► Twitch: / oddbod done with this category, fun idea but gambling a pace on a 1 frame trick at the end isn't very fun (in call with friends sorry for confusing audio)
For anybody peeping this for strats: in the room above bubble wand, my strat is to throw the firework to the right on top of the spikes to distract the ghost, so you can easily grab the egg in the little cave below. In this run, I accidentally threw it in the abyss, so I just had to improvise there, which is why I freaked out. I still can't believe I lived that at 1HP, super lucky.
One thing I haven't seen anyone do is the insta frisbee surfing. If you throw the frisbee right before you reach the peak of your jump you'll land on it mid-air. And we all know that frisbee surfing is faster than running.
@@wuttut3276 It's hard to do, and more importantly, the dog runs at you like it's in heat when the disc is on screen, which may prematurely damage you without good rng, even if you miss the trick.
If you mean the glitches/strats, most of the crazy stuff was discovered by other people so shoutouts to the community. You get an inkling for what to look for if you've been speedrunning for a while, like often glitches happen around multiple events or state transitions happening on the same frame (like with bubble warp), or cancelling one state with another state transition in an unexpected way (like picking up disc during wheel for wheel warp). It's a very high abstraction description of course, but you can explain like 90% of major glitches in these indie games with those cases. So it gives you an avenue to look for stuff. For the smaller strats and optimizations and overall gameplay, again its also just experience. I puzzled casually until after BDTP for the first 4 days of release, and then this run was on my second day of speedruns only, its nothing crazy really. Oh, and hacks of course :3
I keep trying to use the flute wrong warp and it always sends me to the room right above where I need to teleport to. Any ideas why and how I can get to the right room?
You need to press inventory on frame2 after wrong warping to cancel the stun. If it shows the room above, you pressed inventory on frame1, so you need to go later.
@@Oof_My_Dude04 Good luck. Also correction though: - if you see the room above, you are way late on the inventory press - if you see the original warp location (bunny room), you are on frame1, so too early - if you see the room you want to wrong warp too but are getting stunned, you are a slightly too late
Impossible to tell so close after release, but with current strats you can probably 3:1X at least. But optimizing this isn't particularly fun, would involve hitting a lot of frame-tight frisbee tricks and jumps, praying for ghost RNG to save time here and there, and then gambling all that on the warp at the end.
Me: Just finished my first main quest run at 24 hours, wondering how I'm ever going to get the 30 minute achievement This guy: Finished the game in under 4 minutes, even with making mistakes
Turn the crank roughly one full rotation and then jump in the water. It's not even a jump really, in the sense that you don't press jump out of the water again or anything. You just jump in and press nothing and it pops you out like that. Not really sure why it works, something weird with water and platform physics and them happening at the same time or something. But it's all about the crank position.
When the platform is slightly lower than the water, it will bounce you automatically. You don't need to press jump button. Every speedrun uses this trick. @@magicflip1821
You are meant to be able to warp with the flute. However, standing half on a bubble the way he did overwrites your vertical position when you warp. So horizontal location of the warp, vertical location of the bubble, and you end up right outside the ending area.
PISSMAXXER
For anybody peeping this for strats: in the room above bubble wand, my strat is to throw the firework to the right on top of the spikes to distract the ghost, so you can easily grab the egg in the little cave below.
In this run, I accidentally threw it in the abyss, so I just had to improvise there, which is why I freaked out. I still can't believe I lived that at 1HP, super lucky.
One thing I haven't seen anyone do is the insta frisbee surfing. If you throw the frisbee right before you reach the peak of your jump you'll land on it mid-air. And we all know that frisbee surfing is faster than running.
@@wuttut3276 It's hard to do, and more importantly, the dog runs at you like it's in heat when the disc is on screen, which may prematurely damage you without good rng, even if you miss the trick.
Goated! I’ve been following the speedrunning and seeing the frisbee first strats succeed is so cool!
that's wild, love the frisbee first strats coming out 8)
Lmaooo « PISS MAXING ASF »
absolutely goated in the sauce
How the hell do people do this 4 days after the game comes out???
hacked
what noita's eye glyphs does to one
@@yankeeshootadefinitely hacked, couldn't be speedrunning practice
If you mean the glitches/strats, most of the crazy stuff was discovered by other people so shoutouts to the community. You get an inkling for what to look for if you've been speedrunning for a while, like often glitches happen around multiple events or state transitions happening on the same frame (like with bubble warp), or cancelling one state with another state transition in an unexpected way (like picking up disc during wheel for wheel warp).
It's a very high abstraction description of course, but you can explain like 90% of major glitches in these indie games with those cases. So it gives you an avenue to look for stuff.
For the smaller strats and optimizations and overall gameplay, again its also just experience. I puzzled casually until after BDTP for the first 4 days of release, and then this run was on my second day of speedruns only, its nothing crazy really.
Oh, and hacks of course :3
The game simply attacts the kind of people who enjoy digging deep, i personally like that it has that much reach.
Insane run
Which song did you use for the wrong warp?
R D L U R D UL UR R D L U DR DL UL UR
Its one used for a secret bunny. I don't remember the exact notes but you can play this video at .25 speed to read them if you need.
R D L U R D UL UR R D L U DR DL UL UR
It's one used for a secret bunny
Just realized I missed the opportunity to say Darude - Sandstorm.
@@OddBod Tried this out, got put into a different room and was sent back like I jumped into water, any tips?
goated with the sauce
Goated
badass
I keep trying to use the flute wrong warp and it always sends me to the room right above where I need to teleport to. Any ideas why and how I can get to the right room?
You need to press inventory on frame2 after wrong warping to cancel the stun. If it shows the room above, you pressed inventory on frame1, so you need to go later.
@@OddBod Thanks for the feedback, I'll try this next time I play
@@Oof_My_Dude04 Good luck. Also correction though:
- if you see the room above, you are way late on the inventory press
- if you see the original warp location (bunny room), you are on frame1, so too early
- if you see the room you want to wrong warp too but are getting stunned, you are a slightly too late
Gg sub 4 is BRAZY
bonkers
what's your current estimate of the best theoretical time?
Impossible to tell so close after release, but with current strats you can probably 3:1X at least. But optimizing this isn't particularly fun, would involve hitting a lot of frame-tight frisbee tricks and jumps, praying for ghost RNG to save time here and there, and then gambling all that on the warp at the end.
How do you shoot bubbles like that?
Me: Just finished my first main quest run at 24 hours, wondering how I'm ever going to get the 30 minute achievement
This guy: Finished the game in under 4 minutes, even with making mistakes
niceee
Nice
W
How do you jump that high out of the water?
Turn the crank roughly one full rotation and then jump in the water. It's not even a jump really, in the sense that you don't press jump out of the water again or anything. You just jump in and press nothing and it pops you out like that.
Not really sure why it works, something weird with water and platform physics and them happening at the same time or something. But it's all about the crank position.
waiting for SUB eye-blink
meltra
0:57
how do you jump so high up here?
Yeah I'm also wondering how they did that. Been trying to figure it out but no luck so far
When the platform is slightly lower than the water, it will bounce you automatically. You don't need to press jump button. Every speedrun uses this trick. @@magicflip1821
Shouldnt you at least try to hop on the frisbee in a few walking rooms?
Optimally yea, it's just pretty scary with the ghost because he will chase you on the frisbee. There is tons of room to optimize.
Just curious? Why do you save during the speed run?
So he could die and respawn there, since it would be faster than walking
For the deathwarp after bubble.
In the room with the four ceiling buttons, can you toss the disc to the right and just right it to the left and hit all four buttons?
Good thinking, but sadly there are vines there blocking the frisbee.
@@OddBod Wow. I don't know how I missed that. That one screen is just so annoyingly slow.
3:45 is this considered a glitch or is it an intended way to travel to the final boss location?
Its a wrong warp
It's a glitch. Finishing a song on the same frame as you land on two platforms at once wrong warps you
You are meant to be able to warp with the flute. However, standing half on a bubble the way he did overwrites your vertical position when you warp. So horizontal location of the warp, vertical location of the bubble, and you end up right outside the ending area.
@@gabrielmiller7640 Isnt it funny that there is an actual warp that is horizontally the right spot to land almost outside the final room lol
@@gabrielmiller7640 Is this the secret area exploit that got patched out today (May 15)?
This game plays like Halo 2 meets Halo 3.
No input display? :/
ANIMAL WELL IS DEAD
This game is over 3 hours? Really?