hi. its a great video , unfortunally some of us or i talikng for me cant continue or finish this tutorial because i dont find anywhere by internet or your resource link to download the generator. so its difficult continue and finish without it
hi. thanks for uploading such great contents for ppl like me. i have a question thou regarding this video.. how to turn this material into a smart material?
Wow. Thank you for this. With this tutorial I can create more custom made textures specifically tailored to what I need. Very detailed lesson. Slow tutorial, I wish it was a bit faster but Im definitely subscribing.
Thank you so much. If u want a little faster, you can adjust that in the settingsand choose the playback speed ;) Normally I get the opposite, "you're going to fast" :D
Yes I know. You can simply grab a smart material or material from substance share,for example,and just apply to you model. With this tutorial I just wanted to show how you can create from scratch your own material in Substance painter
@@maitegomezgarcia5886 Nope, you have the sbs file (this one is for Substance Designer) but you need to import to substance painter the other one, the sbsar (this is the correct one). Please try it! ;)
where do you get that STW Edge Wear thingy
hi. its a great video , unfortunally some of us or i talikng for me cant continue or finish this tutorial because i dont find anywhere by internet or your resource link to download the generator. so its difficult continue and finish without it
hi. thanks for uploading such great contents for ppl like me. i have a question thou regarding this video.. how to turn this material into a smart material?
Just watch this video ua-cam.com/video/BjAVcDkaoUI/v-deo.html
Hope it helps
@@ninashaw-gameart thanks a million 🙏🏼
Wow. Thank you for this. With this tutorial I can create more custom made textures specifically tailored to what I need.
Very detailed lesson. Slow tutorial, I wish it was a bit faster but Im definitely subscribing.
Thank you so much. If u want a little faster, you can adjust that in the settingsand choose the playback speed ;) Normally I get the opposite, "you're going to fast" :D
where can i get the generator? the one that i download is for substance designer, do you know where can i get the substance painter ver?
Thanks for your work.
You're welcome!
I think the best brick you can get is to combine between script STONE PLACEMENT TOOL from 3ds max and this texture but without doing all these steps
Yes I know. You can simply grab a smart material or material from substance share,for example,and just apply to you model. With this tutorial I just wanted to show how you can create from scratch your own material in Substance painter
thank you for this tutorial i keep learning whith your tutorials
@@sevenseven31 thank you so much for your support!
don’t worry I’m here to always support you because I’m looking for tutorials to better practice on 3ds max so thank you to you
12:42 why is it turning white again the color didnt change for me
Help How can I find Stw Edge Wear 1
The old link to Substance Share is not working anymore, i don't know why Substance did that. They have a new page but this filter is not there...
I don't found this generator...
you have to follow the links in the description: share.substance3d.com/libraries/2071
share.substance3d.com/libraries/22
@@ninashaw-gameart It's for Substance Designer
@@maitegomezgarcia5886 Nope, you have the sbs file (this one is for Substance Designer) but you need to import to substance painter the other one, the sbsar (this is the correct one). Please try it! ;)
@@ninashaw-gameart Oooh, thaks!
@@maitegomezgarcia5886 You're welcome!
The links you have in the description no longer work
Hi Jordan, thanks for letting me now. The links are fixed, you can use them 😉
@@ninashaw-gameart Hey Nina thanks for the video, I was just curious about one thing, how do I make the STW Edge wear tri-planer?
Hey! If that option it's not available in this generator you wont be able to see the material in tri-planer mode, unfortunately....
@@ninashaw-gameart I found a work around that seemed to work in fact. I used a Tri-Planer Advanced filter in the stack.
Nice! Thanks for sharing with us,! 🙏😊
Your tutorial is so bad you didn't explain