Thought the exact same. Maybe harpies is a bit too much but making every enemie double, including waves, that would be a nice map (also with a nice layout with minerals, farming, etc.)
As per your bottom pain issues. Get a thick seat sized slab of memory foam and use that as a cushion to sit on. I did that myself as I also do long periods sitting down and its a game changer on comfort.
Personally I'd love to see these "Modded survival" map authors to make some iterations of the "easier" maps scaled up to 900% difficulty. Caustic Lands' swamp gets boring after a while; let us see the deserts, snows, and forests played at a level that properly challenges Kensei!
All I can say about this run? That was close. Too Close >.> By the skin of your teeth, Kensei. You held. Barely. But barely alive is still alive. Good Job xD Still, I'd recommend trying to not yeet all your units early on again, like you did this time :P
was final wave double too? it's hard to say since final wave is massive anyway. those first waves reminded of campaign missions, it was tough. Also, I don't understand why you always leave 5-10 tiles near map borders, where you can still build something? Sometimes it's worth to claim it.
More about the defensive position over maximizing resource output. Going to the edge means wider gaps so more defenses. A lot of times edge quarries get in the way of your walls too.
One tactic I noticed you could improve before the final wave: You pull the whole army (or armies) back together, at the same time. If you send the SNIPERS back first, wait five seconds or so, THEN send the TITANS back, it will let the snipers break contact from any remaining zombies cleanly, and the Titans can then run away and catch up. I don't know if that is worth the extra clicks.
As someone who is super bad, but really like the game it is very nice seeing that first zombie attacking your tesla tower ❤ it is just nice that you aren't the omniscient being that you sometimes appear to be. Love the co content
x2 waves and only one breakthrough. Due to only miscalculations. Beaten in 1 attempt.
It's the real hero - Kensei
So, double Doom Town, double giants, harpy nests, 1800% zombies, double waves when?
Soon?
@@KenseiTV You sir are a mad man. And we love you for it.
Thought the exact same. Maybe harpies is a bit too much but making every enemie double, including waves, that would be a nice map (also with a nice layout with minerals, farming, etc.)
@@KenseiTV How soon?
Never been this early to anything. Thanks for all the content man it’s helped me a lot in my gameplay
Glad to hear it!
As per your bottom pain issues. Get a thick seat sized slab of memory foam and use that as a cushion to sit on. I did that myself as I also do long periods sitting down and its a game changer on comfort.
Lol that mayor choice at 12:54, very instructive
Very good game! Thank you. Good luck.
Personally I'd love to see these "Modded survival" map authors to make some iterations of the "easier" maps scaled up to 900% difficulty. Caustic Lands' swamp gets boring after a while; let us see the deserts, snows, and forests played at a level that properly challenges Kensei!
Double waves, double drama 😂
All I can say about this run? That was close. Too Close >.>
By the skin of your teeth, Kensei. You held. Barely. But barely alive is still alive. Good Job xD
Still, I'd recommend trying to not yeet all your units early on again, like you did this time :P
Day 18 was rough...well done Kensei!
was final wave double too? it's hard to say since final wave is massive anyway. those first waves reminded of campaign missions, it was tough. Also, I don't understand why you always leave 5-10 tiles near map borders, where you can still build something? Sometimes it's worth to claim it.
More about the defensive position over maximizing resource output. Going to the edge means wider gaps so more defenses. A lot of times edge quarries get in the way of your walls too.
One tactic I noticed you could improve before the final wave: You pull the whole army (or armies) back together, at the same time. If you send the SNIPERS back first, wait five seconds or so, THEN send the TITANS back, it will let the snipers break contact from any remaining zombies cleanly, and the Titans can then run away and catch up.
I don't know if that is worth the extra clicks.
Only the strong shall survive! You are right though, I do have some unnecessary losses there
@@KenseiTV I mention it not just for this game but others. Please keep streaming, your gaming is very relaxing to watch.
I feel like I'm watching a Kaizo ruleset being fleshed out one video at a time 😂
17:20
Interesting 🤔, but 1800% more interesting!
I think you can stop boosting audio levels now.
Not your best execution but definitely a fun one
First?
Yes!
@@KenseiTV hell yeah!
As someone who is super bad, but really like the game it is very nice seeing that first zombie attacking your tesla tower ❤ it is just nice that you aren't the omniscient being that you sometimes appear to be.
Love the co content
We all make mistakes, just makes it more interesting
Соблюдая традицию, ставлю сначала лайк и коммент а после просмотр. Сегодня мой лайк 132👍 Спасибо за контент!
По факту
Awesome !😊