DOOM Eternal
>Thing decino's talking about: The og DOOM
"This is great" (DOOM Eternal)
"But I like this" (Original DOOM)
>le epic meme arrows
>Welcome to base 4chan template for things
top lel You can write in green on imageboards that way
That's the joke/point..
Jonsku 666 Hmmmmmmmmmmmmm Doom Eternal looks good
Just found you while researching old Doom monster art and I found myself up at 2 am this morning watching your videos xD
i love how you added the intense music for listing what can gib stuff
"No demons were harmed during the making of this film."
GIBS!? More like... FIBS!
he didnt say that nazis werent harmed in the video
Nein!
Urgent: We need a mod where the SSG can gib enemies :D
Smooth doom
How to make SSG able to gib enemies? By codes, let's say. Set SSG "damagetype" with SSG, and set all gibbable enemies with "death.ssg", that checks range. If close enough, skip to "xdeath", else just skip to "death".
If you play on Zandronum and spawn the Strength rune, along with the Doomsphere (with console commands), you can gib a zombie with a PISTOL.
decino didn't mention Zandronum, but ok, it's fun to mess around with Zandronum. Technically, let's do the math with pistol damage boosted by runes:
5*random(1,3)(bullet damage)*2(strength rune)*4(Doomsphere)=40*random(1,3)
66% chance to gib zombieman with full health. But if his health will be below 20 HP, then he always will be gibbed with one bullet,
@@deanyktru9944 how to make SSG able to gib enemies, the normal way?
for every tick in the game, process gunfire as normal, but only gunfire. all pellets will deal damage to the enemy, and the enemy will drop to the proper health
after all shots or pellets get registered, go through every entity and check if their health is below 0. play their respective death animation based on their health
1:15 Ah yes the classic doom enemy, Nazi
I appreciate that you kept the lists in order
Is anyone surprized that cacodemons bite? I thought it was known for their chompy chompy melee potential
Also DOGGY!
Cacodemons are actually pretty vicious in melee, they bite hard, and very fast, so it's surprising that they don't actually have a sound assigned to it.
I guess they thought the pinkie chomping noise felt too specific to share, and the regular clawing noise didn't fit, and they just didn't have any other sound which fit.
Some of the noobs that are messing around after playing 2016 might not of known. L learned on that one level full of em you have to run through or your swarmed and die. Jumped right on top of one lol
They gotta eat their nom noms somehow!
Well, come March 20th, they can nom-nom some grenades, too!
i learned it the hard way...
my face got munched by one of them.
I also just gibbed zombiemen in PSX Doom with a chainsaw, so I imagine anything derived from Jaguar wad must have this quirk.
Interesting to know!
Love the effort put in this man!
How should I deal with the school bully?
Google: Try and reason with him
Bing: 2:22
Glad to see none of the demons were harmed. Really helps to avoid controversy
"No Demons were harmed during the making of this video"
*_you know you're talking about DOOM right Decino?_*
decino: no demons were harmed in the making of this video
also decino: 4:31
Edit: No Reply From Decino?
In s
Dude I've been binging your videos. So great. I often played Doom when I was a child. I was like 5 or 6 lol great stuff brings some nostalgia
5:22 Good boy or Good girl?
Girl.
Who's a good girl? Yes you are!
I think that's a dog, dude
@@furwycringe955 NO, IT IS A COMMUNIST!
Soldier: I hate commies but I'll make a exception for this one.
0:45 “so let’s move on _whatever, nerd”_
"no demons we're harmed"
*2 seconds later*
"there's nothing like shooting a demon into pieces"
There's just something really satisfying about gibbing enemies in DOOM.
Great video as always man 👍
"I have no idea what you're planning to do with this information since gibbing doesn't affect the game in any way."
You already said it. The satisfaction of how gibbin' enemies is glorious.
"On the twentieth day of Gibmas
My true love gave to me
One berserker punch
One player rocket..."
ANDABFG TO THE NEEEEEEEEEEEEEEEEEEEE
"No demons were harmed in the making of this film."
WELL WHY NOT!?
I like listening to your videos, you got a soothing voice. It's like ASMR that helps me sleep and gives me an extensive education in Doom
This could be a song. All together now! "A berserked punch, a player rocket, a BFG ball..."
♫ On the 8th M of E2 the Doomguy gave to me… ♫
My mouse cursor automatically goes to like button as soon as I see Decino's new video, because I know I am going to like it.
Decino: No demons where harmed during the making of this video
Everyone: PRESS X TO DOUBT
Dude I love your videos. Didn’t know that about the lost soul with zombie man. So neato. Keep up the amazing information my guy
Interesting as always. A somewhat unrelated question; since you list them as two different attacks, is there a difference between the Cyberdeamon's missile and the player's? Isn't it the same damage/hit ratio/etc?
They're exactly the same, just showing off different attackers.
Yeah. Technically the imp fireball and claw are the same too, but it's nice to get it seperated and clear like that.
Also, same with HK/Baron attacks
A shame the melee attacks weren't reduced damage, as it would add an interesting dynamic encouraging close combat with player-sized characters, while you keep your distance from demons who are very damaging up close.
Surely the Revanent punch is weaker than his rockets?
Player: I really want to gib that zombie.
Berserk punch: *It's showtime*
Crazy how you go the distance to dissect a game made in the 90s. It goes to show how strong the doom community remains
In Quake, gibbing actually does something in gameplay: Gibbed enemies do not drop ammo, assuming that non-gibbed enemies give ammo. So, this changes the Grunt, the Enforcer, and the Ogre.
Zombies in Quake NEEDs to be gibbed, otherwise they get back up at full health. I think they also get to full health if you leave him just a tiny bit injured for 4 seconds?(this might not be true)
Shotgun and the Double-Barrelled Shotgun can gib with Quad Damage alongside all weapons in the game.
Enemies have their gibbing health threshold set specifically(0 for Zombies, -35 for some enemies etc.)
"No demons were harmed..."
That's not what I come here for. I want demons to...
(Demon gets gibbed)
I shall ignore this sleight against me and enjoy the violence.
I really wanna know how that particular gib sound was made, there's really nothing else like that sound.
Sounds like squeezing a big pot of spaghetti with both hands.
there is other things I could be learning in life, but I'm enjoying your voice and these videos explaining DOOM, whether it is coding or gameplay
I like to picture that the zombieman is really mushy from his zombification, hence why he disintegrates from mere moderate lacerations.
Nothing I click faster than that Yellow thumbnail with some Doom sprites on it.. :D Keep bringing the awesome DooM content!
I like to use GZDooM with all the settings as vanilla as possible then add Smooth Doom, Bolognese mod with coloured blood for cacos and bruisers, hi-res sfx, spritefixing mods and either Doom Metal or Hulshults excellent IDKFA (still waiting for his Doom 2 wad! ).
I feel it is a good Doom experience without sacrificing too much of that glorious vanilla.
And I like to see the floor and walls painted with different coloured demon blood and ludicrous gibs.
0:20 that your wife
"No demons were harmed in the making of this video"
They should've been.
4:46 i thought that a Zombieman or a Shotgunner would take revenge there from the previous telefrags xD
(seems like you spent a lot of time trying to get the Gib animation with each enemy, so...)
"It's Gibs like Gibblets not Gibs like Goblets." -Ahoy, Doom
i love the change in music when you begin listing (:
Absolutely perfect. Do this, and keep doing this. Until the end of time.
GIF is pronounced "jif" by the guy who made them, but he is still wrong. Yet another great video. Love it.
Precisely. My take on it is "There's already a 'JIF' and it's called peanut butter." Furthermore, the G in GIF is for Graphics. Last I checked you didn't pronounce that Giraffe-ics...
@@HorseDe-luxe Hurray for deflecting!
You don't pronounce every letter in an acronym the same way you would in the word, or you'd waste a lot of time, you dumbass.
@@HorseDe-luxe
If it was JPHEG you'd be correct. But its JPEG
@@AndyAKratz But by that logic G in GPS is for Global so you should say GhiPS
@@2124dda I see what you did there, but it's more that we're pronouncing GIF and we don't pronounce GPS - We spell out GPS as in "Gee PeA Ess" where as GIF has a pronunciation for it's acronym.
Zombie Man: *gibs by sneezing*
I love how you put on TNT MAP01's MIDI when you list off the damage sources.
Gibbing is one of the main reasons why I play Doom. It’s art to just see everything in front of you just explode into a thin red paste!
Decino, your Doom analysis videos are really good. My friends and I adore watching them. What I personally really hope for is a video analysis of some gameplay mechanics in Quake, as I'm sure that game is a whole can of very interesting worms!
damn, earlier today I was thinking why the ssg can't gib a zombieman
and decino came to the rescue a mere few hours later
Dude this is the second time I've commented on a video of yours today; I love your content!
I'm pretty sure the wording in this video altogether with Decino's voice is more than enough to make a bad ass song.
If I had any musical skill, I would have already started.
This video is just a message to zombiemen to hit the gym more often to get buffed rather than gibbed.
5:30 now I'm curious to see what the old gibbing sprites looked like in greater detail.
they look like the death animation from doom 3's super turbo turkey puncher arcade game
"No demons were harmed during the making of this film" *Blows up a bunch of demons for fun*
"No demons were harmed during the making of this film" immediately cuts to decino firing a rocket launcher into a mob of demons.
Left 4 Dead Credits:
10,573 zombies were harmed in the making of this film.
How true
There is three things man can watch infinitely:
Gibs, Explosions, Karma striking bitch drivers, vehicle crashes, tanks, aircrafts, charge of dwarven cavalry, artillery strikes, one punches and KO, speedruns, funny fails, cats, city building, factory conveyors, bitch slapping, anime lolis, cool guys, hot killer chicks, regular killer chicks and killer bunnies, glory of Emperor of Mankind and everything that works just right, like this channel.
"no demons were harmed during the making of this film" *shows demons that explode and get hurt*
lol I love watching the gibbing, one of the best parts of the game. The telefrag one is hilarious.
Oh sh*t, the video started off with TNT music. I might have to go play Evilution now
i got scared when this came from my bell
i thought it was an announcement
heart attack
That “LMAO” was priceless XD
I didn't know any of these mechanics... i thought that it was random thanks, one more time for the stuff you show to us in a funny way, you are really good at you'r work!